UX Designer (m/f/d)

Aras Corporation
Full-time

šŸ“ Job Overview

Job Title: UX Designer (m/f/d)

Company: Aras Corporation

Location: Krakow, Poland (Remote)

Job Type: Full-Time

Category: Product Design / UX/UI

Date Posted: May 06, 2026

Experience Level: Mid-Level (3-5 years)

Remote Status: Fully Remote

šŸš€ Role Summary

  • Execute and deliver high-quality UI designs, focusing on the Aras design system's evolution and consistency across products.

  • Translate strategic and conceptual design directions into reusable, scalable UI structures and components.

  • Bridge the gap between design and engineering by providing clear specifications, assets, and technical awareness for buildable interfaces.

  • Drive design throughput and remove day-to-day delivery bottlenecks for multiple product teams in a dynamic environment.

  • Collaborate closely with Product Management, Engineering, and senior design leads to enhance product UI and user experience.

šŸ“ Enhancement Note: This role is specifically focused on the execution of UI design and design system contribution rather than pure research or strategy. The emphasis on "buildable" interfaces and "technical awareness" indicates a need for a designer who understands implementation constraints and can work efficiently with engineering teams. The "Product UI" and "Design Systems" focus suggests a need for deep expertise in creating consistent, scalable design elements for complex enterprise software.

šŸ“ˆ Primary Responsibilities

  • Contribute to the development and ongoing evolution of the Aras design system, including components, design tokens, and reusable patterns.

  • Translate conceptual design directions into practical, scalable UI structures and layouts that ensure visual and interaction consistency across multiple products and services.

  • Progress early design concepts into polished, high-fidelity user interface solutions that are grounded in real product use cases and user needs.

  • Support multiple product teams by providing essential UI deliverables such as user flows, screen layouts, iconography, and feature interfaces.

  • Respond efficiently to design requests, actively identifying and removing day-to-day delivery bottlenecks for engineering and product teams.

  • Generate clear, detailed UI specifications and production-ready assets to empower engineering teams to build features with confidence and accuracy.

  • Work collaboratively with senior designers, Product Management, and Engineering to ensure design solutions align with overall product strategy and technical feasibility.

  • Participate in a product culture transformation by actively contributing to design best practices and cross-functional collaboration.

šŸ“ Enhancement Note: The responsibilities highlight a hands-on, delivery-focused approach. The emphasis on "contribute to and evolve a shared design system," "translate conceptual direction into reusable and scalable UI structures," and "provide clear specifications and assets to enable engineering teams" points to a need for a designer who can not only create but also document and hand off designs effectively for implementation. The mention of supporting "multiple product teams" suggests a need for strong organizational and prioritization skills.

šŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a background in Design, Human-Computer Interaction (HCI), or a related field is advantageous. Practical experience and a strong portfolio are prioritized.

Experience: 3-5 years of dedicated experience in product UX/UI design, with a proven track record in a product environment (not solely agency work).

Required Skills:

  • Strong fundamentals in visual design principles, including layout, typography, spacing, and visual hierarchy.

  • Advanced proficiency in design and prototyping tools, with a specific requirement for Figma or comparable software.

  • Demonstrated experience contributing to, or actively working within, a design system.

  • Ability to apply, extend, and maintain existing design patterns and components within a system.

  • Proven experience in a product development environment, understanding the lifecycle of software features from concept to delivery.

  • High attention to detail, with a capacity to produce high-quality UI deliverables efficiently.

  • Strong ownership and accountability for design execution and delivery.

  • Comfort working across multiple product teams and managing competing priorities effectively.

  • Ability to translate loosely defined problems into practical, actionable design solutions.

Preferred Skills:

  • Experience with AI-focused design systems or working alongside AI/ML design specialists.

  • Familiarity with design engineering principles and practices.

  • Experience in enterprise software or Product Lifecycle Management (PLM) platforms.

šŸ“ Enhancement Note: The requirement for "3-5 years of experience in product UX/UI design" positions this role at a mid-level. The emphasis on "advanced proficiency with Figma or similar design tools" and "experience contributing to or working within a design system" are critical for this role. The explicit mention of "not agency-only" and "product environment" indicates a preference for candidates who understand the iterative nature and long-term considerations of developing software products.

šŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase contributions to design systems, including examples of components, patterns, or design tokens created and maintained.

  • Provide concrete examples of UI execution for shipped or buildable product features, demonstrating the ability to translate concepts into functional interfaces.

  • Include case studies or examples of UI delivered under ambiguous or evolving requirements, highlighting adaptive problem-solving and iterative design processes.

  • Demonstrate proficiency in Figma or equivalent tools through the clarity and organization of your design files.

Process Documentation:

  • Evidence of how you have documented UI specifications and assets for engineering teams, detailing the handover process.

  • Examples of how you have applied and extended existing design patterns within a system to maintain consistency and efficiency.

  • Illustrate your approach to translating conceptual direction into concrete UI deliverables, showing the progression from ideation to polished design.

  • Showcase your ability to manage design tasks and deliverables across multiple product teams, demonstrating workflow and prioritization strategies.

šŸ“ Enhancement Note: The application guidance explicitly requests a portfolio demonstrating "real product UI work," "design system contributions," and "UI execution for shipped or buildable product features." This underscores the delivery-focused nature of the role. The emphasis on "UI delivered under ambiguous or evolving requirements" indicates a need to showcase adaptability and problem-solving skills in less structured environments.

šŸ’µ Compensation & Benefits

Salary Range: Given the mid-level experience (3-5 years), remote location in Krakow, Poland, and the specialized nature of design systems and UI execution within enterprise software, a competitive salary range is estimated between €45,000 - €65,000 annually. This range is benchmarked against similar UX/UI design roles in Poland with a focus on product development and design systems, considering the cost of living and market demand for skilled designers.

Benefits:

  • Full-time employment with competitive salary and potential for performance-based bonuses.

  • Comprehensive health insurance package, including medical, dental, and vision coverage.

  • Generous paid time off (PTO), including vacation days, sick leave, and public holidays.

  • Opportunities for professional development, including training, workshops, and conference attendance.

  • Access to modern design tools and technologies, with a focus on Figma and collaborative platforms.

  • Support for remote work, including potential stipends for home office setup.

  • Employee assistance programs and well-being initiatives.

  • Potential for stock options or long-term incentive plans for key contributors.

Working Hours: Standard full-time work week of approximately 40 hours, with flexibility to accommodate remote work and cross-time zone collaboration. Core working hours will likely align with European business hours to facilitate team interaction.

šŸ“ Enhancement Note: A salary range of €45,000 - €65,000 annually is estimated for a mid-level UX/UI Designer with 3-5 years of experience, based in Krakow, Poland, working remotely. This estimate is derived from analyzing current market data for similar roles in Poland, considering factors like the specific technical skillset required (design systems, Figma, frontend awareness), the specialized industry (PLM/enterprise software), and the fully remote work arrangement. Benefits are inferred based on standard offerings for full-time tech roles in the European market.

šŸŽÆ Team & Company Context

šŸ¢ Company Culture

Industry: Enterprise Software, specifically Product Lifecycle Management (PLM) and Digital Thread solutions. Aras operates in a market serving large manufacturers across automotive, aerospace, industrial equipment, and high-tech electronics industries. This context implies a need for robust, scalable, and highly functional software solutions.

Company Size: Over 700 employees globally. This indicates a mature, established company with significant resources and a structured organizational framework, yet still agile enough to experience rapid growth and invest in product modernization.

Founded: Aras was founded in 2000. Having been in the market for over two decades, the company possesses deep industry expertise and a strong foundation in PLM, now focusing on reinvention and digital transformation.

Team Structure:

  • The UX/UI Design team is part of the broader Product organization, working closely with Product Management and Engineering.

  • This role will report to a Senior Design Lead who may have a focus on AI and design system architecture.

Methodology:

  • Aras emphasizes a "Product Culture transformation" and is investing heavily in Product and Design.

  • The approach is delivery-focused, aiming for increased design throughput, UI consistency, and equipping engineering with clear specifications.

  • Collaboration involves an adaptive problem-solving approach in a dynamic environment where requirements evolve.

  • The company leverages an open, low-code development platform, suggesting a focus on flexibility and scalability in their software solutions.

Company Website: https://aras.com/

šŸ“ Enhancement Note: The company's positioning as a "leader in Product Lifecycle Management (PLM) and digital thread solutions" for large manufacturers is crucial context. This means the UX/UI must be designed for complex workflows, enterprise-level data management, and professional users who prioritize efficiency and accuracy over consumer-grade aesthetics. The "Product Culture transformation" suggests an environment that is open to new ideas and process improvements within the product development lifecycle.

šŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a Mid-Level UX/UI Designer specializing in Design Systems and Product UI Execution. It requires 3-5 years of experience and focuses on contributing to and executing within an established design system, rather than setting high-level strategy or leading large teams. The emphasis is on tangible design output and increasing efficiency.

Reporting Structure: The designer will work closely with a Senior Design Lead, who may focus on AI and design system architecture. The role also involves significant collaboration with Product Managers and Engineering teams across various product lines.

Operations Impact: While not a direct "Operations" role in the RevOps/SalesOps sense, this UX/UI Designer has a significant impact on the operational efficiency of engineering teams by providing clear, consistent, and buildable design assets. Their work directly influences the usability and consistency of Aras's enterprise software, which in turn impacts the productivity and innovation capabilities of their manufacturing clients. A well-functioning design system and high-quality UI contribute to faster development cycles and reduced technical debt.

Growth Opportunities:

  • Specialization: Deepen expertise in design systems, becoming a go-to resource for component development, pattern definition, and design token management.

  • Leadership: Progress to a Senior UX/UI Designer role, taking on more complex design challenges, mentoring junior designers, and contributing more significantly to design strategy.

  • Cross-functional Mastery: Develop a deeper understanding of enterprise software development, PLM, and frontend implementation, becoming a valuable liaison between design, product, and engineering.

  • Technical Acumen: Enhance technical awareness, potentially leading to roles in Design Engineering or contributing to design automation initiatives.

šŸ“ Enhancement Note: The growth trajectory for this role involves becoming a specialist in design systems and UI execution within the enterprise software domain. The "operations impact" is reframed through the lens of improving the development operations and product delivery efficiency of Aras itself, and indirectly, its clients. The growth opportunities focus on deepening expertise, taking on more responsibility, and enhancing technical understanding relevant to software development.

🌐 Work Environment

Office Type: Fully Remote. This position is designed for individuals who can work effectively from their own home office.

Office Location(s): Krakow, Poland, and potentially other locations within Poland, with the expectation of remote work. The role is specified as "Poland based - UX Designer," indicating a primary geographic focus for administrative or legal purposes, but the work itself is remote.

Workspace Context:

  • A home office setup conducive to focused design work and participation in virtual meetings.

  • Access to collaborative digital tools and platforms required for remote teamwork and design handoffs.

  • Opportunities to connect with a global team of designers, product managers, and engineers through virtual channels.

  • The environment is described as "highly collaborative" and requires "adaptive problem-solving," suggesting a dynamic and interactive virtual workspace.

Work Schedule: The standard workweek is approximately 40 hours. While remote, there's an expectation of alignment with European business hours to ensure effective collaboration with colleagues and stakeholders across different time zones within Europe and potentially North America. Flexibility will be key to managing project timelines and team interactions.

šŸ“ Enhancement Note: The "Fully Remote" status and "Poland based" designation suggest that while the employee must be located in Poland, they will not be required to attend a physical office. The work environment is digital and collaborative, emphasizing the need for strong communication and self-management skills. The mention of "adaptive problem-solving" in a "highly collaborative environment" points to a dynamic virtual workspace where team members actively engage with each other.

šŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Review of resume and portfolio to assess qualifications, experience, and alignment with role requirements, particularly design system contributions and UI execution examples.

  • Portfolio Review & Discussion: A dedicated session with a Senior Designer or Design Lead to walk through the portfolio. Expect questions about design choices, process, contributions to design systems, and how you handle evolving requirements.

  • Technical/Skills Assessment: Discussions or exercises focused on UI design principles, Figma proficiency, and understanding of frontend fundamentals (HTML, CSS, basic JavaScript, React concepts). This may involve a small design challenge or critique of existing UI.

  • Cross-functional Collaboration Interview: Meeting with Product Management and/or Engineering representatives to assess collaboration style, communication skills, and ability to work within a fast-paced, evolving product environment.

  • Final Interview: Potentially with a hiring manager or department head to discuss overall fit, career aspirations, and confirm alignment with company culture and team dynamics.

Portfolio Review Tips:

  • Highlight Design System Work: Clearly showcase your contributions to design systems, detailing your role in creating or extending components, patterns, and tokens.

  • Demonstrate UI Execution: Present polished, high-fidelity UI designs for product features, emphasizing attention to detail and visual consistency.

  • Showcase Problem-Solving: Include examples of how you tackled ambiguous or evolving requirements, detailing your process and the practical design solutions you developed.

  • Explain Your Process: Be prepared to articulate your design process for each project, from understanding requirements to final delivery to engineering.

  • Technical Awareness Focus: Articulate how your understanding of HTML, CSS, and frontend frameworks influenced your design decisions.

  • Figma Proficiency: Organize your Figma files clearly and be ready to present them, demonstrating your command of the tool.

Challenge Preparation:

  • Be ready for a potential design exercise that might involve taking a loosely defined feature or component and designing a UI solution, focusing on reusability and consistency with existing patterns.

  • Prepare to discuss how you would approach providing specifications and assets to an engineering team for a given design.

  • Practice articulating your thought process for translating high-level requirements into detailed UI designs.

šŸ“ Enhancement Note: The interview process is expected to heavily scrutinize the candidate's portfolio for specific types of work: design system contributions and UI execution for product features, especially under ambiguous requirements. The "Portfolio Review Tips" and "Challenge Preparation" sections provide actionable advice tailored to these specific demands. The emphasis on technical awareness suggests that interviewers will probe candidates on their understanding of frontend implementation constraints.

šŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: Advanced proficiency required for UI design, prototyping, and collaboration. This will be the primary tool for daily work and design system management.

  • Design Systems: Experience working with and contributing to established design systems, including components, design tokens, and pattern libraries.

  • Prototyping Tools: Proficiency in creating interactive prototypes within Figma or similar tools to communicate user flows and interactions.

Analytics & Reporting:

  • While not a primary focus for this role, familiarity with how UI design impacts user engagement metrics and how analytics inform design iteration is beneficial.

CRM & Automation:

Technical Awareness Tools:

  • HTML/CSS: Working familiarity with modern layout approaches (responsive design, grid) and styling concepts.

  • JavaScript: Basic understanding of fundamental concepts.

  • Frontend Frameworks (e.g., React): Awareness of how these frameworks influence UI implementation and development constraints.

šŸ“ Enhancement Note: The explicit mention of Figma as a required tool is paramount. The "Technical Awareness" section highlights the need for designers who possess a foundational understanding of frontend technologies (HTML, CSS, JavaScript, React concepts) to ensure their designs are feasible and efficient for engineering teams. This is a key differentiator for this role.

šŸ‘„ Team Culture & Values

Operations Values:

  • Execution & Delivery: A strong emphasis on producing high-quality, buildable UI designs efficiently and on time.

  • Consistency & Scalability: Commitment to maintaining UI consistency across products through a robust design system.

  • Collaboration & Communication: Valuing open communication and close partnership with Product, Engineering, and other designers.

  • Adaptability & Problem-Solving: Embracing evolving requirements and finding practical design solutions in dynamic environments.

  • Detail-Orientation: A meticulous approach to design execution, ensuring high fidelity and accuracy.

Collaboration Style:

  • Cross-functional Integration: Seamless collaboration with Product Management to understand requirements and with Engineering to ensure feasibility and smooth implementation.

  • Design System Centricity: Working within and contributing to a shared design system fosters a collaborative approach to design problem-solving, ensuring alignment and shared ownership.

  • Feedback Exchange: An environment where constructive feedback is given and received to improve design quality and processes.

  • Knowledge Sharing: Proactive sharing of design best practices, new patterns, and technical insights with team members.

šŸ“ Enhancement Note: The values emphasize a pragmatic, execution-oriented approach to design. The "collaboration style" highlights the importance of integrating design seamlessly into the broader product development lifecycle. The company's "Product Culture transformation" suggests an openness to evolving collaboration methods and a focus on continuous improvement.

⚔ Challenges & Growth Opportunities

Challenges:

  • Balancing Design System Evolution with Product Delivery: The primary challenge will be contributing to the growth of the design system while simultaneously meeting the immediate UI needs of multiple product teams, requiring strong prioritization and efficiency.

  • Designing for Enterprise Complexity: Creating user interfaces for sophisticated PLM and digital thread platforms requires understanding complex workflows, large datasets, and professional user needs, which can be more demanding than consumer-facing applications.

  • Working with Evolving Requirements: Adapting designs and specifications in a fast-paced environment where requirements are not always fully defined necessitates strong problem-solving and iterative design skills.

  • Bridging Design and Development: Effectively communicating technical constraints and design intent to engineering teams, ensuring designs are implemented accurately and efficiently, requires strong technical awareness and communication.

Learning & Development Opportunities:

  • Deepen Design System Expertise: Become a subject matter expert in design systems, potentially leading to specialized roles or ownership of system modules.

  • Enhance Frontend Technical Understanding: Gain deeper insights into frontend development practices and frameworks, improving design-implementation handoffs and feasibility assessments.

  • Contribute to Product Strategy: As experience grows, have opportunities to influence product direction through user-centered design insights derived from UI execution.

  • Mentorship: Learn from senior design leads, potentially gaining exposure to AI in design, design engineering, and strategic design architecture.

šŸ“ Enhancement Note: The challenges are directly tied to the role's responsibilities: managing the dual demands of design system contribution and product UI delivery, navigating the complexity of enterprise software, and effectively bridging the gap between design and engineering. The growth opportunities focus on deepening specialized skills and increasing influence within the product development process.

šŸ’” Interview Preparation

Strategy Questions:

  • "Describe a time you contributed to a design system. What was your specific role, and what challenges did you face in ensuring consistency across multiple products?" (Focus on design system contributions, problem-solving, and impact.)

  • "How do you approach translating a loosely defined product requirement into a detailed UI design? Walk us through your process with an example." (Demonstrate your ability to handle ambiguity and deliver practical solutions.)

Company & Culture Questions:

  • "What interests you about Aras and our work in PLM and digital thread solutions?" (Research Aras's products, market position, and recent achievements.)

  • "This role requires working in a fast-paced environment with evolving requirements. How do you manage your priorities and adapt your design approach in such situations?" (Highlight your organizational skills, adaptability, and problem-solving methodology.)

Portfolio Presentation Strategy:

  • Structure Your Narrative: For each portfolio piece, clearly state the problem, your role, your process, the challenges, your solutions, and the outcome/impact.

  • Emphasize Design System Contributions: Dedicate specific slides or sections to showcase your work on design systems, detailing component ownership, pattern definition, and adherence to system guidelines.

  • Showcase UI Execution: Present high-fidelity mockups and interactive prototypes for product features, detailing your approach to layout, typography, and visual hierarchy.

  • Highlight Ambiguity Handling: Clearly articulate how you navigated situations with unclear requirements, showcasing your ability to ask clarifying questions and propose iterative solutions.

  • Demonstrate Technical Awareness: Be prepared to discuss how your understanding of HTML, CSS, and frameworks like React influenced your design decisions, perhaps by pointing out specific implementation considerations in your designs.

šŸ“ Enhancement Note: The interview preparation advice is tailored to the specific requirements of the role, emphasizing design systems, UI execution, handling ambiguity, and technical awareness. Candidates are advised to prepare specific examples and research the company's domain (PLM) to demonstrate genuine interest and understanding.

šŸ“Œ Application Steps

To apply for this UX Designer position:

  • Submit your resume and a link to your online portfolio through the Aras careers portal.

  • Portfolio Customization: Ensure your portfolio prominently features contributions to design systems and examples of UI execution for product features, especially those developed under evolving requirements. Tailor your case studies to highlight your process for translating concepts into buildable interfaces.

  • Resume Optimization: Clearly articulate your 3-5 years of experience in product UX/UI design, highlighting proficiency in Figma and any experience with design systems or enterprise software. Quantify achievements where possible.

  • Prepare for Portfolio Walkthrough: Practice presenting your portfolio, focusing on explaining your design process, decision-making, and how your technical awareness influenced your UI solutions. Be ready to discuss your contributions to design systems in detail.

  • Company Research: Familiarize yourself with Aras's PLM and digital thread solutions, their market position, and their stated commitment to product culture transformation. Understand the context of enterprise software design.

āš ļø Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Requires 3-5 years of product UX/UI experience with advanced proficiency in Figma and a strong foundation in visual design. Candidates must have working familiarity with frontend technologies like HTML, CSS, and React to design within implementation constraints.