Junior Graphic Designer

IDT
Full-timeMinsk, Belarus

📍 Job Overview

Job Title: Junior Graphic Designer

Company: IDT (National Retail Solutions - NRS)

Location: Minsk, Belarus

Job Type: Full-Time

Category: Product Design / Visual Design

Date Posted: 2026-09-07

Experience Level: Junior (0-2 years)

Remote Status: Hybrid/Remote

🚀 Role Summary

  • This role focuses on creating and refining visual elements for digital products within the National Retail Solutions (NRS) brand, a division of IDT.

  • The Junior Graphic Designer will be instrumental in enhancing the user interface and user experience of retail technology solutions through compelling visual assets.

  • Key responsibilities include developing illustrations, icons, motion graphics, and other visual components that align with existing brand guidelines and product flows.

  • Collaboration with UI/UX designers and developers is crucial to ensure seamless integration and consistent application of visual styles across various product surfaces and platforms.

📝 Enhancement Note: While the core job title is "Junior Graphic Designer," the context provided by the company description (NRS building technology for independent retailers, offering a sales management system and POS equipment) strongly suggests this role is within a product design or visual design team, specifically focused on digital product interfaces rather than traditional marketing collateral. The emphasis on "visual layer of our digital products" and "visual assets used directly inside our digital products" solidifies this as a product-focused design role.

📈 Primary Responsibilities

  • Design and produce a range of visual assets for digital products, including illustrations, icons, badges, banners, empty states, onboarding visuals, and promotional modules.

  • Collaborate closely with UI/UX designers to ensure visual assets are contextually appropriate and integrate seamlessly within product user flows and interfaces.

  • Adapt and expand upon existing visual styles to maintain consistency across different product surfaces, use cases, and platforms.

  • Develop scalable and consistent iconography and illustration sets that align with the overall visual language of NRS products.

  • Create clear and engaging visual communications to support new product features and functionalities.

  • Prepare and optimize visual assets for various screen sizes, resolutions, themes, and target platforms.

  • Develop simple motion graphics and micro-animations to enhance user experience and product engagement.

  • Maintain organized source files, reusable asset libraries, and component sets for efficient design management.

  • Actively participate in design reviews, incorporate feedback, and iterate on designs efficiently.

  • Work with product developers to ensure accurate implementation of visual assets and adherence to design specifications.

  • Contribute to the ongoing evolution and refinement of the visual identity and design system across all NRS digital products.

📝 Enhancement Note: The responsibilities listed are derived from the "What the job involves" section of the provided description. They have been structured to highlight the practical application of design skills within a product development lifecycle, emphasizing collaboration and asset management crucial for operations in a tech company.

🎓 Skills & Qualifications

Education: [Specific educational requirements were not provided in the raw data, but a Bachelor's degree in Graphic Design, Visual Arts, Digital Media, or a related field is typically expected for this level. Equivalent practical experience will also be considered.]

Experience:

  • Minimum of 1+ years of professional experience in graphic design, visual design, digital design, or a closely related field.

  • Strong internship, freelance, or personal product work demonstrating relevant skills and experience will also be considered. Required Skills:

  • Proficiency in creating visual assets for digital products, including illustrations, icons, and graphics.

  • Strong working knowledge of Adobe Illustrator and Adobe Photoshop.

  • Proficiency with Figma for design and prototyping.

  • Experience with Adobe After Effects for creating motion graphics.

  • Solid understanding of design fundamentals: composition, color theory, typography, visual hierarchy, and shape.

  • Ability to create clean, scalable vector graphics and icons.

  • Skill in adapting and maintaining consistency within an existing visual style guide.

  • Understanding of common digital asset formats (SVG, PNG, WebP) and their appropriate use.

  • Basic knowledge of designing assets for different screen sizes and pixel densities.

  • Ability to prepare organized, production-ready files for developers.

  • Excellent attention to detail and a commitment to refining one's own work.

  • Strong English communication skills (minimum B2 level) for effective collaboration.

  • Demonstrated ability to collaborate effectively with cross-functional teams. Preferred Skills:

  • Experience using AI-assisted image or asset-generation tools as part of a design workflow.

📝 Enhancement Note: The "Requirements" section was directly translated and structured. The "Experience" section was expanded to include common industry expectations for a Junior role, acknowledging that internships and freelance work are valuable. The "Education" section is marked as not explicitly provided but offers a standard expectation. "AI-assisted image or asset-generation tools" is explicitly called out as a plus, reflecting modern design trends.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A curated portfolio showcasing strong visual design fundamentals with a clear emphasis on digital product work.

  • Demonstrate the ability to create clean vector graphics, icons, and illustrations that are scalable and consistent.

  • Include examples of how you have worked within an existing visual style and maintained consistency across a set of assets.

  • Provide evidence of preparing organized, production-ready files for developers, showcasing an understanding of asset handoff.

  • Showcase examples of digital assets created for various screen sizes, resolutions, and platforms. Process Documentation:

  • Examples of how you approach creating reusable assets, components, and visual libraries.

  • Case studies or examples of contributing to the evolution of a visual language or design system.

  • Demonstrate your process for creating simple motion graphics or micro-animations and how they enhance user experience.

📝 Enhancement Note: The portfolio requirements have been inferred based on the stated responsibilities and required skills, particularly the emphasis on digital product assets, consistency, developer handoff, and motion graphics. The "Process Documentation" section is structured to prompt candidates to think about their workflow in terms of design systems and animation.

💵 Compensation & Benefits

Salary Range: [The provided data does not include a specific salary range. For a Junior Graphic Designer with 0-2 years of experience in Minsk, Belarus, a competitive salary would typically range from BYN 1,500 to BYN 2,500 gross per month, depending on the depth of experience, specific skills, and the company's compensation philosophy. This estimate is based on general market data for similar roles in the region and the company's size and industry.]

Benefits:

  • Hybrid/remote work opportunity, offering flexibility in work location.

  • Modern office space located in the very center of Minsk with convenient free parking.

  • Competitive salary reflecting skills and contributions.

  • Opportunities for professional growth and career advancement within the company.

  • Generous vacation allowance: 26 days per year.

  • Comprehensive sick leave policy: 5 fully covered sick days per year, without requiring a formal sick leave certificate.

  • Reimbursement for professional training, seminars, and conferences to support continuous learning.

  • Reimbursement for sports activities and a loyalty program to promote employee well-being.

  • Medical insurance for comprehensive health coverage.

  • Referral program offering rewards for successfully referring new talent to the team.

  • Company-supported English classes to enhance professional development and communication skills.

Working Hours: 40 hours per week, with flexibility offered through the hybrid/remote work arrangement.

📝 Enhancement Note: The salary range is an estimation based on industry benchmarks for Minsk and the Junior experience level, as no specific data was provided. The benefits are directly extracted from the "We offer" section and presented clearly. The working hours are inferred from the standard 40-hour week often associated with full-time roles.

🎯 Team & Company Context

🏢 Company Culture

Industry: Technology, Retail Solutions, Communications. IDT, through its National Retail Solutions (NRS) brand, operates in the intersection of retail technology, payment processing, and communications services. NRS provides a comprehensive sales management system and POS equipment tailored for small and medium-sized businesses.

Company Size: IDT Corporation employs over 1,800 people across 20 countries, indicating a substantial global presence. NRS, as a brand within IDT, likely operates with a dedicated team within this larger structure.

Founded: IDT Corporation was founded in 1990, giving it a long history and established presence in the communications and technology sectors. This longevity suggests a stable, experienced organization with a track record of innovation.

Team Structure:

  • The Junior Graphic Designer will join the Product Design team, likely comprising UI/UX designers, other visual designers, and potentially product managers.

  • The team operates within the broader NRS division, which focuses on developing and delivering retail technology solutions. This implies a reporting structure that likely leads to a Design Lead or Product Manager.

  • Close collaboration is expected with product development teams, including UI/UX designers and software developers, to integrate visual assets effectively into digital products. Methodology:

  • Design decisions are expected to be data-informed, with an emphasis on how visual elements impact user engagement and product clarity.

  • Workflow planning will involve close partnership with UI/UX designers to ensure visual assets align with user journeys and interface requirements.

  • The team likely employs agile methodologies, encouraging rapid iteration and feedback cycles to refine designs for digital products.

Company Website: https://www.idtdna.com/ (IDT Corporate) and likely a specific site for National Retail Solutions (NRS).

📝 Enhancement Note: The company context is synthesized from the provided description of IDT Corporation and its NRS brand. The emphasis is on how the company's industry and history shape its operations and the potential culture for a designer. The team structure and methodology are inferred from the role's responsibilities and common practices in tech product design teams.

📈 Career & Growth Analysis

Operations Career Level: This is a "Junior" level position, ideal for individuals with foundational design skills and 0-2 years of professional experience. It signifies an entry point into product design within a technology company, focusing on executing design tasks under guidance.

Reporting Structure: The Junior Graphic Designer will report to a senior member of the Product Design team, such as a Lead Designer, Senior UI/UX Designer, or Product Manager. This structure provides mentorship and direction for skill development.

Operations Impact: While not a direct "operations" role in the RevOps/SalesOps sense, this designer's work directly impacts the usability and perceived quality of NRS's digital products. Effective visual design enhances user adoption, customer satisfaction, and the overall brand perception for retailers using their POS and management systems. The designer's contribution is crucial for making complex retail technology accessible and user-friendly.

Growth Opportunities:

  • Skill Specialization: Opportunity to deepen expertise in specific areas like illustration, iconography, motion graphics, or UI design, potentially leading to a specialized role.

  • Design System Contribution: As experience grows, contribute more significantly to the development and maintenance of the NRS design system, a critical asset for scalable product development.

  • Mentorship and Leadership: Progress to a Mid-level or Senior Designer role, potentially mentoring junior designers and taking on more complex design challenges and ownership.

  • Cross-functional Exposure: Gain experience working with various product teams, understanding different facets of product development and business strategy.

📝 Enhancement Note: This section interprets the "Junior" level and the role's place within a product development context. "Operations Impact" is reframed to connect design work to business outcomes relevant to the company's mission. Growth opportunities are tailored to a design career path.

🌐 Work Environment

Office Type: The company offers a "Modern office with free parking in the very center of Minsk," suggesting a contemporary workspace designed for productivity and collaboration. The "Hybrid/remote work opportunity" indicates a flexible model.

Office Location(s): The primary office is located in Minsk, Belarus, described as being in the "very center," implying accessibility and proximity to city amenities.

Workspace Context:

  • The workspace is designed to foster collaboration, with opportunities to interact with UI/UX designers, developers, and other product team members.

  • Access to "really good hardware" is provided, ensuring designers have the necessary tools to perform their tasks efficiently.

  • The hybrid/remote model allows for a balance between in-office collaboration and focused individual work from a remote location.

Work Schedule: A standard 40-hour work week is implied, with flexibility provided by the hybrid/remote options. This allows for managing design tasks and project timelines effectively while accommodating personal needs.

📝 Enhancement Note: The description of the office and work environment is directly drawn from the provided text. The "Workspace Context" is elaborated to explain how the physical and flexible environment supports the designer's role and team interaction.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Application review, focusing on resume and portfolio to assess fundamental design skills and experience alignment.

  • Portfolio Review & Technical Interview: A deeper dive into the candidate's portfolio, discussing specific projects, design decisions, and problem-solving approaches. This may include a technical assessment of software proficiency (Adobe Suite, Figma).

  • Skills-Based Exercise/Challenge: Candidates may be given a design challenge or task to complete, simulating real-world project requirements. This assesses their ability to apply skills, adhere to constraints, and deliver within a timeframe.

  • Cross-functional Interviews: Meetings with UI/UX designers and potentially developers to evaluate collaboration style, communication skills, and cultural fit within the product team.

  • Final Interview: Discussion with hiring manager or senior leadership to assess overall fit, career aspirations, and understanding of the role's impact.

Portfolio Review Tips:

  • Curate Selectively: Showcase 3-5 of your strongest digital design projects that best align with the job description (illustrations, icons, UI assets, motion graphics).

  • Context is Key: For each project, clearly explain the problem, your role, the process you followed, the tools used, and the outcome or impact.

  • Highlight Digital Focus: Emphasize projects involving digital interfaces, apps, or web products. Include examples of vector graphics, icon sets, and any motion design work.

  • Showcase Process: Include process work, such as sketches, wireframes (if applicable to your contribution), style explorations, and iterations. This demonstrates your thinking.

  • Developer Handoff: If possible, show examples of how you prepared assets for developers, demonstrating organization and clarity in your file structure.

  • Keep it Concise: Ensure your portfolio is easy to navigate and presents information clearly and efficiently.

Challenge Preparation:

  • Understand the Brief: Carefully read and understand any design challenge provided. Clarify any ambiguities.

  • Time Management: Allocate your time wisely across understanding the brief, ideation, design execution, and final presentation.

  • Focus on Core Skills: Demonstrate proficiency in the required tools (Illustrator, Figma) and design principles (composition, color, typography).

  • Communicate Your Process: Be prepared to explain your thought process, design choices, and how you addressed the problem, even if the final output isn't perfect.

  • Consider the NRS Context: If possible, think about how your design solutions could apply to retail technology or similar digital products.

📝 Enhancement Note: The interview process is outlined based on typical junior designer hiring practices in tech companies. The portfolio and challenge preparation tips are specifically tailored to the requirements and responsibilities of this Junior Graphic Designer role, emphasizing digital product design and the tools mentioned.

🛠 Tools & Technology Stack

Primary Tools:

  • Adobe Illustrator: Essential for creating vector graphics, icons, and detailed illustrations. Proficiency is required for scalable asset creation.

  • Adobe Photoshop: Used for image manipulation, texture creation, and preparing raster graphics.

  • Adobe After Effects: Key for creating motion graphics, micro-animations, and animated visual elements.

  • Figma: A critical tool for UI/UX design collaboration, prototyping, and asset management within a design system context.

Analytics & Reporting: While not directly responsible for analytics, understanding how visual assets perform within the product may involve interacting with analytics dashboards or reporting tools used by the product team.

CRM & Automation: Not directly relevant to this role, though an understanding of how design integrates into user journeys managed by CRM systems might be beneficial.

Other Potential Tools:

  • Version Control Systems (e.g., Git): For managing design assets and collaborating with developers, especially if integrated into a design system workflow.

  • Project Management Tools (e.g., Jira, Asana): For tracking tasks, design requests, and project progress within the product development lifecycle.

📝 Enhancement Note: The "Primary Tools" are directly extracted from the requirements. Additional tools commonly found in a product design environment are listed as "Other Potential Tools" to provide a more complete picture of the technology stack a designer might encounter.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A strong focus on creating visual elements that enhance the user experience and make NRS products more intuitive and engaging for retailers.

  • Collaboration: Emphasis on teamwork, open communication, and mutual support among designers, developers, and product managers.

  • Quality & Craftsmanship: A commitment to high-quality visual design, attention to detail, and producing polished, production-ready assets.

  • Adaptability & Learning: Willingness to adapt to evolving design trends, new tools (like AI-assisted design), and feedback to continuously improve designs and skills.

  • Efficiency: Designing for scalability and maintainability, ensuring assets are organized and easily integrated, contributing to faster product development cycles.

Collaboration Style:

  • Cross-functional Integration: Seamless collaboration with UI/UX designers to translate concepts into visual assets and with developers to ensure accurate implementation.

  • Feedback-Driven: An open culture for giving and receiving constructive feedback during design reviews to improve the quality of work.

  • Knowledge Sharing: Encouragement to share insights, best practices, and new techniques within the design team and with other departments.

📝 Enhancement Note: The "Team Culture & Values" are inferred from the company description, the role's responsibilities (collaboration, feedback, quality), and general best practices for modern design teams in tech companies. The focus is on how these values translate into daily work for a designer.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Existing Styles with New Ideas: Working within established visual guidelines while also contributing to their evolution requires creativity and adherence to constraints.

  • Rapid Iteration Cycles: The fast-paced nature of product development may require quick turnaround times for design assets and frequent revisions based on feedback.

  • Technical Constraints: Adapting designs for various platforms, screen sizes, and performance requirements necessitates an understanding of technical limitations.

  • Integrating AI Tools: Learning to effectively leverage AI-assisted design tools to enhance creativity and efficiency without compromising quality or originality.

Learning & Development Opportunities:

  • Mastering Design Tools: Deepening proficiency in Adobe Creative Suite and Figma, exploring advanced features and workflows.

  • Specializing in Visual Disciplines: Focusing on areas like advanced illustration techniques, complex icon system design, or sophisticated motion graphics.

  • Understanding Product Strategy: Gaining insight into the business goals and user needs that drive design decisions for NRS products.

  • Design System Contribution: Learning to contribute to and maintain a robust design system, a key skill for scalable product development.

  • Industry Trends: Staying updated on emerging design trends, tools, and best practices in digital product design.

📝 Enhancement Note: This section identifies potential challenges inherent in a junior design role within a product team and outlines growth paths that align with a design career progression and the company's focus on technology and innovation.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to create a set of icons or illustrations that followed a specific style guide. What was your process, and how did you ensure consistency?" (Assesses adherence to style and process)

  • "Walk me through a project where you created motion graphics or micro-animations. What was the goal, and how did it impact the user experience?" (Evaluates motion design skills and user-centric thinking)

  • "How do you approach preparing design assets for developers? What information do you typically include, and what are common challenges you've encountered?" (Tests understanding of developer handoff and technical considerations) Company & Culture Questions:

  • "Based on your understanding of National Retail Solutions, how would you approach designing a new onboarding visual for their POS system?" (Assesses research, strategic thinking, and application of skills to the company context)

  • "Describe your experience working in a team environment. How do you collaborate with UI/UX designers and developers?" (Evaluates collaboration skills and team integration)

  • "How do you stay updated on the latest design trends and tools, such as AI-assisted design?" (Gauges proactivity in learning and adaptability) Portfolio Presentation Strategy:

  • Storytelling: Frame each project as a narrative – the challenge, your approach, your specific contributions, and the outcome.

  • Visual Emphasis: Let your visuals speak for themselves but be ready to articulate the "why" behind your design choices.

  • Tool Proficiency: Be prepared to discuss your experience with Adobe Suite and Figma, and how you leverage them effectively.

  • Conciseness: Present key projects efficiently, focusing on the most relevant examples for this role (digital assets, icons, illustrations, motion).

  • Engagement: Be enthusiastic, ask thoughtful questions, and demonstrate genuine interest in the role and the company.

📝 Enhancement Note: These interview questions and preparation tips are designed to help a candidate anticipate what IDT/NRS might ask, focusing on the core skills, tools, and collaborative aspects of the Junior Graphic Designer role.

📌 Application Steps

To apply for this Junior Graphic Designer position:

  • Submit your application through the provided link on lever.co.

  • Portfolio Customization: Ensure your submitted portfolio prominently features digital design work, including examples of illustrations, icons, and any motion graphics relevant to interface design. Tailor your presentation to highlight your ability to work within existing styles and prepare assets for developers.

  • Resume Optimization: Update your resume to clearly articulate your experience (including internships/freelance) with the required tools (Adobe Suite, Figma, After Effects) and highlight achievements related to visual asset creation for digital products. Use keywords from the job description.

  • Interview Preparation: Practice discussing your portfolio projects, focusing on your design process, problem-solving approach, and collaborative experiences. Prepare to answer questions about your understanding of visual hierarchy, typography, and color theory in a digital context.

  • Company Research: Familiarize yourself with IDT Corporation and the National Retail Solutions (NRS) brand. Understand their mission, the products they offer, and the target audience (independent retailers) to better articulate how your design skills can contribute to their success.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Requires at least 1 year of professional experience in graphic or digital design and a portfolio demonstrating strong visual fundamentals. Proficiency in Adobe Creative Suite, Figma, and an understanding of digital asset formats are essential.