User Experience (UX) / UI Designer
๐ Job Overview
Job Title: User Experience (UX) / UI Designer
Company: Jobs for Humanity 100
Location: Riyadh, Saudi Arabia
Job Type: Full-time
Category: User Experience & Interface Design
Date Posted: August 3, 2026
Experience Level: Mid-Level (2-5 Years)
Remote Status: On-site
๐ Role Summary
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Design and deliver intuitive, polished digital experiences that align user needs with business objectives.
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Conduct comprehensive user research and translate insights into actionable design solutions.
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Develop and iterate on UX flows, wireframes, and high-fidelity prototypes using industry-standard tools.
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Ensure designs are consistent, accessible, and optimized for engineering implementation.
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Foster strong cross-functional collaboration to integrate design effectively across product development.
๐ Enhancement Note: The role is specifically for a UX/UI Designer, indicating a focus on both the user's journey (UX) and the visual interface (UI). The mention of "Jobs for Humanity 100" suggests a company with a mission-driven approach, likely valuing inclusivity and social impact, which could influence the design philosophy and user empathy required. The salary range provided (SAR 0-15000 monthly) indicates a mid-level position within the Riyadh market.
๐ Primary Responsibilities
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Conduct user research utilizing various methodologies to gather insights into user behaviors, needs, and pain points.
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Develop detailed UX flows, wireframes, and user journey maps to visualize user interactions and information architecture.
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Create high-fidelity interactive prototypes using tools like Figma, InVision, or ProtoPie for user testing and stakeholder review.
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Design visually appealing and user-friendly interfaces that adhere to brand guidelines and design system principles.
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Collaborate closely with product managers, engineers, and other stakeholders to ensure design feasibility and successful implementation.
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Champion user-centered design principles throughout the product development lifecycle.
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Iterate on designs based on user feedback, usability testing, and performance data.
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Contribute to the development and maintenance of design systems to ensure consistency and efficiency.
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Ensure designs meet accessibility standards (e.g., WCAG) to cater to a diverse user base.
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Clearly communicate design rationale and decisions to cross-functional teams and leadership.
๐ Enhancement Note: The responsibilities outline a typical UX/UI Designer role, with an emphasis on the end-to-end design process from research to delivery. The inclusion of "User empathy" and "accessible" designs suggests a strong focus on inclusive design practices, aligning with the company's stated mission.
๐ Skills & Qualifications
Education: Bachelor's degree in Design, Human-Computer Interaction, Computer Science, or a related field, or equivalent practical experience.
Experience: 2-5 years of professional experience in UX/UI design, with a strong portfolio showcasing a range of digital design projects.
Required Skills:
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Proficiency in Figma for wireframing, prototyping, and UI design.
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Experience with prototyping tools such as InVision or ProtoPie.
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Solid understanding and application of design systems.
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Expertise in various user research methods.
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Ability to create clear and effective wireframes and UX flows.
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Demonstrated ability in cross-functional collaboration.
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Strong problem-solving skills with a user-centered approach.
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Excellent verbal and written communication skills.
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Keen attention to detail in design execution. Preferred Skills:
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Experience with user empathy mapping and persona development.
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Familiarity with front-end development principles (HTML, CSS, JavaScript) to better understand implementation constraints.
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Experience in agile development environments.
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Knowledge of accessibility best practices and standards (e.g., WCAG).
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Experience conducting usability testing sessions.
๐ Enhancement Note: The required skills are heavily weighted towards practical design tools and processes, with Figma being a mandatory requirement. The emphasis on "user empathy" and "cross-functional collaboration" aligns with the company's mission and the collaborative nature of product development.
๐ Process & Systems Portfolio Requirements
Portfolio Essentials:
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A curated portfolio demonstrating a strong understanding of user-centered design principles.
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Case studies showcasing the entire design process from problem identification through to solution implementation.
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Examples of wireframes, user flows, interactive prototypes, and high-fidelity UI designs.
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Evidence of how user research and feedback informed design decisions.
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Demonstrations of design system components and their application.
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Projects that highlight problem-solving skills and creative design solutions. Process Documentation:
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Clearly articulated design process from initial concept to final delivery.
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Documentation of research methodologies and findings.
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Workflow diagrams illustrating user journeys and interaction models.
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Examples of iterative design improvements based on testing and feedback.
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Explanation of how design systems were utilized or contributed to.
๐ Enhancement Note: A strong portfolio is critical for a UX/UI Designer. The requirements emphasize not just the final output but also the process, research, and iterative nature of design work. This aligns with the need to demonstrate problem-solving and user-centricity.
๐ต Compensation & Benefits
Salary Range: SAR 9,000 - SAR 15,000 per month (Estimated based on provided range of 0-15000, assuming 0 is a placeholder and the actual range starts higher for a mid-level role).
Benefits:
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Competitive monthly salary.
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Opportunity to contribute to a mission-driven organization focused on inclusivity.
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Exposure to diverse user needs and challenging design problems.
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Collaborative work environment with cross-functional teams.
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Potential for professional development and skill enhancement in UX/UI design.
Working Hours: Standard full-time working hours, likely around 40 hours per week, with potential for some flexibility depending on project needs and team collaboration schedules.
๐ Enhancement Note: The salary range has been estimated by interpreting the provided SAR 0-15000 as a potential placeholder for the lower bound, with SAR 15,000 as the upper bound for a mid-level designer in Riyadh. The benefits are inferred based on the company's mission and the nature of the role, focusing on impact and professional growth.
๐ฏ Team & Company Context
๐ข Company Culture
Industry: Technology, Social Impact, Human Resources & Staffing (implied by "Jobs for Humanity").
Company Size: The mention of "Jobs for Humanity 100" could imply a specific initiative or a division within a larger organization, but the exact size is not specified. It suggests a focus on scaling impact.
Founded: Not specified, but the emphasis on building an "inclusive and just employment ecosystem" suggests a relatively modern or purpose-driven founding ethos.
Team Structure:
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The UX/UI Designer will likely be part of a product development or design team.
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Close collaboration with engineering, product management, and potentially research teams.
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Reporting structure is not specified but likely to a Design Lead or Product Manager.
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Cross-functional collaboration is a core requirement, indicating an integrated team approach. Methodology:
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User-centered design processes are paramount.
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Data-driven decision-making, informed by user research and analytics.
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Iterative development cycles, emphasizing continuous improvement.
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Emphasis on collaboration and knowledge sharing within the team.
Company Website: jobsforhumanity.com (inferred from company name).
๐ Enhancement Note: The company's mission ("Jobs for Humanity") strongly suggests a culture that values diversity, inclusion, and social responsibility. This should be a key consideration for candidates. The specific reference to "Jobs for Humanity 100" might be an internal program or partner organization, suggesting a focus on growth and impact.
๐ Career & Growth Analysis
Operations Career Level: This role is positioned as a mid-level designer, requiring 2-5 years of experience. It signifies an individual contributor role with responsibility for executing design tasks and contributing to design strategy.
Reporting Structure: The designer will likely report to a Design Lead, Head of Design, or a Product Manager, working within a product development team.
Operations Impact: The UX/UI Designer directly impacts user satisfaction, product adoption, and brand perception. Effective design can lead to increased user engagement, reduced support costs, and ultimately, better business outcomes by creating seamless and enjoyable digital experiences.
Growth Opportunities:
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Advancement to Senior UX/UI Designer or Lead Designer roles.
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Specialization in areas like UX Research, Interaction Design, or Visual Design.
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Opportunities to mentor junior designers.
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Potential to contribute to the strategic direction of product design within the organization.
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Development of skills in leading design initiatives and influencing product roadmaps.
๐ Enhancement Note: The growth path for a UX/UI Designer typically involves deepening expertise, taking on more complex projects, and potentially moving into leadership or specialized roles. The company's mission could offer unique growth opportunities related to designing for diverse and underserved populations.
๐ Work Environment
Office Type: The role is listed as "On-site," implying a physical office workspace. The "Jobs for Humanity" mission suggests an environment that is likely inclusive, collaborative, and purpose-driven.
Office Location(s): Riyadh, Saudi Arabia. This location is a major metropolitan hub with a growing tech and design scene.
Workspace Context:
- Expected to be a collaborative office setting where designers work
Application Requirements
Requires proficiency in design tools such as Figma, InVision, or ProtoPie and experience with design systems. Candidates must demonstrate strong skills in user research, wireframing, and cross-functional communication.