UX Designer

Teledyne Technologies Incorporated
Full-time•Fareham, United Kingdom

šŸ“ Job Overview

Job Title: UX Designer

Company: Teledyne Technologies Incorporated (Raymarine)

Location: Fareham, United Kingdom

Job Type: Full-Time

Category: User Experience (UX) Design / Product Design Operations

Date Posted: 2026-06-25

Experience Level: Mid-Level (2-5 years)

Remote Status: On-site

šŸš€ Role Summary

  • Drive user-centered design processes for a range of marine electronic products, including embedded interfaces, mobile applications, and web services.

  • Collaborate with cross-functional teams (developers, product managers, other designers) within an agile framework to deliver intuitive and impactful user experiences.

  • Conduct user research and usability testing to gather insights and validate design decisions, ensuring a deep understanding of user needs and mental models.

  • Translate complex technical constraints and user requirements into elegant, simple, and effective interface designs that enhance product differentiation and user satisfaction.

  • Contribute to the continuous improvement of design processes and methodologies, bringing fresh perspectives and awareness of current design trends and tools.

šŸ“ Enhancement Note: This role is specifically for the Raymarine division of Teledyne Technologies, a leader in marine electronics. The "Operations" aspect in the category is inferred from the need to manage design processes, collaborate with development teams, and ensure design implementation aligns with technical and business objectives, which are core tenets of design operations within a product development lifecycle.

šŸ“ˆ Primary Responsibilities

  • Lead the design and development of user interfaces for embedded hardware (navigation displays, radios, autopilots), mobile apps, and web services, ensuring a cohesive user experience across all platforms.

  • Execute the full spectrum of the user-centered design process: conducting user research, defining user journeys, creating sketches, wireframes, and interactive prototypes.

  • Collaborate closely with Product Managers and Engineering teams in an agile development environment, translating product requirements into actionable design specifications and ensuring design intent is maintained through implementation.

  • Plan and manage design projects, including estimating timelines, identifying potential risks, and coordinating with internal and external stakeholders, including customers and partners.

  • Create or source high-fidelity graphic designs and assets, ensuring visual consistency and adherence to brand guidelines while optimizing for various display resolutions and input modalities.

  • Conduct user research and usability testing to gather direct user feedback, identify pain points, and iterate on designs to meet user needs and enhance product adoption.

  • Advocate for the user throughout the product development lifecycle, ensuring their needs, aspirations, and mental models are central to all design decisions and product enhancements.

  • Stay abreast of competitive landscape, industry trends, emerging technologies, and best practices in UX/UI design, applying this knowledge to drive innovation and competitive advantage.

  • Support development teams during implementation to ensure accurate translation of design intent and assist testing teams in validating design effectiveness through rigorous testing protocols.

  • Provide design expertise and support to sales and marketing teams to effectively communicate product benefits and user experience differentiators.

šŸ“ Enhancement Note: The responsibilities are detailed to reflect the end-to-end nature of UX design in a product development context, emphasizing collaboration, research, and implementation support, which are key to successful product operations.

šŸŽ“ Skills & Qualifications

Education:

  • Bachelor's degree in Design, Human-Computer Interaction (HCI), Interaction Design, or a closely related field. Experience:

  • 2-5 years of hands-on experience in User Experience (UX) Design, with a proven track record of delivering successful user interface implementations.

  • Demonstrated experience working within agile development methodologies and collaborating effectively with software engineers and product managers.

  • Experience in planning and executing user research and usability testing to inform design decisions. Required Skills:

  • User-Centered Design: Deep understanding and practical application of user-centered design principles throughout the product development lifecycle.

  • UX Software Proficiency: Expert proficiency in industry-standard UX design and prototyping tools, such as Figma.

  • Graphic Design Tools: Strong working knowledge of graphic design software like Adobe Illustrator and Adobe Photoshop for asset creation and manipulation.

  • Wireframing & Prototyping: Ability to create detailed wireframes and interactive prototypes to effectively communicate design concepts and user flows.

  • Information Architecture: Skill in organizing and structuring content and features to ensure intuitive navigation and ease of use.

  • User Research & Usability Testing: Experience in planning, conducting, and analyzing user research and usability tests to gather actionable insights.

  • Visual Design Flair: A strong sense of visual aesthetics and the ability to create engaging and brand-consistent visual designs.

  • Communication & Presentation Skills: Excellent verbal, written, and graphic communication skills, with the ability to clearly articulate design rationale and present ideas effectively to diverse audiences.

  • Critical Thinking & Problem-Solving: Ability to critically analyze complex design challenges and devise innovative and effective solutions.

Preferred Skills:

  • Domain Knowledge: Prior experience or a strong interest in boating or marine electronics to build domain-specific knowledge.

  • Interaction Design: Experience in designing for a variety of input modalities (e.g., touchscreens, hardkeys, trackballs, voice).

  • Embedded Systems Design: Familiarity with the unique constraints and considerations of designing for embedded systems and hardware interfaces.

  • Mobile & Web Design: Experience designing for both native mobile applications and responsive web services.

  • Technical Constraint Awareness: Understanding of technical limitations such as display resolutions, processing power, and rendering capabilities.

šŸ“ Enhancement Note: The experience level is inferred from the "middleweight" description and the typical progression for UX designers with a strong folio and specific software proficiencies. Preferred skills highlight domain relevance and broader technical understanding.

šŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a range of UX/UI design projects, demonstrating a strong user-centered design process from research to final implementation.

  • Projects should highlight the candidate's ability to solve complex design problems, create intuitive interfaces, and drive user adoption across different platforms (embedded, mobile, web).

  • Visual examples of wireframes, user flows, interactive prototypes, and final visual designs are crucial.

  • Case studies that clearly articulate the design challenges, the user research conducted, the design rationale, and the measurable impact or outcomes of the designs.

  • Evidence of collaboration with development teams and how technical constraints were navigated. Process Documentation:

  • Demonstrated ability to document design processes, user flows, and interaction details clearly and concisely.

  • Examples of how design decisions were informed by user research, usability testing, and stakeholder feedback.

  • Documentation should reflect an understanding of how designs are handed off to development and how implementations are validated.

šŸ“ Enhancement Note: For UX roles, a portfolio is paramount. This section details what constitutes a strong portfolio for this specific type of product design role, emphasizing process, collaboration, and measurable outcomes.

šŸ’µ Compensation & Benefits

Salary Range:

  • Based on industry benchmarks for a mid-level UX Designer (2-5 years of experience) in the United Kingdom, particularly in the South Coast region, the estimated salary range is approximately Ā£40,000 - Ā£55,000 per annum. This range accounts for the required skills, experience level, and the specialized nature of designing for marine electronics. Benefits:

  • Comprehensive health insurance and wellness programs.

  • Generous paid time off (PTO), including holidays and vacation days.

  • Opportunities for professional development, including training, conferences, and certifications.

  • Pension scheme contributions.

  • Potential for performance-based bonuses and salary reviews.

  • Employee assistance programs.

  • Access to company product discounts. Working Hours:

  • Standard full-time working hours, typically 40 hours per week.

  • While on-site, there may be some flexibility depending on project needs and team collaboration, but the role is primarily office-based.

šŸ“ Enhancement Note: Salary is estimated based on UK market rates for mid-level UX designers and adjusted for the specific industry and location. Benefits are standard for a company of Teledyne's size and industry.

šŸŽÆ Team & Company Context

šŸ¢ Company Culture

Industry: Advanced Technology, Aerospace & Defense, Marine Electronics, Industrial Automation, Environmental Monitoring, Medical Imaging. Teledyne Technologies operates across diverse high-growth industrial markets requiring advanced technology and reliability. The Raymarine division specifically focuses on high-end marine electronics for recreational, first responder, and light commercial markets.

Company Size: Teledyne Technologies is a large corporation, employing thousands globally. The Raymarine division, while part of this larger entity, likely operates with a dedicated product development team structure, fostering a blend of corporate resources and specialized team agility.

Founded: Teledyne Technologies was founded in 1960. Raymarine has a significant history in marine electronics, having evolved through various acquisitions and developments, bringing decades of expertise to the market.

Team Structure:

  • The UX design team is based on the south coast of England and is likely composed of middleweight and potentially senior designers, possibly led by a Design Lead or Manager.

  • Designers work within agile teams that typically include Product Managers, Software Developers, Hardware Engineers, and Quality Assurance (QA) testers.

  • Close collaboration is expected with cross-functional teams, including product marketing, sales, and potentially customer support to gather feedback and ensure successful product launches. Methodology:

  • User-Centric Design: A core methodology emphasizing understanding and prioritizing user needs throughout the design and development process.

  • Agile Development: Projects are managed using agile frameworks, requiring iterative design cycles, close team collaboration, and adaptability to changing requirements.

  • Data-Driven Insights: Designs are informed by user research, usability testing, market analysis, and competitive intelligence.

  • Cross-Functional Collaboration: Emphasis on open communication and shared ownership of product success across all disciplines.

Company Website: https://www.teledyne.com/ and https://www.raymarine.com/

šŸ“ Enhancement Note: The company context emphasizes the breadth of Teledyne's technological focus and the specialized nature of Raymarine, providing insight into the innovative and demanding environment a UX Designer would operate within.

šŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a "middleweight" UX Designer, indicating a level of experience beyond entry-level. It requires independent contribution to projects, problem-solving capabilities, and the ability to manage design tasks effectively within a team. The role demands not just execution but also creative input and strategic thinking regarding user experience.

Reporting Structure: The UX Designer will likely report to a UX Design Manager or Lead within the Raymarine division. They will work closely within cross-functional agile teams, reporting project progress to team leads and stakeholders as needed.

Operations Impact: The UX Designer's role is critical in ensuring Raymarine's products are not only technologically advanced but also intuitive, safe, and enjoyable to use. By focusing on a superior user experience, this role directly impacts product differentiation, customer satisfaction, brand loyalty, and ultimately, market competitiveness and sales performance. Effective UX design can reduce support costs and improve product adoption rates.

Growth Opportunities:

  • Specialization: Opportunity to deepen expertise in specific areas of marine electronics UX, such as navigation systems, sonar/radar interfaces, or connected boat services.

  • Leadership: Potential to advance to a Senior UX Designer role, taking on more complex projects, mentoring junior designers, and contributing to design strategy.

  • Design Management: A pathway to a UX Design Lead or Manager position, involving team leadership, strategic planning, and process improvement.

  • Cross-Disciplinary Learning: Exposure to hardware engineering, software development, and product management provides a holistic understanding of product creation, fostering broader career development.

  • Industry Expertise: Developing deep domain knowledge in the marine technology sector can position the individual as a valuable asset within the company and the industry.

šŸ“ Enhancement Note: This analysis outlines the career trajectory and impact of a UX Designer within a specialized technology firm, highlighting opportunities for both technical and leadership growth.

🌐 Work Environment

Office Type: The role is based on the south coast of England, implying an office environment that is likely modern and equipped for collaborative work. This could include open-plan areas, dedicated meeting rooms, and potentially dedicated design studios or labs for prototyping and testing.

Office Location(s): Fareham, United Kingdom. This location situates the role within a hub for technology and engineering companies on the UK's south coast.

Workspace Context:

  • Collaborative Environment: The team structure and agile methodology necessitate a highly collaborative workspace where designers can easily interact with developers, product managers, and other stakeholders.

  • Tools & Technology: Access to industry-standard design software (Figma, Adobe Suite), hardware for testing (e.g., actual marine electronic devices), and potentially user research facilities.

  • Team Interaction: Opportunities for daily stand-ups, design critiques, brainstorming sessions, and informal knowledge sharing with colleagues.

  • Domain Immersion: Potential for interaction with product demonstrations, trade shows, and possibly on-site visits to customer or user environments to foster a deep understanding of the marine context.

Work Schedule: The role follows a standard full-time schedule, likely with some flexibility to accommodate agile sprint cycles and project deadlines. Emphasis will be on delivering high-quality work and meeting project milestones, with the expectation of on-site presence for optimal collaboration.

šŸ“ Enhancement Note: The description focuses on the practical aspects of the work environment relevant to a UX Designer, including collaboration, access to tools, and the importance of being on-site for team synergy and domain immersion.

šŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of CV and portfolio to assess basic qualifications and experience. Candidates will be evaluated on their understanding of UX principles and relevant tool proficiency.

  • Portfolio Presentation & Technical Interview: Candidates will be asked to present a selection of their work from their portfolio, discussing their design process, problem-solving approach, and the impact of their solutions. This will be followed by technical questions related to UX methodologies, tools (e.g., Figma, Adobe Suite), and agile development.

  • Cross-Functional Team Interview: An interview with potential colleagues (e.g., developers, product managers) to assess collaboration skills, communication style, and cultural fit within the agile team.

  • Hiring Manager Interview: A discussion with the hiring manager to delve deeper into experience, career aspirations, and alignment with team and company goals.

Portfolio Review Tips:

  • Curate Strategically: Select 2-3 projects that best showcase your skills relevant to this role – particularly embedded, mobile, or complex interface design. Highlight your process, not just the final visuals.

  • Tell a Story: For each project, clearly articulate the problem, your role, the research conducted, your design decisions and rationale, the challenges faced, and the outcomes or impact achieved. Use data and metrics where possible.

  • Demonstrate Process: Show your journey from initial sketches and wireframes through to prototypes and final designs. Explain how user feedback shaped your decisions.

  • Highlight Technical Awareness: Include examples that show you understand technical constraints (e.g., screen resolution, input methods) and how you design within them.

  • Be Ready to Discuss: Prepare to answer detailed questions about your design choices, your collaboration with developers, and how you handle feedback and compromise.

Challenge Preparation:

  • Design Challenge: Expect a potential design challenge, which could involve evaluating an existing interface, proposing improvements, or designing a small feature based on a given brief.

  • Focus on Process: Even in a short challenge, demonstrate your thinking process, research approach (even if hypothetical), and rationale.

  • Time Management: Practice working within time constraints, prioritizing key aspects of the task.

  • Articulation: Be prepared to clearly explain your approach and justify your design decisions, even if the solution is not fully polished.

šŸ“ Enhancement Note: This section provides actionable advice tailored to UX design roles, emphasizing the critical nature of the portfolio and preparing candidates for common interview stages and potential design challenges.

šŸ›  Tools & Technology Stack

Primary Tools:

  • UX Design & Prototyping: Figma (primary), Adobe XD, Sketch (if applicable).

  • Graphic Design & Asset Creation: Adobe Illustrator, Adobe Photoshop.

  • Wireframing: Figma, Balsamiq, or similar.

  • Project Management & Collaboration: Jira, Confluence, Asana, Trello (used by agile teams).

  • Office Productivity: Microsoft Office Suite (Word, Excel, PowerPoint) or Google Workspace.

Analytics & Reporting:

  • User Analytics: Tools like Google Analytics, Mixpanel, or Amplitude may be used to track user behavior on web and mobile platforms.

  • Usability Testing Platforms: Tools such as Lookback, UserTesting.com, or Maze for remote testing and feedback collection.

CRM & Automation:

  • While not directly used by UX designers, understanding how CRM systems (e.g., Salesforce) and marketing automation platforms integrate with product features or customer data can be beneficial for context.

šŸ“ Enhancement Note: This section lists the specific software and tools that a UX Designer would commonly encounter and be expected to be proficient in, crucial for both ATS keyword matching and candidate preparation.

šŸ‘„ Team Culture & Values

Operations Values:

  • User Advocacy: A deep commitment to understanding and representing the user's needs, ensuring that every design decision prioritizes user experience, safety, and satisfaction.

  • Innovation & Excellence: A drive to push boundaries in design and technology, creating innovative solutions that set Raymarine apart in a competitive market.

  • Collaboration & Teamwork: A strong emphasis on working together across disciplines (design, engineering, product management) to achieve common goals, fostering an environment of mutual respect and shared ownership.

  • Data-Driven Decision Making: Utilizing user research, testing, and analytics to inform design choices, moving beyond subjective opinions to evidence-based solutions.

  • Continuous Improvement: A culture of learning and refinement, encouraging the adoption of new tools, processes, and best practices to enhance design quality and efficiency.

Collaboration Style:

  • Agile & Iterative: Working in fast-paced, iterative cycles, with frequent communication and feedback loops within the agile team.

  • Cross-Functional Integration: Designers are integrated into product teams, working hand-in-hand with developers and product managers throughout the product lifecycle.

  • Open Communication: Encouraging open dialogue, constructive criticism, and knowledge sharing through design critiques, brainstorming sessions, and regular team meetings.

  • Stakeholder Engagement: Proactively engaging with various stakeholders to gather requirements, present designs, and ensure alignment on project objectives.

šŸ“ Enhancement Note: This section translates the company's broader values into specific behaviors and expectations relevant to a UX Designer's role and team interactions.

⚔ Challenges & Growth Opportunities

Challenges:

  • Balancing User Needs with Technical/Business Constraints: A constant challenge in embedded and hardware-focused design is reconciling ideal user experiences with the limitations of hardware, processing power, and development timelines/budgets.

  • Designing for Diverse User Groups: Catering to a wide range of users from novice recreational boaters to professional first responders, each with different needs, skill levels, and contexts of use.

  • Keeping Pace with Rapid Technological Advancements: The marine electronics industry is evolving, and designers must stay current with new technologies, user interfaces, and connectivity standards.

  • Global Product Reach: Designing for a worldwide audience requires consideration for different languages, cultural nuances, and regional regulations.

Learning & Development Opportunities:

  • Advanced UX/UI Training: Access to specialized courses and workshops in areas such as interaction design, accessibility, design systems, or emerging UX technologies.

  • Industry Conferences: Opportunities to attend leading UX conferences (e.g., UXPA, Interaction Week) to gain insights into the latest trends and network with peers.

  • Domain Expertise Development: Encouragement to gain hands-on experience with Raymarine products, attend boat shows, and engage with users and dealers to build deep domain knowledge.

  • Mentorship: Potential to be mentored by senior designers or to mentor junior team members, fostering leadership and skill-sharing.

  • Cross-Functional Exposure: Learning opportunities in product management, software development, and hardware engineering to gain a broader understanding of the product lifecycle.

šŸ“ Enhancement Note: This section addresses potential job-related challenges and outlines specific avenues for professional growth, crucial for attracting ambitious candidates.

šŸ’” Interview Preparation

Strategy Questions:

  • "Describe a complex UX challenge you faced in a previous role, particularly with embedded systems or hardware interfaces. How did you approach it, and what was the outcome?" (Focus on problem-solving, understanding constraints, and user advocacy.)

  • "How do you ensure your designs are user-centric when working within an agile team where development timelines might be tight?" (Prepare to discuss your process for integrating user feedback and research efficiently.)

  • "Walk us through your process for a project where you had to balance competing stakeholder requirements or negotiate design compromises." (Highlight your communication, negotiation, and decision-making skills.) Company & Culture Questions:

  • "What interests you about designing for the marine industry and Raymarine products specifically?" (Research Raymarine's product line, target audience, and brand.)

  • "How do you stay updated on the latest UX trends and technologies, and how have you applied them in your work?" (Showcase your proactive learning and ability to innovate.)

  • "Describe your ideal collaborative environment. How do you contribute to a positive and productive team dynamic?" (Align your response with the agile and cross-functional culture described.) Portfolio Presentation Strategy:

  • Select Impactful Projects: Choose projects that best demonstrate your skills in UX/UI design for complex interfaces, ideally with some relevance to hardware or software integration.

  • Structure Your Narrative: For each project, clearly outline: the problem, your role, the research and discovery phase, your design process (wireframes, prototypes), the solution, and the measurable results or learnings.

  • Highlight Collaboration: Be prepared to discuss how you worked with developers, product managers, and other stakeholders. Emphasize your communication and negotiation skills.

  • Showcase Technical Understanding: Be ready to discuss how you considered technical constraints (display size, input methods, processing) in your design decisions.

  • Engage and Ask Questions: Prepare thoughtful questions for the interviewers about the team, projects, and company culture.

šŸ“ Enhancement Note: This section provides targeted advice on how to prepare for interviews specific to a UX Design role, including strategic questions and portfolio presentation tips.

šŸ“Œ Application Steps

To apply for this UX Designer position:

  • Submit your application through the provided link on the Workday careers portal.

  • Portfolio Customization: Tailor your portfolio to highlight relevant projects showcasing your experience with user-centered design, embedded interfaces, mobile apps, and web services. Prioritize projects demonstrating your process from research to implementation.

  • Resume Optimization: Ensure your resume clearly articulates your experience with UX/UI design tools (Figma, Adobe Suite), agile methodologies, user research, and your ability to solve complex design problems. Quantify achievements where possible.

  • Interview Preparation: Practice presenting your portfolio projects, focusing on your design process, problem-solving skills, and collaboration. Prepare answers to common UX interview questions and research Teledyne and Raymarine.

  • Company Research: Familiarize yourself with Teledyne Technologies' broader mission and Raymarine's product offerings and target markets. Understand their commitment to innovation and user satisfaction.

āš ļø Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates must hold a bachelor's degree in Design or HCI and possess a strong portfolio demonstrating proficiency in Figma and Adobe Creative Suite. Experience with agile development teams and a deep understanding of user research and usability testing are required.