Product Designer: Skab digitale løsninger med brugeren i centrum

Dansk Industri
Full-timeCopenhagen Municipality, Denmark

📍 Job Overview

Job Title: Product Designer: Skab digitale løsninger med brugeren i centrum

Company: Dansk Industri (DI)

Location: H. C. Andersens Blvd. 18, 1553 København, Denmark

Job Type: Full-time

Category: Product Design / UX/UI Design

Date Posted: May 21, 2026

Experience Level: Mid-level (estimated 2-5 years)

Remote Status: On-site

🚀 Role Summary

  • Drive the development of intuitive and value-creating digital solutions for DI's members and colleagues.

  • Play a central role in transforming business and user needs into simple, cohesive products across platforms.

  • Take ownership from initial concept to final product, ensuring digital experiences are cutting-edge and meet high standards.

  • Prioritize user experience to foster engagement, from wireframes to final prototypes and designs.

📝 Enhancement Note: This role is explicitly for a Product Designer focused on UX/UI, not a Revenue Operations, Sales Operations, or GTM role. The enhancements will reflect this by focusing on design principles, user-centricity, and digital product development rather than operational metrics, sales processes, or go-to-market strategies. The core responsibilities and skills will be aligned with design disciplines.

📈 Primary Responsibilities

  • Design user journeys, information architecture, and intuitive user flows across various digital platforms.

  • Create wireframes, interactive prototypes, and high-fidelity UI designs using Figma.

  • Optimize user flows based on data analysis, user feedback, and insights gathered from user research.

  • Conduct user interviews and usability testing, translating findings into actionable design improvements.

  • Collaborate closely with developers to ensure consistent implementation of design systems within Figma and Storybook.

  • Contribute to the evolution of DI's digital product strategy through innovative design thinking.

  • Ensure accessibility and usability standards are met for all digital products.

  • Maintain and contribute to the company's design system to ensure brand consistency and efficient design processes.

📝 Enhancement Note: The responsibilities are a direct expansion of the provided core responsibilities, detailing the typical tasks of a Product Designer in a digital product development environment. Emphasis is placed on the end-to-end design process, from research to implementation collaboration.

🎓 Skills & Qualifications

Education: While not explicitly stated, a Bachelor's or Master's degree in Design, Human-Computer Interaction, Computer Science, or a related field is typically expected for this level of role. A strong portfolio demonstrating relevant skills and experience can often substitute for formal education.

Experience: Solid experience (estimated 2-5 years) in UX and UI design of digital products, with a proven track record of delivering user-centric solutions. Experience working within agile development teams is highly advantageous.

Required Skills:

  • Proven expertise in UX and UI design for digital products.

  • Proficient in using Figma or comparable design and prototyping tools.

  • Ability to design responsive web experiences and work with component-based design systems.

  • Strong command of the Danish language, both written and spoken.

  • Experience in mapping out user journeys and information architecture.

  • Skill in creating wireframes, prototypes, and high-fidelity UI designs.

Preferred Skills:

  • Experience working within agile teams and product development lifecycles.

  • Familiarity with front-end technologies such as HTML, CSS, and React.

  • Experience conducting user interviews or performing usability testing.

  • Demonstrated experience with data-driven development approaches and utilizing analytics for design decisions.

  • Knowledge of building and maintaining design systems.

  • Familiarity with Storybook for component documentation and development.

📝 Enhancement Note: The experience level is inferred from the nature of the responsibilities (driving development, creating from scratch) and the "solid experience" requirement. Preferred skills are directly pulled from the "det er en fordel" section and contextualized.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing end-to-end product design projects, highlighting user-centric problem-solving.

  • Examples of user journey mapping, information architecture, wireframing, prototyping, and final UI designs.

  • Case studies detailing the design process, including user research methodologies, problem identification, design iterations, and final outcomes.

  • Demonstrations of responsive design capabilities and experience with component-based systems.

Process Documentation:

  • Clear documentation of design processes, including research methodologies, ideation techniques, and user testing protocols.

  • Examples of how user insights and data were used to inform and iterate on design decisions.

  • Showcase of how design systems were applied and maintained to ensure consistency and efficiency.

  • Evidence of collaboration with development teams, including handoff processes and feedback loops.

📝 Enhancement Note: This section is crafted based on the standard expectations for a Product Designer role. A strong portfolio is crucial for demonstrating design thinking, technical skills, and process adherence, especially for mid-level positions.

💵 Compensation & Benefits

Salary Range: Based on regional data for Copenhagen, Denmark, and the estimated mid-level experience (2-5 years) for a Product Designer, the annual salary range is expected to be between DKK 400,000 and DKK 550,000. This estimate considers the cost of living in Copenhagen and industry benchmarks for design roles within established organizations.

Benefits:

  • Professional development opportunities to enhance design skills and knowledge.

  • Active knowledge sharing within the digital development department.

  • Opportunities for social activities and team building to foster collegiality.

  • Contribution to modern tooling and collaborative work environment.

  • Significant influence on digital product solutions.

  • Focus on quality, maintenance, and continuous learning.

Working Hours: The role is full-time, typically around 37-40 hours per week, with an expectation of 40 hours as indicated by the ai_working_hours field. Flexibility might be present, but the primary work arrangement is on-site.

📝 Enhancement Note: Salary is estimated based on research for Product Designers in Copenhagen, Denmark, for a mid-level role. Benefits are derived from the "Bliv en del af et stærkt digitalt fællesskab" and ai_benefits fields.

🎯 Team & Company Context

🏢 Company Culture

Industry: Dansk Industri (DI) operates within the Danish industry and business sector, acting as a confederation of Danish employers and the Danish employers' confederation. This means the "digital products" developed will likely serve internal organizational needs, member services, and potentially industry-wide initiatives. The context implies a professional, member-focused, and potentially policy-oriented environment.

Company Size: Dansk Industri is a large organization. The company_size data would be helpful here, but based on its nature as a national employers' confederation, it's likely to be substantial, with a significant number of employees across various departments. This suggests a structured environment with established processes but also opportunities for impact.

Founded: Founded in 1896, DI has a long history, implying stability and a deep understanding of the Danish business landscape. This historical context suggests a company that values tradition while adapting to modern digital needs.

Team Structure:

  • The candidate will join an engaged development department consisting of two product teams, a platform team, and two Product Owners.

  • This structure indicates a focus on agile methodologies and clear product ownership.

  • The Product Designer will collaborate closely with Product Owners and developers, potentially reporting to a Head of IT Development or a Lead Product Designer.

Methodology:

  • The department emphasizes modern tooling and close collaboration, operating with "freedom under responsibility."

  • Agile methodologies are likely in practice, supporting iterative development and flexibility.

  • Continuous learning and improvement are core principles, both within the design team and across DI's business areas.

  • Data-driven development is a valued approach, suggesting that design decisions will be informed by user analytics and performance metrics.

Company Website: https://danskindustri.teamtailor.com (This appears to be the recruitment portal, the main DI website is likely www.di.dk)

📝 Enhancement Note: Company culture and context are inferred from the organization's name (Dansk Industri), its known role as an employers' confederation, and the description of the development department. The focus is on how this context might influence the design role and team dynamics.

📈 Career & Growth Analysis

Operations Career Level: This is a mid-level Product Designer role (estimated 2-5 years of experience). It involves driving development, creating from initial concepts, and optimizing user flows, indicating a significant level of autonomy and responsibility beyond junior tasks. The role requires a strong grasp of UX/UI principles and the ability to work independently on design projects.

Reporting Structure: The Product Designer will be part of an engaged development department with two product teams, a platform team, and two Product Owners. They will likely report to a Head of IT Development (Henrik Riis) or a Lead Product Owner/Manager, working closely with Product Owners on specific product initiatives.

Operations Impact: The Product Designer's impact is measured by their ability to deliver intuitive, user-friendly solutions that engage DI's members and colleagues. Success in this role directly contributes to the effectiveness and adoption of DI's digital tools and platforms, enhancing member satisfaction and internal operational efficiency.

Growth Opportunities:

  • Skill Advancement: Opportunities to deepen expertise in specific design areas (e.g., interaction design, design systems, user research) and potentially explore new tools and methodologies.

  • Leadership Potential: With proven success and contribution, there may be pathways to senior designer roles, design lead positions, or specialization in areas like UX research leadership.

  • Cross-functional Exposure: Gaining broader understanding of business operations, member needs, and IT development processes, which can open doors to product management or strategic design roles.

  • Continuous Learning: Participation in workshops, conferences (if applicable), and internal knowledge-sharing sessions to stay current with design trends and best practices.

📝 Enhancement Note: Career growth is extrapolated from the mid-level nature of the role and the company's emphasis on development and learning. The focus is on typical progression paths for designers in established organizations.

🌐 Work Environment

Office Type: The role is based on-site at H. C. Andersens Blvd. 18 in Copenhagen. This suggests a professional office environment typical of a large employers' confederation.

Office Location(s): The primary office is in Copenhagen, Denmark. This central location offers accessibility within the city.

Workspace Context:

  • The role is within an engaged development department that values modern tooling and close collaboration.

  • It offers "freedom under responsibility," suggesting a work environment that trusts employees to manage their tasks effectively.

  • There is a strong emphasis on professional development, knowledge sharing, and social activities, indicating a supportive and collegial atmosphere.

  • The workspace likely includes the necessary design tools and technology, such as Figma and potentially access to development environments like Storybook.

Work Schedule: The role is full-time, with an estimated 40 working hours per week. While the primary arrangement is on-site, the "freedom under responsibility" ethos might allow for some degree of flexibility in daily scheduling, provided core responsibilities and collaboration needs are met.

📝 Enhancement Note: The work environment description is based on the on-site requirement, the company's description of its development department, and general assumptions about office settings for professional organizations in Denmark.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: CV and portfolio review to assess foundational skills, experience, and alignment with the role's requirements.

  • Application Questions: Candidates will be asked specific questions instead of a traditional cover letter, focusing on motivation and suitability for the role.

  • Technical/Design Interview: Likely involves a deep dive into the candidate's portfolio, discussing specific projects, design decisions, problem-solving approaches, and collaboration experiences. This may include a design challenge.

  • Team/Cultural Fit Interview: Meeting with potential team members (Product Owners, developers) and possibly management to assess collaboration style, communication skills, and cultural alignment.

  • Final Interview: Discussion with the hiring manager (Henrik Riis) to finalize details, discuss expectations, and confirm suitability.

Portfolio Review Tips:

  • Showcase Process: Clearly articulate the "why" behind your design decisions, detailing user research, problem definition, ideation, iteration, and testing.

  • Highlight Impact: Quantify results where possible (e.g., improved conversion rates, reduced user errors, increased engagement). Even qualitative impact statements are valuable.

  • Demonstrate Figma Proficiency: Include examples of complex UI elements, interactive prototypes, and how you leverage Figma's features for efficiency and collaboration.

  • User-Centricity: Emphasize how user needs and feedback drove your design solutions.

  • Collaboration: Mention how you worked with developers, Product Owners, or stakeholders, and how you handled feedback or design challenges.

  • Tailor to DI: If possible, subtly align your portfolio with the type of digital solutions DI might need (e.g., professional platforms, member portals, data-driven tools).

Challenge Preparation:

  • Be prepared for a potential design challenge that might involve solving a hypothetical user problem or improving an existing DI digital touchpoint.

  • Focus on your thought process, problem-solving approach, and ability to articulate your design rationale clearly and concisely.

  • Practice presenting your portfolio and design thinking within a limited timeframe.

  • Be ready to discuss how you would approach collaboration within an agile team.

📝 Enhancement Note: This section is built upon the explicit mention of answering questions instead of a cover letter and general best practices for design interviews. The emphasis is on portfolio demonstration and process articulation.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Essential for wireframing, prototyping, UI design, and design system management. Proficiency is a core requirement.

  • Storybook: Utilized for developing and showcasing UI components, ensuring consistency and facilitating collaboration between design and development. Familiarity is preferred.

Analytics & Reporting:

  • Data-driven Development: Candidates are expected to have experience with or an understanding of how to use data (user analytics, A/B test results) to inform design decisions. Specific tools are not mentioned but would likely include web analytics platforms (e.g., Google Analytics, Adobe Analytics) or in-app analytics tools.

CRM & Automation:

Other Potentially Relevant Tools:

  • User Research Platforms: Tools for conducting user interviews, surveys, or usability testing (e.g., UserTesting.com, SurveyMonkey, Typeform). Experience is preferred.

  • Collaboration Tools: Standard office suites and communication platforms (e.g., Microsoft Teams, Slack).

📝 Enhancement Note: The tools are explicitly mentioned in the job description (Figma, Storybook) or implied by the requirements (data-driven development, agile teams). The focus is on their application within the design and development workflow.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: Placing the user's needs and experience at the forefront of all design decisions.

  • Collaboration: Working closely with Product Owners, developers, and stakeholders to create cohesive and effective digital solutions.

  • Data-Driven Innovation: Using insights from data and user feedback to drive design improvements and new ideas.

  • Quality & Consistency: Maintaining high standards in design execution and ensuring consistency through design systems.

  • Continuous Learning: A commitment to professional growth, skill development, and staying updated with design trends.

  • Efficiency: Designing solutions that are not only user-friendly but also efficient for both users and the organization.

Collaboration Style:

  • Agile & Iterative: Working in sprints, with regular feedback loops and adjustments based on evolving requirements and insights.

  • Cross-Functional Integration: Designers are integral members of product teams, working hand-in-hand with developers and Product Owners.

  • Open Communication: Encouraging dialogue, knowledge sharing, and constructive feedback within the team and across departments.

  • Proactive Contribution: Taking initiative, sharing ideas, and actively contributing to the team's success and the overall digital strategy.

📝 Enhancement Note: Team culture and values are inferred from the description of the development department, the emphasis on collaboration, modern tooling, and continuous learning. These are core tenets often found in forward-thinking digital teams.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing User Needs with Business Objectives: Effectively translating diverse member and internal stakeholder needs into intuitive designs that also meet strategic business goals.

  • Managing Design Consistency Across Platforms: Ensuring a unified and coherent user experience across different digital touchpoints, especially as the product suite evolves.

  • Integrating New Technologies/Methodologies: Staying abreast of and incorporating emerging design trends, tools, and user research techniques into the existing workflow.

  • Driving Adoption of Design Systems: Championing the use and evolution of design systems to promote efficiency and consistency among designers and developers.

  • Translating Complex Information: Simplifying complex organizational or industry information into easily digestible and actionable digital interfaces.

Learning & Development Opportunities:

  • Specialized Design Training: Opportunities to attend workshops, online courses, or certifications in advanced UX/UI techniques, interaction design, or accessibility.

  • Industry Conferences: Potential to attend design or technology conferences to gain insights into industry best practices and network with peers.

  • Mentorship: Learning from experienced Product Owners, developers, or potentially senior designers within DI or its network.

  • Exposure to Diverse Projects: Working on a variety of digital products and initiatives across DI's member services and internal operations.

  • Leadership Development: Opportunities to mentor junior designers or lead design initiatives as experience grows.

📝 Enhancement Note: Challenges and growth opportunities are typical for a mid-level designer in a dynamic organization. The focus is on skill development, strategic contribution, and career progression within the design field.

💡 Interview Preparation

Strategy Questions:

  • User-Centric Design: "Describe a time you had to balance conflicting user needs or business requirements. How did you approach it, and what was the outcome?" (Prepare a case study from your portfolio.)

  • Design Process: "Walk us through your typical design process for a new digital feature, from initial concept to final handoff. What tools do you use at each stage?" (Be ready to illustrate with portfolio examples.)

  • Collaboration: "How do you ensure effective collaboration with developers and Product Owners? Describe a situation where you had a design disagreement and how you resolved it." (Highlight your communication and teamwork skills.)

  • Data & Insights: "How do you incorporate user data and feedback into your design decisions? Can you provide an example?" (Showcase your analytical approach.)

Company & Culture Questions:

  • "What interests you about Dansk Industri and this specific role?" (Research DI's mission, values, and current digital initiatives.)

  • "How do you see your design philosophy aligning with our emphasis on user-centricity and data-driven development?" (Connect your experience to their stated values.)

Portfolio Presentation Strategy:

  • Tell a Story: For each project, clearly articulate the problem, your role, the process, your solutions, and the results.

  • Focus on Figma: Be prepared to demonstrate your Figma skills, perhaps by showing interactive prototypes or discussing your use of components and auto-layout.

  • Quantify Impact: Highlight any metrics or outcomes that demonstrate the success of your designs.

  • Be Concise: Present your work clearly and efficiently, respecting the time allocated for the interview.

  • Engage: Be ready to answer questions about your work and discuss your design choices in detail.

📝 Enhancement Note: Interview preparation advice is tailored to a Product Designer role, emphasizing portfolio presentation, user-centric problem-solving, and collaboration within an agile framework.

📌 Application Steps

To apply for this Product Designer position:

  • Submit your CV through the application link provided on the Dansk Industri TeamTailor portal.

  • Prepare to answer specific motivation and suitability questions in lieu of a traditional cover letter.

  • Curate your portfolio to prominently feature projects that demonstrate your UX/UI expertise, Figma proficiency, and user-centric design process. Ensure it includes case studies with clear problem statements, your design solutions, and any quantifiable impact.

  • Research Dansk Industri's mission, values, and digital presence to articulate your interest and how your skills align with their objectives. Understand their role in the Danish industry.

  • Practice articulating your design thinking, process, and collaborative approach, anticipating questions about your portfolio and potential design challenges.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. All details, particularly regarding compensation and specific interview formats, should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must have solid experience in UX/UI design, proficiency in Figma, and the ability to design responsive web experiences. Fluency in Danish (written and spoken) is required, while knowledge of HTML, CSS, and React is an advantage.