Senior UX Designer

Sky
Full-timeHounslow, United Kingdom

📍 Job Overview

Job Title: Senior UX Designer

Company: Sky

Location: Osterley, United Kingdom

Job Type: Full time

Category: User Experience (UX) Design

Date Posted: 2026-08-11T00:00:00

Experience Level: Mid-Senior Level (Estimated 5-10 years)

Remote Status: Hybrid

🚀 Role Summary

  • Lead the creative execution of UX design activities for the Entertainment Design team, impacting millions of users across Europe and North America.

  • Drive innovative design solutions for world-class products across TV, web, tablet, and mobile platforms, shaping the future of entertainment experiences.

  • Manage the UX design delivery process from discovery through to optimization for multiple roadmap projects and workstreams.

  • Collaborate closely with Product, Engineering, Editorial, and Global Design teams to evolve existing patterns and create new, engaging customer experiences.

  • Champion user-centered design principles and advocate for their value among internal partners and external stakeholders.

📝 Enhancement Note: The role is positioned as a Senior UX Designer, implying a need for significant autonomy, leadership in design initiatives, and the ability to influence strategy. The focus on "leading design activity" and "making informed decisions" suggests a candidate who can operate independently while leveraging team expertise. The "Browse team of Entertainment" context indicates a focus on user navigation, content discovery, and potentially personalization within Sky's entertainment offerings.

📈 Primary Responsibilities

  • Lead and manage the end-to-end UX design delivery for multiple roadmap projects and workstreams within the Entertainment Browse team, ensuring alignment with business objectives and customer needs.

  • Develop innovative ideas and creatively solve complex problems, translating them into logical, coherent, and user-centric design solutions for digital products.

  • Maintain an efficient and consistent design delivery process by fostering strong communication with delivery teams and ensuring timely delivery of design artifacts.

  • Confidently communicate design rationale and solutions to a diverse range of stakeholders, including Group Product, Engineering, and Editorial, to build support and influence strategic direction.

  • Organize and facilitate discovery and design workshops to effectively shape roadmap prioritization and gather cross-functional input.

  • Represent the design team in internal forums and external engagements, advocating for the principles and value of user-centered design practices.

  • Collaborate with Global Design, Product, Engineering, and Editorial teams to conceptualize and implement new experiences and refine existing design patterns.

  • Actively participate in team meetings and design critiques, providing constructive feedback and contributing to a culture of continuous improvement.

  • Support the Head of Design in defining the day-to-day delivery and long-term vision for digital entertainment products, ensuring strategic alignment.

  • Apply qualitative and quantitative insights to inform and validate design decisions throughout the product development lifecycle.

📝 Enhancement Note: The responsibilities highlight a blend of strategic thinking, hands-on design execution, and strong stakeholder management. The emphasis on "creative execution," "innovative ideas," and "shaping roadmap prioritization" suggests a role that involves proactive contribution to the product vision, not just reactive task completion. The need to "support the Head of Design" indicates a senior individual capable of taking on leadership tasks and mentoring junior team members.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a strong portfolio demonstrating practical application of design principles is paramount. A degree in Human-Computer Interaction (HCI), Design, Psychology, or a related field would be beneficial.

Experience: Proven experience in UX design, with a significant portion at a senior level, demonstrating the ability to lead complex projects and influence product strategy. Experience in the entertainment, media, or technology sectors, particularly with digital products, is highly valued.

Required Skills:

  • Excellent communication and interpersonal skills, with the ability to articulate complex design concepts clearly and persuasively to diverse audiences.

  • Proven understanding of user-centered design methodologies, human interface guidelines, and best practices across various platforms and devices (TV, web, mobile, tablet).

  • Strong design craft, evidenced by the ability to create clear and effective design artifacts such as user journeys, user flows, sitemaps, wireframes, and interactive prototypes.

  • Robust problem-solving skills, with demonstrated experience in gathering business requirements and translating competing objectives into customer-centric designs.

  • Ability to acquire, interpret, and apply qualitative and quantitative insights to drive informed design decisions and validate design solutions.

  • Experience in leading design activities, taking initiative, and progressing work autonomously while knowing when to seek support.

  • To be considered you must present an up-to-date portfolio of your design work, at the time of application. Preferred Skills:

  • Experience designing with accessibility in mind and applying inclusive design principles to enhance customer experiences for all users.

  • A keen eye for maintaining consistency across UX guidelines, principles, templates, patterns, and design system assets.

  • Experience designing for TV products, large-screen entertainment experiences, or complex cross-platform customer journeys.

  • Familiarity with design system management and contribution.

  • Experience facilitating design thinking workshops and collaborative design sessions.

📝 Enhancement Note: The emphasis on "proven understanding of user-centered design" and the requirement for a portfolio are critical. The "desirable skills" point towards an ideal candidate who has experience with accessibility, design systems, and the specific domain of TV/entertainment platforms, suggesting a preference for candidates who can hit the ground running with minimal ramp-up time.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a minimum of 2-3 comprehensive case studies demonstrating end-to-end UX design processes for complex digital products, ideally within the entertainment or media sector.

  • Clearly articulate your role and contributions within each project, highlighting your problem-solving approach, design rationale, and how you leveraged user insights.

  • Present a variety of design artifacts, including user journeys, user flows, wireframes, interactive prototypes, and final UI (if applicable), demonstrating your design craft and attention to detail.

  • Include evidence of stakeholder collaboration, workshop facilitation, and how you managed competing objectives or business requirements.

  • Demonstrate your ability to translate qualitative and quantitative data into actionable design decisions and illustrate the impact of your designs through measurable outcomes or user feedback. Process Documentation:

  • Case studies should clearly outline the discovery phase, including research methods, problem definition, and stakeholder alignment.

  • Detail the ideation and design phases, showcasing iterative design processes, wireframing, prototyping, and user testing methodologies.

  • Illustrate the optimization phase, explaining how user feedback, data analysis, or A/B testing informed design improvements post-launch.

  • Highlight your approach to collaborating with engineering and product teams to ensure successful implementation of designs.

📝 Enhancement Note: The explicit requirement for a portfolio at the time of application is a key filter. The "process documentation" aspect within the portfolio should focus on demonstrating a structured, user-centric design process, emphasizing iterative development and data-informed decision-making, which are crucial for senior-level operations and product roles.

💵 Compensation & Benefits

Salary Range: Based on industry benchmarks for Senior UX Designers in London/Osterley with 5-10 years of experience, the estimated annual salary range is £60,000 - £85,000. This range accounts for the seniority of the role, the company's stature in the media and technology sector, and the cost of living in the Greater London area.

Benefits:

  • Subsidised restaurants and cafes on campus.

  • Access to a fully-equipped gym.

  • On-site cinema for entertainment and team events.

  • Convenient on-site services including car wash and beauty salon.

  • Free shuttle bus services from local stations (Osterley, Gunnersbury, Ealing Broadway).

  • Free onsite parking for cars, motorbikes, and bicycles.

  • Comprehensive health and well-being programs.

  • Opportunities for professional development and training.

  • Generous holiday allowance.

  • Pension scheme.

Working Hours: The standard working hours are estimated at 40 hours per week, typical for a full-time professional role in the UK. The hybrid working model specifies 2 days in the office per week, allowing for flexibility.

📝 Enhancement Note: The salary range is an estimation based on market data for similar roles in the specified location and experience level. Sky is a major employer, and their benefits package is typically robust, reflecting the on-campus amenities and professional development opportunities. The hybrid expectation of 2 days in the office is a clear indicator of their work arrangement policy.

🎯 Team & Company Context

🏢 Company Culture

Industry: Media and Entertainment, Technology, Telecommunications. Sky is a leading provider of entertainment, sports, news, and arts content, leveraging innovative technology to deliver these services through various platforms (TV, broadband, streaming, mobile). This industry context implies a fast-paced, innovative environment focused on user engagement and content delivery.

Company Size: Sky is a large, established organization, part of the Comcast group, with a significant global presence. This scale suggests well-defined processes, opportunities for cross-functional collaboration, and potential for career advancement within a structured corporate environment.

Founded: Sky was founded in 1989. Its long history in the media landscape signifies a deep understanding of its market, a legacy of innovation, and a commitment to evolving with technological advancements and consumer demands.

Team Structure:

  • The Entertainment Design team is a specialized unit within Sky's Global Design function, focusing on user experiences for TV, web, tablet, and mobile.

  • The Senior UX Designer will likely be part of the "Browse team," indicating a focus on content discovery, navigation, and user interface elements related to accessing content.

  • The team structure emphasizes collaboration with Product, Engineering, and Editorial teams, suggesting a cross-functional, agile approach to product development where design is integrated early and often. Methodology:

  • Data Analysis and Insights: The role requires the ability to acquire, interpret, and apply qualitative and quantitative insights to inform design decisions, reflecting a data-driven approach to product development.

  • Workflow Planning and Optimization: Responsibilities include managing design delivery from discovery to optimization, indicating a focus on efficient workflows and continuous improvement of user experiences.

  • Automation and Efficiency Practices: While not explicitly stated for UX, the broader Sky Tech culture likely values efficiency and leveraging tools to streamline processes, which can extend to design workflows and collaboration.

Company Website: https://www.sky.com/

📝 Enhancement Note: The company's position as a leading media and entertainment provider suggests a culture that values creativity, innovation, and user experience. The "Global Design" team structure implies a centralized design function that supports various product areas, fostering consistency and shared best practices. The emphasis on "making things happen" and "turning big ideas into products" points to a proactive and results-oriented culture.

📈 Career & Growth Analysis

Operations Career Level: This role is classified as Senior UX Designer, indicating a mid-to-senior level position. It requires a candidate who can work autonomously, lead design activities, influence product strategy, and mentor less experienced designers. The scope of responsibility extends to managing multiple projects and collaborating with senior stakeholders across different departments.

Reporting Structure: The Senior UX Designer will report to the Head of Design within the Entertainment Design team. They will work closely with Product Managers, Engineering Leads, and Editorial teams. This structure facilitates direct influence on product direction and close collaboration with cross-functional partners.

Operations Impact: The Senior UX Designer's work directly impacts millions of users across Europe and North America by shaping the experiences of Sky's entertainment products. Their contributions are critical to user engagement, satisfaction, and the overall success of Sky's digital offerings, ultimately influencing customer retention and acquisition.

Growth Opportunities:

  • Operations Skill Advancement: Opportunities to deepen expertise in specific areas of UX design, such as TV/large-screen experiences, cross-platform design, or accessibility, through project work and internal training.

  • Leadership Development: Potential to grow into a Design Lead or Managerial role, taking on more strategic responsibilities, managing larger design initiatives, and mentoring a team of designers.

  • Cross-functional Exposure: Gain experience working on diverse projects across different product areas within Sky, broadening understanding of the media and technology landscape and developing a more holistic view of the business.

  • Industry Engagement: Potential to represent Sky at industry events or conferences, fostering professional growth and networking opportunities.

📝 Enhancement Note: The "Operations Career Level" is interpreted through the lens of a "Senior UX Designer" role, focusing on the typical progression and responsibilities within the design and product development field. The "Operations Impact" highlights how UX design directly contributes to business outcomes in a company like Sky.

🌐 Work Environment

Office Type: The Osterley Campus is described as Sky's Group HQ, equipped with state-of-the-art technology and workspaces designed for innovation and collaboration. It functions as a hub for employees, offering a comprehensive range of amenities.

Office Location(s): The primary office location is Osterley Campus, located in the UK. It is easily accessible via public transport (10-minute walk from Syon Lane train station) and has free shuttle bus services from nearby stations. Free onsite parking is also available.

Workspace Context:

  • Collaborative Environment: The campus features modern workspaces designed to foster collaboration, enabling designers to easily connect with Product, Engineering, and Editorial teams.

  • Tools and Technology: While specific tools aren't listed here, a company like Sky would likely provide access to industry-standard design software, prototyping tools, and collaboration platforms.

  • Team Interaction: The hybrid model (2 days in office) encourages focused in-person interaction for key discussions, workshops, and team building, while remote days allow for focused individual work.

Work Schedule: The role follows a standard full-time schedule (estimated 40 hours/week) with a hybrid working arrangement. This blend offers flexibility, allowing for focused individual work at home and collaborative engagement in the office, supporting efficient design process management and stakeholder alignment.

📝 Enhancement Note: The description of the Osterley Campus provides rich detail about the physical work environment, emphasizing its amenities and accessibility. This context is important for candidates considering a hybrid role and wanting to understand the company's investment in its employee workspace.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your CV and, crucially, your portfolio to assess suitability for the Senior UX Designer role and alignment with the required skills.

  • Portfolio Presentation & Discussion: An opportunity to present 1-2 key case studies from your portfolio, explaining your design process, rationale, problem-solving approach, and the impact of your work. This is often followed by in-depth questions about your design decisions and collaboration style.

  • Stakeholder/Hiring Manager Interview: A deeper dive into your experience, leadership capabilities, and how you handle complex design challenges, stakeholder management, and cross-functional collaboration. This stage may include scenario-based questions.

  • Team/Peer Interview: Interaction with potential colleagues (other designers, product managers, engineers) to assess cultural fit, collaborative approach, and how you contribute to a team environment.

  • Final Interview: Potentially with a senior leader to discuss your overall fit with Sky's vision and long-term career aspirations.

Portfolio Review Tips:

  • Curate Selectively: Choose 2-3 of your strongest, most relevant projects that showcase your end-to-end UX process, problem-solving skills, and impact.

  • Tell a Story: Structure each case study with a clear narrative: the problem, your approach, your role, the solutions, the outcomes, and lessons learned.

  • Highlight Your Process: Clearly demonstrate how you use user research, data, and collaboration to inform your design decisions. Use visuals effectively to illustrate your journey.

  • Quantify Impact: Whenever possible, include metrics or qualitative feedback that demonstrate the success of your designs (e.g., increased conversion rates, improved user satisfaction scores, reduced task completion times).

  • Be Prepared to Discuss: Anticipate questions about your design choices, trade-offs you made, how you handled disagreements, and what you would do differently.

Challenge Preparation:

  • Design Exercise: Be prepared for a potential design challenge, which might involve analyzing a brief, sketching out initial concepts, or presenting a solution to a specific problem within a time limit. Focus on demonstrating your thinking process, not just the final output.

  • Stakeholder Scenarios: Practice articulating your design decisions and defending them against potential pushback from different stakeholder perspectives (e.g., business, technical).

  • Team Collaboration: Think about how you would integrate into an existing team, contribute to design critiques, and facilitate workshops.

📝 Enhancement Note: This section provides actionable advice for candidates, emphasizing the critical role of the portfolio and preparing them for the types of discussions and exercises they might encounter during the interview process for a senior design role.

🛠 Tools & Technology Stack

Primary Tools:

  • Design & Prototyping: Figma (highly probable given industry trends and its collaborative features), Sketch, Adobe Creative Suite (Photoshop, Illustrator).

  • Prototyping Tools: InVision, Axure RP, or advanced prototyping within Figma.

  • User Research & Testing Platforms: Tools for surveys, user interviews, usability testing (e.g., UserTesting.com, Maze, Lookback).

  • Collaboration & Workflow Management: Jira, Confluence, Slack, Microsoft Teams.

Analytics & Reporting:

  • Web Analytics: Google Analytics, Adobe Analytics.

  • Product Analytics: Mixpanel, Amplitude, Pendo.

  • Data Visualization/Dashboarding: Tableau, Power BI, Looker (or internal tools).

CRM & Automation:

  • While less direct for UX, familiarity with how CRM data (e.g., Salesforce) and marketing automation platforms influence user journeys and personalization could be beneficial.

📝 Enhancement Note: This section infers the likely technology stack based on common tools used by large media and tech companies for UX design, product development, and analytics. Figma is a strong assumption due to its prevalence in modern design workflows.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A core value driving all design and product decisions, ensuring that customer needs and experiences are paramount.

  • Innovation & Creativity: Encouraging the exploration of new ideas and pushing boundaries to deliver cutting-edge entertainment experiences.

  • Collaboration: Fostering a team environment where cross-functional partners work together seamlessly to achieve common goals.

  • Excellence & Quality: A commitment to delivering high-quality, polished products that meet rigorous standards.

  • Data-Driven Decisions: Utilizing insights from data and user research to inform and validate design strategies and product improvements.

  • Efficiency & Agility: Employing streamlined processes and agile methodologies to deliver value rapidly and adapt to evolving market demands.

Collaboration Style:

  • Cross-functional Integration: Designers are embedded within or work very closely with Product, Engineering, and Editorial teams, ensuring a unified approach to product development.

  • Open Communication: Encouraging transparent and regular communication through stand-ups, design critiques, and shared platforms to ensure alignment and address challenges proactively.

  • Feedback Culture: A culture that values constructive feedback, both giving and receiving, to drive continuous improvement in design and product outcomes.

  • Knowledge Sharing: Promoting the sharing of insights, best practices, and learnings across design teams and with broader company stakeholders.

📝 Enhancement Note: These values and collaboration styles are inferred based on the company's description as a leading tech/media innovator and the typical attributes of successful cross-functional product teams.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Innovation with Business Needs: Effectively translating creative ideas into solutions that meet Sky's business objectives and technical constraints.

  • Designing for a Diverse Audience: Creating intuitive and engaging experiences for a broad user base with varying technical proficiencies and preferences across different regions.

  • Cross-Platform Consistency: Ensuring a cohesive and seamless user experience across multiple devices and platforms (TV, web, mobile, tablet), each with its own interaction paradigms.

  • Rapid Iteration Cycles: Adapting to fast-paced development cycles and evolving product roadmaps within the dynamic entertainment industry.

  • Advocating for Design: Continuously demonstrating the value of UX design to stakeholders who may have different priorities.

Learning & Development Opportunities:

  • Specialized UX Training: Access to courses and workshops focused on advanced UX techniques, emerging technologies, and specific domain expertise (e.g., accessible design, large-screen UX).

  • Industry Conferences & Events: Opportunities to attend leading design and technology conferences to stay abreast of industry trends and best practices.

  • Mentorship Programs: Participation in mentorship programs, either as a mentee to learn from senior leaders or as a mentor to develop leadership skills.

  • Internal Mobility: Potential to move into different product areas or design specializations within Sky as career interests evolve.

📝 Enhancement Note: These challenges and growth opportunities are typical for senior roles in fast-moving tech companies, specifically within the UX domain, and are tailored to the context of a large media organization like Sky.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to balance competing stakeholder demands for a design project. How did you prioritize and manage expectations?" (Focus on stakeholder management, negotiation, and user advocacy).

  • "Walk us through a complex UX challenge you faced and how you approached solving it. What was your process, what were the key decisions, and what was the outcome?" (Prepare a detailed case study from your portfolio).

  • "How do you ensure your designs are inclusive and accessible? Can you provide an example of how you've applied inclusive design principles?" (Highlight your understanding of accessibility standards and practical application).

  • "How do you stay current with UX trends and best practices, and how do you incorporate them into your work?" (Showcase your commitment to continuous learning). Company & Culture Questions:

  • "What excites you about Sky and our entertainment products? How do you see UX contributing to our success?" (Research Sky's current offerings, recent news, and your personal connection to their products).

  • "Describe your ideal team environment and how you collaborate with Product Managers and Engineers." (Align your response with Sky's described collaborative culture).

  • "How do you measure the success of your designs?" (Discuss your approach to UX metrics, A/B testing, and user feedback loops). Portfolio Presentation Strategy:

  • Structure is Key: For each case study, clearly define the Problem, Your Role, Process, Solution, and Outcome/Impact.

  • Visual Storytelling: Use high-fidelity mockups, interactive prototypes, and clear diagrams to illustrate your design journey. Avoid overwhelming slides with text.

  • Focus on Your Contribution: Clearly articulate your specific contributions, decisions, and learnings, especially in team projects.

  • Be Ready for Deep Dives: Anticipate detailed questions about your rationale, trade-offs, and the "why" behind your design choices.

  • Practice Your Pitch: Rehearse your presentation to ensure it's concise, engaging, and within the allotted time.

📝 Enhancement Note: This section provides specific, actionable interview preparation advice tailored to a Senior UX Designer role, including example questions and strategies for portfolio presentation, focusing on demonstrating critical skills and cultural alignment.

📌 Application Steps

To apply for this Senior UX Designer position:

  • Submit your application through the provided application link on the Sky careers portal.

  • Customize Your Resume: Ensure your resume highlights your experience in user-centered design, your proficiency with relevant UX tools, and your ability to lead design initiatives. Quantify achievements where possible.

  • Prepare Your Portfolio: Select 2-3 of your most impactful UX design case studies that best demonstrate your skills, process, and problem-solving capabilities. Ensure it is easily accessible (e.g., online portfolio link).

  • Practice Your Presentation: Rehearse presenting your portfolio case studies, focusing on clearly articulating your process, rationale, and the impact of your work. Be ready to discuss your contributions and design decisions in detail.

  • Research Sky: Familiarize yourself with Sky's products, recent innovations (like Sky Glass, Sky Stream), and their position in the entertainment industry. Understand their commitment to user experience and innovation.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates must possess strong design craft with experience in creating user journeys, wireframes, and prototypes, alongside excellent communication skills. A proven understanding of user-centered design principles and the ability to apply qualitative and quantitative insights to design decisions are essential.