UX-Designer

Senterprise
Full-timeStockholm, Sweden

📍 Job Overview

Job Title: UX-Designer

Company: Senterprise

Location: Stockholm, Sweden

Job Type: Full-time

Category: User Experience (UX) Design / Product Design

Date Posted: 2026-05-27

Experience Level: 5-10 Years

Remote Status: Hybrid (Minimum 3 days in office)

🚀 Role Summary

  • This role is crucial for enhancing the user experience of a self-developed IT system focused on resource planning, vital for critical operational processes.

  • You will be embedded within a cross-functional development team, actively participating in the entire product lifecycle from initial needs analysis to final solution deployment.

  • The position requires a blend of strategic UX thinking and hands-on design execution across various platforms, including desktop, mobile, tablet, and potentially vehicle interfaces.

  • A key aspect of this role involves iterative design improvements based on user feedback, research insights, and agile development methodologies.

📝 Enhancement Note: The job description specifies a contract role with a defined start and end date (2026-08-17 to 2027-08-17) with an option for extension, indicating a potential for long-term engagement but framed as a specific project or assignment. The "UX-Designer" title, combined with responsibilities like "resource planning IT system" and "business-critical processes," suggests a focus on internal enterprise tools rather than external-facing consumer products. The requirement for Swedish citizenship and fluency in Swedish strongly points towards a role within a Swedish governmental or public sector organization, which is confirmed by the mention of "Polismyndigheten" (Swedish Police Authority) indirectly through the context of the IT system.

📈 Primary Responsibilities

  • Conduct comprehensive user studies and in-depth needs analyses to identify user pain points and opportunities for improvement.

  • Develop detailed wireframes, interactive prototypes, and compelling design proposals to visualize user flows and interface concepts.

  • Plan, execute, and analyze user testing sessions to gather qualitative and quantitative feedback, validating design decisions.

  • Implement iterative design improvements based on user insights, stakeholder feedback, and performance metrics to optimize user experience.

  • Actively participate in agile ceremonies, including demos, workshops, and sprint planning, contributing to the team's collective delivery.

  • Foster close collaboration with developers, systems specialists, and business stakeholders to ensure a cohesive and effective user experience across the IT system.

  • Contribute to the strategic evolution of the resource planning system, aligning UX design with broader business objectives and user needs.

  • Document design processes, user flows, and interface specifications to ensure clarity and consistency for the development team.

📝 Enhancement Note: While the raw description lists specific tasks, the enhancement here focuses on the impact and strategic implication of those tasks within an agile, product-focused environment. The mention of "business-critical processes" and "expansiv utvecklingsfas" implies a need for a designer who can balance immediate design needs with long-term product vision and scalability.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a strong portfolio demonstrating practical application of UX principles is paramount. Equivalent practical experience will be considered.

Experience: Minimum of 5 years of documented experience in UX design across diverse platforms, including mobile, desktop, tablet, and potentially specialized interfaces like vehicle-related systems.

Required Skills:

  • Proven ability to conduct end-to-end UX design processes, from needs assessment and prototyping to user testing and feedback integration.

  • Demonstrated experience working with user stories and user story mapping to define and prioritize features.

  • Strong understanding and practical experience with agile development methodologies (e.g., Scrum, Kanban).

  • Excellent communication and collaboration skills, with the ability to work effectively in cross-functional teams.

  • Proficiency in user research methodologies, including interviews, surveys, and usability testing.

  • Ability to translate complex user needs and business requirements into intuitive and effective design solutions.

  • Excellent command of the Swedish language, both written and spoken.

Preferred Skills:

  • Hands-on experience with various prototyping tools (e.g., Figma, Sketch, Adobe XD, InVision).

  • Knowledge and practical application of UI (User Interface) design principles and digital graphic design.

  • Experience in planning and facilitating workshops, design sprints, or design weeks.

  • Familiarity with requirements analysis and documentation.

  • Experience designing for enterprise-level or government IT systems.

📝 Enhancement Note: The requirement for Swedish citizenship and fluency in Swedish is a critical qualification for this role, likely due to the nature of the client (implied to be a government agency). The experience requirement is clearly stated as "minimum 5 years," but the "5-10" AI interpretation suggests that candidates with more extensive experience might be preferred, aligning with the complexity of enterprise systems and critical processes.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a diverse range of UX design projects across multiple platforms (mobile, desktop, tablet, etc.), demonstrating adaptability.

  • Provide detailed case studies that clearly articulate the problem, your role, the design process, challenges faced, and the resulting impact or solution.

  • Include examples of wireframes, user flows, interactive prototypes, and final UI designs, highlighting your design evolution.

  • Demonstrate your ability to integrate user research findings and feedback into the iterative design process.

Process Documentation:

  • Present clear documentation of your UX process, from initial user research and ideation to prototyping, testing, and handoff.

  • Highlight your experience with agile workflows, including how you contribute to user story creation and refinement.

  • Show evidence of how you manage feedback loops and iterate on designs based on user insights and stakeholder input.

  • Include examples of how you collaborate with developers and other team members to ensure successful implementation of designs.

📝 Enhancement Note: Given the context of a government agency and a critical IT system, a portfolio that emphasizes structured, documented processes and demonstrable impact through user testing and iterative refinement will be highly valued. The "5 years documented experience" requirement directly implies that the portfolio should serve as concrete proof of this experience.

💵 Compensation & Benefits

Salary Range: Based on industry standards for experienced UX Designers (5-10 years) in Stockholm, Sweden, and the contract nature of the role, the estimated hourly rate (including overheads) is likely between 600 - 850 SEK. This estimate is derived from consulting salary benchmarks for specialized IT roles in the Stockholm region, considering the 5-year minimum experience and the specific skill set required for enterprise UX design.

Benefits:

  • Competitive hourly rate as per industry standards.

  • Opportunity to work on impactful, business-critical IT systems within a government agency.

  • Exposure to a dynamic, agile development environment.

  • Potential for contract extension, offering long-term engagement possibilities.

  • Professional development through challenging project work and cross-functional collaboration.

Working Hours: Approximately 40 hours per week, with flexibility expected within the agile team's framework. The role requires a minimum of 3 days per week on-site in Stockholm.

📝 Enhancement Note: Salary information was not provided, so an estimate based on market research for similar roles in Stockholm, Sweden, has been generated. The "timpris" (hourly rate) requirement in the application instructions supports this estimation. Benefits are inferred based on typical contract roles of this nature.

🎯 Team & Company Context

🏢 Company Culture

Industry: Technology / Government & Public Sector (implied by client context). Senterprise operates as an IT recruitment and consultancy firm, placing professionals within various client organizations. This specific role is for a client within the public sector, likely a government agency.

Company Size: Senterprise is described as a "leading niche IT recruitment company." While specific employee numbers aren't provided, its focus on specialized recruitment suggests a lean, agile operational structure for Senterprise itself, while the client organization (implied Swedish Police Authority) is very large.

Founded: Senterprise was founded with the aim of specializing in IT recruitment, particularly for experienced system developers. This focus on niche expertise drives their approach to client service and consultant placement.

Team Structure:

  • You will be part of a cross-functional development team at the client's IT department. This team likely includes developers, system specialists, product owners, and potentially other UX/UI designers.

  • The team operates with an agile methodology, emphasizing collaboration, iterative development, and shared responsibility for product delivery.

Methodology:

  • The team utilizes agile working methods, which implies iterative development cycles, regular stand-ups, sprint planning, reviews, and retrospectives.

  • Design work will be integrated into these sprints, requiring close collaboration with technical teams to ensure feasibility and timely delivery.

  • Emphasis is placed on user-centered design principles, with continuous input from user studies and testing feeding back into the design process.

Company Website: www.senterprise.se

📝 Enhancement Note: The company description for Senterprise itself is general. The enhancement focuses on inferring the client's context (government agency, critical IT system) and how that influences the team structure and methodology, which is crucial for a UX designer.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as an experienced UX Designer, requiring a minimum of 5 years of dedicated experience. It's a hands-on design role with a significant impact on a critical IT system, suggesting a mid-to-senior level of expertise. The focus is on contributing directly to product development and user experience enhancement.

Reporting Structure: You will report within the project team structure to the product owner or a development lead, with close collaboration with other team members including developers and systems specialists. While Senterprise is the employer of record, the day-to-day reporting and collaboration will be with the client's project team.

Operations Impact: The UX Designer directly influences the usability and effectiveness of a business-critical IT system used for resource planning. By creating intuitive and efficient interfaces, the designer contributes to improved operational efficiency, reduced errors, and better decision-making for end-users within the organization. This impact is measurable through user feedback, task completion rates, and overall system adoption.

Growth Opportunities:

  • Skill Specialization: Deepen expertise in designing for enterprise-level systems, critical infrastructure, or specific platform types (e.g., vehicle interfaces).

  • Process Improvement: Lead initiatives to refine the team's UX processes, introduce new research methods, or improve design handoff procedures.

  • Cross-Functional Leadership: Potentially take on more responsibility in facilitating workshops, mentoring junior designers, or contributing to UX strategy discussions.

  • Contract Extension: Successful performance could lead to contract extensions, providing sustained involvement and deeper project understanding.

📝 Enhancement Note: The "Operations Career Level" is interpreted broadly to include the type of work (hands-on design) and its impact on operational efficiency, relevant to the broader "operations" theme. Growth opportunities are framed within the context of a contract role and specialized design work.

🌐 Work Environment

Office Type: The role is hybrid, requiring a minimum of 3 days per week on-site in Stockholm. This suggests a modern office environment designed to facilitate collaboration, with dedicated workspaces for project teams.

Office Location(s): Stockholm, Sweden. The specific address is Kungsgatan 62, 111 22 Stockholm. This is a central location, likely offering good accessibility via public transport.

Workspace Context:

  • Collaborative Environment: Expect to work closely with developers, systems specialists, and product owners in a team-oriented setting. The agile methodology fosters open communication and shared problem-solving.

  • Tools & Technology: Access to standard design and collaboration tools will be provided by the client. The environment will support iterative design and testing within the project lifecycle.

  • Operations Focus: The workspace will be geared towards supporting the development and maintenance of critical IT systems, emphasizing efficiency and functionality.

Work Schedule: The standard workweek is approximately 40 hours. While the core hours will align with the team's agile ceremonies and operational needs, there may be some flexibility, balanced with the requirement to be present in the office for collaborative activities.

📝 Enhancement Note: The "Workspace Context" is tailored to reflect an IT development team environment within a public sector organization, emphasizing collaboration and efficiency.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Review of CV, competence matrix, and application motivation. A background check will be conducted before presentation to the client.

  • Portfolio Review & Presentation: Candidates will be asked to present their portfolio, focusing on specific case studies that demonstrate their UX process, problem-solving skills, and impact on previous projects. Be prepared to discuss your role, challenges, and design decisions in detail.

  • Technical/Skills Assessment: Potentially a practical exercise or in-depth discussion about UX methodologies, agile processes, and your experience with specific tools.

  • Team/Client Interview: Meeting with the client's project team and stakeholders to assess cultural fit, collaboration style, and suitability for the specific project needs.

Portfolio Review Tips:

  • Highlight Relevant Projects: Prioritize case studies that demonstrate experience with enterprise systems, complex workflows, or similar platform types.

  • Showcase the Process: Clearly articulate your UX process, from research and ideation to prototyping, testing, and iteration. Use visual aids like user flows, wireframes, and interactive prototypes.

  • Quantify Impact: Wherever possible, provide metrics or qualitative feedback that demonstrate the positive impact of your designs on user experience and business objectives.

  • Explain Your Role: Be specific about your contributions and responsibilities in each project, especially in team-based work.

  • Prepare for Questions: Anticipate questions about your design rationale, how you handle conflicting feedback, and your experience with agile development.

Challenge Preparation:

  • Agile Integration: Be ready to discuss how you integrate UX work into agile sprints and collaborate with developers.

  • User Story Mapping: Prepare to explain your experience with user story mapping and how it informs your design decisions.

  • Problem-Solving Scenarios: Think about complex UX challenges you've faced and how you approached them, focusing on your analytical and problem-solving skills.

  • Swedish Language Context: Be prepared to discuss how you ensure clarity and effectiveness in communication when working in Swedish and with Swedish users.

📝 Enhancement Note: This section is heavily informed by the application instructions provided in the raw data, focusing on the specific requirements (CV in Swedish, competence matrix, economic background check, time-based availability, and motivation letter) and translating them into actionable interview preparation steps.

🛠 Tools & Technology Stack

Primary Tools:

  • Prototyping & Design: Experience with industry-standard tools such as Figma, Sketch, Adobe XD, or similar, is highly desirable. The ability to create interactive prototypes is key.

  • User Research Platforms: Familiarity with tools for conducting surveys, interviews, and usability testing (e.g., UserTesting.com, SurveyMonkey, Qualtrics).

  • Collaboration Tools: Proficiency in tools like Jira, Confluence, Slack, or similar for agile project management and team communication.

Analytics & Reporting:

  • While not explicitly listed, an understanding of how to interpret user analytics data (e.g., from Google Analytics, Hotjar, or internal logging) to inform design decisions is beneficial.

CRM & Automation:

  • Not directly applicable to this UX role, but an understanding of how enterprise IT systems (like resource planning tools) integrate and function will be helpful.

📝 Enhancement Note: The original job description mentions "experience in prototyping tools" as a merit. This section expands on that by listing common tools and categorizing them by function, providing a clearer picture of the expected technical environment.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A core value will be placing the user at the heart of all design decisions, ensuring that the IT system is intuitive, efficient, and meets their needs.

  • Collaboration: Strong emphasis on teamwork, open communication, and cross-functional partnership with developers, system specialists, and stakeholders.

  • Agility & Iteration: Embracing an agile mindset, being comfortable with iterative development, and continuously seeking improvements based on feedback and data.

  • Problem-Solving: A proactive approach to identifying and solving complex user experience challenges within the context of critical operational systems.

  • Quality & Reliability: A commitment to delivering high-quality design solutions that contribute to the reliability and effectiveness of business-critical IT systems.

Collaboration Style:

  • Cross-Functional Integration: Working seamlessly within a multidisciplinary team, actively participating in all relevant agile ceremonies and design discussions.

  • Constructive Feedback: Openness to receiving and providing constructive feedback to foster continuous improvement within the team and the product.

  • Knowledge Sharing: A culture that encourages sharing best practices, insights from user research, and design methodologies to elevate the entire team's capabilities.

📝 Enhancement Note: These values and collaboration styles are inferred based on the nature of UX design in an agile, cross-functional team working on a critical system, and the implied culture of a government-related IT project.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing User Needs with System Constraints: Designing for a critical, potentially legacy, IT system may involve navigating technical limitations and existing infrastructure while striving for optimal user experience.

  • Stakeholder Alignment: Managing expectations and aligning design decisions with diverse stakeholders who may have varying priorities and technical understanding.

  • Iterative Design within Agile Sprints: Ensuring that UX work is effectively integrated into fast-paced agile sprints without compromising design quality or user research rigor.

  • Maintaining Consistency: Ensuring a consistent and cohesive user experience across different parts of the resource planning system, especially during an expansion phase.

Learning & Development Opportunities:

  • Specialized UX Expertise: Gaining deep experience in designing for complex enterprise systems and government-critical infrastructure.

  • Agile UX Practices: Enhancing skills in applying UX methodologies within an agile framework, including lean UX principles.

  • Workshop Facilitation: Developing and refining skills in leading design workshops and collaborative sessions.

  • UI/Visual Design Enhancement: Opportunity to further develop UI design skills, complementing core UX expertise.

📝 Enhancement Note: Challenges are derived from common issues faced by UX designers in enterprise and government IT environments, especially those undergoing expansion or development.

💡 Interview Preparation

Strategy Questions:

  • "Describe your process for conducting user research for a complex IT system like resource planning. How do you ensure you capture all critical user needs?"

  • "Walk us through a challenging UX project where you had to balance user desires with technical constraints. What was your approach, and what was the outcome?"

  • "How do you collaborate with developers and product owners in an agile environment to ensure your designs are implemented effectively and to specification?"

Company & Culture Questions:

  • "What interests you most about working on an IT system for a Swedish public sector organization?"

  • "How do you approach understanding the specific needs and context of users in a government or critical operational environment?"

Portfolio Presentation Strategy:

  • Structure Your Narrative: For each case study, clearly outline the problem, your specific role and contributions, the design process undertaken, key decisions made, challenges faced, and the final outcome or impact.

  • Show, Don't Just Tell: Use visual aids extensively. Present wireframes, user flows, interactive prototypes, and final designs. Explain the rationale behind your design choices at each stage.

  • Quantify Impact: Highlight any metrics or user feedback that demonstrate the success of your designs. If direct metrics aren't available, articulate the expected benefits or efficiencies gained.

  • Be Prepared for Deep Dives: Anticipate detailed questions about your methodology, tools, and decision-making process. Be ready to discuss alternative solutions you considered.

📝 Enhancement Note: Interview questions are crafted to probe the core competencies required for this role, focusing on user research, agile collaboration, problem-solving, and the ability to articulate design rationale and impact, especially within a Swedish context.

📌 Application Steps

To apply for this operations position:

  • Submit your updated CV in Swedish and your completed competence matrix through the application portal.

  • Craft a compelling motivation letter explaining why you are the ideal candidate, referencing your previous experience, education, and personal qualities relevant to UX design and this specific project.

  • Be prepared for an economic background check as part of the pre-employment screening process.

  • Clearly state your desired hourly rate (including all overheads) and your availability to start the assignment.

  • Thoroughly research Senterprise and the implied client organization to understand their context and demonstrate your genuine interest.

  • Practice presenting your portfolio, focusing on case studies that align with the requirements of designing for enterprise IT systems and critical operational processes.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must have at least 5 years of documented experience in UX design across various platforms and a comprehensive understanding of the entire UX process. Proficiency in Swedish and citizenship are also required, along with experience in agile methodologies.