Staff Product Designer - Stake (Mobile)

Easygo
Full-timeβ€’Melbourne, Australia

πŸ“ Job Overview

Job Title: Staff Product Designer - Stake (Mobile)

Company: Easygo

Location: Melbourne, Victoria, Australia

Job Type: Full-Time

Category: Product Design (Mobile Focus)

Date Posted: May 21, 2026

Experience Level: 10+ Years

Remote Status: On-site

πŸš€ Role Summary

  • Lead the end-to-end design of Stake's native iOS and Android applications, translating complex web experiences into intuitive, high-performing mobile interactions.

  • Drive design quality and ensure alignment with user and business outcomes by leveraging research, data, and experimentation.

  • Collaborate closely with Product, Design, and Engineering teams to ensure consistency across platforms while respecting native best practices.

  • Own the delivery of mobile design initiatives, ensuring timelines, scope, and quality benchmarks are met for scalable, high-performance applications.

  • Contribute to the evolution of design systems to support cohesive web and mobile experiences.

πŸ“ Enhancement Note: This is a senior, individual contributor role focused on mobile product design leadership. The emphasis on "Staff" level indicates significant autonomy, strategic influence, and ownership of complex, cross-functional initiatives, particularly in translating a successful web platform to native mobile experiences at scale. The role requires a strong strategic mindset combined with deep execution capabilities in mobile UX/UI.

πŸ“ˆ Primary Responsibilities

  • Own the complete design lifecycle for Stake's native iOS and Android applications, encompassing discovery, ideation, prototyping, user testing, delivery, and ongoing iteration.

  • Translate intricate web-based features and user flows into seamless, intuitive, and native mobile experiences tailored for iOS and Android platforms.

  • Skillfully adapt established web design patterns and user journeys to suit mobile interaction models, device constraints, and distinct user behaviors.

  • Uphold exceptional UX and UI craft, ensuring strict adherence to platform-specific guidelines (iOS Human Interface Guidelines, Android Material Design), accessibility standards (WCAG 2.1 AA), and performance best practices.

  • Utilize user research, quantitative data, and A/B testing to rigorously validate design decisions and demonstrably improve user outcomes and key performance indicators.

  • Articulate design rationale, trade-offs, and expected impact clearly and persuasively to a diverse range of stakeholders, including senior leadership.

  • Collaborate deeply with existing Product Design teams to understand current platform experiences, ensuring appropriate consistency and synergy across web and mobile touchpoints.

  • Drive the alignment of design patterns, user journeys, and system components across all platforms, while critically respecting and leveraging platform-specific differences for optimal user experience.

  • Take ownership of delivery timelines within the mobile domain, meticulously ensuring project scope, quality benchmarks, and release schedules are met.

  • Design with scalability, performance, and international audiences in mind, anticipating future growth and diverse user needs.

  • Establish and maintain a high bar for mobile design quality through rigorous design reviews, constructive feedback, and direct hands-on contribution.

  • Actively contribute to the ongoing evolution and refinement of design systems to ensure robust consistency and efficiency across both web and mobile applications.

  • Foster an inclusive, curious, and collaborative design environment where innovative ideas are encouraged, debated, and brought to fruition.

πŸ“ Enhancement Note: The responsibilities highlight a strong emphasis on end-to-end ownership, strategic translation of web to mobile, and a commitment to data-informed decision-making. The requirement to "adapt web patterns" suggests a need for creative problem-solving rather than direct replication, emphasizing the unique affordances of mobile.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a strong portfolio and demonstrated experience are paramount. Candidates with degrees in Design, Human-Computer Interaction, or related fields will be considered.

Experience: 10+ years of dedicated product design experience, with a significant emphasis on owning complex, end-to-end design projects from conception through to successful launch and iteration.

Required Skills:

  • Proven experience in designing and delivering native mobile applications (iOS and/or Android) at scale for consumer-facing products.

  • Demonstrated ability to effectively translate complex web products and user flows into intuitive and engaging native mobile app experiences.

  • Deep understanding of cross-platform design considerations, balancing consistency with platform-specific best practices.

  • In-depth knowledge of mobile UX patterns, interaction models, accessibility standards (WCAG 2.1 AA compliance), and performance constraints inherent to mobile environments.

  • Exceptional UX and UI craft, with meticulous attention to detail in interaction design, visual hierarchy, and overall usability.

  • Proven experience collaborating closely with product management and engineering teams to align cross-platform experiences and contribute to design systems.

  • Strategic and analytical mindset, capable of connecting design decisions directly to product goals and measurable business outcomes.

  • Advanced proficiency in Figma, including expert-level knowledge of component systems, variants, auto-layout, and scalable design practices.

  • Experience in collaborating with engineering teams throughout the implementation phase, including design handoff, QA, and iterative feedback loops.

Preferred Skills:

  • Interest or prior exposure to the gaming industry, iGaming, or emerging technologies such as AI.

  • Proficiency with Google Suite (Docs, Sheets, Slides), Slack, and Jira for workflow management and collaboration.

  • Experience in conducting user research and usability testing to inform design decisions.

  • Familiarity with design system tooling and best practices beyond Figma.

πŸ“ Enhancement Note: The extensive experience requirement (10+ years) and the focus on "Staff" level indicate a need for a designer who can operate with significant autonomy, mentor others, and influence strategic product direction, particularly in the mobile domain. The emphasis on Figma proficiency is a key technical requirement.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing end-to-end mobile product design projects, with a clear emphasis on native iOS and Android applications.

  • Detailed case studies demonstrating the translation of complex web experiences into successful mobile solutions, highlighting challenges, your process, and outcomes.

  • Examples of design system contributions or implementations specifically for mobile applications, illustrating scalability and consistency.

  • Evidence of designing for accessibility (WCAG 2.1 AA) and performance optimization within mobile contexts.

Process Documentation:

  • Showcase your process for translating complex requirements into user-centric mobile flows, including wireframing, prototyping, and user testing methodologies.

  • Illustrate your approach to collaborating with product managers and engineers, detailing design handoff procedures and QA involvement.

  • Provide examples of how you have adapted existing web patterns or systems for native mobile environments, explaining the rationale and trade-offs.

  • Document your contributions to design systems, specifically focusing on mobile components and their application.

πŸ“ Enhancement Note: For a Staff-level designer, the portfolio is critical. It must not only display strong visual and interaction design skills but also demonstrate strategic thinking, problem-solving capabilities, and the ability to drive complex projects to completion. The emphasis on translating web to mobile and the scale of work will be key evaluation points.

πŸ’΅ Compensation & Benefits

Salary Range: Given the Staff Product Designer title, 10+ years of experience, and the high cost of living in Melbourne, Australia, a competitive salary range is expected. Based on industry benchmarks for senior design roles in major Australian tech hubs, a salary range of AUD $180,000 - $250,000 per annum is estimated. This range can vary based on the candidate's specific experience, portfolio, and negotiation.

Benefits:

  • Office Perks & Environment:

    • In-house baristas serving complimentary coffee, fresh juices, and smoothies.
    • Daily catered breakfast and regular company-wide events to foster team cohesion.
    • Fully stocked snack walls and drink fridges available on every floor.
    • Modern, engaging office spaces equipped with recreational facilities such as pool tables, table tennis, gaming consoles, and an F1 simulator.
  • Wellbeing & Personal Development:

    • Access to a comprehensive Employee Assistance Program for employees and their immediate families.
    • Extensive learning resources with over 20,000 courses available on the Learning & Development platform.
    • One paid volunteer day per year to support community initiatives.
    • Weekly professional massages provided on-site.
  • Team Connection & Rewards:

    • Dedicated team budgets for lunches and celebratory activities to recognize achievements.
    • Opportunities to participate in social sports teams and the Corporate Games.
    • Exclusive Easygo branded merchandise and swag.
    • Gift vouchers for birthdays and work anniversaries, alongside opportunities to win additional prizes.
  • Events & Experiences:

    • Access to company-wide talks featuring key partners like Everton FC and Team Sauber in Formula 1.

    • Opportunities to meet prominent streamers and ambassadors.

    • Ballots for exclusive tickets to high-profile events including Formula 1, UFC, and various other sporting and music events. Working Hours: The role is full-time, typically based on a standard 40-hour work week. However, given the nature of product design and the fast-paced environment, flexibility may be required to meet project deadlines and critical launch windows.

πŸ“ Enhancement Note: The salary estimation is based on current market data for senior product design roles in Melbourne, Australia, considering the company's industry (iGaming/tech) and the candidate's extensive experience. The benefits package is extensive and focuses on employee well-being, professional development, and unique experiential rewards.

🎯 Team & Company Context

🏒 Company Culture

Industry: Technology & Entertainment (specifically iGaming, Live Streaming, and Game Design). Easygo operates within a dynamic and rapidly evolving digital entertainment sector, requiring agility, innovation, and a keen understanding of user engagement in competitive online markets.

Company Size: 600+ employees. This mid-to-large size indicates a well-established organization with structured processes and dedicated departments, yet still retaining a sense of dynamism and potential for impact. For operations professionals, this size suggests opportunities for specialized roles, cross-functional collaboration, and potential for career progression within a growing framework.

Founded: The founding date is not explicitly provided in the raw data, but the company has grown from humble beginnings to over 600 employees, indicating a history of significant growth and successful scaling. This suggests a company that has navigated early-stage challenges and is now focused on optimizing operations and expanding its market presence.

Team Structure:

  • Design Team: Likely comprises various design disciplines, including Product Design, UX Research, UI Design, and potentially Brand/Graphic Design. The Staff Product Designer will likely work within a Product Design pod or team, reporting to a Design Lead or Head of Design.

  • Reporting Structure: The Staff Product Designer will report to a senior design leader (e.g., Head of Design, Design Director) and will work closely with Product Managers, Engineering Leads, and other cross-functional stakeholders.

  • Cross-functional Collaboration: Expect extensive collaboration with Product Management (defining strategy and roadmap), Engineering (implementation and technical feasibility), Marketing (brand consistency), and potentially Data Analytics (insights and performance measurement).

Methodology:

  • Data-Driven Design: Emphasis on using user research, analytics, and A/B testing to inform design decisions and measure impact.

  • Agile Development: Likely operates within an agile framework, requiring iterative design processes and close collaboration with development sprints.

  • Design System Thinking: A focus on creating and maintaining scalable design systems for consistency and efficiency across web and mobile platforms.

Company Website: https://easygo.io/

πŸ“ Enhancement Note: The company operates in a fast-paced, entertainment-focused industry, which likely translates to a culture that values innovation, user engagement, and rapid iteration. The size suggests a balance between structure and agility, offering both established processes and opportunities for individual impact.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: Staff Product Designer. This is a senior individual contributor role, signifying a high level of expertise and autonomy. It’s a position typically held by designers who can lead complex projects, influence product strategy, mentor junior colleagues, and set design direction without direct management responsibility. The focus is on deep expertise and significant impact within a specialized domain (mobile design).

Reporting Structure: The Staff Product Designer will likely report to a Design Lead, Head of Design, or Director of Product Design. They will work closely with Product Managers, Engineering Leads, and potentially other senior stakeholders across the organization. This structure allows for strategic guidance while granting significant freedom in execution.

Operations Impact: The Staff Product Designer's impact is directly tied to the success of Stake's mobile applications. This includes driving user acquisition and retention, enhancing user engagement, improving conversion rates, and ensuring a seamless, high-quality user experience that aligns with business objectives and brand positioning. Their work will directly influence revenue and customer satisfaction within a critical product vertical.

Growth Opportunities:

  • Specialization Advancement: Deepen expertise in mobile UX/UI, accessibility, performance optimization, and potentially emerging mobile technologies.

  • Leadership & Mentorship: Take on informal leadership roles within the design team, mentor junior designers, and contribute to design process improvements and best practices.

  • Strategic Influence: Play a key role in shaping the mobile product roadmap and strategy, influencing product direction based on user insights and design expertise.

  • Cross-functional Leadership: Lead design initiatives that span multiple product areas or teams, fostering collaboration and driving alignment.

  • Broader Design System Ownership: Potentially contribute to or lead the evolution of the overall design system, impacting both web and mobile experiences more broadly.

πŸ“ Enhancement Note: The "Staff" title is crucial here, indicating a career path that values deep technical expertise and leadership through influence rather than direct people management. Growth will likely involve taking on more complex challenges, influencing wider product strategy, and potentially mentoring others.

🌐 Work Environment

Office Type: The role is explicitly stated as "on-site" in a "Melbourne CBD office." This implies a physical workspace designed for in-person collaboration, likely featuring modern amenities and a vibrant atmosphere conducive to creative work.

Office Location(s): Melbourne CBD (Central Business District), Australia. This central location offers excellent accessibility via public transport and proximity to various amenities, making it a convenient hub for employees.

Workspace Context:

  • Collaborative Environment: The office is designed to foster collaboration, with amenities like snack walls, drink fridges, gaming consoles, and recreational areas suggesting a culture that encourages informal interaction and team building.

  • Tools & Technology: While not explicitly detailed for the workspace, the expectation is that a modern tech company like Easygo will provide high-performance workstations and access to necessary software and hardware for design work. The role specifically mentions Figma.

  • Team Interaction: The on-site requirement facilitates direct, spontaneous interaction with colleagues across Product, Design, and Engineering teams, crucial for efficient design iteration and problem-solving.

Work Schedule: The role is full-time, implying a standard 40-hour work week. However, the fast-paced nature of the industry and the emphasis on delivering high-impact work may necessitate occasional flexibility to meet project deadlines. The on-site nature means a consistent presence in the office is expected.

πŸ“ Enhancement Note: The emphasis on "in-person collaboration" and the extensive office perks suggest a company culture that values face-to-face interaction and aims to create a highly engaging and supportive work environment for its on-site employees.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Review of CV and portfolio to assess experience, skills, and alignment with the role's core requirements.

  • Portfolio Presentation & Discussion: A dedicated session where the candidate presents 2-3 key mobile design case studies, focusing on their end-to-end process, strategic thinking, and impact. Expect in-depth questions about their rationale, trade-offs, and problem-solving approaches.

  • Cross-functional Interviews: Interviews with Product Managers, Engineering Leads, and potentially other designers to assess collaboration skills, technical understanding, and ability to integrate with different teams and workflows.

  • Design Challenge (Potentially): A take-home assignment or live design exercise focused on a specific mobile design problem, assessing their problem-solving approach, design craft, and ability to work within constraints.

  • Final Interview: Meeting with senior leadership (e.g., Head of Design, VP of Product) to discuss strategic alignment, career aspirations, and cultural fit.

Portfolio Review Tips:

  • Focus on Mobile: Prioritize case studies directly related to native iOS and Android app design, especially those showcasing the translation of web experiences.

  • Show, Don't Just Tell: Clearly articulate the problem, your process, your specific contributions, the decisions you made (and why), and the measurable outcomes achieved. Use visuals effectively.

  • Highlight End-to-End Ownership: Demonstrate experience across the entire design lifecycle, from initial research and strategy to final delivery and iteration.

  • Demonstrate Strategic Thinking: Explain how your design decisions aligned with business goals and user needs. Showcase your ability to consider scalability, performance, and accessibility.

  • Figma Proficiency: Be prepared to discuss your Figma workflow, component systems, and how you leverage advanced features for efficient and scalable design.

  • Adaptation Examples: If possible, include examples of how you've adapted web patterns or systems for mobile, explaining the rationale behind your choices.

Challenge Preparation:

  • Understand the Context: If given a take-home challenge, thoroughly research Stake's existing products and the iGaming/entertainment industry to inform your approach.

  • Problem Decomposition: Break down the design challenge into manageable parts, clearly defining the problem space and user needs before jumping into solutions.

  • Process Articulation: Be ready to explain your thought process, the constraints you considered, and the trade-offs you made.

  • Mobile-First Mindset: Ensure your proposed solutions are optimized for mobile interfaces and user behaviors.

  • Concise Presentation: Prepare a clear, concise presentation of your solution, focusing on key decisions and outcomes.

πŸ“ Enhancement Note: The interview process for a Staff Designer will be rigorous, focusing heavily on strategic thinking, end-to-end ownership, and demonstrable impact through their portfolio. The ability to articulate complex design decisions and their business implications is paramount.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: This is the core design tool. Advanced proficiency is required, including mastery of component systems, variants, auto-layout, prototyping features, and collaborative workflows. Expect to use Figma for all aspects of UI/UX design, wireframing, prototyping, and design system management.

  • Prototyping Tools: While Figma has robust prototyping capabilities, candidates may also be familiar with or expected to use other tools like Protopie for more advanced interactions if needed.

  • Design Systems: Experience with creating, maintaining, and scaling design systems, particularly for mobile applications, is essential. This involves understanding component libraries, style guides, and ensuring consistency across platforms.

Analytics & Reporting:

  • Analytics Platforms: Familiarity with tools like Google Analytics, Amplitude, Mixpanel, or similar platforms to understand user behavior, track key metrics, and inform design decisions.

  • Data Visualization Tools: Ability to interpret data from dashboards and reports to identify user pain points and opportunities for improvement.

CRM & Automation:

  • Project Management Tools: Proficiency in tools such as Jira and Slack is listed as a bonus but is generally expected for collaboration in a fast-paced tech environment. These are crucial for workflow tracking, communication, and task management.

  • Google Suite: Proficiency in Google Docs, Sheets, and Slides is also listed as a bonus but is standard for most office environments for documentation and presentation.

πŸ“ Enhancement Note: Figma is the non-negotiable primary tool. The role demands not just proficiency but mastery, especially in relation to design systems and scalable practices. Familiarity with analytics tools is crucial for a data-driven approach to design.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Craftsmanship & Quality: A deep commitment to high-quality UX/UI design, meticulous attention to detail, and a drive for excellence in execution.

  • User-Centricity: Prioritizing the user experience above all else, using research and data to advocate for user needs and ensure intuitive, effective product design.

  • Collaboration & Inclusivity: Fostering a supportive, open, and collaborative environment where diverse perspectives are valued, and great ideas can thrive through collective effort.

  • Innovation & Curiosity: A proactive approach to exploring new technologies, design patterns, and user behaviors to drive innovation and push the boundaries of product experience.

  • Impact & Outcome Orientation: Focusing on design solutions that deliver tangible business results and clearly connect to user and company objectives.

Collaboration Style:

  • Cross-functional Integration: Seamlessly working with Product Managers to translate strategy into design, and with Engineers to ensure feasible and high-quality implementation.

  • Design Critiques: Engaging in constructive design reviews, providing and receiving feedback openly to elevate the quality of work across the team.

  • Knowledge Sharing: Actively sharing insights, best practices, and learnings related to mobile design, accessibility, and design systems to benefit the broader team.

  • Iterative Improvement: Embracing an iterative design process, comfortable with continuous feedback and refinement to achieve optimal outcomes.

πŸ“ Enhancement Note: The company's values and collaboration style likely reflect a modern tech culture that balances speed and quality with a strong emphasis on user experience and teamwork. The "Staff" level designer is expected to embody and promote these values.

⚑ Challenges & Growth Opportunities

Challenges:

  • Translating Complex Web to Mobile: The primary challenge involves distilling intricate web functionalities and user journeys into intuitive, performant, and engaging native mobile experiences without losing core value.

  • Balancing Consistency and Native Experience: Ensuring a cohesive brand experience across web and mobile while respecting the unique interaction paradigms, design patterns, and technical constraints of iOS and Android.

  • Designing for Scale and Performance: Creating designs that are not only visually appealing but also highly performant and scalable to accommodate a large and growing user base and evolving feature sets.

  • Navigating Fast-Paced Environment: Adapting to rapid iteration cycles and evolving priorities typical of the iGaming and entertainment industry, while maintaining design quality and strategic focus.

  • Influencing Stakeholders: Effectively communicating complex design rationale and trade-offs to diverse stakeholders, securing buy-in and alignment for mobile design initiatives.

Learning & Development Opportunities:

  • Advanced Mobile Design Mastery: Deepen expertise in cutting-edge mobile UX patterns, accessibility best practices, and performance optimization techniques.

  • Design System Evolution: Contribute to or lead the strategic development and expansion of the company's design system, impacting both web and mobile platforms.

  • Cross-functional Strategy: Gain exposure to broader product strategy, business objectives, and market dynamics, enhancing strategic design thinking.

  • Industry Trend Exploration: Opportunities to research and potentially integrate emerging technologies (e.g., AI in design, new mobile interaction models) into product experiences.

  • Mentorship and Leadership: Develop leadership skills through mentoring junior designers and potentially guiding design initiatives within specific product areas.

πŸ“ Enhancement Note: The challenges are directly tied to the core responsibilities of the role, focusing on the complexities of mobile design at scale within a dynamic industry. The growth opportunities emphasize deepening expertise and expanding strategic influence.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a time you successfully translated a complex web-based product or feature into a native mobile experience. What were the key challenges and how did you overcome them?" (Focus on your process, trade-offs, and outcomes.)

  • "How do you approach balancing brand consistency across web and native mobile platforms while ensuring each experience feels native and optimized for its respective environment?" (Look for examples of adapting patterns and understanding platform conventions.)

  • "Walk us through your process for ensuring accessibility (WCAG 2.1 AA) and performance optimization in your mobile designs." (Be specific about tools, methods, and considerations.)

Company & Culture Questions:

  • "What interests you about Easygo and the Stake brand specifically, and how do you see your mobile design expertise contributing to our success?" (Research the company, its brands, and its market position.)

  • "How do you approach working with product managers and engineers to ensure successful design delivery and implementation?" (Highlight your collaborative approach and understanding of the development lifecycle.)

  • "Describe your experience working in a fast-paced, agile environment. How do you manage competing priorities and deadlines?" (Showcase your adaptability and efficiency.)

Portfolio Presentation Strategy:

  • Curate Ruthlessly: Select 2-3 of your strongest, most relevant mobile design projects that best showcase end-to-end ownership and the strategic translation of web to mobile.

  • Structure Your Narrative: For each case study, clearly outline: The Problem, Your Role & Responsibilities, The Process (Research, Ideation, Design, Testing), Key Decisions & Rationale, The Solution, and The Outcomes (quantifiable metrics are ideal).

  • Highlight Figma Mastery: Be prepared to discuss your Figma workflow, how you build and utilize component systems, and how you ensure scalability and consistency.

  • Emphasize Mobile-Specific Challenges: Detail the unique challenges of designing for mobile (e.g., screen real estate, touch targets, platform guidelines, performance) and how you addressed them.

  • Practice Your Pitch: Rehearse your presentation to ensure it’s concise, engaging, and within the allotted time. Be ready for deep dives and challenging questions.

πŸ“ Enhancement Note: Prepare to articulate your design process, strategic thinking, and impact with clear, data-supported examples. For a Staff-level role, expect questions that probe your ability to lead, influence, and solve complex problems autonomously.

πŸ“Œ Application Steps

To apply for this Staff Product Designer position:

  • Submit your application through the provided Greenhouse link.

  • Curate Your Portfolio: Ensure your portfolio prominently features end-to-end mobile design case studies, specifically highlighting your experience translating web platforms to native iOS and Android applications. Emphasize your Figma proficiency and contributions to scalable design systems.

  • Tailor Your Resume: Optimize your resume to clearly articulate your 10+ years of experience, focusing on achievements related to mobile UX/UI, cross-platform design, accessibility, and stakeholder influence. Use keywords from the job description.

  • Prepare Your Presentation: Rehearse a compelling presentation of your selected portfolio case studies, focusing on your strategic approach, problem-solving skills, and measurable outcomes. Be ready to discuss your Figma workflow and design system contributions in detail.

  • Research Easygo & Stake: Understand the company's brands, target audience, and the iGaming/entertainment industry landscape. This will help you tailor your application and demonstrate genuine interest and strategic alignment during interviews.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Requires over 10 years of product design experience with a proven track record of scaling native mobile applications. Must possess deep expertise in mobile UX patterns, accessibility standards, and advanced proficiency in Figma.