Graphic Designer
π Job Overview
Job Title: Graphic Designer + 3D (PLV / Retail)
Company: Distro
Location: Argentina (Remote)
Job Type: Full-time
Category: Creative & Media / Art & Design / Retail / Marketing
Date Posted: June 03, 2026
Experience Level: 2-5 Years
Remote Status: 100% Remote
π Role Summary
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This role is primarily focused on graphic design with a significant emphasis on 3D visualization for retail and point-of-sale (PLV/POP) projects.
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The position requires a strong understanding of design principles applied to physical retail environments, including materials, signage, and in-store displays.
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Candidates will be expected to produce high-quality digital and print assets, adhering strictly to client brand guidelines.
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The role involves a collaborative workflow, from initial conceptualization and 3D rendering to final artwork preparation for production and installation.
π Enhancement Note: The job title and description indicate a specialized role blending traditional graphic design with 3D visualization for the retail sector. The "PLV / Retail" designation specifically points to Point-of-Sale and retail display design, a niche within graphic arts. The salary range provided (USD $1,000 - $1,500/month) suggests an entry-to-mid-level position, aligning with the 2-5 years of experience indicated. The remote work arrangement for Argentina with Spain-based working hours implies a need for strong self-management and asynchronous communication skills.
π Primary Responsibilities
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Design and produce static and dynamic digital banners for various online retail platforms and marketing campaigns.
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Develop conceptual sketches and visual proposals for retail spaces, focusing on layout, flow, and customer engagement.
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Create 3D renders of retail environments, product displays, and point-of-sale materials for client presentations and approval.
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Prepare final artwork for print production of Point-of-Sale (PLV/POP) materials, including stands, displays, and promotional items.
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Design and layout various store materials such as vinyl graphics, exhibition stands, signage, and other visual merchandising elements.
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Execute catalog layout and design for product, corporate, and commercial publications, ensuring brand consistency.
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Strictly adhere to and apply client-specific brand guidelines and style guides across all design outputs.
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Manage the end-to-end design process, from initial ideation and 3D visualization to final artwork ready for production and in-store implementation.
π Enhancement Note: The responsibilities highlight a hands-on role requiring proficiency in both 2D graphic design and 3D visualization for tangible retail applications. The emphasis on "artes finales para impresiΓ³n" and "instalaciΓ³n en tienda" indicates a need for attention to detail in pre-production processes and an understanding of manufacturing constraints for physical retail assets.
π Skills & Qualifications
Education: No specific educational degree is mandated, but a strong portfolio demonstrating equivalent practical knowledge and skill is essential.
Experience: A minimum of 4 years of professional experience in graphic design, with a proven track record in retail and point-of-sale (PLV/POP) design.
Required Skills:
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Mastery of Adobe Creative Suite, including Photoshop, Illustrator, and InDesign, for high-fidelity graphic design and layout.
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Proven experience in designing for Point-of-Sale (PLV/POP) and retail environments.
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Proficiency in 3D modeling and rendering, with a focus on visual quality for retail applications.
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Essential expertise in Cinema 4D for 3D design and visualization tasks.
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Strong understanding of preparing final artwork for print production, ensuring accuracy and quality.
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Ability to work effectively within established client style guides and brand frameworks.
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B2 level English proficiency for understanding briefs and participating in client meetings. Preferred Skills:
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Experience with Blender for 3D modeling and rendering, offering additional flexibility in the 3D pipeline.
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Familiarity with retail space conceptualization and visual merchandising principles.
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Basic understanding of digital banner design principles, including static and dynamic formats.
π Enhancement Note: The requirement for Cinema 4D is explicitly stated as "imprescindible" (essential), making it a critical filter for applicants. Blender is listed as "valorable" (valuable), indicating it's a strong plus but not a mandatory skill. The focus is on practical application in retail rather than structural engineering or branding architecture.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
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A curated portfolio showcasing a minimum of 4 years of graphic design work, with a substantial section dedicated to PLV/POP and retail design projects.
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Visual evidence of successful implementation of client brand guidelines in various design assets.
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Examples of digital banners (static and dynamic) and catalog layouts.
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High-quality renders of 3D retail environments or point-of-sale displays, demonstrating 3D modeling and rendering capabilities.
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Final artwork examples prepared for print production, highlighting attention to detail in technical specifications.
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Case studies or project descriptions that detail the design process from concept to final output, especially for retail installations. Process Documentation:
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Demonstrate understanding of the workflow for preparing final artwork for print, including bleed, color modes, and resolution.
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Showcase experience in conceptualizing and visualizing retail spaces, detailing the iterative process from sketch to 3D render.
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Provide examples of how client briefs and style guides are interpreted and integrated into the design process.
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Illustrate the ability to manage multiple projects concurrently, with an emphasis on organization and deadline adherence.
π Enhancement Note: For a role focused on retail and PLV, the portfolio should clearly differentiate between 2D graphic design skills and 3D visualization capabilities. The emphasis on "artes finales" suggests a need to demonstrate technical readiness for production.
π΅ Compensation & Benefits
Salary Range: $1,000 - $1,500 USD per month.
Explanation of Range: This range is based on the provided monthly salary from the job description and reflects an entry-to-mid-level position for a specialized graphic designer with 3D skills, considering the remote nature of the role and the cost of living in Argentina for such positions. This is a typical range for freelance or contract roles of this nature in the region, especially when working with international clients.
Benefits:
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Contract Type: Indefinite contract (Contrato indefinido), offering stability.
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Work Modality: 100% remote, providing flexibility and work-life balance.
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Working Hours: Flexible start time, with work commencing from 9:00 AM Spain time, aligning with European business hours.
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Immediate Incorporation: Opportunity for a swift start in a dynamic role.
Working Hours: The role requires working hours that align with Spain time, starting from 9:00 AM. This suggests a standard 8-hour workday, totaling approximately 40 hours per week, with flexibility on the specific start time within that framework.
π Enhancement Note: The salary is presented as a monthly figure in USD, which is common for remote roles contracted internationally. The benefits focus on the stability of an indefinite contract and the flexibility of a remote setup, which are significant draws for candidates. The working hours alignment with Spain time is a critical detail for time zone management.
π― Team & Company Context
π’ Company Culture
Industry: The company, Distro, operates within the digital media and content distribution space, likely focusing on creative services for brands. The specific role is geared towards retail design, indicating a specialization or a significant client segment within their service offerings.
Company Size: Information on company size is not directly provided, but the engagement with international brands and the remote work structure suggest a medium to large organization with established processes.
Founded: The company was founded in 2017, indicating a relatively established presence in the digital media landscape.
Team Structure:
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The role is part of a creative team focused on retail and point-of-sale projects for international clients.
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It implies collaboration with other designers, project managers, and potentially account executives who liaise with clients.
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The remote structure suggests a team that relies heavily on digital collaboration tools and asynchronous communication. Methodology:
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The team engages in a full-cycle design process, from concept development and 3D visualization to final artwork for production and installation.
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Emphasis is placed on working under strict client brand guidelines, requiring meticulous attention to detail and adherence to established visual standards.
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The role requires a proactive approach and the ability to work autonomously after an initial onboarding period.
Company Website: https://distro.tv/
π Enhancement Note: Distro's focus on digital media and content distribution, combined with this specialized retail design role, suggests they serve clients looking for integrated marketing and visual solutions that span both digital and physical touchpoints. The company's founding year indicates a modern, likely tech-forward operational approach.
π Career & Growth Analysis
Operations Career Level: This role is positioned as a specialized Graphic Designer with 3D capabilities, targeting individuals with 2-5 years of professional experience. It represents a mid-level opportunity within the creative services domain, focusing on a specific application (retail PLV).
Reporting Structure: The designer will likely report to a Creative Lead or Art Director responsible for retail projects. The team structure is remote, necessitating clear communication channels and project management oversight.
Operations Impact: The designer's impact is directly tied to enhancing brand presence and driving consumer engagement within physical retail spaces. Successful designs contribute to the client's sales objectives by creating appealing and effective point-of-sale materials and store environments. The role requires translating brand strategy into tangible visual experiences that influence purchasing decisions.
Growth Opportunities:
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Skill Specialization: Opportunity to deepen expertise in 3D retail visualization and PLV design, becoming a go-to specialist.
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Project Diversity: Exposure to a variety of international brands and retail concepts, broadening design experience.
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Advanced 3D Techniques: Potential to learn and apply more advanced 3D modeling, animation, or rendering techniques if the company's needs evolve.
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Leadership in Niche: As experience grows, potential to mentor junior designers or lead specific visual merchandising projects.
π Enhancement Note: While not a traditional "operations" role in the sense of sales or revenue operations, this position requires operational excellence in design execution, project management of creative deliverables, and adherence to production workflows. Growth would likely be within specialized creative tracks or management of creative project streams.
π Work Environment
Office Type: 100% Remote. This means the designer will work from their own location, requiring a dedicated workspace conducive to creative tasks and virtual collaboration.
Office Location(s): While the role is remote, the specified working hours align with Spain (09:00 onwards). Candidates are based in Argentina, indicating a need for effective time zone management and asynchronous communication strategies.
Workspace Context:
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The workspace is virtual, relying heavily on digital tools for communication, design, and project management.
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Collaboration is expected to be primarily through video calls, messaging platforms, and shared digital workspaces.
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Access to necessary design software (Adobe Creative Suite, Cinema 4D) is a prerequisite for the candidate.
Work Schedule: The schedule aligns with Spain's business hours (starting 9:00 AM Spain time), implying approximately 40 hours per week. This requires discipline in managing personal time and professional commitments across different time zones.
π Enhancement Note: The remote nature combined with specific time zone requirements emphasizes the need for strong self-discipline, time management, and proactive communication from the candidate.
π Application & Portfolio Review Process
Interview Process:
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Initial Screening: Review of CV and portfolio to assess experience and skill match, particularly for Cinema 4D and retail PLV design.
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Technical Assessment/Portfolio Review: A deeper dive into the portfolio, potentially with a discussion on specific projects, design choices, and 3D rendering capabilities. Candidates may be asked to walk through their process for selected pieces.
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Skills Test (Potential): A small design challenge or a brief exercise related to 3D visualization or PLV design might be administered to gauge practical skills.
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Cultural Fit/Behavioral Interview: Discussion to assess proactivity, autonomy, organization, and teamwork, especially in a remote setting. Understanding how the candidate handles feedback is crucial.
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Final Interview: Likely with a hiring manager or team lead to discuss terms, expectations, and confirm suitability for the role, including English proficiency for client interactions.
Portfolio Review Tips:
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Highlight Retail & 3D: Ensure your portfolio prominently features your best work in retail design, PLV/POP, and 3D rendering (especially using Cinema 4D).
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Showcase Process: For key projects, include a brief overview of your design process, from concept and sketching to 3D modeling, rendering, and final artwork.
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Demonstrate Technical Proficiency: Include examples of final artwork for print, showcasing your understanding of technical requirements for production.
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Quantify Impact (If Possible): If you have examples where your designs led to specific positive outcomes (e.g., increased foot traffic, product visibility), mention them.
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Clarity and Organization: Ensure your portfolio is well-organized, easy to navigate, and visually appealing. Use clear titles and brief descriptions for each project.
Challenge Preparation:
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Review Cinema 4D Basics: Be prepared to discuss your experience and workflows within Cinema 4D.
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Understand PLV Fundamentals: Familiarize yourself with common types of retail displays, signage, and the considerations for their design and production.
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Practice Articulation: Prepare to clearly explain your design decisions, how you interpret briefs, and how you manage feedback, especially in English.
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Time Management: If a practical test is given, practice time management to deliver a quality output within the allotted timeframe.
π Enhancement Note: For this role, the portfolio is paramount. It's not just about showcasing aesthetics but also demonstrating technical proficiency in specific software (Cinema 4D) and understanding the practical application of design in a retail context (PLV, final art for print).
π Tools & Technology Stack
Primary Tools:
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Adobe Creative Suite: Essential for all 2D graphic design tasks.
- Adobe Photoshop: For image manipulation, digital painting, and raster-based design.
- Adobe Illustrator: For vector graphics, logos, and precise design elements.
- Adobe InDesign: For page layout, catalog design, and multi-page documents.
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3D Design Software:
- Cinema 4D: Indispensable for 3D modeling, texturing, lighting, and rendering of retail environments and POS materials.
- Blender: A valuable asset for 3D modeling and rendering, offering a complementary toolset.
Analytics & Reporting: While not directly listed, understanding how designs perform (e.g., engagement on digital banners) may be beneficial. This could involve familiarity with basic analytics dashboards if the company uses them for campaign tracking.
CRM & Automation: Not directly applicable to the core design function, but familiarity with project management tools used by the company for task tracking and communication is expected.
π Enhancement Note: The explicit mention of Cinema 4D as "imprescindible" and Blender as "valorable" is critical. Proficiency in these 3D tools, alongside the Adobe Creative Suite, forms the technical backbone of this role.
π₯ Team Culture & Values
Operations Values:
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Proactivity & Initiative: Candidates are expected to be self-starters, especially in a remote setting, and to take ownership of their tasks.
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Organization & Discipline: Essential for managing remote work, deadlines, and client expectations effectively.
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Results-Oriented: Focus on delivering high-quality design outputs that meet client objectives and contribute to successful retail implementations.
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Adaptability & Feedback: Ability to work with client feedback constructively and adapt designs accordingly, demonstrating a collaborative spirit.
Collaboration Style:
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Autonomous yet Collaborative: While autonomy is expected after onboarding, collaboration through digital channels is key.
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Clear Communication: Emphasis on clear and concise communication, especially in English for client interactions and in Spanish for internal team discussions.
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Process Adherence: Respect for established client guidelines and internal design workflows is crucial for consistency and quality.
π Enhancement Note: The company emphasizes traits crucial for remote work: independence, strong work ethic, and effective communication. These values are directly tied to successful execution in a distributed creative team.
β‘ Challenges & Growth Opportunities
Challenges:
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Remote Collaboration: Navigating communication and collaboration effectively across different time zones and without in-person interaction.
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Balancing 2D & 3D: Seamlessly integrating 3D visualization with traditional graphic design principles for cohesive retail solutions.
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Adhering to Strict Brand Guidelines: Consistently applying diverse client branding across various materials while maintaining creative integrity.
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Production Readiness: Ensuring all final artwork is technically sound and ready for diverse printing and installation processes in retail environments.
Learning & Development Opportunities:
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Advanced 3D Retail Visualization: Opportunity to refine and expand skills in 3D modeling, texturing, and rendering specifically for retail environments.
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Exposure to International Brands: Gaining experience with a wide range of global brands, their strategies, and their retail presence.
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PLV/POP Expertise: Deepening knowledge of point-of-sale design principles, materials, and manufacturing considerations.
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Cross-Functional Understanding: Potentially learning about broader marketing and sales strategies that influence retail design.
π Enhancement Note: The challenges are inherent to specialized remote roles, requiring strong self-management and technical adaptability. Growth is geared towards becoming a highly skilled specialist in the retail design niche.
π‘ Interview Preparation
Strategy Questions:
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"Describe your process for creating a 3D render of a retail display from concept to final output." (Focus on Cinema 4D workflow, asset creation, lighting, and rendering.)
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"How do you ensure your designs strictly adhere to client brand guidelines while still being creative?" (Highlight your approach to brand research, style guide interpretation, and iterative design.)
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"Walk us through a challenging PLV project you worked on. What were the key challenges, and how did you overcome them?" (Prepare a specific case study from your portfolio.)
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"How do you manage your workload and prioritize tasks when working remotely with multiple clients?" (Emphasize your organizational tools, time management techniques, and communication strategies.) Company & Culture Questions:
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"Why are you interested in working with Distro, specifically on retail and PLV projects?" (Research Distro's work and align your interests with their focus.)
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"How do you handle constructive criticism or feedback on your designs?" (Prepare examples of receiving and implementing feedback positively.)
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"What are your expectations for collaboration within a remote creative team?" (Discuss your preferred communication methods and team engagement strategies.) Portfolio Presentation Strategy:
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Curate for Relevance: Select 3-5 projects that best showcase your retail, PLV, and 3D skills, especially those using Cinema 4D.
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Tell a Story: For each project, briefly explain the client's objective, your role, your design process, the tools used, and the outcome.
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Highlight Technical Details: Be ready to discuss the technical aspects of your final artwork for print and your 3D rendering techniques.
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Showcase 3D Work: Dedicate specific slides or sections to your 3D renders, explaining your modeling and rendering approach.
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Engage Your Interviewers: Be prepared to answer questions about your work and discuss your design philosophy.
π Enhancement Note: The interview process will heavily scrutinize the candidate's practical skills in Cinema 4D and their applied experience in retail PLV design. A well-prepared portfolio presentation is key to demonstrating these capabilities effectively.
π Application Steps
To apply for this Graphic Designer + 3D (PLV / Retail) position:
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Submit your application through the provided link on jobs.lever.co.
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Tailor Your Resume: Highlight your 4+ years of graphic design experience, specifically mentioning your proficiency in Adobe Creative Suite and Cinema 4D, and any experience in PLV/POP or retail design. Quantify achievements where possible.
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Curate Your Portfolio: Ensure your portfolio prominently features relevant retail, PLV, and 3D projects. Organize it logically, making it easy for reviewers to find your strongest Cinema 4D and retail design examples.
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Prepare for Technical Discussion: Be ready to discuss your 3D modeling and rendering process using Cinema 4D, and your approach to preparing final artwork for print production.
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Research Distro: Understand Distro's business, their clients, and their work in the retail and digital media space to tailor your responses and demonstrate genuine interest.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Requires at least 4 years of graphic design experience with mastery of Adobe Creative Suite and Cinema 4D. Must have a relevant portfolio and B2 level English for briefs and meetings.