Ingénieur UI designer- Expert Figma (H/F)

ALTEN
Full-timeAncenis-Saint-Géréon, France

📍 Job Overview

Job Title: Ingénieur UI Designer - Expert Figma (H/F)

Company: ALTEN

Location: Ancenis-Saint-Géréon, Pays de la Loire, France

Job Type: Temps complet (Full-time)

Category: UI/UX Design, Embedded Systems Design

Date Posted: May 05, 2026

Experience Level: 0-2 years

Remote Status: On-site

🚀 Role Summary

  • Spearhead the structural integrity and maintenance of a comprehensive Figma component library, ensuring adherence to best practices for naming conventions, variants, and auto-layout for embedded interfaces.

  • Drive the meticulous preparation of design files and deliverables, optimizing them for seamless collaboration with developers, particularly for integration within QT Design Studio.

  • Craft high-fidelity mockups and interactive prototypes tailored for system interfaces, moving beyond traditional web applications to focus on embedded environments.

  • Proactively identify and propose ergonomic and visual enhancements to user interfaces, with a keen awareness of hardware constraints such as resolution, performance, and material limitations.

📝 Enhancement Note: This role is clearly focused on UI Design within the context of embedded systems, leveraging Figma as the primary tool for design system management and interface creation. The emphasis on "hors web" (outside of web) and specific mentions of QT Design Studio and embedded system constraints (automotive, aeronautics, medical, IoT) indicate a specialized niche within UI/UX. The experience level suggests an entry to mid-level position, suitable for a designer eager to specialize in hardware-integrated user interfaces.

📈 Primary Responsibilities

  • Design System Management:

    • Structure, maintain, and evolve a robust Figma component library, including precise naming conventions, variant management, and efficient auto-layout configurations specifically for embedded interfaces.
    • Ensure impeccable organization of design files to facilitate fluid collaboration with development teams, with a direct focus on integration pathways for QT Design Studio.
  • Interface Design & Adaptation:

    • Skillfully adapt existing mockups to accommodate both Dark and Light mode themes, managing technical variants and ensuring visual consistency across different states.
    • Prepare optimized design deliverables for development teams, including detailed technical specifications, exportable assets, and clear documentation for seamless implementation.
  • UI Conception & Prototyping:

    • Create detailed high-fidelity mockups and sophisticated interactive prototypes for system interfaces, targeting non-web platforms such as automotive dashboards, medical devices, or IoT applications.
    • Propose and implement ergonomic and visual improvements, demonstrating a strong understanding of the unique constraints and opportunities presented by embedded hardware.
  • Technical Collaboration & Integration:

    • Foster close synergy with engineering teams to anticipate and address integration challenges, such as QT limitations, hardware resource constraints, and performance considerations.

    • Engage in technical dialogues with developers, using shared terminology to ensure design specifications are accurately understood and implemented.

📝 Enhancement Note: The responsibilities highlight a blend of deep UI design expertise with a strong technical understanding of embedded systems. The emphasis on "organisation irréprochable des fichiers" and "livrables optimisés" points to a need for process-driven design and a focus on efficiency in the handover to development. The mention of QT Design Studio is a key technical integration point.

🎓 Skills & Qualifications

Education: While not explicitly stated, a Bachelor's degree or equivalent in Graphic Design, Interaction Design, Human-Computer Interaction (HCI), or a related field is typically expected for UI design roles.

Experience: A minimum of 1 year of dedicated experience in UI Design, with a demonstrated affinity and practical exposure to embedded systems (such as automotive, aeronautics, medical, or IoT).

Required Skills:

  • Advanced Figma Proficiency:

    • Mastery of Figma features including Auto-layout, Variables, and Component management.
    • Proven experience in building and maintaining Design Systems within Figma.
    • Familiarity with preparing technical deliverables and assets for development handoff.
  • Embedded Systems UI Design:

    • Understanding of the unique design challenges and constraints of embedded interfaces (e.g., fixed resolutions, performance limitations, interaction paradigms).
    • Experience designing for non-web applications, such as HMI (Human-Machine Interface) or system interfaces.
  • Technical Sensibility:

    • Ability to comprehend and discuss technical limitations with developers, including understanding of system constraints and hardware resources.
    • Familiarity with development environments or tools like QT Design Studio is highly advantageous.
  • Design Quality & Creativity:

    • Meticulous attention to detail, aiming for "pixel perfect" accuracy in design execution.

Preferred Skills:

  • QT Design Studio Integration: Direct experience preparing Figma deliverables for import or integration with QT Design Studio.

  • Ergonomic Standards: Knowledge of specific industry ergonomic standards, such as ISO 15008 for automotive applications.

  • Cross-functional Collaboration: Experience working closely with hardware and software engineers on embedded product development.

  • Dark/Light Mode Design: Proven ability to design and manage themes for both dark and light visual modes.

📝 Enhancement Note: The requirements emphasize practical, hands-on Figma skills and a specific understanding of the embedded systems domain. The "0-2 years" experience level suggests that strong foundational skills and a clear aptitude for this specialized area are more critical than extensive years of experience. Highlighting any past projects related to automotive, medical, or IoT interfaces will be a significant advantage.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Figma Design System Showcase: A dedicated section demonstrating your ability to build and manage a Figma Design System, including examples of component structure, auto-layout, variants, and naming conventions.

  • Embedded Interface Case Studies: Detailed case studies of past UI design projects for non-web or embedded systems, illustrating your problem-solving approach, design process, and final deliverables.

  • Technical Deliverable Examples: Showcase examples of technical specifications, asset exports, and documentation provided for development teams, highlighting clarity and optimization.

  • Interactive Prototype Demos: Include links to or videos of interactive prototypes that demonstrate user flows, interactions, and the overall user experience for system interfaces.

Process Documentation:

  • Design Workflow Documentation: Illustrate your typical UI design workflow from concept to final handoff, emphasizing how you collaborate with development and engineering teams.

  • Design System Maintenance Strategy: Outline your approach to maintaining and evolving a design system over time, including version control, updates, and component library management.

  • Cross-functional Handoff Process: Detail your process for handing off designs to developers, detailing the types of documentation and assets you provide to ensure smooth integration, particularly with tools like QT Design Studio.

📝 Enhancement Note: For a UI designer, especially in a specialized field like embedded systems, a portfolio is paramount. It needs to go beyond just aesthetics and demonstrate a structured approach to design, system thinking, and technical collaboration. Highlighting the Figma-specific features mentioned (Auto-layout, Variables, Components) and demonstrating how these were used to create efficient, maintainable designs for embedded contexts will be crucial.

💵 Compensation & Benefits

Salary Range: For an Ingénieur UI Designer with 0-2 years of experience in Ancenis-Saint-Géréon, France, the estimated gross annual salary range is typically between €32,000 and €45,000. This estimate is based on industry benchmarks for junior UI/UX designers in France, considering the specific region's cost of living and the specialized nature of embedded systems design. ALTEN, as a large engineering consultancy, often offers competitive packages.

Benefits:

  • Permanent Contract (CDI): Standard French employment contract with job security.

  • Health Insurance: Comprehensive mutuelle (complementary health insurance) covering medical expenses.

  • Retirement Plan: Contribution to a supplementary retirement savings plan.

  • Paid Time Off: Generous vacation days (congés payés) and potential for RTT (Réduction du Temps de Travail) days.

  • Professional Development: Access to training programs, certifications, and opportunities for skill enhancement, particularly in specialized design tools and methodologies.

  • Transportation Allowance: Potential for assistance with commuting costs.

  • Meal Vouchers (Tickets Restaurant): Common benefit to subsidize meal expenses.

  • Employee Savings Plan: Opportunities for long-term financial growth.

Working Hours: The standard working hours in France for a full-time position are 35-40 hours per week. This role is listed as "Temps complet," implying a full-time commitment, likely around 39-40 hours per week, with potential for RTT accumulation if exceeding the standard 35 hours.

📝 Enhancement Note: Salary ranges for junior roles in France can vary significantly by region and company size. ALTEN, being a large international group, likely adheres to established salary scales. The benefits package is typical for French employment contracts, with specific details often clarified during the interview process. The on-site nature of the role in Ancenis-Saint-Géréon means that benefits related to commuting or local amenities may be relevant.

🎯 Team & Company Context

🏢 Company Culture

Industry: ALTEN is a global leader in Engineering and IT Services, operating across a wide spectrum of industries including Automotive, Aeronautics, Space, Defense, Rail, Energy, IT, and Finance. This diverse industry exposure means the UI designer will likely work on projects with varied technical requirements and user bases.

Company Size: ALTEN is a large international group, employing over 50,000 people across more than 30 countries. This scale offers stability, extensive internal resources, and broad career opportunities.

Founded: Founded in 1988, ALTEN has a long-standing history and a well-established presence in the engineering and IT services market, indicating a mature and structured corporate environment.

Team Structure:

  • Design Team: You will likely be part of a dedicated design team within ALTEN, possibly structured by specialization (UI, UX, graphic design) or by industry sector.

  • Project-Based Collaboration: As an IT services company, ALTEN operates on a project basis. You will collaborate closely with project managers, embedded systems engineers, software developers, and potentially client stakeholders on specific client projects.

  • Cross-functional Integration: The role emphasizes close collaboration with engineers, suggesting a highly integrated team structure where design is not siloed but deeply embedded within the development process.

Methodology:

  • Agile/Iterative Design: Given the nature of software and embedded systems development, design processes are likely to be agile and iterative, involving frequent feedback loops with engineering and product teams.

  • Design System Driven: The explicit mention of a Design System points to a standardized, component-based approach to UI development, promoting consistency and efficiency.

  • Technical Constraint Management: A core methodology will involve designing within strict technical and hardware constraints, requiring a pragmatic and problem-solving approach to user interface creation.

Company Website: https://www.alten.com/

📝 Enhancement Note: ALTEN's status as a large engineering consultancy implies a professional, structured environment with a strong emphasis on technical expertise and client project delivery. The UI designer will need to adapt to various client needs and industry-specific design conventions while leveraging ALTEN's internal design system and engineering support.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as an "Ingénieur UI Designer" with an experience level of 0-2 years, indicating an entry-level to junior position. The focus is on building foundational skills in UI design, specifically within the demanding domain of embedded systems, and mastering design tools like Figma. The role is about developing practical expertise and contributing to project deliverables under guidance.

Reporting Structure: In a large consultancy like ALTEN, you would typically report to a Design Lead, Project Manager, or a Manager for your specific engineering discipline. You will collaborate closely with embedded systems engineers, software developers, and potentially client-side technical teams.

Operations Impact: While not a traditional "Revenue Operations" role, the impact is significant in ensuring the usability, efficiency, and user satisfaction of embedded systems. High-quality UI design directly influences the user experience of critical systems in sectors like automotive or medical, impacting product adoption, safety, and overall customer perception. The ability to create efficient design systems also streamlines development, reducing time-to-market and integration costs.

Growth Opportunities:

  • Specialization in Embedded UI: Deepen expertise in designing for specific embedded environments (automotive infotainment, IoT devices, industrial control panels, medical equipment interfaces) and gain recognition as a specialist.

  • Design System Leadership: Progress to managing and evolving larger, more complex design systems, potentially leading a team of designers in this capacity.

  • Cross-Disciplinary Skill Development: Gain exposure to UX research, interaction design principles, and even front-end development concepts to enhance holistic product design capabilities.

  • Project Management/Team Lead: With experience, opportunities may arise to lead design aspects of projects or manage small design teams within ALTEN.

  • Client Relationship Management: Develop skills in client interaction, understanding their technical needs, and presenting design solutions effectively.

📝 Enhancement Note: For a junior designer, the primary growth path involves deepening technical understanding of embedded systems and mastering design tools and methodologies. ALTEN's structure often allows for exposure to diverse projects, which is invaluable for broadening experience and identifying areas of future specialization.

🌐 Work Environment

Office Type: This is an on-site position, indicating a traditional office-based work environment. ALTEN typically operates from professional office spaces designed to support collaborative work and client meetings.

Office Location(s): The role is based in Ancenis-Saint-Géréon, France. This location will be the primary work environment. ALTEN may have multiple offices, but this specific role is tied to the Ancenis-Saint-Géréon site.

Workspace Context:

  • Collaborative Spaces: The office environment will likely feature collaborative workstations, meeting rooms, and potentially dedicated design studios to facilitate teamwork with engineers and other designers.

  • Technology Access: Access to necessary hardware, software licenses (Figma, potentially design tools for QT Design Studio integration), and IT support will be provided.

  • Team Interaction: Opportunities for regular face-to-face interaction with colleagues, fostering a strong team dynamic and enabling direct communication for design reviews and technical discussions.

Work Schedule: As a full-time, on-site position, the work schedule will be standard business hours, likely Monday to Friday, with approximately 39-40 hours per week. While embedded systems design can sometimes require project-specific flexibility, the core expectation is adherence to the office schedule.

📝 Enhancement Note: The on-site requirement in Ancenis-Saint-Géréon is a key factor for candidates. The environment is expected to be professional and conducive to collaborative engineering and design work.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your CV and portfolio to assess basic qualifications, Figma proficiency, and relevance of embedded systems experience.

  • Technical Interview (Figma & Design Systems): A deep dive into your Figma skills, focusing on your experience with Auto-layout, Components, Variables, and your approach to building and maintaining design systems. Expect practical exercises or discussions about how you would structure a Figma file for a specific embedded interface.

  • Embedded Systems & Technical Discussion: An interview with an engineering lead or senior developer to discuss your understanding of embedded system constraints, your experience with non-web interfaces, and your ability to collaborate technically. You might be asked to discuss your approach to adapting designs for different resolutions or performance limitations.

  • Portfolio Presentation: You will likely be asked to present 1-2 key projects from your portfolio, focusing on your design process, problem-solving, and how you addressed the specific challenges of embedded UI design. Be prepared to articulate your rationale for design decisions.

  • HR/Cultural Fit Interview: A final stage to discuss career aspirations, benefits, and assess your fit with ALTEN's company culture and project-based work model.

Portfolio Review Tips:

  • Highlight Figma Mastery: Clearly demonstrate advanced Figma features used in your projects. Show, don't just tell, how you utilized Auto-layout, Variants, and Components for efficiency and consistency.

  • Showcase Embedded Systems Projects: Prioritize projects that specifically involved embedded interfaces, HMI, or hardware-constrained environments. If you lack direct embedded experience, showcase projects with similar constraints (e.g., complex dashboards, specialized applications).

  • Detail Your Process: For each project, explain your problem-solving approach, user research (if any), design rationale, and how you collaborated with developers or engineers.

  • Technical Deliverables: Include examples of the technical specifications, asset packages, or documentation you prepared for development handoff. This is critical for this role.

  • Clarity and Organization: Ensure your portfolio is well-organized, easy to navigate, and visually appealing. Use clear headings and concise descriptions.

Challenge Preparation:

  • Figma Challenge: Be prepared for a practical Figma exercise, which might involve creating a component, applying auto-layout, or structuring a small design system.

  • Case Study Presentation: Practice explaining your design process and decisions concisely and effectively. Focus on quantifiable results or clear problem/solution statements.

  • Technical Q&A: Brush up on common UI/UX considerations for embedded systems, such as performance optimization, user input methods, and display limitations.

📝 Enhancement Note: The interview process will heavily scrutinize your Figma expertise and your understanding of embedded systems design. A portfolio that clearly demonstrates these two pillars, along with your ability to produce technical deliverables, will be key to advancing.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: This is the core tool for UI design, component management, and prototyping. Advanced proficiency is explicitly required, including Auto-layout, Variables, and Component management.

  • Adobe Creative Suite (Optional but beneficial): Photoshop, Illustrator for asset creation or manipulation if needed beyond Figma's capabilities.

  • Prototyping Tools: Figma's built-in prototyping capabilities are central. Experience with other prototyping tools might be a plus but not essential if Figma proficiency is high.

Analytics & Reporting:

CRM & Automation:

Integration & Development Tools:

  • QT Design Studio: Explicitly mentioned as a target for integration. Familiarity with how designs are prepared for or imported into QT Design Studio is a significant advantage.

  • Version Control Systems (e.g., Git): While not a developer role, understanding version control concepts can be helpful for managing design file iterations and collaborating with development teams.

  • Basic understanding of HTML/CSS/JavaScript: Useful for understanding web-based design constraints, though the role is "hors web."

  • Understanding of Embedded System Constraints: Knowledge of C++, embedded C, or other relevant programming languages is not required but a basic understanding of their implications on UI performance is valuable.

📝 Enhancement Note: The focus is heavily on Figma and its advanced features for design system management. The secondary, but very important, tool is an understanding of how designs integrate with QT Design Studio for embedded systems.

👥 Team Culture & Values

Operations Values:

  • Technical Excellence: A strong emphasis on deep technical knowledge and the ability to apply it to solve complex engineering problems.

  • Client Focus: Delivering high-quality solutions that meet client needs and contribute to their success.

  • Innovation & Continuous Improvement: Encouraging new ideas and methodologies to enhance efficiency and create cutting-edge solutions.

  • Collaboration & Teamwork: Fostering an environment where diverse teams work together effectively to achieve common goals.

  • Rigor & Precision: A commitment to accuracy, attention to detail, and delivering "pixel perfect" results, especially in design and engineering.

Collaboration Style:

  • Cross-functional Integration: Design is seen as an integral part of the engineering process, requiring constant communication and collaboration with developers, engineers, and project managers.

  • Proactive Communication: Encouraging open dialogue to anticipate challenges, share insights, and ensure alignment on project goals.

  • Feedback-Oriented: A culture that values constructive feedback, both given and received, to drive continuous improvement in design and technical solutions.

  • Knowledge Sharing: Opportunities to share expertise and learn from colleagues across different disciplines and projects.

📝 Enhancement Note: ALTEN's culture is likely to be professional, technically driven, and project-oriented. The emphasis on collaboration and technical rigor will be central to the designer's experience.

⚡ Challenges & Growth Opportunities

Challenges:

  • Designing under Strict Constraints: The primary challenge will be creating aesthetically pleasing and highly usable interfaces within the tight technical and hardware limitations of embedded systems. This requires creative problem-solving and a pragmatic approach.

  • Bridging Design and Engineering: Effectively communicating design intent to engineers and understanding their technical constraints to ensure feasibility and optimal integration with tools like QT Design Studio.

  • Fast-Paced Project Environments: Adapting to the dynamic nature of client projects, which may involve shifting requirements or tight deadlines.

  • Mastering Specialized Tools: Becoming proficient not only in Figma but also in understanding the ecosystem of tools used for embedded UI development, such as QT Design Studio.

Learning & Development Opportunities:

  • Embedded Systems Design Specialization: Gaining deep expertise in UI/UX for specific embedded sectors (automotive, medical, etc.), becoming a sought-after specialist.

  • Advanced Figma Techniques: Mastering new Figma features and best practices for design systems and complex prototyping.

  • Technical Integration Understanding: Developing a solid grasp of how UI designs are implemented in embedded environments, including performance considerations and integration workflows.

  • Cross-Disciplinary Exposure: Learning from engineers and developers to broaden understanding of the full product development lifecycle.

  • Professional Certifications: Pursuing relevant certifications in UI/UX design or specific industry standards.

📝 Enhancement Note: The challenges are directly related to the specialized nature of the role, pushing the designer to balance creativity with technical pragmatism. The growth opportunities are focused on deepening this specialized expertise.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to design a UI under significant technical constraints. How did you approach it, and what was the outcome?" (Focus on problem-solving, trade-offs, and delivering a functional solution.)

  • "How do you typically structure your Figma files and components for a complex project, especially when collaborating with developers?" (Highlight your design system approach, naming conventions, and organization for handoff.)

Company & Culture Questions:

  • "What interests you about working for ALTEN, and why specifically in the embedded systems sector?" (Show research into ALTEN and genuine interest in the domain.)

  • "How do you approach collaboration with engineers and developers who may have different priorities or technical perspectives than designers?" (Emphasize communication, empathy, and finding common ground.)

Portfolio Presentation Strategy:

  • Focus on Process: For each project, clearly articulate the problem, your design process, the solutions you explored, and the final outcome.

  • Highlight Figma Specifics: When discussing projects, point out specific Figma features you utilized (e.g., "I used Auto-layout extensively here to ensure responsiveness across different screen sizes," or "These components were built with variants to manage different states efficiently").

  • Technical Handoff: For projects relevant to embedded systems, explain the type of documentation and assets you provided to developers.

  • Quantify Impact (if possible): If your designs led to measurable improvements (e.g., reduced development time, improved user satisfaction metrics), be sure to mention them.

📝 Enhancement Note: Prepare to demonstrate not just your design eye, but your technical understanding and your systematic approach to design using Figma. Be ready to talk through your portfolio projects with a focus on process, constraints, and collaboration.

📌 Application Steps

To apply for this Ingénieur UI Designer position:

  • Submit your application through the provided link on the ALTEN careers portal.

  • Portfolio Customization: Ensure your portfolio prominently features your advanced Figma skills (Auto-layout, Components, Variables) and any experience with embedded systems or non-web interfaces. Tailor your resume to highlight these specific requirements.

  • Figma Skills Demonstration: Be prepared to discuss your Figma workflow and design system management strategies in detail during interviews. Consider including a small, illustrative Figma example in your portfolio if possible.

  • Technical Preparedness: Research common UI/UX considerations for embedded systems (e.g., automotive, medical, IoT) and familiarize yourself with QT Design Studio's general purpose and integration capabilities.

  • Company Research: Understand ALTEN's position as a global engineering consultancy and their focus on various technology sectors. Prepare to articulate why you are a good fit for their project-based work model.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions based on the provided information. All details should be verified directly with the hiring organization (ALTEN) before making application decisions.

Application Requirements

Requires at least one year of UI Design experience with a focus on embedded systems and advanced mastery of Figma. Candidates should have a technical understanding of system constraints and the ability to produce pixel-perfect deliverables.