UX-designer

Avaron AB
Full-timeβ€’Stockholm, Sweden

πŸ“ Job Overview

Job Title: UX Designer

Company: Avaron AB

Location: Stockholm, Sweden

Job Type: Full-Time

Category: Design & User Experience

Date Posted: 2026-08-14

Experience Level: Mid-Senior Level (2-5 years)

Remote Status: Hybrid (3 days in office required)

πŸš€ Role Summary

  • Drive the end-to-end UX design process for critical internal editorial products within a public service environment.

  • Collaborate closely with cross-functional agile teams, product owners, and fellow UX designers to conceptualize and deliver impactful design solutions.

  • Develop and refine user experiences for internal tools, including archival systems and search functionalities, to enhance editorial workflows.

  • Contribute to the growth and maintenance of an internal design system, creating new components and ensuring design consistency.

  • Apply a wide range of UX methodologies and research techniques to understand user needs and inform design decisions.

πŸ“ Enhancement Note: This role is positioned within Avaron AB, a consultancy that places specialists with various clients. The "About the role" section clearly indicates the UX Designer will be embedded within a client's organization, specifically working on internal products for editorial staff in a public service setting. The emphasis on cross-functional agile teams and design system contribution points to a mid-to-senior level role requiring significant autonomy and collaborative skills. The requirement for 3 days in office per week defines a hybrid work arrangement.

πŸ“ˆ Primary Responsibilities

  • Lead and execute the entire UX design process, from initial user research and needs assessment to concept development, prototyping, and final design delivery.

  • Design intuitive and efficient user interfaces for internal tools that streamline editorial workflows, focusing on areas like archive management and advanced search capabilities.

  • Actively participate in and contribute to two cross-functional agile development teams, fostering strong collaboration with product owners, developers, and other UX designers.

  • Plan, conduct, and iterate on user research, usability testing, and feedback sessions, integrating insights into the design process to ensure user-centered solutions.

  • Develop and maintain components within the company's internal design system, working closely with developers to ensure seamless implementation and adherence to design standards.

  • Facilitate the selection and application of appropriate UX methodologies within development sprints, providing structure and clarity to complex design challenges.

  • Collaborate with stakeholders to understand business requirements and translate them into effective design strategies that align with product goals.

  • Champion user advocacy throughout the product development lifecycle, ensuring that the needs and perspectives of editorial staff are central to design decisions.

πŸ“ Enhancement Note: The original description details a comprehensive UX design lifecycle from research to component creation. The responsibilities have been expanded to explicitly mention user advocacy, stakeholder collaboration for requirements gathering, and the iterative nature of agile UX work, which are standard expectations for this level of role.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a Bachelor's or Master's degree in HCI, Interaction Design, Graphic Design, or a related field is often preferred for roles requiring extensive UX experience and theoretical understanding.

Experience:

  • Minimum of 4 years of professional experience in UX Design.

  • Minimum of 2 years of experience specifically designing complex internal tools or enterprise-level software.

  • Minimum of 2 years of hands-on experience contributing to and actively utilizing design systems within Figma.

  • Minimum of 3 years of experience working within agile, cross-functional development teams (e.g., Scrum, Kanban). Required Skills:

  • UX Design & Strategy: Comprehensive understanding and practical application of the full UX design lifecycle, including user research, information architecture, wireframing, prototyping, and usability testing.

  • Figma Proficiency: Demonstrated expertise in using Figma for design, prototyping, and collaboration, with a specific focus on creating and contributing to design system components.

  • Design Systems: Proven experience in developing, maintaining, and applying components within design systems to ensure consistency and efficiency across products.

  • Agile Methodologies: Strong familiarity with agile development frameworks, including Scrum and Kanban, and the ability to integrate UX practices seamlessly into iterative development cycles.

  • User Research & Testing: Ability to plan, conduct, and analyze user research, including interviews, surveys, and usability tests, to gather actionable insights.

  • Facilitation Skills: Capability to lead workshops, brainstorming sessions, and design thinking activities with diverse stakeholder groups.

  • Swedish Language Proficiency: Excellent command of the Swedish language, both written and spoken, for effective communication with internal teams and stakeholders.

Preferred Skills:

  • Experience in planning and executing user research, usability testing, and analysis.

  • A broad toolkit of UX methods and a documented ability to select and apply the most appropriate method for specific contexts.

  • Proven ability to understand complex systems or workflows and identify opportunities for improvement.

  • Strong collaborative skills in design discussions and decision-making processes.

  • Familiarity with the public service sector, journalism, or radio production, and an understanding of the associated operational needs.

πŸ“ Enhancement Note: The "Krav" section from the input has been translated and structured into "Required Skills" and "Preferred Skills." Specific quantities of experience are clearly delineated. The education section has been inferred based on industry standards for a role requiring 4+ years of UX experience.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Case Studies: Showcase 2-3 detailed case studies demonstrating your end-to-end UX design process for complex internal tools. Each case study should highlight your role, the challenges faced, the methodologies used, your design solutions, and the measurable impact.

  • Design System Contribution: Provide examples of components you have designed or contributed to within a design system, ideally using Figma. Illustrate how these components ensure consistency and efficiency.

  • Research & Validation: Include evidence of your user research and usability testing processes, such as personas, journey maps, research findings summaries, and how these informed your design decisions.

  • Prototyping & Interaction Design: Demonstrate your ability to create interactive prototypes that effectively communicate user flows and interaction patterns.

Process Documentation:

  • Workflow Design: Highlight examples where you have mapped, analyzed, and optimized complex user workflows for internal systems.

  • Methodology Application: Clearly articulate the UX methods and tools you employed in your projects and why you chose them for specific project phases.

  • Iterative Improvement: Show how you incorporated feedback from users and stakeholders to iterate on designs and drive continuous improvement.

πŸ“ Enhancement Note: Given the role's emphasis on driving the entire design process and contributing to a design system, a strong portfolio is essential. This section outlines specific content requirements that showcase practical application of UX principles, system thinking, and iterative design within a professional context.

πŸ’΅ Compensation & Benefits

Salary Range: SEK 45,000 - SEK 65,000 per month (approximately EUR 4,000 - EUR 5,700 per month, subject to exchange rates).

Benefits:

  • Occupational Pension: A comprehensive employer-contributed pension plan.

  • Wellness Allowance: An annual allowance of SEK 5,000 for health and wellness activities.

  • Varied Projects: The opportunity to work with different clients and projects through Avaron AB, offering continuous learning and professional development.

  • Consultant Support: Dedicated support from a consultant manager for career development and guidance.

Working Hours: Standard full-time working hours are typically 40 hours per week, with flexibility often available within the agile team structure, provided project deadlines and collaboration needs are met.

πŸ“ Enhancement Note: Salary range is estimated based on the provided experience level (2-5 years post-initial UX experience, with specific requirements for internal tools and design systems), the location (Stockholm, a high-cost-of-living city), and industry benchmarks for UX Designers in Sweden. The benefits listed are directly from the input. The working hours are inferred from the "FULL_TIME" employment type.

🎯 Team & Company Context

🏒 Company Culture

Industry: Technology & Consulting Services, with a focus on IT, Engineering, Project Management, and Business Support. The specific client environment is Public Service, with an interest in journalism and radio production.

Company Size: Avaron AB operates as a consultancy with a significant number of employees, placing specialists across various client organizations. The client team itself is described as "two cross-functional agile teams," suggesting a medium-sized team environment within the client's broader organization.

Founded: Information on Avaron AB's founding date is not provided, but its model of providing temporary specialists implies an established operational structure.

Team Structure:

  • Client-Side Teams: The UX Designer will be part of two dedicated, cross-functional agile teams. These teams likely include Product Owners, Developers (frontend/backend), QA specialists, and potentially other UX designers.

  • Reporting: The UX Designer will report to a Product Owner or a Team Lead within the client's agile team structure for day-to-day project work. A separate reporting line to a Consultant Manager at Avaron AB will exist for employment-related matters and career development.

  • Collaboration: Strong emphasis on cross-functional collaboration within the agile teams and with other UX designers, as well as ongoing communication with stakeholders and users.

Methodology:

  • Agile Development: The primary methodology is agile, likely Scrum or Kanban, with iterative sprints and continuous feedback loops.

  • User-Centered Design: A strong focus on understanding user needs through research and testing, which is integrated into the agile development process.

  • Design System: A structured approach to design, leveraging a design system for consistency and efficiency in component development and application.

Company Website: https://jobs.avaron.se

πŸ“ Enhancement Note: The company culture is a blend of Avaron AB's consultancy model and the specific client's internal product development environment within the public service sector. This section synthesizes information from the "Om fΓΆretaget" and "Om rollen" sections to paint a picture of the operational context.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is considered a Mid-Senior level UX Designer. It requires a solid foundation of experience (4+ years) and specialized skills in designing complex internal tools and working with design systems. The expectation is for the individual to drive significant parts of the design process independently and contribute strategically to team efforts.

Reporting Structure: Day-to-day work is managed within agile teams, reporting to Product Owners or Team Leads. Overall employment and career development are overseen by a Consultant Manager at Avaron AB. This dual reporting structure is typical for consultancy placements.

Operations Impact: The UX Designer's work directly impacts the efficiency and effectiveness of editorial staff within a public service organization. By improving internal tools, they contribute to smoother workflows, better content creation, and potentially higher quality output, indirectly affecting the organization's ability to serve its audience.

Growth Opportunities:

  • Specialization: Deepen expertise in UX for internal tools, design systems, or specific user research methodologies relevant to complex enterprise environments.

  • Leadership: Progress towards Senior UX Designer roles, leading design initiatives, mentoring junior designers, or taking on product ownership responsibilities within client projects.

  • Consultancy Development: Gain diverse project experience across different industries and clients through Avaron AB, broadening skill sets and marketability.

  • Skill Expansion: Develop skills in areas like service design, UX strategy, or specialized research techniques through Avaron's professional development support.

πŸ“ Enhancement Note: This analysis infers growth paths based on the stated experience requirements and the nature of working within a consultancy that aims to develop its specialists. The "Operations Impact" section is framed from the perspective of how UX design contributes to operational efficiency within the client's context.

🌐 Work Environment

Office Type: The role is hybrid, requiring at least 3 days per week at the client's office in Stockholm. This suggests a professional office environment designed for collaboration.

Office Location(s): The primary office location is Centralplan 15, 111 20 Stockholm, Sweden. This is a central Stockholm address, likely offering good accessibility via public transport.

Workspace Context:

  • Collaborative Spaces: Expect access to meeting rooms, project spaces, and potentially open-plan areas conducive to team collaboration and design discussions.

  • Tools & Technology: The environment will be equipped with standard office technology, and the design team will have access to necessary software, particularly Figma, for their work.

  • Team Interaction: Frequent opportunities for face-to-face interaction with agile team members, product owners, and other UX designers, fostering a dynamic and communicative work atmosphere.

Work Schedule: While the core employment is full-time (typically 40 hours/week), the agile nature of the work may allow for some flexibility in daily start/end times, provided it aligns with team needs and project deliverables. The requirement to be in the office for 3 days a week is a key constraint.

πŸ“ Enhancement Note: This section draws directly from the location details and the "hybrid" work arrangement information, elaborating on what such an environment typically entails for a UX designer.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your CV and portfolio to assess experience, skills, and fit for the role.

  • Portfolio Presentation & Discussion: You will likely be asked to present 1-2 key case studies from your portfolio, detailing your process, decisions, and outcomes. Be prepared to discuss your approach to user research, design challenges, and collaboration.

  • Technical/Skills Assessment: This may involve a practical exercise or a deeper dive into your Figma skills, design system knowledge, and understanding of agile processes.

  • Team/Manager Interviews: Interviews with potential team members (developers, product owners) and hiring managers to assess cultural fit, collaboration style, and problem-solving abilities.

  • Final Interview: Potentially a final discussion with a senior stakeholder at Avaron AB or the client organization.

Portfolio Review Tips:

  • Structure Your Case Studies: For each case study, clearly outline the problem, your role, the process, your key contributions, the solutions, and the results (quantifiable if possible).

  • Highlight Your Process: Emphasize how you arrived at your design solutions. Showcase your research methods, ideation techniques, prototyping, and testing.

  • Showcase Design System Work: Be ready to walk through your design system contributions in Figma, explaining your rationale for component design and adherence to standards.

  • Quantify Impact: Where possible, use metrics to demonstrate the positive impact of your designs on user behavior, efficiency, or business goals.

  • Tailor to the Role: Select case studies that best align with designing internal tools and working within agile, cross-functional teams.

Challenge Preparation:

  • Agile UX Scenarios: Be ready to discuss how you would approach UX tasks within agile sprints, handle conflicting stakeholder feedback, or integrate new research findings mid-sprint.

  • Design System Thinking: Prepare to discuss the principles of good design systems, how to create reusable components, and strategies for maintaining consistency.

  • Problem-Solving: Anticipate questions about how you would tackle a complex design problem related to internal workflows or user data management.

πŸ“ Enhancement Note: This section outlines a typical interview process for a UX role, with specific advice tailored to the requirements of this position, such as the emphasis on internal tools, design systems, and agile methodologies.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: The core tool for UX/UI design, prototyping, and design system management. Proficiency is essential.

  • Prototyping Tools: Beyond Figma, familiarity with other prototyping tools like InVision, Adobe XD, or Sketch may be beneficial.

  • User Research Platforms: Tools for surveys (e.g., SurveyMonkey, Typeform), user interviews, and remote usability testing (e.g., UserTesting.com, Lookback).

Analytics & Reporting:

  • Analytics Tools: While not explicitly mentioned, an understanding of how to interpret data from web analytics (e.g., Google Analytics) or internal product analytics platforms can be advantageous for understanding user behavior.

  • Data Visualization: Familiarity with tools that can help present research findings or usage data effectively.

CRM & Automation:

  • Not directly relevant to this UX role, but an understanding of how internal tools integrate with or support business processes is valuable.

πŸ“ Enhancement Note: This section focuses on the tools explicitly mentioned or strongly implied by the role's responsibilities, with Figma being the central piece of technology.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: A fundamental commitment to understanding and serving the needs of the editorial staff.

  • Collaboration: Strong emphasis on teamwork, open communication, and shared problem-solving within agile teams.

  • Efficiency: Driving improvements in internal tools to make editorial work more streamlined and productive.

  • Quality & Consistency: Maintaining high standards in design output, particularly through the use and development of the design system.

  • Data-Informed Decisions: Using research and analytics to guide design choices.

Collaboration Style:

  • Cross-functional Integration: Working seamlessly with developers, product owners, and other stakeholders to achieve common goals.

  • Constructive Feedback: Openness to giving and receiving feedback on designs and processes to foster continuous improvement.

  • Knowledge Sharing: Actively participating in design critiques, team retrospectives, and sharing best practices to elevate the team's capabilities.

πŸ“ Enhancement Note: This section infers team values and collaboration styles based on the description of agile teams, the nature of UX work, and the overall consultancy context provided by Avaron AB.

⚑ Challenges & Growth Opportunities

Challenges:

  • Complexity of Internal Tools: Designing for intricate backend systems and workflows that may have evolved over time.

  • Balancing Stakeholder Needs: Navigating potentially diverse requirements from product owners, editorial staff, and management.

  • Maintaining Design System Cohesion: Ensuring new components integrate seamlessly and that the system remains up-to-date with evolving design trends and technical needs.

  • Hybrid Work Balance: Effectively collaborating and maintaining strong team connections while working remotely for part of the week.

  • Adapting to Public Service Environment: Understanding the unique operational constraints and goals of a public service organization.

Learning & Development Opportunities:

  • Advanced UX Techniques: Opportunities to explore specialized areas like advanced user research, UX strategy, or accessibility design.

  • Design System Architecture: Deeper involvement in the strategic planning and evolution of the design system.

  • Cross-Industry Exposure: Gaining experience with different types of projects and client needs through Avaron AB's placement model.

  • Mentorship: Potential for mentorship from senior designers within Avaron AB or the client organization.

πŸ“ Enhancement Note: This section identifies potential challenges and growth areas that are typical for UX roles involving complex internal systems and consultancy placements.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe your process for designing a complex internal tool from scratch. What steps would you prioritize, and how would you involve users?"

  • "How do you balance the needs of different stakeholders (e.g., product owners, developers, end-users) when making design decisions?"

  • "Walk us through a time you had to simplify a complex workflow through design. What was the challenge, and what was the outcome?" Company & Culture Questions:

  • "What interests you about working with internal tools for a public service organization?"

  • "How do you approach collaboration within an agile, cross-functional team? How do you handle disagreements?"

  • "How do you measure the success of your UX designs, particularly for internal tools where traditional conversion metrics might not apply?" Portfolio Presentation Strategy:

  • Focus on Process, Not Just Pixels: Emphasize your problem-solving approach, research methods, and iterative design process.

  • Tell a Story: Frame your case studies as narratives with a clear beginning (problem), middle (your solution and process), and end (impact).

  • Showcase Figma & Design System Skills: Be prepared to navigate your Figma files and explain your design system contributions clearly.

  • Be Ready for Q&A: Anticipate questions about your design choices, trade-offs, and how you would handle specific scenarios presented by the interviewer.

πŸ“ Enhancement Note: These questions are crafted to assess the candidate's experience with the specific requirements of the role, including internal tools, design systems, agile collaboration, and the public service context.

πŸ“Œ Application Steps

To apply for this UX Designer position:

  • Submit your application via the provided link on the Avaron AB jobs portal.

  • Portfolio Customization: Tailor your portfolio to highlight projects involving complex internal tools, design systems, and agile team collaboration. Select 2-3 case studies that best demonstrate your end-to-end UX process.

  • Resume Optimization: Ensure your resume clearly articulates your years of experience in UX, specific experience with internal tools and Figma, and your background in agile environments. Use keywords from the job description.

  • Interview Preparation: Practice presenting your portfolio case studies, focusing on your process and impact. Prepare to discuss your approach to user research, design systems, and agile methodologies.

  • Company Research: Familiarize yourself with Avaron AB's consultancy model and research the client's context (public service, journalism, radio production) to understand their operational environment and potential user needs.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

The role requires at least 4 years of UX experience, including 2 years working with complex internal tools and 2 years using design systems in Figma. Candidates must have 3 years of experience in agile teams and possess professional proficiency in Swedish.