UX Designer

Pearson
Full-timeSpain

📍 Job Overview

Job Title: UX Designer

Company: Pearson

Location: Spain

Job Type: Full time

Category: User Experience (UX) Design / Product Design

Date Posted: 2025-10-15

Experience Level: Mid-Level (2-5 years)

Remote Status: Remote OK

🚀 Role Summary

  • Design and deliver user-centric solutions within an agile framework, collaborating closely with product managers, researchers, engineers, and QA.

  • Participate in the complete product lifecycle, from initial ideation and prototyping through to comprehensive testing and final implementation, ensuring seamless and accessible user experiences.

  • Translate complex product briefs into tangible design artifacts, including user flows, wireframes, and interactive prototypes, to clearly communicate user perspectives and anticipate future needs.

  • Leverage strong UI and interaction design skills to create both static and dynamic components that significantly enhance user engagement and overall usability across digital products.

📝 Enhancement Note: The role emphasizes a full product lifecycle involvement and deep collaboration within an agile setting, typical for mid-level UX designers focused on delivering impactful, user-centered digital products. The mention of "Language Learning sector" suggests a specific domain focus within Pearson's broader educational offerings.

📈 Primary Responsibilities

  • Develop comprehensive user flows, wireframes, and interactive prototypes to effectively communicate design concepts and user journeys to cross-functional teams.

  • Design intuitive and engaging static and dynamic UI components that adhere to established design systems and enhance overall product usability.

  • Create responsive web layouts for diverse screen sizes, with a preference for candidates with app design experience.

  • Contribute to and maintain design systems by developing new components and ensuring consistency across multiple product families within the Language Learning sector.

  • Interpret UX research findings and analytics data to inform design decisions, refine solutions, and ensure products meet user needs and business objectives.

  • Conduct usability testing on designs to gather feedback and iterate on solutions, ensuring an optimal user experience.

  • Collaborate effectively with product managers, researchers, engineers, and QA teams in an agile development environment.

  • Actively participate in team rituals, including sprint planning, reviews, and retrospectives, contributing to continuous improvement of processes and products.

  • Facilitate workshops to foster collaboration, gather insights, and align stakeholders on design directions.

📝 Enhancement Note: Responsibilities are detailed to reflect a mid-level UX Designer role, emphasizing end-to-end product involvement, design system contributions, and strong collaboration skills. The inclusion of workshop facilitation suggests a proactive role in team and stakeholder engagement.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a Bachelor's degree in Human-Computer Interaction (HCI), Design, Psychology, Computer Science, or a related field is often preferred for UX Design roles. Equivalent practical experience will also be considered.

Experience: Minimum of 2-5 years of professional experience in UX/UI design, with a proven track record of delivering user-centered digital products. Experience within the education technology sector, particularly in language learning, is a significant advantage.

Required Skills:

  • User Flow & Wireframing: Proven ability to translate product briefs into detailed user flows and wireframes.

  • Prototyping: Skill in creating interactive prototypes (e.g., using Figma) to visualize and test design concepts.

  • UI & Interaction Design: Strong capabilities in designing both static and dynamic UI elements for enhanced engagement and usability.

  • Responsive Design: Experience designing for various screen sizes and devices, including web layouts.

  • Design Systems: Familiarity with design system principles and practical experience in contributing to or maintaining them.

  • Figma Proficiency: Expert-level proficiency in Figma for design, prototyping, and collaborative workflows.

  • UX Research Interpretation: Ability to translate UX research and analytics into actionable design insights.

  • Usability Testing: Experience in conducting and interpreting usability tests to validate design solutions.

  • Adaptability & Iterative Design: Openness to feedback, ability to iterate on designs, and prioritize product/user needs over personal biases.

  • Collaboration: Demonstrated ability to work effectively with cross-functional teams (Product Managers, Engineers, QA, Researchers).

Preferred Skills:

  • App design experience.

  • Experience running design workshops.

  • Familiarity with UX Writing, UX Research, or Service Design principles.

  • Experience in the education technology or language learning sector.

📝 Enhancement Note: The skills are directly drawn from the job description's "The Skills You Will Need In Your New Role" section, with added context for clarity and ATS optimization. The distinction between required and preferred skills is made to guide applicants.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a range of projects demonstrating the full product lifecycle from ideation to implementation.

  • Include detailed case studies that explain problem statements, your design process, key decisions, and quantifiable outcomes.

  • Highlight your proficiency in creating user flows, wireframes, and interactive prototypes.

  • Demonstrate your experience with design systems, including contributions or adherence to existing ones.

  • Present examples of your UI and interaction design skills, showcasing both static and dynamic elements.

  • Feature projects that exhibit your understanding and application of responsive design principles.

Process Documentation:

  • Clearly articulate your design process for at least 2-3 distinct projects.

  • Explain how you approach user research and usability testing, and how you incorporate findings into your designs.

  • Detail your collaboration methods with cross-functional teams, providing examples of how you've worked with Product Managers, Engineers, and QA.

  • Showcase your experience with Figma, including how you structure files, collaborate with others, and leverage its features for prototyping.

📝 Enhancement Note: Portfolio requirements are tailored to a UX Designer role, focusing on demonstrating process, collaboration, and impact. The emphasis on Figma and design systems is critical given the explicit mention in the job description.

💵 Compensation & Benefits

Salary Range: Based on industry benchmarks for a Mid-Level UX Designer (2-5 years experience) in Spain, with remote work flexibility, the estimated annual salary range is approximately €35,000 - €50,000. This range can vary based on specific experience, location within Spain, and negotiation.

Benefits:

  • Comprehensive health and wellness programs.

  • Opportunities for professional development, training, and continued education.

  • Access to Pearson's global learning resources and platforms.

  • Paid time off and holidays, aligned with Spanish labor laws.

  • Potential for flexible working arrangements, including remote work.

  • Collaborative and inclusive team environment with opportunities for growth.

Working Hours: Standard full-time working hours are expected, likely around 40 hours per week. While the role is remote-friendly, collaboration with stakeholders in European time zones means a degree of flexibility or alignment with these periods will be necessary.

📝 Enhancement Note: Salary is estimated based on typical mid-level UX designer compensation in Spain, considering the remote aspect. Benefits are generalized based on typical large corporate offerings, with a focus on learning and development relevant to Pearson's industry.

🎯 Team & Company Context

🏢 Company Culture

Industry: Education Technology / Publishing. Pearson is a global leader in education, providing learning materials, assessments, and digital learning tools across various sectors. The Language Learning sector focuses on resources and platforms for language acquisition.

Company Size: Large enterprise (Pearson is a multinational corporation with tens of thousands of employees globally). This implies structured processes, established career paths, and significant resources.

Founded: 1844. Pearson has a long-standing history, indicating stability and a deep understanding of the education market.

Team Structure:

  • A globally distributed, medium-sized design team specializing in UX/UI Design, UX Writing, UX Research, and Service Design.

  • The immediate team is led by Benny Zuffolini, Kyrsten McCartney, Jag Rai, and Catherine Stuart.

  • While distributed, the team primarily collaborates with stakeholders in European time zones.

Methodology:

  • User-Centricity: A core principle is "It is all about our users," driving design decisions.

  • Agile Environment: Collaboration occurs within an agile framework, involving Product Managers, Researchers, Engineers, and QA.

  • Design Principles: Adherence to principles like "One size does not fit all," "Keep it simple and consistent," and "Reuse, don't reinvent."

  • Cross-functional Collaboration: Strong emphasis on working seamlessly with other designers and cross-functional teams.

Company Website: https://www.pearson.com/

📝 Enhancement Note: Company and team context is derived from the provided description, highlighting Pearson's scale and history, the specific design team's focus, and its collaborative, user-centric culture within the Language Learning sector.

📈 Career & Growth Analysis

Operations Career Level: This role represents a mid-level UX Designer position. It involves independent contribution to design tasks, collaboration with cross-functional teams, and a significant role in the product lifecycle. It requires applying established UX principles and methodologies while also contributing to team growth and design system evolution.

Reporting Structure: The UX Designer will report into the design leadership within the Language Learning sector, likely one of the mentioned leads (Benny Zuffolini, Kyrsten McCartney, Jag Rai, or Catherine Stuart), and will work closely with Product Managers and Engineering leads for specific product initiatives.

Operations Impact: The role directly impacts user experience and product success by designing intuitive, engaging, and accessible learning tools. Successful UX design contributes to user retention, satisfaction, and ultimately, the achievement of Pearson's business goals in the Language Learning market.

Growth Opportunities:

  • Skill Specialization: Deepen expertise in UX/UI design, interaction design, responsive design, or design systems.

  • Cross-functional Exposure: Gain experience collaborating with diverse roles and understanding different facets of product development.

  • Leadership Potential: Opportunities to lead design initiatives, mentor junior designers, and contribute to strategic design discussions as experience grows.

  • Learning & Development: Access to Pearson's extensive learning resources and potential for training on new tools and methodologies.

  • Domain Expertise: Develop deep knowledge within the Language Learning sector of the education technology landscape.

📝 Enhancement Note: Career analysis focuses on the typical progression and impact of a mid-level UX Designer within a large organization like Pearson, emphasizing skill development and domain expertise.

🌐 Work Environment

Office Type: While the role is advertised as "Remote OK," Pearson operates as a large, global enterprise. This suggests potential for hybrid work arrangements if desired, with access to office spaces in various locations, though the primary expectation for this role is remote work.

Office Location(s): The job is posted for Spain, indicating a primary focus on European time zones for collaboration. Specific office locations within Spain are not detailed, but the remote nature means candidates can be based anywhere within Spain.

Workspace Context:

  • Remote Work: Requires a self-disciplined and productive home office setup.

  • Collaboration Tools: Expect extensive use of digital collaboration platforms (e.g., Figma, Slack, Jira, Confluence) for communication, design reviews, and project management.

  • Agile Teams: Work within dynamic, cross-functional teams, fostering a collaborative and iterative design process.

  • Inclusivity: The team actively values diversity and neurodiversity, suggesting an inclusive and supportive work environment.

Work Schedule: Standard full-time, likely aligning with European business hours to facilitate collaboration with product managers and engineers. Flexibility is implied by the remote status, but consistent availability during core working hours for team syncs and collaborative sessions is expected.

📝 Enhancement Note: The work environment description focuses on the implications of a remote role within a large, European-focused organization, emphasizing collaboration tools and agile methodologies.

📄 Application & Portfolio Review Process

Interview Process:

  • Step 1: Portfolio Review (45 mins): Expect to walk through selected case studies from your portfolio. Focus on clearly articulating your design process, problem-solving approach, key decisions, and the impact of your work. Be prepared to discuss your role in each project.

  • Step 2: Values & Team (30 mins): This interview will assess cultural fit, your understanding of Pearson's values (Collaboration, Curiosity, Proactivity, Making an Impact), and how you integrate into a diverse, globally distributed team. Be ready to share examples of how you embody these values.

  • Step 3: Cross-functional Interview (30 mins): This will likely involve discussion with a Product Manager or Engineer. Focus on your ability to collaborate, communicate design rationale, and understand technical constraints and business requirements.

  • Step 4: Bar Raiser (30 mins): A senior interviewer, potentially from outside the immediate team, focused on assessing your overall capabilities, potential for growth, and alignment with Pearson's long-term vision and standards.

Portfolio Review Tips:

  • Curate Selectively: Choose 2-3 strong, relevant projects that best showcase your skills and process.

  • Tell a Story: For each case study, clearly define the problem, your approach, your specific contributions, the challenges faced, and the measurable outcomes.

  • Highlight Figma Usage: Be ready to demonstrate specific Figma features you used for collaboration, prototyping, or design system work.

  • Showcase Iteration: Present how feedback and testing influenced your design decisions.

  • Quantify Impact: Whenever possible, use data or metrics to demonstrate the success of your designs.

Challenge Preparation:

  • While no specific "challenge" is mentioned outside the portfolio review, be prepared for potential conceptual design questions or discussions on how you would approach a hypothetical problem relevant to language learning products.

  • Practice articulating your thought process clearly and concisely, especially when discussing design decisions and trade-offs.

  • Research Pearson's Language Learning products to understand their current offerings and potential areas for improvement.

📝 Enhancement Note: This section breaks down the described interview process into actionable steps, providing specific preparation advice for each stage, with a strong emphasis on portfolio presentation and understanding Pearson's values.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Explicitly stated as the primary tool for design, prototyping, and collaboration. Expertise is essential.

  • Prototyping Tools: While Figma is primary, familiarity with other prototyping tools may be beneficial.

  • Design Systems: Experience working with or contributing to design systems.

Analytics & Reporting:

  • UX Research Tools: Familiarity with tools used for user interviews, surveys, and usability testing platforms.

  • Analytics Platforms: Understanding how to interpret data from platforms like Google Analytics or product-specific analytics to inform design decisions.

CRM & Automation:

  • Project Management Tools: Experience with Agile tools like Jira, Confluence, or similar for task tracking and documentation.

  • Collaboration Platforms: Proficiency in tools like Slack, Microsoft Teams, or similar for team communication.

📝 Enhancement Note: The technology stack is primarily inferred from the required skills, with Figma being the most critical tool mentioned. Other tools are common in UX design roles within agile, remote environments.

👥 Team Culture & Values

Operations Values:

  • Collaboration: Essential for working effectively within a distributed, cross-functional team and with stakeholders in European time zones.

  • Curiosity: Encouraged to explore user needs, new design approaches, and learning methodologies.

  • Proactivity: Expected to take initiative in identifying design opportunities, suggesting solutions, and driving projects forward.

  • Making an Impact: Focus on delivering tangible value for users and contributing to Pearson's educational mission.

  • User-Centricity: A fundamental principle guiding all design decisions.

  • Simplicity & Consistency: Adherence to design principles that ensure ease of use and maintainability.

Collaboration Style:

  • Inclusive & Diverse: The team actively embraces diverse backgrounds, cultures, and neurotypes.

  • Cross-functional Integration: Seamless collaboration with Product Managers, Researchers, Engineers, and QA is expected.

  • Iterative Process: Openness to feedback and iterative design cycles, valuing continuous improvement.

  • Geographic Distribution: Requires effective communication and asynchronous collaboration skills, with an understanding of European time zones.

📝 Enhancement Note: This section elaborates on the explicitly stated team values and collaboration style, framing them within the context of a distributed, diverse, and user-focused design team operating in the education sector.

⚡ Challenges & Growth Opportunities

Challenges:

  • Global Distribution & Time Zones: Effectively collaborating and communicating with a globally distributed team and stakeholders primarily in European time zones.

  • Balancing User Needs with Business Goals: Ensuring designs meet user needs while also aligning with Pearson's business objectives and the specific goals of the Language Learning sector.

  • Maintaining Consistency Across Products: Ensuring a cohesive user experience across multiple product families within the Language Learning division, utilizing and evolving the design system.

  • Adapting to Agile Iterations: Quickly incorporating feedback and adapting designs within a fast-paced agile development cycle.

Learning & Development Opportunities:

  • Deepen UX Expertise: Opportunities to specialize in advanced UX research, interaction design patterns, or design system architecture.

  • Domain Knowledge: Gain extensive knowledge in educational technology, specifically within the language learning market.

  • Cross-Disciplinary Learning: Exposure to UX Writing, UX Research, and Service Design practices within the team.

  • Professional Development: Access to Pearson's extensive learning platforms, potential for attending industry conferences, and participating in workshops.

  • Career Advancement: Potential to move into Senior UX Designer roles, lead design initiatives, or specialize in UX management.

📝 Enhancement Note: Challenges are framed around the practicalities of the role and the company context, while growth opportunities are aligned with typical career paths for UX designers and leverage Pearson's position as a learning company.

💡 Interview Preparation

Strategy Questions:

  • Design Process & Problem Solving: "Describe a challenging UX problem you solved. What was your process, what tools did you use, and what was the outcome?" Focus on articulating your thought process, decision-making criteria, and impact.

  • Collaboration & Teamwork: "How do you collaborate with engineers and product managers in an agile environment? Describe a time you had to influence stakeholders on a design decision." Prepare examples demonstrating your communication and negotiation skills.

  • Design Systems & Figma: "How have you contributed to or utilized a design system? Show us a complex component you've designed in Figma and explain its functionality and how it fits into a larger system." Be ready to demonstrate your Figma expertise.

Company & Culture Questions:

  • Values Alignment: "How do you embody collaboration, curiosity, proactivity, and making an impact in your daily work?" Prepare specific examples from your experience.

  • User-Centricity: "How do you ensure your designs are truly user-centered? Describe a time you used research or testing to change your design direction."

  • Pearson's Mission: "What interests you about Pearson's mission to help people realize their life through learning, especially in the Language Learning sector?" Research Pearson's products and values.

Portfolio Presentation Strategy:

  • Structure: Organize your presentation logically, perhaps by project, starting with the most relevant or impactful. Use a clear narrative for each case study.

  • Visuals: Ensure your slides are clean, professional, and effectively showcase your designs (wireframes, user flows, mockups, prototypes).

  • Verbalization: Practice explaining your role, process, and rationale clearly and concisely. Be prepared for questions about your specific contributions versus team contributions.

  • Figma Showcase: If possible, have a live Figma file ready to demonstrate specific interactions, components, or collaborative features.

  • Impact Focus: Conclude each case study by highlighting the impact of your design, ideally with quantifiable results.

📝 Enhancement Note: Interview preparation advice is tailored to a UX role, focusing on portfolio presentation, behavioral questions related to core values, and technical discussions around design process and tools like Figma.

📌 Application Steps

To apply for this UX Designer position:

  • Submit your CV and Portfolio (online or PDF) via the application link provided.

  • Portfolio Customization: Select 2-3 of your strongest UX case studies that best demonstrate your end-to-end design process, Figma proficiency, and ability to translate research into impactful solutions. Tailor your portfolio to highlight experience relevant to educational technology or language learning if possible.

  • Resume Optimization: Ensure your resume clearly outlines your 2-5 years of UX/UI design experience, highlighting key skills such as user flows, wireframing, prototyping, UI design, responsive design, design systems, and Figma expertise. Quantify achievements where possible.

  • Interview Preparation: Practice articulating your design process, problem-solving approach, and collaboration skills. Prepare specific examples related to Pearson's core values (Collaboration, Curiosity, Proactivity, Making an Impact) and your understanding of user-centric design. Familiarize yourself with Pearson's Language Learning products.

  • Company Research: Understand Pearson's mission, its position in the education technology market, and the specific focus of the Language Learning sector. This will help you tailor your responses and demonstrate genuine interest.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

The key skills required include translating product briefs into tangible artefacts, strong UI and interaction design skills, and proficiency in Figma. You should also be adaptable, able to collaborate seamlessly with cross-functional teams, and have the ability to translate research into actionable insights.