UX Project Designer - FTC [UK]

Spyrosoft
Full-timeHurn, United Kingdom

📍 Job Overview

Job Title: UX Project Designer - FTC

Company: Spyrosoft

Location: Hurn, England, United Kingdom

Job Type: FULL_TIME

Category: Product Design / UX/UI Operations

Date Posted: 2026-08-28

Experience Level: Mid-Level (2-5 years)

Remote Status: Hybrid

🚀 Role Summary

  • This role is a critical component of the product design studio, focusing on transforming business challenges into user-centric digital products and services.

  • The UX Project Designer will be instrumental in the end-to-end design process, from initial concept and wireframing to final delivery and user testing.

  • The position emphasizes a collaborative approach, working within multi-disciplinary Agile teams and closely with clients to interpret requirements and ensure design decisions are data-backed.

  • This is a fixed-term contract (FTC) opportunity, offering valuable experience across diverse industries like geospatial, fintech, medtech, and automotive.

📝 Enhancement Note: While the title is "UX Project Designer," the responsibilities and required skills clearly indicate a broader Product Design role encompassing UX and UI expertise. The "Operations" aspect is derived from the systematic approach to design, process facilitation, and integration within Agile workflows, which are hallmarks of operational excellence in product development.

📈 Primary Responsibilities

  • Lead the design of digital products and services, managing the entire lifecycle from initial ideation and user research through to final development delivery.

  • Prepare, facilitate, and synthesize outcomes from design workshops, ensuring clear objectives and actionable insights are captured.

  • Conduct user testing and validation throughout the design process to gather feedback and iterate on solutions, ensuring a user-centered approach.

  • Develop and articulate clear rationales for design decisions, supported by user research, testing data, and an understanding of business objectives.

  • Create detailed wireframes, user flows, and interactive prototypes to effectively communicate design concepts and test early-stage ideas.

  • Collaborate effectively within multi-disciplinary teams, particularly those employing Agile methodologies, to ensure seamless integration of design into development sprints.

  • Work closely with clients to understand their business challenges, interpret requirements, and translate them into intuitive and impactful digital solutions.

  • Balance the needs of end-users with the strategic objectives and commercial goals of the business.

  • Contribute to the continuous improvement of design processes and methodologies within the Spyrosoft Group product design studio.

📝 Enhancement Note: The responsibilities highlight a hands-on role requiring end-to-end ownership of design projects, emphasizing client interaction and Agile team integration. This is typical for a mid-level designer expected to contribute significantly to project outcomes.

🎓 Skills & Qualifications

Education: While no specific degree is listed, a background in Design (e.g., Graphic Design, Interaction Design, Human-Computer Interaction), Digital Media, or a related field is highly beneficial.

Experience: A minimum of 2-5 years of proven professional experience in UX, UI, Product, or Digital Design is required.

Required Skills:

  • UX/UI Design Proficiency: Demonstrated expertise in user experience (UX) and user interface (UI) design principles and best practices.

  • Product Design Lifecycle: Proven experience in designing digital products and services across the entire development cycle, from concept to delivery.

  • Portfolio of Commercial Projects: A robust portfolio showcasing successful commercial projects for both web and mobile platforms, illustrating creative flair, user empathy, and problem-solving skills.

  • Wireframing & Prototyping: Hands-on experience with creating wireframes, user flows, and interactive prototypes using industry-standard design tools.

  • User Testing & Validation: Experience in planning, conducting, and synthesizing user testing sessions to validate design concepts and gather actionable feedback.

  • Client Interaction: Proven ability to work closely with clients, interpret requirements, and build strong working relationships.

  • Agile Methodologies: Experience working within multi-disciplinary teams that utilize Agile development frameworks.

  • Design Rationale: Ability to articulate and justify design decisions with clear reasoning, backed by data and user insights.

  • Business Acumen: A deep understanding of the business value of design and how design solutions contribute to commercial objectives.

Preferred Skills:

  • Experience in specific industry verticals such as geospatial, fintech, medtech, or automotive.

  • Familiarity with design systems and their implementation.

  • Advanced prototyping skills for complex interactions.

  • Experience facilitating remote design workshops.

📝 Enhancement Note: The emphasis on a commercial portfolio and client interaction suggests a need for practical, business-oriented design skills rather than purely academic knowledge. The "2-5 years" experience level is inferred from the requirement for "proven experience" and the scope of responsibilities typically assigned to mid-level designers.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Demonstrated Process: Showcase a clear, repeatable design process from problem definition to solution delivery, highlighting how user research, ideation, prototyping, and testing are integrated.

  • Problem-Solution Mapping: Clearly articulate the business or user problem addressed in each project and how your design solution effectively resolved it.

  • User-Centricity Evidence: Provide evidence of user empathy through user research summaries, personas, or user journey maps, and demonstrate how user feedback informed design iterations.

  • Tool Proficiency Showcase: Include examples of wireframes, user flows, interactive prototypes, and final UI designs created using common design tools.

  • Metrics and Impact: Where possible, quantify the impact of your designs, such as improvements in user engagement, task completion rates, conversion metrics, or client satisfaction.

Process Documentation:

  • Workshop Facilitation: Examples of how design workshops were prepared, facilitated, and how outcomes were documented and actioned.

  • Design System Application: If applicable, demonstrate experience with or understanding of design systems for consistent product development.

  • Agile Integration: Illustrate how design activities were integrated into Agile sprints, including collaboration with developers and product managers.

📝 Enhancement Note: For a UX Project Designer role, the portfolio is paramount. It serves as the primary evidence of skills, process, and impact. The requirements are framed to ensure candidates can demonstrate a systematic, user-centered approach within a commercial and collaborative context.

💵 Compensation & Benefits

Salary Range: £40,000 per annum. This is a fixed annual salary for a 6-month contract.

Benefits:

  • Paid Time Off: 25 days of annual leave, plus bank holidays, and an additional paid day off for your birthday.

  • Health & Wellness:

    • Sick leave is provided following probation (up to 20 days per rolling period annually).
    • Private medical insurance via AXA after 6 months of service.
    • Access to a free eye voucher with Specsavers and a free flu vaccination with Boots.
  • Retirement Savings: A 10% employer pension contribution from qualifying earnings after 3 months of service (following auto-enrolment).

  • Financial Security: Life assurance coverage equivalent to 5 times your annual salary after 6 months of service.

  • Employee Perks: Access to "Perks At Work" platform after 6 months of service, offering discounts and benefits.

  • Commuting Support: Access to the cycle-to-work scheme.

  • Family Support: Enhanced parental leave provisions.

Working Hours: Typically 40 hours per week, aligning with standard full-time employment expectations.

📝 Enhancement Note: The salary is explicitly stated as £40,000 per annum for a 6-month contract. The benefits package is comprehensive for a contract role, with some benefits (like private medical and life assurance) commencing after a 6-month service period, which is standard for FTCs. The "Hybrid" work arrangement is inferred from the location being specified and the common practice for such roles, though not explicitly stated as hybrid in the provided text. The standard working hours are assumed to be 40 hours/week for a full-time role.

🎯 Team & Company Context

🏢 Company Culture

Industry: Technology Services & Consulting, with a focus on Software Development and Product Design. Spyrosoft operates across diverse sectors including geospatial, fintech, medtech, and automotive, indicating a broad application of design expertise.

Company Size: Over 1,800 full-time team members globally. This large international presence suggests a structured organization with established processes and a wide network of talent.

Founded: While the founding date isn't explicitly stated, Spyrosoft has grown to a significant global size, implying a company with a strong track record and established market presence.

Team Structure:

  • The role reports to the Principal Product Designer, indicating a clear reporting line within a dedicated product design studio.

  • The UX Project Designer will be part of a "multi-disciplinary team," suggesting collaboration with developers, product managers, and potentially other designers or researchers.

  • The global presence of Spyrosoft implies potential for cross-functional collaboration with international teams, though day-to-day work is likely within a local or regional team. Methodology:

  • Design Thinking & User Empathy: The company emphasizes using design methods to turn business challenges into meaningful products and services, highlighting a user-centered and problem-solving approach.

  • Experimentation & Collaboration: A culture that values experimentation and collaborative work to understand the "bigger picture."

  • Agile Development: Experience within Agile methodologies is a key requirement, indicating that design processes are integrated into iterative development cycles.

  • Data-Driven Decisions: Design choices are supported by user testing, suggesting a data-informed approach to design.

Company Website: https://careers.spyro-soft.com

📝 Enhancement Note: The company's size and global reach suggest a stable and professional environment. The emphasis on design methods, collaboration, and Agile integration points to a modern, forward-thinking approach to product development, which is attractive to operations-minded professionals.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned at a Mid-Level (2-5 years experience). The responsibilities involve end-to-end project ownership, client interaction, and significant contribution to design outcomes, moving beyond junior support tasks.

Reporting Structure: The UX Project Designer reports directly to the Principal Product Designer. This provides a clear hierarchy and mentorship opportunity within the design studio.

Operations Impact: The designer's impact is direct and tangible, focused on creating "meaningful and frictionless products and services" that address "business challenges." Success is measured by the effectiveness of the design in meeting both user needs and commercial objectives across diverse industries.

Growth Opportunities:

  • Skill Specialization: Opportunity to deepen expertise in specific areas of UX/UI, product design, or user research through exposure to varied industry projects (geospatial, fintech, medtech, automotive).

  • Process Refinement: Contribute to and learn from the design processes within a large, international organization, potentially gaining insights into scalable design operations.

  • Project Leadership: As a fixed-term contract with possible extension, successful performance could lead to more senior or longer-term project opportunities within Spyrosoft.

  • Cross-Industry Exposure: Gain broad experience by working on projects across multiple high-impact industries, enhancing marketability and understanding of diverse business needs.

📝 Enhancement Note: For a contract role, "growth" often means skill acquisition and project diversification. This role offers significant exposure to different industries and the opportunity to refine design operations within an established company framework.

🌐 Work Environment

Office Type: The role is based at "SmartBase" in Christchurch, BH23 6NW. This suggests a physical office location, likely a modern workspace designed for collaboration.

Office Location(s): Christchurch, United Kingdom (specifically Hurn). The company also has a global presence, but this role is tied to the UK office.

Workspace Context:

  • Collaborative Space: The "product design studio" environment and emphasis on collaboration suggest a space conducive to teamwork, brainstorming, and cross-functional interaction.

  • Tools & Technology: Access to UI design and prototyping tools is essential for this role, implying a well-equipped design environment.

  • Team Interaction: Close collaboration with the Principal Product Designer and other members of the multi-disciplinary team is expected.

Work Schedule: Standard full-time hours are expected, with a hybrid work arrangement. This typically means a mix of in-office and remote work, allowing for focused individual work and collaborative team sessions.

📝 Enhancement Note: The hybrid nature of the role, combined with a specific office location, offers a balance between flexibility and in-person collaboration, which is often preferred for design roles requiring intensive teamwork and client interaction.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Review of CV and portfolio to assess experience, skills, and alignment with role requirements.

  • Portfolio Presentation: Candidates will likely be asked to walk through their portfolio, presenting key projects, explaining their design process, rationale, and the impact of their work.

  • Technical/Skills Assessment: Potentially a design challenge or a discussion focused on specific UX/UI principles, wireframing, prototyping, and Agile methodologies.

  • Cultural Fit & Collaboration: Interviews to assess how well the candidate collaborates with others, their communication style, and their understanding of user-centered design and business value.

  • Client Interaction Discussion: Questions about experience working with clients, interpreting requirements, and managing expectations.

Portfolio Review Tips:

  • Structure is Key: Organize your portfolio logically, perhaps by project type or industry. Clearly label each project with the title, your role, the timeframe, and the technologies/tools used.

  • Tell a Story: For each project, explain the problem, your process (research, ideation, design, testing), your specific contributions, the challenges faced, and the final outcome. Use visuals effectively to demonstrate your work.

  • Highlight Process, Not Just Pixels: Emphasize your thought process, how you approached problem-solving, and how you iterated based on feedback or testing. This is crucial for demonstrating your "operations" of design.

  • Quantify Impact: Wherever possible, include metrics or qualitative feedback that demonstrates the success of your designs.

  • Tailor to the Role: Ensure your portfolio highlights experience relevant to web and mobile platforms, client collaboration, and Agile environments.

Challenge Preparation:

  • Understand the Brief: If given a design challenge, thoroughly read and understand the requirements and constraints.

  • Think Aloud: During a live challenge or discussion, articulate your thought process clearly. Explain your assumptions and how you'd approach problem-solving.

  • Focus on User Needs & Business Goals: Ensure your solutions are balanced, addressing both user empathy and business value, as highlighted in the job description.

📝 Enhancement Note: The emphasis on portfolio presentation and explaining the "design process" aligns with how operations professionals are often evaluated – through demonstrating systematic approaches and measurable results.

🛠 Tools & Technology Stack

Primary Tools:

  • UI Design & Prototyping Tools: Proficiency with industry-standard software is essential. Examples include:

    • Figma
    • Sketch
    • Adobe XD
    • InVision
    • Axure RP
  • Wireframing Tools: Tools for rapid ideation and early-stage concept visualization.

  • Collaboration Platforms: Familiarity with tools used for team communication and project management within Agile frameworks (e.g., Jira, Confluence, Slack, Microsoft Teams).

Analytics & Reporting:

  • While not explicitly mentioned as a primary responsibility for this role, an understanding of how design impacts analytics is beneficial. Familiarity with tools like Google Analytics, Hotjar, or similar user behavior analytics platforms could be advantageous. CRM & Automation:

  • Experience with CRM systems is not a direct requirement but understanding how user interfaces integrate with backend systems and data management is a plus.

📝 Enhancement Note: The core requirement is proficiency in UI design and prototyping tools, essential for executing the primary responsibilities of this role. The "operations" aspect here relates to the efficient and effective use of these tools to deliver design outputs.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A fundamental value is to design with deep user empathy, ensuring products and services are meaningful and frictionless for end-users.

  • Business Value Integration: A commitment to understanding and delivering on business objectives, recognizing that design must serve commercial goals.

  • Collaboration & Teamwork: A strong emphasis on working collaboratively within multi-disciplinary teams, sharing knowledge, and supporting collective success.

  • Experimentation & Iteration: A culture that encourages trying new approaches, learning from failures, and continuously iterating to improve solutions.

  • Quality & Craftsmanship: A dedication to producing high-quality design work that is well-reasoned, well-executed, and well-documented.

Collaboration Style:

  • Cross-functional Integration: Expect to work closely with product managers, developers, and other stakeholders, integrating design into the Agile development lifecycle.

  • Open Communication: A culture that values clear, open, and constructive communication, essential for effective workshop facilitation and client interactions.

  • Feedback Exchange: A willingness to both give and receive constructive feedback on designs and processes to foster continuous improvement.

📝 Enhancement Note: The company culture values a blend of user advocacy and business pragmatism, underpinned by strong collaborative practices. This is a common and effective model for product design and development operations.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Stakeholder Needs: Effectively managing diverse requirements from clients and internal teams, ensuring that user needs are not compromised while meeting business objectives.

  • Rapid Iteration in Agile: Adapting design processes to the fast-paced nature of Agile development, requiring quick decision-making and flexible design approaches.

  • Translating Complex Requirements: Interpreting and designing for complex business challenges across varied industries (geospatial, fintech, medtech, automotive), which may require domain-specific learning.

  • FTC Constraints: Working within a fixed-term contract framework, requiring efficiency and impactful contributions within a defined period.

Learning & Development Opportunities:

  • Industry Exposure: Gaining hands-on experience and insights into the design challenges and user needs within geospatial, fintech, medtech, and automotive sectors.

  • Process Enhancement: Learning and contributing to the design operations and methodologies of a large, global organization like Spyrosoft.

  • Mentorship: Opportunity to learn from a Principal Product Designer and a multi-disciplinary team, fostering skill development and career guidance.

  • Portfolio Building: The contract provides a significant opportunity to add substantial, impactful projects to your professional portfolio.

📝 Enhancement Note: The challenges are typical for a project-based design role, emphasizing adaptability and strategic thinking. The growth opportunities are centered around gaining diverse industry experience and refining design process skills within a professional setting.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to balance conflicting requirements from a client and end-users. How did you approach it, and what was the outcome?"

  • "Walk me through your process for conducting a design workshop. What are the key stages, and how do you ensure actionable outcomes?"

  • "How do you ensure your design decisions are backed by user testing and data, especially when working in an Agile environment?"

  • "Tell me about a project where you had to quickly create wireframes and test early ideas. What was your approach and what did you learn?" Company & Culture Questions:

  • "What interests you about Spyrosoft and our work across different industries like geospatial, fintech, and medtech?"

  • "How do you see your role as a UX Project Designer contributing to the overall success of a product and the business?"

  • "Describe your experience working within multi-disciplinary and Agile teams. What is your preferred collaboration style?" Portfolio Presentation Strategy:

  • Be Selective: Choose 2-3 strong projects that best showcase your end-to-end design process, client interaction, and problem-solving skills.

  • Focus on Narrative: For each project, clearly articulate the problem, your role, your process, key decisions, challenges, and the final impact. Use visuals to support your story.

  • Demonstrate Process: Explain how you arrived at your solutions, not just what the solutions are. Highlight your wireframing, prototyping, and user testing methodologies.

  • Quantify Results: If possible, present metrics or evidence of the project's success.

  • Showcase Tool Proficiency: Briefly demonstrate your skills with the tools you used (e.g., show a prototype interaction).

📝 Enhancement Note: Interview questions will likely probe your practical experience, problem-solving abilities, and understanding of how design operations contribute to business success, mirroring the evaluation criteria for many operational roles.

📌 Application Steps

To apply for this UX Project Designer position:

  • Submit Your Application: Navigate to the provided careers link and submit your CV through the Spyrosoft application portal.

  • Portfolio Preparation: Curate a digital portfolio that clearly demonstrates your UX/UI and product design process, highlighting commercial web and mobile projects. Focus on showcasing your ability to translate business challenges into user-centric solutions.

  • Resume Optimization: Tailor your resume to emphasize your proven experience in UX, UI, Product Design, wireframing, prototyping, user testing, and working within Agile environments. Quantify achievements where possible.

  • Interview Preparation: Prepare to discuss your portfolio projects in detail, articulate your design rationale, and explain your experience collaborating with clients and multi-disciplinary teams. Be ready to discuss how design creates business value.

  • Company Research: Familiarize yourself with Spyrosoft's work, their industry focus (geospatial, fintech, medtech, automotive), and their emphasis on design methods and collaboration.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Requires proven experience in UX, UI, or Product design with a strong portfolio of commercial web and mobile projects. Candidates must be proficient in wireframing, prototyping, and working within multi-disciplinary Agile teams.