UX Designer

Tricentis
Full-timeβ€’Brno, Czechia

πŸ“ Job Overview

Job Title: UX Designer

Company: Tricentis

Location: Brno, Czechia

Job Type: Full-time

Category: UX/Product Design

Date Posted: 2026-06-18

Experience Level: 2-5 years

Remote Status: Hybrid

πŸš€ Role Summary

  • Design and develop user-centered experiences for complex enterprise software products, focusing on intuitive interfaces and efficient workflows.

  • Conduct comprehensive user research and usability testing to gather insights that drive design decisions and product improvements.

  • Collaborate closely with product managers, developers, and other stakeholders to ensure design solutions align with business objectives and technical feasibility.

  • Contribute to the evolution and maintenance of a robust design system, ensuring consistency and scalability across the product suite.

  • Advocate for user needs and best practices in design, influencing product strategy and roadmap through compelling user insights and innovative solutions.

πŸ“ Enhancement Note: While the core job title is "UX Designer," the context of Tricentis as a leader in Continuous Testing for enterprise software implies a need for designers adept at handling complex, data-intensive applications. This role will likely involve designing for professionals who rely on detailed data visualization, workflow management, and robust analytics within a testing lifecycle.

πŸ“ˆ Primary Responsibilities

  • Lead the design process from concept to execution, creating wireframes, interactive prototypes, user flows, and high-fidelity mockups for enterprise software applications.

  • Plan and execute user research methodologies, including interviews, surveys, and contextual inquiries, to deeply understand user needs, pain points, and behaviors.

  • Facilitate and analyze usability testing sessions, translating findings into actionable design recommendations to enhance user satisfaction and product efficacy.

  • Partner with Product Management to translate business requirements and user stories into effective and elegant design solutions.

  • Work hand-in-hand with Software Engineering teams to ensure accurate implementation of designs and to provide ongoing design support throughout the development lifecycle.

  • Contribute to and advocate for the adoption of established design principles, accessibility standards (WCAG), and best practices within the product development process.

  • Actively participate in design critiques, providing and receiving constructive feedback to elevate the quality of design across the team.

  • Maintain and evolve the company's design system, ensuring documentation, component libraries, and guidelines are up-to-date and accessible.

  • Analyze product usage data and user feedback to identify opportunities for design iteration and improvement.

  • Stay abreast of industry trends, emerging design patterns, and new technologies relevant to enterprise UX and software testing.

πŸ“ Enhancement Note: The responsibilities listed are standard for a UX Designer. For Tricentis, a company focused on enterprise software for testing, the complexity of the user experience will be higher. The designer must be comfortable with intricate workflows, dense information architecture, and data-rich interfaces, rather than simpler consumer-facing applications.

πŸŽ“ Skills & Qualifications

Education: Bachelor’s degree in Design, Human-Computer Interaction (HCI), Psychology, Computer Science with a design focus, or a related field.

Experience: A minimum of 2 to 5 years of professional experience in User Experience (UX) design, with a proven track record of designing for complex applications, preferably in the B2B or enterprise software space.

Required Skills:

  • UX Design Expertise: Demonstrated ability to create user-centered designs, wireframes, user flows, and interactive prototypes for complex software applications.

  • Design Tools Proficiency: Expert-level command of industry-standard design and prototyping tools such as Figma, Sketch, or Adobe XD.

  • User Research & Testing: Proven experience in planning, conducting, and analyzing user research (e.g., interviews, surveys) and usability testing to inform design decisions.

  • Cross-functional Collaboration: Excellent communication and interpersonal skills, with a demonstrated ability to collaborate effectively with product managers, engineers, QA specialists, and other stakeholders.

  • Design Systems: Understanding of design system principles, including component-based design, style guides, and pattern libraries, with experience contributing to or utilizing them.

  • Accessibility Standards: Knowledge of web accessibility standards (e.g., WCAG) and experience designing inclusive user interfaces.

  • Problem-Solving: Strong analytical and problem-solving skills, with the ability to break down complex user problems into elegant and effective design solutions.

Preferred Skills:

  • Experience with data visualization techniques and designing dashboards or analytical interfaces.

  • Familiarity with Agile/Scrum development methodologies and experience working within these frameworks.

  • Understanding of the software testing lifecycle and the needs of QA professionals.

  • Experience with user journey mapping and creating detailed user personas.

  • Familiarity with front-end development concepts (HTML, CSS, JavaScript) to better understand technical constraints and opportunities.

  • Experience in an R&D environment or a company focused on continuous innovation.

πŸ“ Enhancement Note: The specified experience level of "2-5 years" suggests a mid-level designer role. The emphasis on "enterprise software" and "data visualization" in the description implies that candidates with experience in complex B2B applications, SaaS platforms, or data-intensive tools will be highly preferred over those with only consumer-facing app experience.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Case Studies: A curated selection of 3-5 detailed case studies showcasing your design process from problem identification to solution implementation. Each case study should highlight your role, the challenges faced, your approach, and the impact of your design decisions.

  • Process Documentation: Demonstrate how you approach design challenges, including user research methodologies, wireframing, prototyping, and usability testing. Show evidence of iterative design and how feedback was incorporated.

  • System Contribution: If applicable, include examples of contributions to design systems, style guides, or component libraries, illustrating your understanding of scalability and consistency.

  • Impact & Metrics: Quantify the impact of your designs where possible. Include metrics related to user satisfaction, task completion rates, efficiency gains, or business outcomes achieved through your design work.

  • Tool Proficiency: Clearly showcase your proficiency with key design tools (Figma, Sketch, Adobe XD) through the quality and interactivity of your prototypes.

Process Documentation:

  • Discovery & Research: Evidence of how you identify user needs, conduct market research, and define problem statements.

  • Ideation & Prototyping: Examples of how you translate concepts into tangible designs, from low-fidelity wireframes to interactive prototypes, and how you iterate based on feedback.

  • Testing & Validation: Documentation of user testing plans, methodologies, and how test results informed design iterations and final solutions.

  • Design System Integration: Showcase how you apply or contribute to design systems, ensuring consistency and efficiency in design and development.

πŸ“ Enhancement Note: For a UX Designer role at an enterprise software company like Tricentis, the portfolio is paramount. It needs to demonstrate not just aesthetic skills but a deep understanding of user-centered design processes, problem-solving capabilities for complex scenarios, and the ability to work within established design systems. Quantifiable results are highly valued.

πŸ’΅ Compensation & Benefits

Salary Range: Based on industry benchmarks for UX Designers with 2-5 years of experience in Brno, Czechia, the estimated annual salary range is between CZK 700,000 and CZK 1,000,000 gross per year. This range can vary based on the candidate's specific qualifications, experience level, and interview performance.

Benefits:

  • Flexible Working Schedule: Enjoy autonomy with no core working hours, allowing for better work-life integration.

  • Hybrid Work Environment: A balanced approach with 3 days per week in the office and the flexibility to work remotely for the remaining 2 days.

  • Generous Paid Time Off: 25 days of paid annual leave to rest and recharge.

  • Volunteering Leave: 2 days of paid leave annually to support causes important to you in your local community.

  • Meal Vouchers: Provided to supplement daily meal expenses.

  • Pension Contribution: Company contributions towards your retirement savings.

  • Professional Development: Opportunities for continuous learning through training sessions, hackathons, and access to a team of passionate experts.

  • Social & Team Events: Regular events designed for learning, celebration, and socializing, including parties, sports events, and casual gatherings.

  • Collaborative Culture: Work within a supportive team environment that fosters knowledge sharing and innovation.

Working Hours: The standard working hours are approximately 40 hours per week. The role offers flexibility with no core hours, allowing employees to structure their workday around team needs and personal preferences, within the hybrid work model.

πŸ“ Enhancement Note: The salary estimate is based on aggregated data from various salary survey sites for UX Designers in Brno, Czechia, considering the specified experience level. Benefits are directly extracted from the job description and presented with added context relevant to operations professionals.

🎯 Team & Company Context

🏒 Company Culture

Industry: Software Development, specifically focused on Continuous Testing and Software Quality Assurance for enterprise applications. Tricentis is a leader in this niche, providing critical solutions for large organizations to ensure reliable software releases.

Company Size: Tricentis has over 1500 employees globally, with a significant international presence across multiple offices. This indicates a well-established company with robust processes but also opportunities for impact in growing R&D centers.

Founded: Tricentis was officially founded in 2007, bringing over a decade of experience and a strong market position in enterprise software testing solutions. This history suggests a company with a solid foundation and a proven track record of innovation and growth.

Team Structure:

  • UX/Design Team: The UX Designer will likely be part of a dedicated design team or a product-focused team that includes UX/UI designers, researchers, and potentially UX writers.

  • Reporting Structure: The designer will report to a UX Lead, Design Manager, or Head of Product Design. They will also work closely with Product Managers and Engineering Leads.

  • Cross-functional Collaboration: A significant aspect of the role involves close collaboration with Product Management, Engineering, Quality Assurance, and potentially Marketing teams to ensure a cohesive product experience. The hybrid work model emphasizes intentional collaboration and communication.

Methodology:

  • Agile Software Development: Tricentis likely employs Agile methodologies (Scrum, Kanban) for product development, requiring designers to be adaptable and integrate seamlessly into iterative development cycles.

  • User-Centered Design: The company's emphasis on UX design indicates a commitment to user-centered principles, where user feedback and research actively shape product direction.

  • Data-Driven Decision Making: While not explicitly stated, enterprise software companies often rely on data analytics to understand user behavior and product performance, which designers will leverage.

  • Continuous Improvement: As a leader in Continuous Testing, Tricentis likely fosters a culture of continuous improvement, both in its products and internal processes, which extends to design practices.

Company Website: https://www.tricentis.com/

πŸ“ Enhancement Note: Tricentis's focus on enterprise software for testing implies a B2B context. This means the UX designer will be designing for professional users who need efficiency, data accuracy, and robust functionality. The company's growth, including new R&D centers in the Czech Republic, suggests an environment that balances established processes with expansion and innovation.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a Mid-Level UX Designer (2-5 years of experience). It requires independent contribution to design projects, proficiency in core UX skills, and the ability to collaborate effectively. The designer is expected to take ownership of design tasks and contribute to the overall product vision.

Reporting Structure: The UX Designer will report to a Design Manager or Head of UX/Product Design. They will work very closely with Product Managers and Engineering teams, forming a core triad for product development. This structure allows for direct collaboration and influence on product decisions.

Operations Impact: The UX Designer's impact is crucial for the success of Tricentis's enterprise software. By creating intuitive, efficient, and user-friendly interfaces, they directly contribute to:

  • Customer Adoption & Retention: Making complex software easier to use increases adoption rates and reduces churn.

  • Productivity & Efficiency: Streamlined workflows designed by UX professionals can significantly boost user productivity and reduce the time required for critical testing tasks.

  • Brand Reputation: High-quality UX contributes to a strong brand image and reinforces Tricentis's position as a leader in enterprise software.

  • Innovation: By identifying user needs and proposing novel solutions, the designer can drive product innovation and competitive advantage.

Growth Opportunities:

  • Senior UX Designer: Progression to a Senior UX Designer role, taking on more complex projects, mentoring junior designers, and having a greater strategic influence on product direction.

  • UX Research Specialist: Deepening expertise in user research methodologies and becoming a dedicated UX Researcher.

  • Product Design Lead: Moving into a leadership role, managing a team of designers, and overseeing the design strategy for a product area.

  • Specialization: Developing expertise in specific areas such as interaction design, information architecture, UX writing, or accessibility.

  • Cross-functional Mobility: Opportunities to move into related roles within Product Management or Design Operations as experience grows.

πŸ“ Enhancement Note: The growth opportunities are typical for a UX Designer. For Tricentis, a company with a strong product focus, the path to senior individual contributor or management roles within design is clear. The emphasis on enterprise software means that developing expertise in complex B2B UX will be highly valuable for career advancement.

🌐 Work Environment

Office Type: Tricentis operates a hybrid work environment. This means employees are expected to spend a portion of their work week in the office and the remainder remotely. The Brno office is a modern R&D center.

Office Location(s): The role is based in Brno, Czechia. The specific office location within Brno will be provided upon offer. This location serves as a key R&D hub for the company.

Workspace Context:

  • Collaborative Spaces: The office is designed to foster collaboration, likely featuring meeting rooms, breakout areas, and open-plan workspaces conducive to team interaction and design critiques.

  • Technology & Tools: Employees will have access to the necessary hardware, software licenses (including design tools like Figma), and IT support to perform their roles effectively.

  • Team Interaction: The hybrid model encourages purposeful in-office days for team meetings, workshops, and spontaneous collaboration, while remote days allow for focused individual work.

Work Schedule: The work schedule is flexible, with no defined core hours. This allows employees to manage their time effectively, balancing their work responsibilities with personal commitments, while adhering to the hybrid model. The expectation is around 40 hours per week.

πŸ“ Enhancement Note: The hybrid nature of the role (3 days in office) means candidates should be comfortable with a mix of in-person and remote collaboration. The Brno office being an R&D center suggests a dynamic environment focused on innovation and product development.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A brief call with HR or a recruiter to assess basic qualifications, interest, and cultural fit.

  • Portfolio Review & Technical Interview: A session with a Hiring Manager or senior designer to delve into your portfolio. Be prepared to walk through 1-2 key case studies, explaining your process, decisions, and impact. Expect questions about UX principles, research methodologies, and problem-solving approaches.

  • Team Interview: Meet with potential team members (e.g., Product Manager, Engineers) to assess collaboration skills, communication style, and how you approach working with cross-functional teams.

  • Design Challenge (Potential): You may be given a small design exercise or a take-home assignment to assess your design skills, problem-solving abilities, and ability to work within specific constraints.

  • Final Interview: A discussion with a senior leader or hiring manager to finalize the offer and discuss overall fit.

Portfolio Review Tips:

  • Curate Wisely: Select projects that best demonstrate your end-to-end UX process and highlight your most impactful work, especially those involving complex enterprise applications.

  • Tell a Story: For each case study, clearly articulate the problem, your role and responsibilities, your design process (research, ideation, testing, iteration), the challenges encountered, your solutions, and the outcomes/impact. Use visuals effectively.

  • Highlight Process Over Polish: While aesthetics matter, focus on demonstrating your thought process, problem-solving skills, and how you used research and testing to inform your decisions.

  • Quantify Impact: Whenever possible, include metrics that demonstrate the success of your designs (e.g., improved conversion rates, reduced task completion time, increased user satisfaction scores).

  • Be Ready for Deep Dives: Anticipate questions about specific design choices, trade-offs you made, and how you handled feedback or conflicting requirements.

Challenge Preparation:

  • Understand the Context: If given a design challenge, ensure you fully understand the problem statement, target users, and business goals. Ask clarifying questions.

  • Define Your Approach: Outline your proposed design process, from research (even if simulated) to ideation and validation.

  • Focus on Rationale: Clearly articulate the "why" behind your design decisions. Explain how your choices address the user needs and business objectives.

  • Consider Constraints: Acknowledge any limitations (time, scope) and how you would work within them.

  • Presentation is Key: Practice presenting your solution concisely and clearly, highlighting key features and the rationale behind them.

πŸ“ Enhancement Note: The interview process is structured to evaluate both design skills and collaboration capabilities. A strong portfolio that showcases a robust UX process and the ability to articulate design rationale is critical. The potential for a design challenge means candidates should be prepared to demonstrate their problem-solving skills under pressure.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Design & Prototyping: Figma (highly probable, given industry trends and other listed tools), Sketch, Adobe XD. Proficiency in at least one is essential, with Figma being a strong preference in modern UX teams.

  • User Research Platforms: Tools for surveys (e.g., SurveyMonkey, Typeform), user interview platforms (e.g., Zoom, Google Meet), and potentially dedicated research tools like UserTesting.com or similar.

  • Collaboration & Project Management: Jira, Confluence (for documentation and tracking), Slack or Microsoft Teams (for communication).

  • Version Control for Design: Potentially Figma's built-in version history or more formal systems if adopted by the team.

Analytics & Reporting:

  • Product Analytics: Tools like Google Analytics, Amplitude, Mixpanel, or Pendo for understanding user behavior within the application.

  • Data Visualization: While not directly a designer's tool, understanding how data is presented and the ability to design for effective data visualization is key. Tools like Tableau or Power BI might be used by other teams.

CRM & Automation:

  • CRM: While not a primary tool for UX designers, an understanding of Salesforce or similar CRM systems can be beneficial for understanding the business context of enterprise software.

  • Automation Tools: Familiarity with workflow automation concepts, as they relate to user experience, is a plus.

πŸ“ Enhancement Note: Figma is the de facto standard for many modern UX teams, so proficiency here is highly advantageous. Experience with Jira and Confluence is also common in Agile environments. The emphasis on enterprise software means designers should be comfortable with tools that support complex data handling and workflow management.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Demonstrate Self-Awareness: Acknowledging one's strengths and limitations in design, research, and collaboration. Being open to feedback and continuous learning.

  • Finish What We Start: Taking ownership of design tasks and seeing them through to successful implementation, ensuring quality and user satisfaction.

  • Move Fast: Embracing iterative design, agile workflows, and efficient problem-solving to deliver value quickly without sacrificing quality.

  • Run Towards Change: Being adaptable to evolving project requirements, new technologies, and changing user needs, viewing change as an opportunity for innovation.

  • Serve Our Customers & Communities: A deep commitment to understanding and meeting the needs of Tricentis's enterprise customers through user-centered design.

  • Solve Problems Together: Actively participating in cross-functional teams, sharing design knowledge, and collaborating to find the best solutions for users and the business.

  • Think Big & Believe: Setting ambitious design goals, exploring innovative solutions, and believing in the power of great UX to achieve extraordinary product outcomes.

Collaboration Style:

  • Cross-functional Integration: The ideal candidate will be adept at working seamlessly with Product Managers, Developers, and QA engineers, fostering a shared understanding of user needs and design goals.

  • Feedback-Driven: A culture that encourages open critiques and constructive feedback, where designers are comfortable giving and receiving input to refine designs.

  • Knowledge Sharing: Encouraging the sharing of design best practices, research insights, and new techniques within the design team and across product teams.

  • Agile & Iterative: A working style that aligns with agile development, involving frequent communication, quick iterations, and adaptability to project changes.

πŸ“ Enhancement Note: Tricentis's core values are well-defined and provide a clear picture of the desired company culture. For a UX Designer, embodying "Solve Problems Together," "Serve Our Customers & Communities," and "Move Fast" will be particularly important. The collaborative style needed is one that integrates design deeply into the product development lifecycle.

⚑ Challenges & Growth Opportunities

Challenges:

  • Designing for Complexity: Enterprise software often involves intricate workflows, large datasets, and specialized user needs. Translating these complexities into intuitive and efficient user experiences is a significant challenge.

  • Balancing User Needs with Business Requirements: Effectively advocating for user needs while ensuring designs align with business objectives, technical constraints, and product roadmaps.

  • Integrating with Existing Systems & Design Languages: Working within an established product suite and design system, requiring an understanding of existing patterns and consistency.

  • Adopting New Technologies & Methodologies: Staying current with evolving UX best practices, design tools, and emerging technologies in enterprise software.

  • Remote/Hybrid Collaboration: Effectively collaborating and communicating design ideas within a hybrid work environment to maintain strong team cohesion and project momentum.

Learning & Development Opportunities:

  • Advanced UX Techniques: Opportunities to deepen skills in areas like interaction design, information architecture, UX strategy, and accessibility.

  • Industry Conferences & Training: Support for attending relevant UX conferences, workshops, and online courses to stay updated on design trends and techniques.

  • Mentorship: Potential for mentorship from senior designers or design leaders within Tricentis, aiding in career progression and skill development.

  • Exposure to Enterprise Software: Gaining deep domain knowledge in software testing and quality assurance, which can be valuable for future roles in enterprise tech.

  • Contribution to Design Systems: Taking on more responsibility in the development and governance of large-scale design systems.

πŸ“ Enhancement Note: The challenges are inherent to enterprise UX roles. The growth opportunities emphasize continuous learning and specialization, which are key for career advancement in the design field, particularly within a growing tech company.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe your process for designing a new feature for a complex enterprise application. How do you ensure user needs are met while balancing business goals and technical constraints?" (Focus on your end-to-end UX process, user research, iterative design, and collaboration.)

  • "Walk us through a challenging UX project from your portfolio. What was the problem, your approach, the key trade-offs you made, and the outcome?" (Be ready to articulate your design decisions and their impact clearly.)

  • "How do you approach usability testing? What methods do you prefer, and how do you translate findings into actionable design improvements?" (Demonstrate your understanding of research methodologies and data-driven design.)

  • "How do you ensure accessibility in your designs? What are your thoughts on WCAG guidelines and their practical application?" (Showcase your commitment to inclusive design.) Company & Culture Questions:

  • "What interests you about Tricentis and our focus on continuous testing software?" (Research Tricentis's products, market position, and mission.)

  • "How do you see yourself fitting into our hybrid work environment and collaborating with distributed teams?" (Discuss your experience with remote/hybrid collaboration and your preferred communication methods.)

  • "Based on our company values (e.g., 'Solve Problems Together,' 'Move Fast'), how would you approach your role here?" (Connect your work style and values to those of Tricentis.)

  • "How do you stay updated on the latest UX trends and tools?" (Highlight your commitment to continuous learning.) Portfolio Presentation Strategy:

  • Select 1-2 Projects: Choose projects that best showcase your end-to-end process, problem-solving skills, and impact, ideally related to complex software.

  • Structure Your Narrative: For each project, clearly define the problem, your role, the user research conducted, design iterations, key decisions, challenges, and quantifiable outcomes.

  • Focus on the 'Why': Explain the rationale behind your design choices, linking them back to user needs and business objectives.

  • Showcase Your Tools: Be ready to discuss your proficiency with tools like Figma and how they facilitate your workflow.

  • Prepare for Q&A: Anticipate questions about your design process, specific decisions, and how you handle feedback.

πŸ“ Enhancement Note: Interview preparation should focus on demonstrating a strong understanding of UX principles, a structured design process, and the ability to articulate design rationale, especially within the context of complex enterprise software. Researching Tricentis and its products is crucial for demonstrating genuine interest.

πŸ“Œ Application Steps

To apply for this UX Designer position:

  • Submit your application: Navigate to the Tricentis Careers page via the provided URL and submit your resume and a link to your online portfolio.

  • Portfolio Optimization: Ensure your portfolio clearly showcases 2-3 detailed case studies that highlight your end-to-end UX process, problem-solving skills, and impact, ideally related to enterprise software. Quantify results where possible.

  • Resume Tailoring: Customize your resume to emphasize keywords related to UX design, user research, usability testing, Figma/Sketch/Adobe XD, design systems, and enterprise software. Highlight achievements that align with the job description's responsibilities.

  • Interview Preparation: Practice articulating your design process, explaining your portfolio projects, and answering strategy-based questions. Research Tricentis's products and company values thoroughly.

  • Networking (Optional): If possible, connect with current Tricentis employees on LinkedIn to gain insights into the company culture and day-to-day work environment.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates need a Bachelor's degree in Design, HCI, Psychology, or a related field and at least 2 years of UX design experience. Proficiency in tools like Figma or Sketch and experience with usability testing are required.