UX Designer

CAE
Full-timezł11k-17k/month (PLN)Krakow, Poland

📍 Job Overview

Job Title: UX Designer (Mobile & Web)

Company: CAE

Location: Krakow, Poland

Job Type: Full-Time

Category: UX/UI Design, Product Design

Date Posted: May 15, 2026

Experience Level: Mid-Level (3-5 Years)

Remote Status: On-site

🚀 Role Summary

  • Drive end-to-end user experience and interface design across iOS, Android, and Web platforms, focusing on production-ready solutions.

  • Collaborate closely with Product Owners, Business Analysts, and Engineering teams in an Agile/Scrum environment to deliver modern, user-centric digital products.

  • Actively support development teams during implementation, resolving UX questions in real-time and ensuring design integrity.

  • Prepare and present design concepts, prototypes, and final interfaces for internal reviews and customer-facing demonstrations.

  • Maintain consistency with established design systems, accessibility standards, and platform-specific guidelines (Apple and Google).

📝 Enhancement Note: This role emphasizes practical, production-ready design deliverables and direct collaboration with development teams, distinguishing it from purely conceptual or research-focused UX roles. The "Mobile & Web" designation, coupled with explicit mention of iOS and Android, highlights a need for strong cross-platform mobile expertise.

📈 Primary Responsibilities

  • Design user interfaces (UI) and user experiences (UX) for iOS, Android, and Web applications, ensuring intuitive and engaging interactions.

  • Manage the full design lifecycle, from initial discovery and user flow mapping to wireframing, interaction design, and the creation of high-fidelity mockups.

  • Engage in daily collaboration with engineers, Product Owners, Business Analysts, and QA testers within an Agile framework to ensure seamless design integration.

  • Provide real-time design support to development teams, answering queries and making critical design decisions during the implementation phase.

  • Develop compelling presentations of design concepts, prototypes, and user flows for internal team reviews and external customer demonstrations.

  • Uphold design consistency across all platforms by adhering to shared UI components, design systems, accessibility standards (e.g., WCAG), and platform-specific guidelines (Apple Human Interface Guidelines, Google Material Design).

  • Proactively identify opportunities to enhance existing user flows through feedback analysis, user analytics, and usability insights.

  • Contribute to the evolution and maintenance of shared UI components and design patterns within the organization's design system.

  • Support Product Owners in external customer presentations and product demonstrations, effectively showcasing the user experience value proposition.

📝 Enhancement Note: The responsibilities clearly indicate a hands-on role requiring direct involvement in the development process, including real-time problem-solving. The emphasis on "production-ready interfaces" and "supporting development teams during implementation" signifies a need for designers who can translate concepts into actionable assets for engineering.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a Bachelor's degree in Design, Human-Computer Interaction (HCI), Computer Science, or a related field is often preferred for mid-level UX/UI roles. Equivalent practical experience will also be considered.

Experience: Minimum of 3 years of professional experience in UI/UX design, with a significant focus on mobile application design for iOS and Android platforms.

Required Skills:

  • Minimum 3 years of experience in UI/UX design, with a strong focus on mobile applications.

  • Proven track record of designing production-ready interfaces for both iOS and Android platforms.

  • High proficiency in Figma, including advanced use of components, auto-layout, and the creation/maintenance of design systems.

  • Solid understanding of iOS and Android design guidelines, human interface principles, and common mobile interaction patterns.

  • Demonstrated experience working collaboratively with engineering teams in an Agile/Scrum development environment.

  • Excellent verbal and written communication skills in English, with the ability to articulate and justify design decisions to diverse audiences.

Preferred Skills:

  • Experience implementing and managing design systems across both mobile and web applications.

  • Familiarity with mobile development constraints and technologies (e.g., SwiftUI, Jetpack Compose, web views).

  • Exposure to conducting usability testing and iteratively refining designs based on user feedback and data.

  • Understanding of accessibility standards and best practices for inclusive design.

📝 Enhancement Note: The emphasis on Figma, mobile platform expertise, and Agile collaboration points to a need for a designer who can quickly integrate into a fast-paced development cycle and contribute tangible design assets. The "production-ready" requirement suggests a need for designers who understand the practicalities of implementation.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase at least 2-3 comprehensive case studies demonstrating end-to-end UX/UI design process for mobile applications (iOS and/or Android).

  • Include examples of user flows, wireframes, interaction design, and high-fidelity mockups for production-ready interfaces.

  • Highlight specific contributions to design systems, component libraries, or style guides.

  • Demonstrate proficiency in Figma, illustrating its use for complex layouts, component-based design, and design system management.

Process Documentation:

  • Evidence of participation in Agile/Scrum ceremonies and how design integrates into sprint planning and execution.

  • Examples of how user feedback, analytics, or usability testing insights were incorporated to iterate on designs.

  • Documentation or examples of how design consistency and accessibility standards were maintained across projects.

  • Clarity on how design challenges were resolved in collaboration with engineering and product teams.

📝 Enhancement Note: A strong portfolio is critical for this role, as it directly demonstrates the candidate's ability to deliver production-ready designs and navigate the complexities of mobile UX/UI. The focus should be on showing the process and the impact of design decisions, particularly within an Agile context.

💵 Compensation & Benefits

Salary Range: Based on the provided range of 11,300 - 16,800 PLN gross per month for Krakow, Poland, this positions the UX Designer (Mid-Level) within the competitive market for experienced design professionals in Poland. The range accounts for varying levels of experience within the 3-5 year bracket and the specific demands of mobile and web design.

Benefits:

  • MyBenefit: A flexible benefits platform allowing customization of benefits packages.

  • Multisport: Access to sports and recreational facilities.

  • Private Medical Care – LuxMed: Comprehensive healthcare services.

  • Travel Insurance: Available in conjunction with Private Medical Care.

  • Life Insurance – UNUM: Financial protection for beneficiaries.

  • Employee Assistance Program (EAP): Confidential support for personal and professional challenges.

  • Employee Stock Purchase Plan (ESPP): Opportunity to purchase company stock at a discount.

  • Employee Referral Program: Incentives for referring successful candidates.

  • Eyeglasses Reimbursement: Support for vision care expenses.

  • LinkedIn Learning: Access to online courses for professional development.

  • Bereavement Leave: Paid time off for mourning.

  • Volunteer Leave: Paid time off for community service.

  • Maternal Allowance Supplement: Additional support for new mothers.

  • Employee Capital Plans (PPK): Long-term savings program.

Working Hours: The standard working hours are typically aligned with a full-time role, estimated at 40 hours per week. While the role is on-site, there may be some flexibility depending on team needs and project deadlines, particularly for collaboration with globally distributed teams.

📝 Enhancement Note: The salary range provided (11,300 - 16,800 PLN gross/month) is a strong indicator for this mid-level UX Designer role in Krakow. The extensive benefits package, including ESPP and LinkedIn Learning, offers significant value beyond base compensation, appealing to professionals seeking comprehensive support and growth opportunities.

🎯 Team & Company Context

🏢 Company Culture

Industry: Aerospace & Defense, Aviation (Simulation & Training). CAE operates in a highly regulated and technologically advanced sector, emphasizing safety, precision, and innovation in simulation and training solutions for civil aviation, defense, and healthcare. This context implies a culture that values rigorous processes, technical expertise, and a commitment to quality.

Company Size: CAE is a large enterprise, indicated by its global presence and extensive employee base (though specific numbers aren't provided here, it's a significant player). For operations professionals, this means established processes, potential for specialization, and opportunities to work on large-scale, impactful projects.

Founded: Founded in 1947, CAE has a long history of innovation and stability, building a strong reputation in its core industries. This longevity suggests a company with robust operational frameworks and a culture that fosters long-term employee development and strategic vision.

Team Structure:

  • The UX team likely operates within a product development or engineering division, working in close proximity to Product Management, Business Analysis, and Software Engineering.

  • Designers may specialize in specific product lines (e.g., civil aviation training, defense simulation) or platforms (mobile, web).

Methodology:

  • Agile/Scrum is the primary development methodology, requiring designers to be adaptable and embedded within development sprints.

  • Data-driven decision-making is implied, with responsibilities including using analytics and usability insights to inform design.

  • A strong emphasis on design systems and component reuse promotes efficiency and consistency across CAE's diverse product portfolio.

Company Website: https://www.cae.com/

📝 Enhancement Note: CAE's industry (Aerospace & Defense, Aviation) suggests a professional, safety-conscious, and technically rigorous environment. Large company size implies structured processes and potential for diverse career paths within operations and design.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as a Mid-Level UX Designer, typically requiring 3-5 years of experience. It involves significant autonomy in design execution and direct collaboration with development teams, moving beyond junior-level task execution to owning specific design areas. The role requires the ability to influence design decisions and contribute to the overall user experience strategy for digital products.

Reporting Structure: The UX Designer will likely report to a UX/UI Lead, Design Manager, or potentially a Product Management lead, depending on the specific team structure within CAE. They will work closely with Product Owners and Engineering leads in a matrixed environment.

Operations Impact: The UX Designer's impact is directly tied to the usability, adoption, and effectiveness of CAE's digital solutions. By creating intuitive and efficient user interfaces for training and simulation platforms, they contribute to improved user performance, reduced training time, enhanced safety, and ultimately, customer satisfaction and retention, which are key operational metrics in these industries.

Growth Opportunities:

  • Senior UX/UI Designer: Advancement to a senior role involves taking on more complex projects, mentoring junior designers, and contributing more significantly to design strategy and system ownership.

  • Lead UX/UI Designer or Design Manager: Potential progression into leadership roles, managing a team of designers, defining design vision, and influencing product roadmaps.

  • Specialization: Opportunity to deepen expertise in specific areas like interaction design, user research, accessibility, or design systems.

  • Cross-functional Moves: Possibility to leverage design expertise in Product Management or Business Analysis roles within CAE.

📝 Enhancement Note: The role offers a clear path for growth within UX/UI design, with potential for leadership or specialization. The emphasis on production-ready design and collaboration with engineering suggests that successful candidates will develop strong practical skills and a deep understanding of the product development lifecycle, valuable for broader career progression.

🌐 Work Environment

Office Type: This is an on-site role, indicating a traditional office-based work environment within CAE's facilities in Krakow. This setup fosters direct collaboration, team cohesion, and immediate access to colleagues and resources.

Office Location(s): Krakow, Poland. This location provides access to a vibrant tech and design community, offering good infrastructure and talent pool.

Workspace Context:

  • The workspace is likely designed to facilitate collaboration, with open-plan areas, meeting rooms, and potentially dedicated design studios.

  • Access to standard office technology, high-performance workstations, and relevant software licenses (especially Figma) would be expected.

  • Opportunities for informal interactions with developers, product managers, and other stakeholders will support a dynamic and integrated workflow.

Work Schedule: The role is full-time, typically adhering to standard business hours in Poland (CET). While on-site, there might be some flexibility to accommodate collaboration with teams in different time zones (e.g., North America), potentially requiring occasional adjusted hours.

📝 Enhancement Note: The on-site requirement in Krakow suggests a preference for in-person collaboration, which is crucial for the highly interactive nature of this UX/UI role, especially given the daily collaboration with development teams.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: HR or Recruiter call to assess basic qualifications, interest, and cultural fit.

  • Portfolio Review & Technical Interview: A deep dive into the candidate's portfolio, focusing on case studies, design process, tool proficiency (Figma), and problem-solving approach. This stage often includes technical questions related to UI/UX principles, mobile design patterns, and Agile methodologies.

  • Design Challenge/Exercise: Candidates may be asked to complete a small design task or a take-home exercise to evaluate their practical skills, design thinking, and ability to apply concepts to a specific problem.

  • Team/Stakeholder Interviews: Meetings with Product Owners, Engineering Leads, and potentially other designers to assess collaboration style, communication skills, and alignment with team dynamics.

  • Final Interview: Typically with a hiring manager or senior leader to discuss overall fit, career aspirations, and solidify the offer.

Portfolio Review Tips:

  • Focus on Process: Clearly articulate the problem, your role, the design process (discovery, ideation, iteration, testing), your specific contributions, and the final outcome. Use visuals (flows, wireframes, mockups) to support your narrative.

  • Highlight Mobile Expertise: Showcase specific examples of iOS and Android design solutions, demonstrating understanding of platform conventions and best practices.

  • Demonstrate Figma Proficiency: Be prepared to discuss your use of Figma's advanced features, such as components, auto-layout, variants, and design systems.

  • Showcase Collaboration: Include examples of how you worked with engineers, PMs, or BAs, and how you resolved design challenges through collaboration.

  • Quantify Impact: Wherever possible, include metrics or qualitative feedback that demonstrates the positive impact of your design solutions on users or business objectives.

Challenge Preparation:

  • Understand the Context: If given a take-home challenge, thoroughly read and understand the brief. Ask clarifying questions if needed.

  • Define the Problem: Clearly articulate the user problem or business goal the challenge aims to address.

  • Sketch and Ideate: Quickly sketch out multiple potential solutions before diving into detailed designs.

  • Justify Decisions: Be prepared to explain the rationale behind your design choices, linking them back to user needs and business goals.

  • Consider Constraints: If applicable, acknowledge and work within any given constraints (e.g., time, specific features).

📝 Enhancement Note: The interview process is likely to be rigorous, with a strong emphasis on portfolio evaluation and practical design skills, especially concerning mobile platforms and Figma. Candidates should prepare to articulate their design process and collaborative approach in detail.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: The core design tool. Proficiency is essential, including advanced features like component libraries, auto-layout, variants, prototyping, and design system management.

  • Prototyping Tools: Figma's built-in prototyping capabilities, or potentially specialized tools like InVision, Adobe XD, or Principle for more complex animations and interactions.

  • Collaboration Tools: Jira, Confluence, Slack, Microsoft Teams for day-to-day project management, communication, and documentation.

Analytics & Reporting:

  • Analytics Platforms: Experience with tools like Google Analytics, Mixpanel, Amplitude, or internal analytics dashboards to gather user behavior data and inform design iterations.

  • Usability Testing Tools: Tools for remote usability testing (e.g., UserTesting.com, Lookback) or in-person testing setups.

CRM & Automation: While not direct design tools, familiarity with how CRM systems (e.g., Salesforce) or customer engagement platforms are used can provide context for the user journeys being designed, especially if these systems have user-facing components.

📝 Enhancement Note: Figma is explicitly mentioned as a required skill, making it the central tool for this role. Proficiency in its advanced features for design systems and collaboration is key. Familiarity with analytics and usability testing tools will be highly beneficial for informing data-driven design decisions.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A deep commitment to understanding and advocating for the end-user's needs and experience in all design decisions.

  • Collaboration: A strong belief in working closely with cross-functional teams (engineering, product, QA) to achieve shared goals and deliver cohesive products.

  • Excellence & Precision: A dedication to high-quality design, attention to detail, and adherence to standards, reflecting the critical nature of CAE's products.

  • Innovation & Continuous Improvement: An openness to new ideas, technologies, and methodologies, with a drive to constantly refine processes and user experiences.

  • Accountability: Taking ownership of design deliverables, from concept through implementation, and being responsible for their success.

Collaboration Style:

  • Integrated Agile Teams: Designers are expected to be embedded within development teams, participating actively in daily stand-ups, sprint planning, and retrospectives.

  • Open Communication: Encouraging candid feedback, constructive criticism, and transparent discussions about design challenges and solutions.

  • Knowledge Sharing: A culture that promotes sharing best practices, design patterns, and learnings across the UX team and with other departments.

  • Iterative Design: A willingness to iterate on designs based on feedback, data, and evolving project requirements.

📝 Enhancement Note: The culture likely emphasizes a blend of technical rigor due to CAE's industry, combined with modern collaborative practices common in software development. The core values will likely revolve around user focus, teamwork, and a commitment to delivering high-quality, reliable solutions.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Diverse Platform Needs: Designing for iOS, Android, and Web simultaneously requires careful consideration of platform-specific conventions, user expectations, and technical constraints to ensure a cohesive yet optimized experience across all.

  • Real-time Problem Solving: The need to support development teams in real-time during implementation can present immediate design challenges that require quick, effective solutions without compromising quality.

  • Maintaining Design System Consistency: As products evolve and new features are added, ensuring the design system remains robust, scalable, and consistently applied across all platforms can be demanding.

  • Global Collaboration: Working with stakeholders across different time zones and cultural backgrounds requires strong communication skills and adaptability.

Learning & Development Opportunities:

  • Advanced Figma Workshops: Deepen expertise in Figma's advanced features, design system management, and collaborative workflows.

  • Platform-Specific Design Training: Opportunities to enhance knowledge of the latest iOS and Android design guidelines and emerging mobile interaction patterns.

  • Cross-functional Exposure: Gain deeper understanding of development processes (SwiftUI, Jetpack Compose) and product management strategies.

  • Industry Conferences & Webinars: Access to events focused on UX/UI design, mobile technology, and simulation/training industries.

  • Mentorship: Potential for guidance from senior designers or design leads within CAE.

📝 Enhancement Note: The challenges highlight the dynamic nature of product development and the need for adaptability. The growth opportunities are directly tied to enhancing core UX/UI skills and gaining broader product development experience within CAE's specialized industry.

💡 Interview Preparation

Strategy Questions:

  • "Describe your process for designing a new feature for a mobile application, from initial concept to production-ready UI." (Focus on user flows, wireframes, Figma use, collaboration with engineers, and how you ensure platform consistency).

  • "How do you approach balancing the design requirements for iOS and Android platforms while maintaining a cohesive brand experience?" (Discuss platform guidelines, common patterns, and your strategy for cross-platform design systems).

Company & Culture Questions:

  • "What interests you about CAE and our mission to make the world safer through simulation and training?" (Research CAE's impact, industries, and values. Connect your passion for design to their mission).

  • "How do you ensure your designs are accessible and adhere to platform guidelines?" (Demonstrate awareness of accessibility standards and your process for implementing them).

Portfolio Presentation Strategy:

  • Structure Your Narrative: For each case study, clearly define the problem, your role, the process, the solutions, and the outcomes. Use visuals effectively.

  • Emphasize Figma: Be prepared to demonstrate specific Figma techniques you used, such as component creation, auto-layout, or design system implementation.

  • Showcase Mobile First: Highlight your mobile design work prominently, explaining your rationale for specific iOS/Android design choices.

  • Discuss Collaboration: Explain how you worked with developers and product owners, and how you handled feedback or disagreements.

  • Quantify Impact: If possible, share metrics or user feedback that demonstrate the success of your designs.

📝 Enhancement Note: Candidates should prepare to discuss their design process in detail, with a strong emphasis on mobile design, Figma proficiency, and collaborative experience within an Agile framework. Demonstrating an understanding of CAE's industry and mission will also be beneficial.

📌 Application Steps

To apply for this UX Designer position:

  • Submit your application through the provided link on the CAE careers portal.

  • Tailor your Resume: Highlight your experience with mobile UX/UI design (iOS/Android), your proficiency in Figma, and your experience working in Agile environments. Use keywords from the job description.

  • Curate Your Portfolio: Select 2-3 strong case studies that showcase your end-to-end design process for mobile applications, emphasizing production-ready designs and your use of Figma. Ensure clear problem statements, design rationale, and outcomes are presented.

  • Prepare Your Presentation: Practice walking through your portfolio case studies, focusing on your design process, decision-making, collaborative approach, and the impact of your work. Be ready to discuss your Figma workflow in detail.

  • Research CAE: Understand CAE's mission, its key industries (aviation, defense, healthcare), and its commitment to safety and innovation. This will help you tailor your answers and demonstrate genuine interest during interviews.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates need at least 3 years of UI/UX experience with a strong focus on mobile applications and proficiency in Figma. Knowledge of Apple and Google design guidelines and experience working in Agile environments are required.