Senior Product Designer
๐ Job Overview
Job Title: Senior Product Designer
Company: INFOMEDIJI d.o.o. (DeoVR)
Location: Belgrade, Serbia
Job Type: CONTRACTOR
Category: Product Design / UX/UI / Immersive Technology
Date Posted: June 09, 2026
Experience Level: 5-10 years
Remote Status: Fully Remote
๐ Role Summary
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Spearhead the design of next-generation Spatial Media experiences, focusing on interactive video, multi-user presence, and immersive storytelling.
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Develop visually compelling and intuitive user interfaces and experiences across VR, web, and mobile platforms, directly impacting a large global user base.
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Translate complex user needs and behaviors into user-friendly, innovative design solutions through iterative prototyping and collaboration.
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Drive the creation and maintenance of cohesive, scalable design systems to ensure consistency and efficiency across all product touchpoints.
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Collaborate closely with cross-functional teams, including engineering and product management, to ensure seamless integration of design into the final product.
๐ Enhancement Note: This role is positioned within a rapidly evolving and cutting-edge field of immersive technology, requiring a blend of traditional product design skills with an understanding of 3D environments and interactive experiences. The "Senior" title, coupled with the requirement for 4+ years of experience and the potential for a "Team Lead or higher" role as a bonus, suggests a significant level of autonomy and influence in design strategy.
๐ Primary Responsibilities
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Design and prototype high-fidelity user interfaces and interactive experiences for VR applications, web platforms, and mobile applications, ensuring a seamless and engaging user journey.
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Conduct user research, analyze user behavior data, and synthesize findings to inform design decisions and validate proposed solutions.
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Develop and maintain comprehensive design systems, including style guides, component libraries, and interaction patterns, to ensure brand consistency and design scalability.
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Create interactive prototypes using tools like Figma to effectively communicate design concepts, user flows, and interaction designs to stakeholders and development teams.
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Actively participate in agile development cycles, providing design support, conducting design reviews, and collaborating closely with product managers and engineers to ensure successful product implementation.
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Stay abreast of emerging trends in VR, AR, 3D design, and interactive media, proactively identifying opportunities for innovation and applying them to product design.
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Contribute to the strategic direction of product design, advocating for user-centered design principles and best practices throughout the organization.
๐ Enhancement Note: The responsibilities highlight a hands-on design role with significant strategic input. The emphasis on VR, spatial media, and interactive elements suggests a need for designers who can think beyond traditional 2D interfaces and consider the unique challenges and opportunities of immersive environments. The mention of "multi-user presence" and "haptics" indicates a forward-thinking approach to user interaction.
๐ Skills & Qualifications
Education: While no specific degree is mandated, a Bachelor's or Master's degree in Design, Human-Computer Interaction, Computer Science, or a related field is often preferred for senior roles. A strong portfolio demonstrating equivalent practical experience will be considered.
Experience: A minimum of 4 years of professional product design experience, with a proven track record of designing and shipping successful digital products, preferably for web, mobile, and/or VR platforms.
Required Skills:
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Proven expertise in UI/UX design principles and methodologies, with a strong understanding of user-centered design processes.
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High proficiency in Figma, or comparable industry-standard design and prototyping tools (e.g., Sketch, Adobe XD).
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Demonstrated ability to develop and maintain cohesive, scalable design systems, including component libraries, style guides, and design tokens.
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Strong portfolio showcasing a diverse range of UI/UX design work, with a particular emphasis on mobile application design.
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Excellent communication, collaboration, and interpersonal skills, with the ability to articulate design decisions effectively to technical and non-technical stakeholders.
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Fluency in English (B2 level or higher). Preferred Skills:
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Experience designing for Virtual Reality (VR) environments and platforms.
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Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max) and animation tools for creating immersive assets and experiences.
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Familiarity with interactive media technologies, spatial computing concepts, and emerging trends in immersive storytelling.
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Experience working in an agile development environment.
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Previous experience in a Team Lead or senior individual contributor role with mentorship responsibilities.
๐ Enhancement Note: The requirement for 4+ years of experience, coupled with the "Senior" title and the "Bonus Points" for leadership experience, indicates that candidates with more extensive backgrounds and a capacity for mentoring or leading design initiatives will be highly valued. The "Bonus Points" for 3D modeling, animation, and VR experience are crucial differentiators for this role, suggesting the company is looking for someone who can bridge the gap between traditional UI/UX and immersive content creation.
๐ Process & Systems Portfolio Requirements
Portfolio Essentials:
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A comprehensive portfolio showcasing a minimum of 4 years of product design experience, with a strong emphasis on UI/UX for web, mobile, and ideally VR applications.
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Specific case studies demonstrating the ability to translate user needs into compelling design solutions, detailing the problem, your process, the design decisions, and the outcomes.
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Examples of cohesive and scalable design systems developed, including component libraries, style guides, and how they were implemented to ensure consistency.
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Prototypes demonstrating interactive user flows and complex interactions, preferably created using Figma or similar tools.
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Evidence of designing for mobile platforms, highlighting UI patterns, responsiveness, and user experience considerations.
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(Preferred) Demonstrations of 3D modeling or animation work, or case studies that incorporate 3D elements or immersive experiences. Process Documentation:
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Case studies should clearly outline the design process, from initial research and ideation through to final implementation and iteration.
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Documentation of how design decisions were validated, whether through user testing, A/B testing, or other data-driven methods.
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Explanation of how design systems were implemented and maintained, including any challenges encountered and solutions applied.
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Examples of collaboration with development teams, showcasing how design specifications were communicated and integrated into the product lifecycle.
๐ Enhancement Note: For a Senior Product Designer role, especially in an innovative field like Spatial Media, the portfolio is paramount. It needs to showcase not just aesthetic skill but also strategic thinking, problem-solving capabilities, and a deep understanding of user-centered design principles applied across different platforms, with a strong preference for immersive technologies. The ability
Application Requirements
Candidates need 4+ years of product design experience with proficiency in Figma and a strong portfolio in mobile UI/UX. Knowledge of 3D modelling, animation, and fluency in English are required or preferred.