Junior UX/UI Designer (Growwwer)

MOL Group
Full-timeβ€’Budapest, Hungary

πŸ“ Job Overview

Job Title: Junior UX/UI Designer (Growwwer)

Company: MOL Group

Location: Budapest, Hungary (MOL Campus)

Job Type: Fixed-term, Permanent

Category: Digital Transformation / Product Design Operations

Date Posted: April 1, 2026

Experience Level: Junior (0-2 years)

Remote Status: On-site

πŸš€ Role Summary

  • This role is integral to the Digital Factory team, focusing on the user experience and interface design of MOL Group's digital products, including mobile applications and web platforms.

  • The Junior UX/UI Designer will support the creation of intuitive user flows, wireframes, and visual designs, ensuring consistency with established design systems and brand guidelines.

  • This position offers structured mentorship and hands-on experience in UX/UI principles, interaction design, design systems, and user testing within a corporate innovation hub.

  • The role contributes to the end-to-end delivery process of digital products, collaborating closely with cross-functional teams to translate business requirements into user-centric solutions.

πŸ“ Enhancement Note: While the raw job description focuses on UX/UI design, this role sits within the "Digital Factory" at MOL Group, which functions as an innovation engine. This implies a strong operational component, focusing on the delivery and optimization of digital products, rather than pure conceptual design. The "Growwwer" program specifically targets junior talent for long-term career development within MOL Group's operational framework. We've categorized this under "Digital Transformation / Product Design Operations" to reflect this operational context.

πŸ“ˆ Primary Responsibilities

  • User Flow and Concept Support: Assist in defining user flows, information architecture (IA), and early-stage concepts for new and existing applications and web experiences, ensuring alignment with business objectives.

  • Wireframing and Prototyping: Develop and iterate on wireframes and mid-fidelity layouts, creating simple interactive prototypes in Figma to visualize user journeys and gather feedback.

  • Design Handoff and Specification: Prepare detailed design specifications, including behavioral notes and component references, to facilitate seamless handoffs to development teams.

  • Design Quality Assurance (QA): Conduct design reviews of final builds to ensure fidelity to design specifications and identify any usability or visual inconsistencies.

  • Design System Contribution: Contribute to the evolution and maintenance of MOL Group's design language and components within the centralized design system, ensuring consistency across all digital products.

  • Asset Creation: Produce basic UI assets such as icons, illustrations, and micro-interactions under the guidance of senior designers.

  • User Testing Support: Assist in planning and conducting user testing sessions, analyzing feedback, and incorporating insights into design iterations for improved user experience.

πŸ“ Enhancement Note: The responsibilities listed are typical for a junior design role but are framed here within the context of a corporate digital factory. The emphasis on "support," "prepare," "participate," and "help run" highlights the junior nature and the structured learning environment. The inclusion of "design handoffs," "design QA," and "design system contribution" underscores the operational aspect of ensuring consistent and efficient digital product delivery.

πŸŽ“ Skills & Qualifications

Education: Bachelor's degree is generally expected for entry-level roles within large corporations like MOL Group, particularly within programs like "Growwwer" which aim to build future professionals. A degree in Design, Human-Computer Interaction, Computer Science, or a related field would be advantageous.

Experience: 0-2 years of experience in UX/UI design, internships, or significant academic/personal projects demonstrating practical application of design principles.

Required Skills:

  • UX/UI Principles Foundation: Solid understanding of core UX/UI concepts including hierarchy, user flows, layout principles, and component-based design.

  • Figma Proficiency: Familiarity with Figma for design tasks, including component creation, variants, auto layout, and basic prototyping.

  • Communication Skills: Effective verbal and written communication skills, with a demonstrated ability to articulate design decisions and collaborate effectively with diverse team members.

  • Attention to Detail: Meticulous approach to design, with a keen eye for detail and the ability to anticipate and consider edge cases in user flows and interfaces.

  • Curiosity and Enthusiasm: A strong desire to learn, explore new design trends, and a passion for contributing to high-quality, professional-grade digital product delivery.

Preferred Skills:

  • Interaction Design: Basic understanding of micro-interactions and animation principles.

  • Visual Design Acumen: Experience in creating simple icons or illustrations.

  • Design System Awareness: Exposure to or experience working with design systems.

  • User Research Exposure: Familiarity with user testing methodologies or participation in user research activities.

  • Agile/Scrum Knowledge: Basic understanding of agile development methodologies as they relate to design workflows.

πŸ“ Enhancement Note: The "Growwwer" program targets fresh graduates and junior talent, hence the emphasis on foundational skills and a willingness to learn. Figma is explicitly mentioned, which is a critical tool in modern design operations. The preferred skills are aligned with advancing within a design system and engaging more deeply with the product delivery lifecycle.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Design Process Showcase: Demonstrate a clear understanding of the design process, from research and ideation to wireframing, prototyping, and final UI design, with examples of how user needs were considered.

  • Figma Project Examples: Include at least one project showcasing proficiency in Figma, highlighting the use of components, variants, and prototyping capabilities to create interactive user interfaces.

  • User-Centric Problem Solving: Present case studies that illustrate how design solutions addressed specific user pain points or business challenges, ideally with tangible outcomes or learnings.

  • Design System Contribution (if applicable): If you have experience with design systems, showcase how you contributed to or utilized them, emphasizing consistency and scalability.

Process Documentation:

  • Workflow Visualization: Ability to document design workflows, showing how design tasks integrate with broader product development cycles (e.g., Agile sprints).

  • Design Handoff Examples: Provide samples or descriptions of how design specifications were prepared for developers, ensuring clarity and completeness.

  • User Feedback Integration: Demonstrate through case studies how user feedback was collected, analyzed, and incorporated into design iterations.

πŸ“ Enhancement Note: For a junior role, the portfolio is less about extensive experience and more about demonstrating potential and understanding of the design process within a product delivery context. The focus here is on showcasing the thinking behind the designs and the ability to work within structured processes, which is crucial for operations roles.

πŸ’΅ Compensation & Benefits

Salary Range: For a Junior UX/UI Designer in Budapest, Hungary, with 0-2 years of experience, the estimated annual gross salary typically falls between €18,000 - €28,000 (approximately HUF 7,000,000 - HUF 11,000,000). This can vary based on the specific program benefits and MOL Group's internal compensation structure.

Benefits:

  • Competitive Pay: As part of the "Growww" program, candidates can expect a competitive salary.

  • Structured Mentorship: Dedicated guidance from senior designers within the Digital Factory.

  • Professional Network Building: Opportunities to connect with industry professionals and peers.

  • Team Task Competition: Engaging team-based challenges that foster collaboration and skill development.

  • Full-Time Career: A stable, full-time employment contract with MOL Group post-program.

  • Learning and Development: Access to training, workshops, and opportunities for continuous professional growth.

  • Potential for Global Mobility: MOL Group is a multinational company with regional possibilities.

Working Hours: Standard full-time hours, likely around 40 hours per week, with potential for some flexibility depending on project needs and team agreements. The role is on-site at the MOL Campus.

πŸ“ Enhancement Note: Salary estimates are based on general market data for junior UX/UI roles in Budapest, Hungary, and the specific benefits highlighted in the job description for the "Growwwer" program. The "Growwwer" program's benefits are a strong selling point for junior talent seeking structured development.

🎯 Team & Company Context

🏒 Company Culture

Industry: Energy (Oil & Gas), integrated into broader mobility and consumer services through digital transformation initiatives. MOL Group is a major player in the Central Eastern European energy sector.

Company Size: Large multinational corporation (MOL Group is a significant entity with tens of thousands of employees globally). The Digital Factory team is likely a focused unit within this larger structure, operating with a more agile, startup-like mentality.

Founded: MOL Group was founded in 1921, indicating a long history and stability, now actively embracing digital innovation.

Team Structure:

  • Digital Factory Unit: This team acts as an internal innovation hub or digital transformation engine for MOL Group. It likely comprises diverse roles including Product Owners, Business Analysts, UX/UI Designers, Developers, Data Scientists, and Project Managers.

  • Reporting Structure: The Junior UX/UI Designer will report to a senior designer or a design lead within the Digital Factory, with potential oversight from a Program Manager for the "Growwwer" initiative.

  • Cross-functional Collaboration: The role actively involves working with Product Owners, Business Analysts, Developers, and potentially marketing or business stakeholders to deliver digital solutions.

Methodology:

  • Agile Delivery: The Digital Factory likely employs agile methodologies (Scrum, Kanban) for product development, emphasizing iterative delivery and continuous improvement.

  • User-Centric Design: A strong focus on understanding user needs and translating them into effective digital experiences.

  • Data-Driven Insights: Leveraging data and AI to inform design decisions and product enhancements, as mentioned in the description of the Digital Factory.

  • Innovation and Experimentation: Fostering an environment for trying new approaches and technologies to drive transformation.

Company Website: https://molgroup.info/

πŸ“ Enhancement Note: Understanding MOL Group's scale and its strategic investment in digital transformation through the Digital Factory is key. This isn't just a design role; it's about contributing to a large organization's operational evolution through digital products. The "startup energy meets corporate muscle" description highlights the duality of the Digital Factory's environment.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This is an entry-level "Junior" Designer role, specifically part of the "Growwwer" graduate program. It signifies the initial step in a structured career path within MOL Group's digital operations. The role is designed for rapid learning and skill development over a defined period (likely 1-2 years) before transitioning to a more independent contributor role.

Reporting Structure: The Junior UX/UI Designer will report to a Senior Designer or Design Lead within the Digital Factory. They will also be part of the broader "Growwwer" cohort, potentially having a dedicated program manager overseeing their overall development and participation in program-specific activities. This dual reporting/mentorship structure is typical for graduate programs.

Operations Impact: While a junior role, the impact is through the successful design and delivery of user-centric digital products that enhance customer experience, improve operational efficiency, and support MOL Group's strategic shift towards a digital-first, mobility, and consumer services provider. Contributions to the MOL MOVE app or other digital platforms directly affect customer engagement and loyalty.

Growth Opportunities:

  • Specialization: Develop deep expertise in UX, UI, interaction design, or design systems through hands-on project work and mentorship.

  • Cross-Functional Expertise: Gain exposure to product management, business analysis, and software development lifecycles within an agile environment.

  • Leadership Potential: Through the "Growwwer" program's presentation opportunities and team competitions, develop leadership and presentation skills, potentially leading to future team lead or project management roles.

  • Career Progression: Successful completion of the "Growwwer" program and demonstrated skill development can lead to mid-level Designer roles within the Digital Factory or other relevant departments within MOL Group.

  • Industry Exposure: Experience within a major multinational corporation, working on impactful digital products in the energy and mobility sectors.

πŸ“ Enhancement Note: The "Growwwer" program is explicitly designed for career growth. The analysis focuses on how this junior role serves as a launchpad for a career within MOL Group's operational and digital transformation efforts, emphasizing structured development and clear advancement paths.

🌐 Work Environment

Office Type: The role is based at the MOL Campus, described as a modern, state-of-the-art office environment designed to foster collaboration and innovation. This suggests a dynamic and well-equipped workspace.

Office Location(s): MOL Campus, DombΓ³vΓ‘ri ΓΊt 28, Budapest, Hungary. This is a central location within Budapest, likely offering good public transport access.

Workspace Context:

  • Collaborative Hub: The MOL Campus is designed to encourage interaction. The Digital Factory team likely utilizes open-plan areas, meeting rooms, and project spaces to facilitate teamwork.

  • Technology-Rich Environment: As an innovation hub, expect access to modern design tools (Figma is specified), collaboration software, and potentially advanced hardware for design and testing.

  • Cross-Pollination: Opportunities to interact with professionals from various departments beyond the immediate Digital Factory team, fostering a broader understanding of MOL Group's operations.

Work Schedule: The role is on-site, implying a structured work week, likely Monday to Friday, standard business hours (approx. 40 hours/week). While on-site, the emphasis on "startup energy" might suggest a degree of flexibility within the team's operational framework, though adherence to core working hours would be expected.

πŸ“ Enhancement Note: The description of MOL Campus and the Digital Factory's ethos suggests a modern, collaborative, and technologically enabled work environment, which is attractive to digital professionals. The on-site requirement is a key factor for candidates considering this role.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Application Screening: Review of resumes and portfolios against the stated requirements.

  • "Growwwer" Program Assessment: This may include online assessments, motivational essays, or initial screening calls focused on potential and cultural fit.

  • Technical Interview / Design Challenge: Candidates will likely face a design challenge (e.g., a small UX/UI problem to solve) and/or an interview with senior designers to assess their design skills, Figma proficiency, and understanding of UX/UI principles. Portfolio review will be a key component here.

  • Team & Manager Interviews: Meetings with the hiring manager (ÁdΓ‘m GyΓΆkhegyi) and potentially other members of the Digital Factory team to evaluate collaboration skills, communication, and alignment with team values.

  • Final Round / Program Presentation: For "Growwwer" candidates, there might be a final stage involving a presentation to management, showcasing their potential and understanding of MOL Group's vision.

Portfolio Review Tips:

  • Showcase Process: Clearly articulate your design thought process for each project. Explain the problem, your approach, the tools used (especially Figma), and the outcome or learnings.

  • Highlight Figma Usage: Demonstrate specific Figma skills like component mastery, variants, prototyping, and collaboration features.

  • Focus on User Impact: Even for junior projects, emphasize how your designs aimed to solve user problems or improve their experience.

  • Conciseness and Clarity: Present your best 2-3 projects in a clear, well-organized manner. Ensure it's easy to navigate and understand.

  • Tailor to MOL Group: If possible, subtly align your portfolio examples with the types of digital products MOL Group is developing (e.g., consumer apps, B2B tools, platforms for mobility or energy services).

Challenge Preparation:

  • Understand the Context: If given a design challenge, thoroughly understand the problem statement and the target users.

  • Structure Your Approach: Outline your steps: problem definition, research (even quick assumptions), ideation, sketching/wireframing, iteration, and justification of your final design.

  • Figma Proficiency: Be prepared to work within Figma during the challenge or to present your work created in Figma.

  • Communicate Your Thinking: Clearly explain your rationale behind design decisions. Be prepared to discuss trade-offs and alternatives.

  • Focus on Core Principles: Demonstrate a solid grasp of UX/UI fundamentals, even if the solution is simple.

πŸ“ Enhancement Note: The "Growwwer" program implies a more structured and developmental interview process than a standard hire. The emphasis on presentations and team task competitions suggests a holistic evaluation of skills, potential, and cultural fit within MOL Group.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: The core tool for UX/UI design, wireframing, prototyping, and design system management. Proficiency is essential.

  • Adobe Creative Suite (Photoshop, Illustrator): May be used for asset creation, icon design, or illustration work, especially for more complex graphics.

  • Prototyping Tools: While Figma is primary, familiarity with other prototyping tools might be beneficial.

Analytics & Reporting:

  • Google Analytics / Adobe Analytics: Understanding how user behavior is tracked on web platforms.

  • Data Visualization Tools (e.g., Tableau, Power BI): While not a direct responsibility, exposure to how data is presented can inform design choices.

  • User Testing Platforms: Tools used to conduct and analyze user feedback sessions.

CRM & Automation:

  • Salesforce: Mentioned in the context of the MOL MOVE app, indicating its importance within MOL Group's digital ecosystem. Understanding how CRM impacts user experience and loyalty programs is relevant.

  • Internal MOL Systems: Awareness of MOL Group's proprietary systems and platforms that digital products may integrate with.

πŸ“ Enhancement Note: The technology stack is heavily skewed towards design tools, with a particular emphasis on Figma. Exposure to analytics and CRM systems like Salesforce is beneficial given their mention in the company description and their impact on user-facing applications.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Curiosity and Continuous Learning: As part of the "Growwwer" program and the innovative Digital Factory, a strong drive to learn and adapt is paramount.

  • Collaboration and Teamwork: The emphasis on cross-functional teams and team task competitions highlights the importance of working effectively with others.

  • User-Centricity: A core value in design operations, ensuring that user needs are at the forefront of all digital product development.

  • Quality and Execution: Balancing innovation with a commitment to delivering high-quality, reliable digital solutions.

  • Impact and Transformation: A desire to contribute to MOL Group's broader digital transformation and drive meaningful change.

Collaboration Style:

  • Cross-Functional Integration: Design work is deeply embedded within product teams, requiring close collaboration with Product Owners, BAs, and developers.

  • Feedback-Driven: An open culture for giving and receiving constructive feedback on designs and processes.

  • Iterative Process: Working in an agile manner, embracing iterative design and development cycles.

  • Knowledge Sharing: Encouraging team members to share learnings, best practices, and insights within the Digital Factory.

πŸ“ Enhancement Note: The culture at MOL Group's Digital Factory is positioned as dynamic and forward-thinking, blending the structure of a large corporation with the agility of a startup. The values emphasize growth, collaboration, and impactful contributions to digital transformation.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing Design Vision with Corporate Needs: Learning to translate user needs and design best practices within the constraints and strategic goals of a large, established corporation.

  • Navigating a Large Organization: Understanding MOL Group's structure, processes, and stakeholder landscape to effectively drive design initiatives.

  • Rapid Learning Curve: The "Growwwer" program and junior role require a steep learning curve in design skills, industry context, and corporate operations.

  • Transition from Academia to Professional Practice: Adapting academic knowledge to real-world, high-impact digital product development.

Learning & Development Opportunities:

  • Formal Mentorship: Structured guidance from experienced senior designers.

  • Project-Based Learning: Gaining practical experience by working on diverse digital products within the Digital Factory.

  • "Growwwer" Program Specifics: Participation in team competitions, management presentations, and cohort-based learning sessions.

  • Industry Exposure: Understanding the intersection of digital design with the energy, mobility, and consumer services sectors.

  • Skill Deepening: Opportunities to specialize in areas like interaction design, design systems, or user research.

πŸ“ Enhancement Note: These challenges are typical for junior roles in corporate innovation settings. The growth opportunities are directly tied to the structured "Growwwer" program and the operational context of the Digital Factory.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Tell me about a time you had to balance user needs with business requirements in a project." (Focus on your problem-solving approach, trade-offs considered, and how you arrived at a solution.)

  • "How would you approach designing a feature for a loyalty app like MOL MOVE, considering user engagement and business goals?" (Think about user journeys, gamification, personalization, and data integration.)

Company & Culture Questions:

  • "Why are you interested in MOL Group and its Digital Factory specifically?" (Research MOL Group's digital transformation efforts, mention the "Growwwer" program's appeal, and express enthusiasm for innovation.)

  • "What does 'startup energy meets corporate muscle' mean to you in a work environment?" (Discuss balancing agility and innovation with stability and resources.)

Portfolio Presentation Strategy:

  • Tell a Story: For each project, guide the interviewer through the problem, your process, your role, the challenges, and the outcomes.

  • Show, Don't Just Tell: Use visuals effectively. Explain design decisions by referencing specific screens or interactions.

  • Highlight Figma Skills: Demonstrate your proficiency by explaining how you used specific Figma features (components, variants, auto layout, prototyping) to achieve your design goals.

  • Quantify Impact (if possible): Even for academic projects, mention any user feedback, usability improvements, or learning outcomes.

  • Be Prepared for Questions: Anticipate follow-up questions about your design choices, alternative solutions, and lessons learned.

πŸ“ Enhancement Note: Interview preparation should focus on demonstrating not just design skills but also an understanding of the operational context, the company's strategic direction, and the collaborative nature of the Digital Factory. The "Growwwer" program suggests an evaluation of potential and cultural fit alongside technical skills.

πŸ“Œ Application Steps

To apply for this operations position:

  • Submit your application through the provided link on the MOL Group Taleo career portal.

  • Portfolio Customization: Ensure your portfolio clearly showcases your UX/UI design process, proficiency in Figma, and any relevant projects. Tailor it to highlight skills in user flow, wireframing, UI design, and design system thinking.

  • Resume Optimization: Update your resume to emphasize relevant skills such as UX/UI principles, Figma, communication, collaboration, and any experience with digital products or innovation. Use keywords from the job description.

  • "Growwwer" Program Research: Familiarize yourself with MOL Group's "Growwwer" program objectives, past successes, and the company's digital transformation strategy. Understand how this role fits into that vision.

  • Prepare for Design Challenges: Practice creating quick wireframes or design concepts based on hypothetical problems, and be ready to articulate your thought process clearly.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates should have a foundation in UX/UI principles and familiarity with Figma. Good communication skills and a willingness to collaborate are essential.