UX/UI Designer (K/M)
📍 Job Overview
Job Title: UX/UI Designer (K/M)
Company: Advanced Protection Systems S.A.
Location: Gdynia, Pomeranian Voivodeship, Poland
Job Type: Full-time
Category: UX/UI Design, Product Design, Software Development
Date Posted: May 26, 2026
Experience Level: Mid-Level (2-3 years)
Remote Status: Hybrid
🚀 Role Summary
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Design intuitive and functional user interfaces (UX/UI) for command and control (C2) systems, specifically for radar and anti-drone applications.
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Develop comprehensive design documentation including wireframes, mockups, interactive prototypes, and maintain a design system.
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Collaborate closely with development teams to translate technical requirements and Human-Machine Interface (HMI) constraints into user-centered designs.
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Conduct UX research and user testing to gather feedback, analyze results, and iteratively refine interface designs for optimal usability and effectiveness.
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Present design solutions internally and to clients, articulating design decisions and embodying the company's "Extreme Ownership" philosophy of proactivity and accountability.
📝 Enhancement Note: This role is positioned within a highly specialized technology company focused on defense and security systems. The emphasis on "Extreme Ownership" suggests a culture of high accountability and autonomy, which is critical for operations professionals to understand. The "K/M" designation is common in Polish job postings, indicating "Kobiety/Mężczyźni" (Women/Men), signifying an equal opportunity employer.
📈 Primary Responsibilities
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Design user experiences and interfaces for desktop and web applications used in radar and anti-drone systems, encompassing maps, control panels, alarm systems, and operator views.
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Create detailed wireframes, mockups, and interactive prototypes using Figma, and actively contribute to the maintenance and evolution of the company's design system.
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Engage in close collaboration with the development team, thoroughly analyzing technical requirements and Human-Machine Interface (HMI) limitations to ensure feasible and effective designs.
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Plan and execute UX research initiatives, conduct user testing, analyze qualitative and quantitative data, and synthesize feedback to iteratively improve interface designs.
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Present design solutions to internal teams and external clients, effectively justifying design choices and demonstrating a proactive, responsible approach to project ownership.
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Ensure adherence to data security and confidentiality protocols throughout the design and development lifecycle, a critical aspect for operations in sensitive industries.
📝 Enhancement Note: The responsibilities highlight a blend of creative design work and rigorous analytical tasks, typical for mid-level operations roles that bridge creative output with technical and user-centric requirements. The mention of "defense and security" and "critical data" implies a need for exceptional attention to detail and a strong understanding of operational security.
🎓 Skills & Qualifications
Education: While not explicitly stated, a Bachelor's degree in Design, Human-Computer Interaction, Computer Science, or a related field is typically expected for this level of role.
Experience: Minimum of 2-3 years of professional experience in UX/UI design for web or desktop applications.
Required Skills:
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Proven experience in UX/UI design for web or desktop applications.
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Proficient in Figma for wireframing, prototyping, and high-fidelity design.
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Solid understanding of Human-Centered Design (HCD) principles and ergonomics.
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Ability to create user flows, journey maps, user stories, wireframes, high-fidelity designs, and interactive prototypes.
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Experience in planning and conducting UX research, analyzing qualitative and quantitative data, and synthesizing findings to inform design decisions.
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Ability to verify hypotheses based on user feedback and iterative design.
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Clean criminal record (świadectwo niekaralności KRK).
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English language proficiency at a minimum B2 level (spoken and written).
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Strong commitment to data security and confidentiality. Preferred Skills:
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Experience in the defense or aviation industry, with an understanding of HMI in security systems, operator design, and working with critical data.
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Experience in game design, particularly with complex maps, iconography, data layers, and multi-layered interactions.
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Experience with design systems and their implementation.
📝 Enhancement Note: The requirement for a clean criminal record is a significant factor for roles in defense and critical infrastructure. The preference for defense/aviation or game design experience suggests the company values candidates who can handle complex data visualization and user interfaces in high-stakes environments, aligning with operations' need for clarity and control.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
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A curated selection of UX/UI design projects showcasing your design process, from initial research and ideation to final high-fidelity designs and prototypes.
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Projects demonstrating experience with web and/or desktop applications, ideally with complex data visualization or control interfaces.
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Case studies that clearly articulate the problem statement, your role, the design process, key decisions made, and the measurable impact or outcomes of your designs.
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Examples of wireframes, user flows, journey maps, and interactive prototypes created in Figma.
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Evidence of your contribution to or creation of a design system, if applicable. Process Documentation:
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Detailed explanations of your UX research methodologies, including how you planned, executed, and synthesized findings from user tests and other research activities.
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Documentation of your iterative design process, showing how user feedback and data were incorporated to refine designs.
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Examples of how you collaborated with development teams, including how you communicated design specifications and addressed technical constraints.
📝 Enhancement Note: For a UX/UI role in a specialized technical field, a portfolio needs to go beyond aesthetics. It must demonstrate a deep understanding of user workflows, data interpretation, and the ability to translate complex requirements into functional, intuitive interfaces. The emphasis on "process" and "documentation" aligns with operations' need for repeatable, scalable solutions and clear communication.
💵 Compensation & Benefits
Salary Range: Based on experience level (2-3 years), location (Gdynia, Poland), and industry (specialized technology/defense), a competitive salary range for a UX/UI Designer in Poland typically falls between 8,000 PLN and 14,000 PLN gross per month for an employment contract (umowa o pracę) or the equivalent for B2B. For a mid-level role, an estimated gross monthly salary could be in the range of 9,000 - 12,000 PLN.
Benefits:
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Flexible employment options (employment contract, B2B, or contract of mandate).
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Flexible working hours.
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Non-corporate atmosphere with a high degree of autonomy.
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Employee referral program.
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Funding for studies and courses.
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Professional training opportunities.
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Multisport card subsidy.
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Medicover healthcare subsidy.
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Group insurance.
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Regular integration events and celebrations.
Working Hours: Standard full-time (40 hours per week) with flexible working hours, allowing for adaptability in daily schedules.
📝 Enhancement Note: The salary range is an estimate for the Polish market, considering the specified location and experience. The flexibility in employment type (B2B, umowa o pracę) is common in Poland and offers candidates options based on their financial and legal preferences. The benefits package is comprehensive, supporting professional development and work-life balance, which is crucial for retaining talent in specialized roles.
🎯 Team & Company Context
🏢 Company Culture
Industry: Advanced Protection Systems S.A. operates in the high-tech defense and security sector, specializing in anti-drone and advanced radar technology. This is a niche but critical industry with stringent requirements for reliability, precision, and security.
Company Size: While not explicitly stated, the description of creating unique systems
Application Requirements
Requires 2-3 years of UX/UI experience for web or desktop apps, proficiency in Figma, and knowledge of HCD and ergonomics. Candidates must have a clean criminal record, English B2 level, and be able to work hybridly in Gdynia.