Graphic Designer

Pazu
Full-timeโ€ขPazuengos, Spain

๐Ÿ“ Job Overview

Job Title: Graphic Designer

Company: Pazu

Location: Yokneam, Israel

Job Type: Full-time

Category: Creative & Media / Art & Design / Marketing

Date Posted: September 1, 2026

Experience Level: Mid-Level (2-5 years)

Remote Status: On-site

๐Ÿš€ Role Summary

  • Create visually compelling graphics for both B2C and B2B marketing initiatives, encompassing social media, digital campaigns, and print collateral.

  • Develop and maintain high-quality visual assets that align with established brand guidelines and project specifications.

  • Prepare professional, print-ready files and digital assets optimized for various platforms and production requirements.

  • Collaborate effectively within a team environment, translating written briefs and feedback into engaging design solutions.

  • Utilize a strong understanding of design principles, including composition, visual hierarchy, color theory, and typography, to produce impactful designs.

๐Ÿ“ Enhancement Note: This role requires a versatile graphic designer capable of supporting both consumer-facing (B2C) and business-facing (B2B) marketing efforts. The emphasis on fast iterations and incorporation of feedback suggests a dynamic, agile work environment common in fast-paced tech or gaming companies like Pazu.

๐Ÿ“ˆ Primary Responsibilities

  • Design and produce a wide range of visual materials for B2C and B2B channels, including social media graphics, digital ad banners, exhibition displays, event materials, presentations, and various printed collateral (flyers, brochures).

  • Translate creative briefs, written instructions, and reference materials into compelling visual designs that meet project objectives and brand standards.

  • Ensure all final design files are meticulously prepared for print production, adhering to specific technical requirements, color profiles, and bleed settings.

  • Apply a deep understanding of composition, visual hierarchy, color theory, and typography to create aesthetically pleasing and effective layouts.

  • Execute design tasks efficiently, managing multiple projects simultaneously and incorporating feedback and revisions through iterative design processes.

  • Maintain a rigorous standard of accuracy, consistency, and attention to detail across all design deliverables, ensuring brand integrity.

๐Ÿ“ Enhancement Note: The responsibilities highlight a need for a designer comfortable with a broad spectrum of design tasks, from quick social media assets to more complex print collateral and exhibition materials. The emphasis on "fast iterations" and "openness to revisions" indicates a collaborative and iterative design process, typical in product-focused companies.

๐ŸŽ“ Skills & Qualifications

Education: A Bachelor's degree in Graphic Design, Visual Arts, or a related field is often preferred, though equivalent practical experience and a strong portfolio will be considered.

Experience: Minimum of 3 years of professional experience as a Graphic Designer, with a proven track record in creating both digital marketing and print materials.

Required Skills:

  • Expertise in Adobe Photoshop, Adobe Illustrator, and Adobe InDesign for professional graphic design.

  • Proficiency in Figma for collaborative design workflows and UI/UX prototyping.

  • Strong understanding of composition, visual hierarchy, and layout design principles.

  • Solid knowledge of color theory and effective color combinations.

  • Advanced typography and font-handling skills, including the ability to select and apply appropriate typefaces.

  • Ability to construct and work effectively with grids and modular layout systems.

  • Practical experience preparing files for print production, including knowledge of CMYK color modes, bleeds, and resolution requirements.

  • Demonstrated ability to interpret and execute designs based on written briefs, references, and existing brand guidelines.

  • Capacity to manage multiple design projects concurrently in a fast-paced environment.

  • High level of accuracy, consistency, and meticulous attention to detail in all work.

  • Strong communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams.

  • Openness to feedback and a proactive approach to incorporating revisions. Preferred Skills:

  • Experience in game design or game art, contributing to visual assets for video games.

  • Familiarity with designing for kids, family-oriented content, or character-based IPs.

  • Demonstrable illustrative skills that can be applied to graphic design projects.

  • Basic understanding of UX/UI principles and their application in digital design.

๐Ÿ“ Enhancement Note: The requirement for Figma, alongside Adobe Creative Suite, suggests the company utilizes collaborative design tools and may involve UI/UX considerations for their games or marketing platforms. Experience in game design and kid-focused content is a significant plus, indicating the company's primary market.

๐Ÿ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a minimum of 3 years of professional graphic design work, with a strong emphasis on digital marketing assets and print materials.

  • Demonstrations of proficiency in Adobe Photoshop, Illustrator, InDesign, and Figma, with examples of how these tools were used to achieve specific design outcomes.

  • Case studies or visual examples that highlight strong composition, visual hierarchy, effective use of color, and advanced typography.

  • Examples of preparing files for print production, clearly illustrating understanding of technical specifications and print-readiness.

  • Projects that show the ability to work from written briefs and adapt designs based on feedback, demonstrating an iterative design process. Process Documentation:

  • Visual examples of how you've translated creative briefs into final design deliverables, showcasing your workflow from concept to execution.

  • Documentation or case studies of projects where you've managed multiple design tasks and met tight deadlines, highlighting your time management and organizational skills.

  • Examples of maintaining brand consistency and accuracy across various design outputs for both B2C and B2B applications.

๐Ÿ“ Enhancement Note: For a graphic design role, the portfolio is paramount. Candidates should curate examples that directly address the responsibilities, emphasizing versatility across B2C/B2B and digital/print mediums. Including specific examples of preparing files for print and showcasing iterative design processes will be highly advantageous.

๐Ÿ’ต Compensation & Benefits

Salary Range: Based on industry benchmarks for a mid-level Graphic Designer with 3+ years of experience in Israel, a competitive salary range would typically fall between โ‚ช8,000 to โ‚ช14,000 per month, depending on specific experience, skills, and the company's compensation structure.

Benefits:

  • Health insurance coverage, potentially including medical, dental, and vision.

  • Paid time off, including vacation days, sick leave, and public holidays.

  • Opportunities for professional development and continued learning in graphic design and related fields.

  • Access to modern design software and hardware.

  • Potential for involvement in creative projects within the gaming industry.

  • Team-building activities and social events.

Working Hours: The standard working hours are approximately 40 hours per week, typical for a full-time on-site position. Flexibility may be available, but the role is primarily on-site.

๐Ÿ“ Enhancement Note: Salary estimations are based on general market data for experienced graphic designers in Israel. Benefits can vary significantly by company; the listed items are common offerings. The specific benefits package should be confirmed during the interview process.

๐ŸŽฏ Team & Company Context

๐Ÿข Company Culture

Industry: Pazu Games operates within the dynamic and competitive mobile gaming industry, focusing on creating engaging and accessible games for a broad audience.

Company Size: Pazu Games is a growing company, likely employing between 50-250 employees, which suggests a structured yet agile environment where individual contributions are visible and impactful.

Founded: Founded in 2015, Pazu Games has established itself as a significant player in the mobile gaming market, with a history of developing and publishing successful titles.

Team Structure:

  • The Graphic Design role likely sits within the Marketing or Product Development team, collaborating closely with marketing specialists, game developers, and product managers.

  • The reporting structure would typically involve a lead designer or a marketing manager overseeing creative output.

  • Cross-functional collaboration is essential, requiring close interaction with teams responsible for game design, user acquisition, content creation, and B2B partnerships. Methodology:

  • Design processes likely involve iterative workflows, with an emphasis on user feedback and market trends to inform creative decisions.

  • Data-driven insights from game performance and marketing campaign results may influence design directions.

  • Agile methodologies might be employed to manage project timelines and ensure efficient delivery of creative assets.

Company Website: https://pazugames.com

๐Ÿ“ Enhancement Note: Pazu's focus on mobile games, particularly those appealing to families and children, implies a creative culture that values vibrant visuals, engaging storytelling, and user-friendly design. The company's growth since 2015 suggests a forward-thinking approach to game development and marketing.

๐Ÿ“ˆ Career & Growth Analysis

Operations Career Level: This Graphic Designer role is positioned at a mid-level, requiring a solid foundation of 3+ years of experience. It offers the opportunity to contribute significantly to Pazu's visual identity across multiple platforms and audiences.

Reporting Structure: The designer will likely report to a Creative Director, Lead Graphic Designer, or Marketing Manager, who will provide direction, feedback, and opportunities for skill development.

Operations Impact: The Graphic Designer's work will directly impact Pazu's brand perception, user acquisition efforts, and overall market presence. High-quality visuals are critical for attracting and retaining players in the competitive mobile gaming market and for presenting a professional image to B2B partners.

Growth Opportunities:

  • Skill Specialization: Develop deeper expertise in specific areas like game art, UI/UX design for games, or motion graphics.

  • Leadership Potential: With proven performance and experience, opportunities may arise to mentor junior designers or lead specific creative projects.

  • Cross-Functional Learning: Gain exposure to game development cycles, marketing strategies, and user acquisition principles, broadening understanding of the gaming business.

  • Industry Exposure: Participate in industry events or workshops to stay abreast of the latest design trends and technologies in gaming and digital media.

๐Ÿ“ Enhancement Note: For a mid-level designer, growth often involves deepening technical skills, expanding creative scope, and taking on more responsibility for project outcomes. Pazu's gaming focus offers unique avenues for creative expression and professional development within a specialized industry.

๐ŸŒ Work Environment

Office Type: The role is specified as "On-site," indicating a traditional office-based work environment located in Yokneam, Israel.

Office Location(s): The primary office location is Yokneam, Israel. Candidates should confirm specific office amenities and accessibility during the application process.

Workspace Context:

  • Expect a collaborative office setting where designers work alongside marketing, product, and development teams.

  • Access to industry-standard design software and hardware will be provided.

  • Opportunities for informal knowledge sharing and brainstorming sessions with colleagues are likely.

  • The environment may be fast-paced, requiring adaptability and efficient work habits.

Work Schedule: The standard work schedule is approximately 40 hours per week. While on-site, Pazu may offer some flexibility in daily start and end times, but consistent presence is expected.

๐Ÿ“ Enhancement Note: An on-site role in Yokneam suggests a dedicated workspace with direct access to team members and resources, fostering immediate collaboration and integration into the company's daily operations.

๐Ÿ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess basic qualifications and creative fit.

  • Portfolio Review & Skills Assessment: A more in-depth discussion about your portfolio, focusing on specific projects, design choices, and technical proficiency. This may include a live design challenge or a take-home assignment to evaluate your skills in Photoshop, Illustrator, Figma, and your understanding of print production and digital asset creation.

  • Team/Hiring Manager Interview: Conversation to evaluate your communication, teamwork, and problem-solving abilities, as well as your understanding of Pazu's brand and target audience.

  • Final Interview: Potentially with senior leadership to discuss your long-term fit and career aspirations within Pazu.

Portfolio Review Tips:

  • Curate Strategically: Select 3-5 of your strongest projects that best demonstrate the required skills (B2C/B2B, digital/print, software proficiency).

  • Highlight Process: Be prepared to walk through your design process for each selected project, explaining your rationale, problem-solving approach, and how you incorporated feedback.

  • Showcase Versatility: Include examples that span different media (social, web, print) and demonstrate your ability to adapt to various brand styles and objectives.

  • Quantify Impact (if possible): If any designs led to measurable results (e.g., increased engagement, successful campaign performance), be ready to share those metrics.

  • Ensure Print-Readiness: Have clear examples of print-ready files, showcasing your understanding of technical specifications.

Challenge Preparation:

  • Practice Design Software: Ensure you are comfortable and efficient with Adobe Photoshop, Illustrator, InDesign, and Figma.

  • Brush up on Fundamentals: Review core design principles like composition, visual hierarchy, color theory, and typography.

  • Understand Print Specs: Familiarize yourself with common print production requirements (CMYK, bleed, resolution, file formats).

  • Research Pazu: Understand Pazu's games, target audience, and existing branding to tailor your responses and design approach.

๐Ÿ“ Enhancement Note: The interview process will heavily weigh your portfolio and practical design skills. Be prepared for a hands-on assessment of your capabilities and your ability to articulate your creative decision-making process.

๐Ÿ›  Tools & Technology Stack

Primary Tools:

  • Adobe Photoshop: Essential for raster image editing, digital painting, and complex photo manipulations.

  • Adobe Illustrator: Critical for vector graphics, logo design, illustrations, and scalable assets.

  • Adobe InDesign: Used for page layout, creating brochures, flyers, presentations, and other print-ready documents.

  • Figma: A collaborative interface design tool, likely used for UI/UX design of game interfaces, marketing landing pages, or internal tools, and for team collaboration on design projects.

Analytics & Reporting: While not directly a designer's tool, understanding how design impacts metrics is beneficial. Familiarity with analytics platforms (e.g., Google Analytics, app store analytics) to see how designs perform would be a plus.

CRM & Automation: Less directly relevant for this role, but understanding how marketing assets integrate into CRM or marketing automation platforms can provide context.

๐Ÿ“ Enhancement Note: Proficiency in the core Adobe Creative Suite (Photoshop, Illustrator, InDesign) and Figma is non-negotiable for this role. The inclusion of Figma suggests a move towards collaborative design workflows and potentially UI/UX responsibilities.

๐Ÿ‘ฅ Team Culture & Values

Operations Values:

  • Creativity & Innovation: A drive to produce visually appealing and engaging designs that capture attention.

  • Quality & Precision: A commitment to high standards of execution, attention to detail, and accuracy in all deliverables.

  • Collaboration & Teamwork: An ability to work effectively with others, share ideas, and contribute positively to team projects.

  • Adaptability & Responsiveness: A willingness to embrace feedback, iterate quickly, and adapt to changing project needs.

  • User-Centric Design: An understanding that design decisions should ultimately serve the end-user experience, whether for game players or marketing engagement.

Collaboration Style:

  • Expect a collaborative environment where designers work closely with marketing teams, game developers, and product managers to bring creative visions to life.

  • Open communication and constructive feedback are likely encouraged to foster continuous improvement and innovation.

  • Team members are expected to be proactive in sharing insights, offering design solutions, and supporting colleagues.

๐Ÿ“ Enhancement Note: Pazu likely values a blend of creative passion and professional discipline. Designers are expected to be both innovative in their ideas and meticulous in their execution, while also being strong team players who can navigate a fast-paced development cycle.

โšก Challenges & Growth Opportunities

Challenges:

  • Balancing B2C and B2B Needs: Creating visuals that appeal to diverse audiences, from young gamers to business partners.

  • Fast-Paced Iterations: Adapting quickly to frequent feedback and design revisions in a dynamic industry.

  • Maintaining Brand Consistency: Ensuring a cohesive visual identity across a wide range of marketing materials and platforms.

  • Staying Current with Trends: Keeping up-to-date with evolving design trends in both gaming and digital marketing.

Learning & Development Opportunities:

  • Specialized Training: Opportunities to attend workshops or online courses focused on game art, character design, UI/UX for games, or advanced motion graphics.

  • Industry Conferences: Potential to attend gaming or design conferences to network and learn about new tools and techniques.

  • Mentorship: Guidance from senior designers or creative leads within Pazu.

  • Portfolio Expansion: Building a diverse portfolio with high-impact projects within the popular mobile gaming sector.

๐Ÿ“ Enhancement Note: The primary challenge will be adapting to the fast-paced gaming industry's demands while consistently delivering high-quality, on-brand visuals. Growth opportunities lie in specializing within the gaming niche or expanding into UI/UX and motion design.

๐Ÿ’ก Interview Preparation

Strategy Questions:

  • "Describe a project where you had to balance conflicting design requirements from different stakeholders. How did you approach it, and what was the outcome?" (Assesses problem-solving, stakeholder management, and design rationale)

  • "Walk me through your process for preparing a design for print production. What are the key considerations you always check?" (Evaluates technical knowledge of print workflows)

  • "How do you approach incorporating feedback and revisions into your design work, especially when working under tight deadlines?" (Gauges adaptability and efficiency) Company & Culture Questions:

  • "What interests you about Pazu Games and the mobile gaming industry specifically?" (Assesses passion for the company and industry)

  • "How do you stay updated on the latest graphic design trends, particularly those relevant to gaming and digital media?" (Evaluates commitment to continuous learning)

  • "Describe your experience working with brand guidelines. How do you ensure consistency across different design outputs?" (Assesses understanding of branding principles) Portfolio Presentation Strategy:

  • Structure Your Narrative: For each project, clearly state the objective, your role, the challenges, your design process, and the final outcome/impact.

  • Highlight Key Skills: Explicitly point out where you utilized Photoshop, Illustrator, InDesign, and Figma, and how they helped achieve the design goals.

  • Showcase B2C/B2B Versatility: Present examples that demonstrate your ability to design for different target audiences and purposes.

  • Be Ready for Live Challenges: Practice quick design exercises in Figma or Photoshop, focusing on speed and clarity.

๐Ÿ“ Enhancement Note: Be prepared to defend your design choices with clear reasoning and to demonstrate your technical proficiency in the required software. Understanding Pazu's games and target audience will be crucial for tailoring your responses and portfolio highlights.

๐Ÿ“Œ Application Steps

To apply for this Graphic Designer position:

  • Submit your application through the Comeet platform via the provided link.

  • Portfolio Customization: Curate your portfolio to prominently feature your strongest work in digital marketing graphics and print materials, ensuring it aligns with Pazu's game aesthetic if possible.

  • Resume Optimization: Tailor your resume to highlight your 3+ years of experience, proficiency in Adobe Creative Suite and Figma, and any relevant experience in gaming or character-based design. Use keywords from the job description.

  • Prepare Your Narrative: Practice walking through 2-3 key portfolio pieces, focusing on your design process, problem-solving, and technical execution. Be ready to discuss your experience with print production and iterative design.

  • Company Research: Familiarize yourself with Pazu Games' portfolio of games, their target audience, and their current marketing efforts to demonstrate genuine interest and cultural fit.

โš ๏ธ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must have 3+ years of experience in graphic design with a strong portfolio demonstrating expertise in typography, composition, and color theory. Proficiency in Adobe Creative Suite and Figma is required, along with the ability to manage multiple tasks in a fast-paced environment.