UX Designer
📍 Job Overview
Job Title: UX Designer (Mobile & Web)
Company: CAE
Location: Krakow, Lesser Poland Voivodeship, Poland
Job Type: FULL_TIME
Category: UX/UI Design, Product Development
Date Posted: 2026-05-22
Experience Level: Mid-Level (3-5 years)
Remote Status: On-site
🚀 Role Summary
-
Drive the end-to-end user experience and interface design for modern, user-centric digital solutions across iOS, Android, and Web platforms.
-
Actively partner with Product Owners, Business Analysts, and Engineering teams in an Agile/Scrum environment to deliver production-ready designs.
-
Provide real-time UX support to development teams during implementation, ensuring seamless integration and adherence to design specifications.
-
Develop and present compelling design concepts for internal reviews and customer-facing demonstrations, showcasing user-centricity and business value.
📝 Enhancement Note: This role emphasizes production-ready design and active involvement throughout the development lifecycle, distinguishing it from purely conceptual UX positions. The focus on mobile (iOS/Android) is a key differentiator.
📈 Primary Responsibilities
-
Translate complex requirements into intuitive and engaging user interfaces for iOS, Android, and Web applications.
-
Own the complete design lifecycle, from initial discovery and user flow mapping to wireframing, interaction design, and the creation of high-fidelity UI mockups.
-
Engage in daily collaboration with cross-functional teams, including developers, Product Owners, Business Analysts, and QA, within an Agile framework to ensure design alignment and timely delivery.
-
Provide critical UX support to development teams by proactively answering design-related questions and making informed design decisions during sprints.
-
Prepare and deliver clear, persuasive design presentations for internal stakeholders and external customer demonstrations, effectively communicating design rationale and user benefits.
-
Champion design consistency by adhering to established design systems, accessibility standards (WCAG), and platform-specific guidelines (Apple Human Interface Guidelines, Google Material Design).
-
Continuously enhance existing user flows by leveraging user feedback, analytics data, and usability insights to drive iterative improvements and optimize the user journey.
-
Contribute to the evolution of a shared UI component library and design patterns, promoting consistency and efficiency across product lines.
-
Support Product Owners in customer-facing presentations and product demonstrations, acting as a subject matter expert on the user experience.
📝 Enhancement Note: The emphasis on "production-ready" design and "supporting development teams in real-time" indicates a hands-on role deeply integrated into the development process, requiring strong collaboration and problem-solving skills.
🎓 Skills & Qualifications
Education: While not explicitly stated, a Bachelor's degree in Design, Human-Computer Interaction (HCI), Computer Science, or a related field is typically expected for mid-level UX roles. Equivalent practical experience will also be considered.
Experience: Minimum of 3 years of progressive experience in UI/UX design, with a significant focus on mobile application design for both iOS and Android platforms.
Required Skills:
-
Demonstrated experience in designing production-ready user interfaces for both iOS and Android operating systems.
-
High proficiency in Figma, including advanced skills in components, auto-layout, variants, and the creation/management of design systems.
-
Solid understanding of Apple's Human Interface Guidelines and Google's Material Design principles, including mobile interaction patterns.
-
Proven experience working collaboratively with engineering teams within an Agile/Scrum development methodology.
-
Exceptional ability to articulate and justify design decisions clearly and persuasively to diverse audiences, including technical and non-technical stakeholders.
-
Excellent command of written and spoken English, essential for global team collaboration.
Preferred Skills:
-
Experience with developing and maintaining design systems that span across both mobile and web platforms.
-
Familiarity with mobile development concepts and constraints, including an understanding of SwiftUI, Jetpack Compose, and web view technologies.
-
Exposure to conducting usability testing, analyzing results, and implementing iterative design improvements based on user feedback.
-
Experience with animation and micro-interaction design to enhance user engagement and provide visual feedback.
📝 Enhancement Note: The requirement for "production-ready" interfaces and "supporting development teams in real-time" suggests a need for practical, implementable design skills rather than purely conceptual ideation. Proficiency in Figma is a strong indicator of the expected toolset.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
-
A curated portfolio showcasing a minimum of 3 years of professional UI/UX design work, with a strong emphasis on mobile applications (iOS and Android).
-
Demonstrate ownership of the full design lifecycle for at least 2-3 significant projects, from initial concept and user research to final high-fidelity designs and collaboration with development.
-
Include detailed case studies that highlight problem definition, user flows, wireframes, interactive prototypes, and final UI designs, explaining the design rationale and problem-solving approach.
-
Showcase experience with design systems and reusable components, illustrating how consistency and scalability were achieved.
Process Documentation:
-
Illustrate your process for conducting user research, defining user personas, and mapping user journeys.
-
Present examples of how you approach wireframing and prototyping to test and iterate on user flows and interactions.
-
Detail your methodology for creating and maintaining design systems, ensuring consistency and scalability across platforms.
-
Explain how you incorporate accessibility standards and platform guidelines into your design process.
📝 Enhancement Note: Given the "production-ready" emphasis, the portfolio should clearly distinguish between conceptual work and final, implementable designs. Case studies should focus on the practical application of design principles and collaboration with engineering.
💵 Compensation & Benefits
Salary Range:
-
The provided base salary range is 11,300 - 16,800 PLN gross per month.
-
This range is competitive for a mid-level UX Designer position in Krakow, Poland, considering the specified experience level and the company's industry.
-
Research Methodology: This estimate is based on current market data for UX Designers with 3-5 years of experience in major Polish tech hubs like Krakow, factoring in the specific responsibilities outlined, the strong emphasis on mobile design, and the use of industry-standard tools like Figma. It also considers CAE's position as a global technology company.
Benefits:
-
MyBenefit: A flexible benefits platform allowing employees to choose from a variety of services and perks.
-
Multisport Card: Access to a wide network of sports and recreational facilities.
-
Private Medical Care (LuxMed): Comprehensive healthcare services, including specialist consultations and diagnostics.
-
Travel Insurance: Available in conjunction with Private Medical Care, providing coverage for medical emergencies during travel.
-
Life Insurance (UNUM): Financial protection for beneficiaries in the event of the employee's death.
-
Employee Assistance Program (EAP): Confidential counseling and support services for personal and professional challenges.
-
Employee Stock Purchase Plan (ESPP): Opportunity to purchase company stock at a discounted price.
-
Employee Referral Program: Incentives for referring successful candidates.
-
Eyeglasses Reimbursement: Financial assistance for purchasing prescription eyewear.
-
LinkedIn Learning: Access to a vast library of online courses for professional development and skill enhancement.
-
Bereavement Leave: Paid time off to mourn the loss of a loved one.
-
Volunteer Leave: Paid time off for engaging in community service and volunteer activities.
-
Maternal Allowance Supplement: Additional financial support for new mothers during the first year after birth or adoption.
-
Employee Capital Plans (PPK) 1.5%: A supplementary, voluntary pension savings program.
Working Hours:
-
The role is designated as "Regular" employment type, typically implying a standard full-time work schedule.
-
The stated working hours are 40 hours per week, consistent with Polish labor law and European standards for a full-time position.
-
While the role is office-based, the Agile environment and global collaboration may necessitate some flexibility in working hours to accommodate communication with teams in different time zones (e.g., USA stakeholders).
📝 Enhancement Note: The salary range provided is a gross monthly figure as per Polish standard practice. The extensive benefits package indicates a commitment to employee well-being and professional growth, with several options catering to diverse needs.
🎯 Team & Company Context
🏢 Company Culture
Industry: Aerospace, Defense, Security, and Civil Aviation. CAE is a global leader in simulation, training, and mission systems.
Company Size: CAE is a large enterprise, likely employing several thousand individuals globally. This scale suggests established processes, opportunities for cross-functional collaboration, and potentially structured career paths.
Founded: 1947. CAE has a long history of innovation and expertise, indicating stability and a deep understanding of its core markets.
Team Structure:
-
The UX Designer will likely be part of a Digital Solutions or Product Development team, working within a Product Unit focused on specific software or simulation offerings.
-
The reporting structure will likely involve a UX Lead or a Product Development Manager, with direct collaboration with Product Owners and Engineering Leads.
Methodology:
-
Data Analysis & Insights: While not the primary focus for a UX Designer, leveraging user feedback, analytics, and usability testing results will be crucial for informing design decisions and justifying improvements.
-
Workflow Planning & Optimization: The role demands the creation of efficient user flows and intuitive interfaces that optimize user tasks and reduce cognitive load.
-
Automation & Efficiency: While the designer isn't building automation, their designs should enable efficient user workflows and potentially integrate with automated systems. Consistency through design systems also drives efficiency.
Company Website: https://www.cae.com/
📝 Enhancement Note: CAE's mission to "help make the world a safer place" through simulation and training suggests a culture that values precision, safety, innovation, and a commitment to excellence. The global reach implies a diverse and potentially distributed workforce.
📈 Career & Growth Analysis
Operations Career Level: This role is a Mid-Level UX Designer position. It requires independent contribution and ownership of design tasks within defined project scopes, moving beyond junior-level support to leading design efforts for specific features or applications. The emphasis on end-to-end ownership and direct support to development solidifies its mid-level standing.
Reporting Structure: The UX Designer will report to a UX Lead or a Product Management/Development Manager. They will work closely with Product Owners and Engineering Leads, forming a core part of an Agile team. Collaboration with globally distributed teams, including stakeholders in the USA, is a significant aspect.
Operations Impact: The UX Designer's impact is directly tied to the usability, efficiency, and adoption of CAE's digital solutions. By creating user-centric interfaces, they contribute to:
-
Increased user satisfaction and engagement with CAE's software and training platforms.
-
Reduced training time and improved proficiency for users of CAE's simulation and training systems.
-
Enhanced operational efficiency for customers relying on CAE's technology.
Growth Opportunities:
-
Specialization: Develop deep expertise in mobile UX design (iOS/Android), design systems, or specific domains within CAE's offerings (e.g., aviation simulation, defense training).
-
Leadership: Progress to a Senior UX Designer role, leading larger design initiatives, mentoring junior designers, or taking on UX Lead responsibilities.
-
Cross-functional: Transition into roles like Product Management or Business Analysis, leveraging their deep understanding of user needs and product development processes.
-
Skill Development: Continuous learning through LinkedIn Learning, internal workshops, and potentially external conferences to stay abreast of the latest UX trends, tools, and methodologies.
📝 Enhancement Note: The role offers a clear path for growth within UX, with opportunities to deepen specialization or move into leadership and related product roles, leveraging experience gained at a large, established technology firm.
🌐 Work Environment
Office Type: The position is explicitly "office-based in Kraków." This suggests a traditional work environment where in-person collaboration is prioritized.
Office Location(s): Krakow, Poland. Specific details about the office facilities, amenities, and exact location within Krakow would need to be confirmed directly.
Workspace Context:
-
The environment is described as collaborative, with daily interaction expected between designers, Product Owners, Business Analysts, and engineering teams. This implies an open-plan office or dedicated team spaces designed to foster communication.
-
Access to standard design tools and technology is assumed, with Figma being a primary requirement. The company likely provides necessary hardware and software licenses.
Work Schedule:
-
The standard working hours are 40 per week.
-
Given the global nature of CAE's operations and collaboration with teams in the USA, there may be a need for occasional flexibility to attend meetings that fall outside typical Krakow business hours. This is common in international tech companies.
📝 Enhancement Note: The on-site requirement indicates a preference for in-person collaboration, which can be beneficial for team cohesion and spontaneous problem-solving in a design context.
📄 Application & Portfolio Review Process
Interview Process:
-
Initial Screening: HR or a recruiter will likely conduct an initial phone screen to assess basic qualifications, experience, and cultural fit.
-
Portfolio Review & Technical Interview: A dedicated session will focus on reviewing the candidate's portfolio. Expect to walk through 1-2 key case studies, discussing your design process, problem-solving approach, rationale behind decisions, and collaboration with developers. This may be followed by a technical discussion on UX principles, mobile design patterns, and tool proficiency (Figma).
-
Team/Stakeholder Interviews: Interviews with Product Owners, Engineering Leads, or other team members to assess collaboration skills, communication style, and ability to integrate into the Agile team. You might be asked behavioral questions related to conflict resolution, teamwork, and handling feedback.
-
Hiring Manager Interview: A final interview with the hiring manager to discuss career aspirations, alignment with company values, and overall fit for the role and team.
Portfolio Review Tips:
-
Curate Selectively: Choose 2-3 projects that best demonstrate your end-to-end mobile UX design process, problem-solving skills, and impact. Prioritize projects similar to CAE's domain if possible.
-
Tell a Story: For each case study, clearly articulate the problem, your role, the constraints, your process (discovery, research, ideation, design, testing, iteration), the solutions you proposed, and the measurable outcomes or impact.
-
Show, Don't Just Tell: Use visuals extensively – user flows, wireframes, interactive prototypes, high-fidelity mockups, and potentially screenshots of the final implemented product. Explain why you made certain design choices.
-
Highlight Collaboration: Explicitly mention how you worked with developers, Product Owners, and other stakeholders, and how you resolved design challenges.
-
Figma Proficiency: Be prepared to demonstrate your Figma skills live or discuss advanced techniques you employ (e.g., complex auto-layout, design system management).
-
Mobile First: Ensure your mobile design examples are prominent and showcase an understanding of platform-specific best practices.
Challenge Preparation:
-
Design Challenge: You might be given a small design problem to solve within a time limit, either before an interview or during a session. Focus on a structured approach: understanding the brief, defining user needs, sketching quick solutions, and presenting your rationale.
-
Scenario-Based Questions: Prepare for questions like "How would you handle a disagreement with a developer about a design implementation?" or "How would you approach designing a new feature for X application?"
-
Tooling: Be ready to discuss specific Figma features you use for efficiency and collaboration.
📝 Enhancement Note: The emphasis on "production-ready" and "supporting development teams" means interviewers will look for practical design skills, strong communication, and a collaborative mindset, not just theoretical knowledge.
🛠 Tools & Technology Stack
Primary Tools:
-
Figma: This is the core design tool. Proficiency is mandatory, including advanced features like components, auto-layout, variants, prototyping, and design system management.
-
Prototyping Tools: While Figma has strong prototyping capabilities, familiarity with other tools like InVision or Adobe XD might be beneficial for broader understanding.
-
Collaboration Tools: Expect to use tools like Jira/Confluence for Agile project management and communication, and potentially Microsoft Teams or Slack for daily team interaction.
Analytics & Reporting:
- While not a primary responsibility, understanding how to interpret data from tools like Google Analytics, Mixpanel, Amplitude, or in-house analytics platforms will be crucial for informing design decisions based on user behavior and performance metrics.
CRM & Automation:
-
While the UX Designer won't typically manage CRMs (like Salesforce) or marketing automation platforms (like Marketo), understanding how user data flows from these systems into the applications they design can be beneficial for context.
-
Knowledge of how user experience impacts conversion rates and customer journeys within a CRM context is a plus.
📝 Enhancement Note: Figma is explicitly called out as a required skill. The role implies working within a broader digital product development stack, so understanding how UX integrates with development, analytics, and project management tools is key.
👥 Team Culture & Values
Operations Values:
-
User-Centricity: A fundamental value, ensuring that all design decisions are driven by user needs, behaviors, and goals. This translates to empathy and a deep understanding of the end-user.
-
Collaboration: Strong emphasis on teamwork and open communication across disciplines (Product, Engineering, QA). This involves active listening, constructive feedback, and shared ownership.
-
Excellence & Precision: Reflecting CAE's mission in aerospace and defense, there's likely a culture that values high quality, attention to detail, and rigorous execution.
-
Innovation: Encouraging bold ideas and leveraging technology to create cutting-edge solutions in simulation and training.
-
Efficiency: Designing intuitive and streamlined user experiences that optimize workflows and reduce time-to-completion for users.
Collaboration Style:
-
Agile & Iterative: Collaboration occurs within an Agile framework, involving daily stand-ups, sprint planning, reviews, and retrospectives. Feedback loops are short and continuous.
-
Cross-functional Integration: Designers are embedded within product teams, working hand-in-hand with developers and product managers. This fosters a shared understanding and collective problem-solving.
-
Open Communication: A culture that encourages asking questions, sharing work-in-progress, and providing constructive feedback to improve designs and processes.
-
Global Awareness: Adapting collaboration styles to work effectively with distributed international teams, respecting different time zones and cultural nuances.
📝 Enhancement Note: The company's mission and industry suggest a culture that highly values precision, safety, and reliability, which should translate into design practices that prioritize clarity, usability, and robustness.
⚡ Challenges & Growth Opportunities
Challenges:
-
Balancing User Needs with Technical Constraints: Effectively mediating between ideal user experiences and the technical feasibility and development timelines of complex software systems.
-
Global Consistency vs. Platform Specificity: Designing a unified user experience across iOS, Android, and Web while respecting the unique interaction paradigms and guidelines of each platform.
-
Real-time Problem Solving: Addressing and resolving UX issues that arise during development sprints quickly and effectively, often under pressure.
-
Integrating with Legacy Systems/Processes: Potentially needing to design for or integrate with older systems or workflows, requiring a pragmatic approach.
-
Communicating Complex Designs: Articulating intricate design rationales and user benefits to diverse audiences, including non-designers and potentially customers.
Learning & Development Opportunities:
-
Advanced UX/UI Techniques: Deepen expertise in areas like interaction design, micro-interactions, accessibility, and user research methodologies.
-
Design Systems Management: Gain experience in building, scaling, and maintaining comprehensive design systems for multi-platform products.
-
Domain Expertise: Develop a strong understanding of CAE's core industries (aviation, defense, civil aviation) and how UX contributes to safety and efficiency in these critical sectors.
-
Mentorship: Opportunities to learn from senior designers or potentially mentor junior team members as you progress.
-
Industry Trends: Stay current with evolving mobile design trends, new technologies (e.g., AR/VR in training), and best practices in UX/UI.
📝 Enhancement Note: The role presents opportunities to tackle complex design problems within a critical industry, fostering growth in both technical UX skills and domain knowledge.
💡 Interview Preparation
Strategy Questions:
-
"Describe your process for designing a new feature for a mobile application, from concept to implementation support." (Focus on your end-to-end workflow, collaboration, and how you ensure production-readiness.)
-
"How do you ensure your designs are accessible and adhere to platform guidelines (iOS/Android)?" (Prepare to discuss specific guidelines and your methods for implementation.)
-
"Walk us through a challenging UX problem you solved for a mobile application. What was the problem, your approach, the solution, and the outcome?" (Use a STAR method approach, highlighting your problem-solving and decision-making.)
-
"How do you collaborate with developers and Product Owners in an Agile environment?" (Emphasize communication, iteration, and proactive support.)
Company & Culture Questions:
-
"What interests you about CAE and our mission?" (Research CAE's work in simulation, training, and safety.)
-
"How do you handle constructive criticism or design feedback you disagree with?" (Focus on professional communication, understanding rationale, and finding collaborative solutions.)
Portfolio Presentation Strategy:
-
Select Wisely: Choose 2-3 strong mobile-focused projects that demonstrate your end-to-end process and impact.
-
Structure Your Narrative: For each project, clearly define the problem, your role, the challenge, your process (research, ideation, design, testing, iteration), the solution, and the measurable outcomes.
-
Visuals are Key: Use high-quality visuals – wireframes, user flows, prototypes, final UI. Explain why you made specific design choices.
-
Highlight Collaboration: Explicitly mention how you worked with engineers and product managers, and how you supported them during implementation.
-
Figma Showcase: Be prepared to discuss your Figma workflow, design system approach, and any advanced techniques used.
📝 Enhancement Note: Focus on demonstrating practical application of UX principles, strong collaboration skills, and a clear understanding of the mobile design lifecycle, especially in an Agile context. Be ready to articulate your design rationale clearly.
📌 Application Steps
To apply for this UX Designer position:
-
Submit your application through the provided Workday job portal link.
-
Curate Your Portfolio: Select 2-3 of your strongest mobile-focused UX projects. Ensure they clearly demonstrate your end-to-end design process, problem-solving skills, and collaboration with development teams. Tailor your presentation to highlight experience with iOS, Android, and Figma.
-
Optimize Your Resume: Highlight your 3+ years of UI/UX experience, specifically mentioning mobile design (iOS/Android), proficiency in Figma, and experience within Agile/Scrum environments. Quantify achievements where possible (e.g., "Improved user task completion rates by X%").
-
Prepare Your Pitch: Practice walking through your portfolio case studies. Be ready to articulate your design rationale, decision-making process, and how you supported development teams. Prepare answers to common UX interview questions and behavioral scenarios.
-
Research CAE: Understand CAE's mission, its key industries (aerospace, defense, aviation), and its commitment to safety and innovation. This will help you tailor your responses and demonstrate genuine interest.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates must have at least 3 years of UI/UX experience with a strong focus on mobile applications and proficiency in Figma. Solid knowledge of Apple and Google design guidelines and the ability to communicate design decisions to stakeholders are required.