Alternance - UX/UI Designer Junior (H/F)

Galileo Global Education
Full-timeβ€’Lyon, France

πŸ“ Job Overview

Job Title: Alternance - UX/UI Designer Junior (H/F)

Company: Galileo Global Education

Location: Lyon, France

Job Type: Full-Time (Apprenticeship/Alternance)

Category: UX/UI Design, Digital Product Design

Date Posted: February 22, 2026

Experience Level: Junior (0-2 years)

Remote Status: On-site

πŸš€ Role Summary

  • This role is an apprenticeship opportunity for a junior UX/UI Designer, focusing on digital product innovation within the education technology sector.

  • The position involves hands-on participation in user research, persona development, and the creation of wireframes and interactive prototypes.

  • Collaboration with development teams to ensure seamless implementation of design solutions is a key aspect of this role.

  • The designer will contribute to optimizing existing user experiences and driving continuous improvement through user feedback analysis.

πŸ“ Enhancement Note: This role is specifically an "alternance" contract, a French work-study program combining professional training and academic study. The target audience is students pursuing a Bac+3 (equivalent to a Bachelor's degree) in design or digital fields. The company is Galileo Global Education, a prominent player in digital education, suggesting a focus on educational technology and digital learning platforms.

πŸ“ˆ Primary Responsibilities

  • User Research & Analysis: Conduct user research, including interviews and needs assessments, to gather insights into user behaviors and preferences.

  • Persona & Journey Mapping: Develop user personas and map out user journeys to visualize target audience characteristics and interaction flows.

  • Interface Design: Design intuitive and user-friendly interfaces, translating user needs and business requirements into effective UI designs.

  • Prototyping & Wireframing: Create wireframes, mockups, and interactive prototypes using tools like Figma or Adobe XD to visualize design concepts.

  • Cross-Functional Collaboration: Work closely with product managers, developers, and other stakeholders to ensure design consistency and successful implementation of UX/UI solutions.

  • UX Optimization: Analyze existing user experiences, identify pain points and friction areas, and propose actionable improvements to enhance usability and engagement.

  • Design System Contribution: Contribute to the evolution of internal design practices and stay updated on the latest UX/UI trends and best practices.

  • Feedback Integration: Incorporate user feedback and data analysis to iterate on designs and enhance the overall user experience.

πŸ“ Enhancement Note: The responsibilities are structured to cover the full design lifecycle from research to implementation and iteration, common for junior roles where mentorship is expected. The emphasis on "optimiser l’expΓ©rience utilisateur existante" and "analyse des parcours et identification des points de friction" indicates a strong focus on iterative design improvements based on data and user feedback.

πŸŽ“ Skills & Qualifications

Education: Bac+3 (Bachelor's degree level) in Graphic Design, Digital Design, User Experience, or a related field.

Experience: Prior experience or internships in UX/UI design, digital product development, or a related creative field, ideally gained through academic projects or previous work-study programs.

Required Skills:

  • Proficiency in prototyping and design tools such as Figma, Adobe XD, Sketch, or similar.

  • Ability to analyze user needs and translate them into effective design solutions.

  • Understanding of design thinking methodologies and user-centered design principles.

  • Knowledge of web accessibility standards and best practices.

  • Strong visual design skills with an eye for detail and aesthetics.

  • Ability to create wireframes and user flow diagrams.

Preferred Skills:

  • Familiarity with user research techniques (e.g., user interviews, surveys).

  • Experience with persona development and user journey mapping.

  • Basic understanding of front-end development principles (HTML, CSS) to facilitate collaboration.

  • Experience in the education technology sector or related fields.

  • Knowledge of design systems.

πŸ“ Enhancement Note: The requirement for a Bac+3 level aligns with the "alternance" nature of the role, implying the candidate is currently pursuing higher education. The listed skills are standard for junior UX/UI roles, with Figma explicitly mentioned as a preferred tool. The emphasis on "design thinking" and "web accessibility" suggests a modern approach to product development.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a minimum of 2-3 UX/UI design projects that demonstrate your design process from concept to completion.

  • For each project, clearly articulate the problem statement, your role, the user research conducted, design decisions made, and the final outcome.

  • Include examples of wireframes, user flows, mockups, and interactive prototypes.

  • Highlight your proficiency with design tools like Figma and Adobe XD.

Process Documentation:

  • Clearly explain your design process for at least one project, detailing how you approached user research, ideation, prototyping, and testing.

  • Document how you identified user needs and translated them into design solutions.

  • Showcase how you collaborated with others (e.g., developers, product managers) during the design process.

  • Provide examples of how you iterated on designs based on feedback or testing.

πŸ“ Enhancement Note: For a junior role, the portfolio is crucial for demonstrating potential and understanding of design processes, rather than extensive experience. The focus should be on the process and the thinking behind the design decisions, especially given the "alternance" nature and the learning aspect of the role.

πŸ’΅ Compensation & Benefits

Salary Range: As this is an "alternance" (apprenticeship) contract in France, the remuneration is governed by national regulations and varies based on the apprentice's age and level of study. It is typically a percentage of the French minimum wage (SMIC) or a higher contractual minimum wage. For a Bac+3 level apprentice, this typically ranges from approximately €800 to €1,300 gross per month.

Benefits:

  • Paid Apprenticeship: Full-time contract with remuneration.

  • Work-Study Program: Combines practical experience with academic learning, often with tuition fees covered by the employer or training organization.

  • Mentorship: Guidance and support from experienced design and product teams.

  • Professional Development: Opportunity to gain practical experience in a real-world digital product environment.

  • Networking: Exposure to professionals in the digital education and innovation sectors.

  • Access to Training: Learning opportunities related to UX/UI design and digital product development.

Working Hours: Standard full-time working hours, typically 35-40 hours per week, in line with French labor laws for apprenticeships. Specific daily schedules will be agreed upon with the employer and educational institution.

πŸ“ Enhancement Note: The salary is legally defined for apprenticeships in France. The "no frais" for candidates and "rΓ©munΓ©ration selon niveau d'Γ©tudes + Γ’ge" confirm this. The benefits are inherent to the "alternance" contract structure, focusing on learning and practical experience.

🎯 Team & Company Context

🏒 Company Culture

Industry: Education Technology (EdTech), Digital Learning, Higher Education.

Company Size: Galileo Global Education is a large international group of higher education institutions specializing in digital and creative fields. This suggests a dynamic, fast-paced environment with a strong emphasis on innovation and student success.

Founded: Galileo Global Education was founded to provide specialized digital education, indicating a modern and forward-thinking organizational ethos.

Team Structure:

  • The UX/UI Designer Junior will be part of the "design and product" team within Digital Campus Lyon.

  • This team likely collaborates closely with curriculum development, instructional design, marketing, and technical development teams.

Methodology:

  • The team likely employs agile methodologies for product development and design sprints.

  • A strong emphasis on user-centered design, data-driven decision-making, and continuous improvement is expected.

  • Collaboration tools and design thinking principles are likely integrated into daily workflows.

Company Website: [ galileovn.com ] (based on domain derived)

πŸ“ Enhancement Note: Given the company's focus on digital education, the culture is likely innovative, student-centric, and technology-driven. The "alternance" program itself suggests an investment in developing talent and fostering a learning environment.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: Junior UX/UI Designer (Apprentice). This is an entry-level position designed for individuals early in their UX/UI design careers, providing foundational experience and skill development.

Reporting Structure: The role reports to a senior member of the Design and Product team, likely a UX/UI Lead or Product Manager, who will provide direct supervision and mentorship.

Operations Impact: While this role is not directly in Revenue or Sales Operations, the UX/UI designer's work directly impacts the "product" (digital learning platform) that generates revenue and drives user acquisition/retention. By improving the user experience, they contribute to student satisfaction, engagement, and ultimately, the success of Galileo's educational offerings.

Growth Opportunities:

  • Skill Specialization: Opportunities to deepen expertise in specific areas like user research, interaction design, visual design, or prototyping.

  • Career Progression: Upon successful completion of the apprenticeship and degree, potential for advancement to a Junior UX/UI Designer, UX Designer, or UI Designer role within Galileo Global Education or its partner companies.

  • Project Exposure: Gaining experience on diverse digital projects within the EdTech sector.

  • Industry Knowledge: Developing a strong understanding of the digital education landscape and user needs within this context.

  • Portfolio Building: Significant opportunity to build a robust professional portfolio showcasing real-world project experience.

πŸ“ Enhancement Note: The growth path is clearly defined by the apprenticeship structure, leading to potential full-time opportunities. The EdTech sector offers unique growth avenues, combining design skills with domain knowledge.

🌐 Work Environment

Office Type: The role is based on-site at the Digital Campus Lyon campus. This implies a traditional office environment, likely with open-plan workspaces, meeting rooms, and potentially dedicated design studios.

Office Location(s): Lyon, France – specifically at 11 passage Panama. This location is within the city, offering access to urban amenities and public transportation.

Workspace Context:

  • Expect a collaborative workspace where interaction with peers, mentors, and other departments is encouraged.

  • Access to standard office equipment, design software, and potentially specialized hardware for prototyping and testing.

  • Opportunities for team-based design sessions, brainstorming, and project reviews.

Work Schedule: The work schedule will be a combination of academic classes and on-site work, adhering to the "alternance" contract requirements. Typical on-site days will involve standard business hours, likely Monday to Friday.

πŸ“ Enhancement Note: The "on-site" nature is crucial for an apprenticeship, facilitating direct mentorship and integration into the team's daily operations. The Lyon location suggests a vibrant professional environment.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Review of CV and cover letter, with a strong emphasis on the candidate's academic background and any prior design experience or projects.

  • Portfolio Review: A dedicated session to review the candidate's portfolio, assessing their design process, tool proficiency, and problem-solving skills. Be prepared to walk through your projects and explain your rationale.

  • Technical/Skills Assessment: Potentially a small design challenge or practical exercise to evaluate specific skills (e.g., wireframing, UI design).

  • Behavioral & Cultural Fit Interview: Discussion with the hiring manager and potential team members to assess creativity, curiosity, teamwork, autonomy, communication skills, and alignment with the company's values.

  • Final Interview: May involve a discussion with a higher-level manager or HR representative.

Portfolio Review Tips:

  • Structure is Key: Organize your portfolio logically, showcasing 2-3 strong projects. For each, clearly outline the problem, your role, process, and solution.

  • Show, Don't Just Tell: Use visuals (wireframes, mockups, prototypes) effectively. Explain why you made specific design decisions.

  • Highlight Your Process: Detail your user research, ideation, and iteration steps. This is critical for a junior role.

  • Tool Proficiency: Clearly state the tools you used (e.g., Figma, Adobe XD).

  • Tailor to the Role: If possible, highlight projects that relate to educational technology or digital platforms.

  • Be Ready to Discuss: Prepare to answer questions about your choices, challenges, and learnings from each project.

Challenge Preparation:

  • If a design challenge is given, focus on understanding the brief thoroughly.

  • Prioritize user needs and a clear design process over pixel-perfect polish for a timed exercise.

  • Be ready to present your approach and rationale clearly and concisely.

  • For behavioral questions, use the STAR method (Situation, Task, Action, Result) to describe your experiences, especially those demonstrating creativity, teamwork, and problem-solving.

πŸ“ Enhancement Note: The portfolio is paramount for this role. Applicants should meticulously prepare it, focusing on demonstrating their understanding of the UX/UI design process and their potential to learn and grow.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Prototyping & Design: Figma (explicitly mentioned), Adobe XD, Sketch. Proficiency in at least one is essential; familiarity with Figma is highly preferred.

  • Collaboration: Tools for team communication and project management (e.g., Slack, Microsoft Teams, Asana, Trello) are likely used.

Analytics & Reporting:

CRM & Automation:

  • Less directly relevant to this specific role, but understanding how user data is managed in CRM systems or how marketing automation impacts user journeys can provide broader context.

πŸ“ Enhancement Note: Figma is a key tool to highlight. Demonstrating familiarity with the broader digital product development tech stack, even if not a primary user, shows a well-rounded understanding.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Innovation: A drive to create new and improved digital learning experiences.

  • User-Centricity: A deep commitment to understanding and serving the needs of students and educators.

  • Collaboration: Working effectively across teams to achieve shared goals.

  • Excellence: Striving for high quality in design, education, and student outcomes.

  • Continuous Learning: Embracing new technologies, methodologies, and best practices in design and education.

Collaboration Style:

  • The team likely fosters an open and communicative environment, encouraging feedback and idea-sharing.

  • Cross-functional collaboration is key, requiring designers to work closely with product managers, developers, and curriculum specialists.

  • A proactive approach to communication and problem-solving is valued.

πŸ“ Enhancement Note: The values are inferred from the company's industry and mission. A collaborative and innovative culture is typical for EdTech companies focused on digital product development.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing Academic and Professional Demands: Successfully managing the workload of both academic studies and a full-time apprenticeship.

  • Translating Theory to Practice: Applying academic knowledge to real-world design problems and project constraints.

  • Rapid Iteration and Feedback: Adapting designs quickly based on constructive feedback from mentors and users.

  • Understanding Complex User Needs: Navigating the diverse needs of students and educators within an educational technology context.

Learning & Development Opportunities:

  • Formal Mentorship: Direct guidance from experienced UX/UI designers and product managers.

  • On-the-Job Training: Practical experience in all phases of the design process within a professional setting.

  • Industry Exposure: Gaining insights into the EdTech industry and digital product development lifecycle.

  • Skill Enhancement: Opportunities to attend workshops, webinars, or internal training sessions to build specific design skills.

πŸ“ Enhancement Note: The challenges are inherent to an apprenticeship, focusing on time management and practical application. The growth opportunities are significant, centered on hands-on experience and mentorship.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Tell me about a project in your portfolio that you're most proud of and why." (Prepare to discuss your process, challenges, and outcomes for 1-2 key projects.)

  • "How do you approach user research?" (Discuss methods like interviews, surveys, and usability testing, and how you'd apply them here.)

  • "Describe your experience with Figma. What makes it a powerful tool for UX/UI design?" (Be ready to discuss its features and your personal workflow.)

  • "How would you handle a disagreement with a developer about a design implementation?" (Focus on communication, compromise, and understanding technical constraints.)

Company & Culture Questions:

  • "What do you know about Galileo Global Education and Digital Campus Lyon?" (Research the company's mission, values, and offerings.)

  • "How do you stay updated on UX/UI design trends?" (Mention blogs, podcasts, conferences, or online communities.)

Portfolio Presentation Strategy:

  • Concise Storytelling: For each project, tell a clear story – problem, solution, impact.

  • Focus on Process: Emphasize your steps, decisions, and learnings, not just the final visuals.

  • Interactive Elements: If possible, prepare a clickable prototype to demonstrate interactivity.

  • Be Prepared for Q&A: Anticipate questions about your design choices, challenges, and how you'd improve a design.

  • Highlight Collaboration: If applicable, mention how you worked with others in your academic or personal projects.

πŸ“ Enhancement Note: Interview preparation should heavily emphasize portfolio walkthroughs and demonstrating a structured, user-centered design process. Technical questions will likely focus on tool proficiency and design principles.

πŸ“Œ Application Steps

To apply for this operations position:

  • Submit your application through the Galileo Global Education careers portal via the provided link.

  • Portfolio Customization: Ensure your portfolio is polished, highlights 2-3 relevant projects, and clearly details your design process and tool proficiency, especially with Figma.

  • Resume Optimization: Tailor your resume to emphasize academic achievements, design skills, any relevant project work, and soft skills like creativity, teamwork, and problem-solving. Use keywords from the job description.

  • Interview Preparation: Practice articulating your design process, explaining your portfolio projects, and preparing answers for common UX/UI interview questions, particularly those related to user research, tool usage, and collaboration.

  • Company Research: Understand Galileo Global Education's mission, its role in digital education, and the specific offerings of Digital Campus Lyon. This will help you tailor your responses and demonstrate genuine interest.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

The ideal candidate should hold a Bac+3 (equivalent to a Bachelor's degree) in graphic design, digital design, or user experience, and possess strong proficiency in prototyping tools like Figma or Adobe XD. Personal qualities sought include creativity, curiosity, teamwork, autonomy, and good time management.