UI Designer

Multiplica
Full-timeCallao, Peru

📍 Job Overview

Job Title: UI Designer

Company: Multiplica

Location: Lima, Callao Region, Peru

Job Type: Full-Time

Category: UI/UX Design

Date Posted: August 26, 2026

Experience Level: Mid-Level (2-5 years)

Remote Status: Hybrid

🚀 Role Summary

  • Lead the creation and evolution of a scalable Design System to ensure visual and functional consistency across digital products within the construction industry.

  • Design intuitive, functional, and aesthetically pleasing user interfaces for responsive web and mobile applications.

  • Collaborate closely with cross-functional teams, including UX designers, developers, and business stakeholders, to translate requirements into exceptional user experiences.

  • Drive best practices in UI design and facilitate the adoption of the Design System through training and support.

  • Utilize a suite of design and prototyping tools to create wireframes, interactive prototypes, and final UI assets.

📝 Enhancement Note: While the role is titled "UI Designer," the responsibilities heavily emphasize Design System ownership and strategic collaboration, indicating a role with significant impact and a need for a candidate who can bridge design execution with product strategy. The focus on the construction industry suggests a need for understanding complex workflows and potentially B2B or B2B2C user needs.

📈 Primary Responsibilities

  • Develop and maintain a comprehensive Design System, including UI components, patterns, style guides, and detailed documentation.

  • Design high-quality, easily implementable UI components for diverse products and platforms, ensuring consistency and reusability.

  • Collaborate with UX designers, developers, and stakeholders to understand business needs and translate them into effective design solutions within the Design System framework.

  • Create interactive prototypes and conduct usability testing to validate UI components and design patterns across various scenarios.

  • Identify frequently used UI components, define their specifications, and document clear usage guidelines to promote adoption.

  • Monitor the usage and effectiveness of the Design System, proposing enhancements based on business requirements and user feedback.

  • Facilitate the adoption of the Design System across the organization through training, workshops, and ongoing support.

  • Design responsive, functional, and user-friendly web interfaces and page templates.

  • Incorporate basic knowledge of web technologies and motion design/microinteractions to enhance user experience.

  • Conduct practical user research and usability testing to inform design decisions and validate solutions.

📝 Enhancement Note: The responsibilities highlight a strong emphasis on building and managing a Design System from the ground up, which is a critical function for ensuring scalability and consistency in digital product development. The expectation to "identify the most used UI components" and "define their specifications" points towards a proactive, analytical approach to design management.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a Bachelor's degree in Design, Human-Computer Interaction, Computer Science, or a related field is often preferred for roles involving Design System ownership and strategic design thinking. Equivalent practical experience will also be strongly considered.

Experience: Minimum of 2+ years of hands-on experience in UI design, UX design, user research, and the development of robust Design Systems.

Required Skills:

  • Proven experience in UI design for both mobile and web platforms.

  • Expertise in creating and managing scalable Design Systems, including component libraries, style guides, and documentation.

  • Proficiency in design and prototyping tools such as Figma and FigJam.

  • Strong understanding of user experience (UX) principles and methodologies.

  • Experience in wireframing, creating user flows, process flows, and site maps.

  • Ability to design responsive web interfaces and page templates.

  • Experience working collaboratively within multidisciplinary teams using agile methodologies.

  • Practical experience in user research and conducting usability testing.

  • Familiarity with Adobe Illustrator and Photoshop for asset creation. Preferred Skills:

  • Experience with prototyping tools like Maze and Marvel.

  • Basic knowledge of web technologies (HTML, CSS, JavaScript concepts) to understand implementation constraints.

  • Understanding of motion design and microinteractions to enhance user engagement.

  • Familiarity with Zeroheight for Design System documentation.

  • Experience working within or designing for the construction industry.

📝 Enhancement Note: The requirement for "basic knowledge of web technologies" and "motion design/microinteractions" suggests the company is looking for a designer who can not only create beautiful interfaces but also understands the technical feasibility and the nuances of modern digital experiences. The explicit mention of Figma and FigJam indicates these are the primary tools for the role.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A strong, demonstrable portfolio showcasing a minimum of 2 years of UI design experience.

  • Specific case studies detailing the creation, implementation, and evolution of at least one Design System. This should include examples of components, patterns, style guides, and documentation.

  • Examples of responsive web and mobile UI designs, highlighting problem-solving and user-centric design approaches.

  • Prototypes demonstrating interactive user flows and UI functionalities.

  • Evidence of collaboration with UX, development, and stakeholder teams in past projects.

  • Documentation of user research findings and usability testing results that influenced design decisions. Process Documentation:

  • Showcase your process for creating and documenting UI components within a Design System.

  • Provide examples of how you've translated business requirements into wireframes, user flows, and final UI designs.

  • Demonstrate your approach to conducting usability testing and iterating on designs based on feedback.

  • Illustrate your methods for promoting Design System adoption and providing ongoing support.

📝 Enhancement Note: A robust portfolio is critical for this role, especially the sections dedicated to Design System development. Candidates should be prepared to walk through their design process, decision-making, and the impact of their work on user experience and product consistency. Highlighting a systematic approach to design and documentation will be key.

💵 Compensation & Benefits

Salary Range: Based on industry standards for a Mid-Level UI Designer with 2-5 years of experience in Lima, Peru, and considering the specialized nature of Design System work, a competitive annual salary range is estimated to be between PEN 48,000 and PEN 72,000 (approximately USD 13,000 - USD 19,500). This range can vary based on the candidate's specific experience, portfolio strength, and negotiation.

Benefits:

  • Full Employee Benefits (Contrato por planilla)

  • 100% Health Insurance Coverage (Eps al 100%)

  • Hybrid Work Arrangement: Office visits required twice every three months, offering significant flexibility.

Working Hours: Standard full-time working hours, likely around 40 hours per week, with a hybrid arrangement allowing for flexibility in work location.

📝 Enhancement Note: The salary estimate is based on research from Peruvian job boards and salary aggregators for similar roles in Lima, factoring in the specified experience level and the specialized nature of Design System expertise. The benefits package, particularly the 100% health insurance coverage, is a significant perk. The hybrid model with infrequent office visits is highly attractive for remote work advocates.

🎯 Team & Company Context

🏢 Company Culture

Industry: The role is with Multiplica Talent, a digital talent consultancy, but the UI Designer will be integrated into a strategic project for a leading client in the Construction Industry. This sector often involves complex supply chains, B2B interactions, and a need for robust, reliable digital tools. The construction industry is increasingly adopting digital transformation to improve efficiency, project management, and customer engagement.

Company Size: Multiplica Talent has over 25 years of experience and a focus on connecting top digital talent. While the exact size of Multiplica isn't specified, their specialization suggests a professional, results-oriented environment. The client's size within the construction industry is described as "leading," implying a substantial organization with significant digital initiatives.

Founded: Multiplica Talent was founded over 25 years ago, indicating a stable and experienced consultancy. The client's founding date is not specified but being a "leader" suggests a well-established presence in the construction sector.

Team Structure:

  • The UI Designer will likely be part of a dedicated product team for the construction client, working alongside UX designers, developers, product managers, and potentially business analysts.

  • Reporting structure will likely involve a lead designer or product owner within the client's organization.

  • Cross-functional collaboration is expected to be high, with regular interaction with UX, development, and business stakeholders to ensure alignment and successful Design System implementation. Methodology:

  • Emphasis on agile methodologies for iterative development and rapid feedback loops.

  • Data-driven design decisions, utilizing user research, usability testing, and analytics to inform UI and Design System improvements.

  • A focus on building a scalable and maintainable Design System, suggesting a structured approach to component design and documentation.

  • Collaborative problem-solving to address unique challenges within the construction industry's digital landscape.

Company Website: www.multiplica.com

📝 Enhancement Note: Understanding the nuances of the construction industry will be an advantage. This sector might have specific user needs, regulatory considerations, or operational workflows that differ significantly from other industries, requiring a designer to be adaptable and insightful.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as a Mid-Level UI Designer, requiring 2-5 years of experience. It offers the opportunity to take ownership of a critical Design System, moving beyond execution to strategic design contribution.

Reporting Structure: The UI Designer will report to a senior member of the client's product development team, likely a Design Lead, Product Manager, or Head of Digital. This structure provides guidance while allowing for significant autonomy in Design System development.

Operations Impact: The UI Designer's work will directly impact the usability, consistency, and efficiency of the client's digital products. A well-executed Design System can significantly reduce development time, improve user satisfaction, and strengthen brand identity, leading to tangible business outcomes in the construction sector.

Growth Opportunities:

  • Design System Leadership: Potential to grow into a senior Design System owner or architect role, leading broader design initiatives.

  • Specialized Skill Development: Deepen expertise in UX research, interaction design, and front-end development principles.

  • Industry Expertise: Develop a niche specialization in designing for the construction industry, a growing area for digital innovation.

  • Cross-functional Leadership: Opportunities to mentor junior designers and lead design strategy discussions with stakeholders.

📝 Enhancement Note: This role offers a clear path for growth, particularly for individuals passionate about Design Systems. The opportunity to build and own a system from a relatively early stage is a significant career accelerator, enabling a candidate to develop leadership and strategic design skills.

🌐 Work Environment

Office Type: The role is described as Hybrid, with office visits required only twice every three months. This suggests a primary remote work setup, with occasional in-person collaboration sessions.

Office Location(s): The primary office location is Lima, Peru. The specific office details for the client are not provided, but the infrequent visits imply that candidates should be based within a reasonable commuting distance or be willing to travel for those specific occasions.

Workspace Context:

  • The remote-first nature of the role allows for a flexible work environment, empowering individuals to set up their workspace for optimal productivity.

  • Occasional in-office days will likely facilitate intensive collaboration, brainstorming sessions, and team-building activities with colleagues.

  • Access to essential design tools and technologies will be provided or expected to be managed by the candidate.

Work Schedule: Standard full-time hours are expected, with the flexibility afforded by the hybrid model allowing for some autonomy in managing daily schedules, provided deliverables are met and collaboration with global or local teams is accommodated.

📝 Enhancement Note: The minimal office presence (twice per quarter) is a significant perk for those seeking a work-life balance and preferring remote work. Candidates should be comfortable working independently and managing their time effectively in a remote setting.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess qualifications and experience, with a focus on Design System expertise.

  • Technical Interview: Discussion with a Design Lead or Senior Designer to evaluate your UI design skills, understanding of UX principles, and proficiency with tools like Figma. Expect questions about your design process and how you approach problem-solving.

  • Design Challenge/Case Study Presentation: You may be asked to present a case study from your portfolio, focusing on a Design System you've built or a complex UI project. Alternatively, a practical design challenge might be assigned to assess your skills in real-time.

  • Stakeholder/Team Interview: An opportunity to meet with potential team members (UX, Development, Product Management) and key stakeholders to assess cultural fit, collaboration style, and communication skills.

  • Final Interview: A discussion with a hiring manager or senior leader to finalize the decision.

Portfolio Review Tips:

  • Highlight Design System Ownership: Clearly showcase your experience in creating, managing, and evolving Design Systems. Detail the components, patterns, and documentation you developed.

  • Demonstrate Problem-Solving: For each project, explain the problem you were trying to solve, your design process, the rationale behind your decisions, and the impact of your solutions. Use metrics where possible.

  • Showcase Collaboration: Provide examples of how you've worked with UX, developers, and stakeholders. If possible, include feedback received and how it shaped your designs.

  • Visual Clarity and Conciseness: Ensure your portfolio is well-organized, visually appealing, and easy to navigate. Use clear language and avoid jargon where possible, or explain it.

  • Tailor to the Role: Emphasize your experience with Figma, responsive design, and any relevant industry experience (construction).

Challenge Preparation:

  • Understand Design System Principles: Be ready to discuss best practices for component design, maintainability, and scalability.

  • Practice Your Presentation: Rehearse your portfolio walkthrough to ensure a smooth, confident, and engaging presentation.

  • Prepare for Technical Questions: Brush up on UX principles, usability heuristics, and responsive design patterns.

  • Research Multiplica and the Construction Industry: Understand their mission, values, and the specific challenges within the construction sector that digital solutions can address.

📝 Enhancement Note: Candidates should be prepared to deeply discuss their Design System work, as this is a core requirement. The ability to articulate design decisions, demonstrate a systematic approach, and showcase collaborative skills will be critical for success in the interview process.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Essential for UI design, prototyping, and collaboration. Proficiency is a must.

  • FigJam: For collaborative brainstorming, whiteboarding, and ideation sessions.

  • Adobe Illustrator: For creating vector graphics and icons.

  • Adobe Photoshop: For image editing and asset manipulation.

  • Maze / Marvel: Prototyping and user testing tools for validating designs and gathering feedback.

Analytics & Reporting:

  • While not explicitly listed as a requirement for the UI Designer, familiarity with how analytics tools (e.g., Google Analytics, Amplitude) inform user behavior and design iterations would be beneficial. The designer should be able to interpret data that influences UI decisions. CRM & Automation:

  • Not directly relevant to the UI Designer's core responsibilities, but an understanding of how CRM systems and automation platforms interact with user interfaces might provide valuable context. Design System Specific:

  • Zeroheight (Plus): Experience with Zeroheight for Design System documentation is considered a plus, indicating a preference for robust documentation practices.

📝 Enhancement Note: Figma is clearly the primary tool for this role. Candidates should be comfortable showcasing their proficiency in Figma for both design and prototyping. Familiarity with other tools in the Adobe Creative Suite and prototyping platforms like Maze/Marvel will strengthen their application.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A strong commitment to understanding and meeting user needs through intuitive and effective design solutions.

  • Collaboration: Valuing teamwork, open communication, and cross-functional partnerships to achieve shared goals.

  • Innovation: Embracing new ideas, technologies, and approaches to create impactful digital experiences.

  • Excellence: Striving for high-quality design, meticulous attention to detail, and continuous improvement in processes and outcomes.

  • Efficiency: Designing for scalability and ease of use, optimizing workflows for both users and development teams through robust Design Systems.

Collaboration Style:

  • Cross-functional Integration: The role demands close collaboration with UX designers, developers, product managers, and business stakeholders to ensure design alignment and successful product delivery.

  • Feedback-Driven: An open culture for constructive feedback exchange, where ideas are shared openly and used to refine designs and processes.

  • Knowledge Sharing: Encouraging the sharing of design best practices, tool tips, and insights to elevate the entire team's capabilities.

  • Agile Mindset: Embracing iterative development, adaptability, and continuous learning within a fast-paced project environment.

📝 Enhancement Note: The emphasis on collaboration and a user-centric approach is typical for design roles. For this specific position, the ability to integrate Design System principles into collaborative workflows and to advocate for user needs within a potentially complex industry context will be highly valued.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Design System Needs with Project Deadlines: Ensuring the Design System is robust and scalable while meeting the immediate demands of product development.

  • Driving Adoption Across Teams: Overcoming resistance to change and ensuring consistent use of the Design System by various teams and stakeholders.

  • Designing for a Niche Industry: Understanding the unique user needs, workflows, and technical constraints of the construction industry.

  • Maintaining Consistency: Ensuring visual and functional consistency across a growing suite of digital products as the Design System evolves.

Learning & Development Opportunities:

  • Advanced Design System Architecture: Opportunities to deepen expertise in structuring and scaling Design Systems for complex product ecosystems.

  • UX Research & Strategy: Further development in user research methodologies, persona creation, and strategic UX planning.

  • Front-end Technology Awareness: Gaining a better understanding of how designs are implemented in code (HTML/CSS/JS) to improve collaboration with developers.

  • Industry-Specific Design: Specializing in design challenges and solutions within the construction technology sector.

  • Mentorship: Potential to be mentored by senior design leaders or to mentor junior designers as the team grows.

📝 Enhancement Note: The primary challenge will be the successful implementation and adoption of the Design System. Candidates who can demonstrate strategic thinking, strong communication, and a proactive approach to overcoming adoption hurdles will be well-suited for this role.

💡 Interview Preparation

Strategy Questions:

  • "Describe your process for creating a new component for a Design System. What factors do you consider?" (Focus on research, component definition, documentation, and collaboration.)

  • "How do you ensure consistency and adoption of a Design System across multiple product teams and stakeholders?" (Highlight communication strategies, training, and feedback loops.)

  • "Tell me about a time you had to balance the needs of a Design System with urgent project requirements. How did you manage it?" (Demonstrate prioritization, negotiation, and problem-solving skills.)

  • "How would you approach designing a new feature for users in the construction industry, considering their specific needs and workflows?" (Showcase research methods and user empathy.) Company & Culture Questions:

  • "What interests you about Multiplica and this specific project within the construction industry?" (Research Multiplica's mission and the potential of digital transformation in construction.)

  • "Describe your ideal collaborative environment when working with UX, development, and product teams." (Emphasize open communication, shared ownership, and agile practices.)

  • "How do you stay updated on the latest UI design trends and Design System best practices?" (Mention industry blogs, conferences, online communities.) Portfolio Presentation Strategy:

  • Structure: Organize your portfolio by key projects, with a dedicated section for Design System work. For each project, clearly state the problem, your role, your process, the solution, and the impact.

  • Storytelling: Narrate your design journey for each case study. Explain the "why" behind your decisions and how you navigated challenges.

  • Visuals: Use high-quality mockups, wireframes, user flows, and interactive prototypes. Show, don't just tell.

  • Design System Focus: For Design System examples, detail the initial setup, component library structure, style guide elements, and documentation process. Show before-and-after examples if possible.

  • Metrics: Quantify your impact whenever possible (e.g., "reduced development time for X feature by Y%", "improved user task completion rate by Z%").

📝 Enhancement Note: Be prepared to discuss the technical aspects of Design Systems and how they integrate with development workflows. Demonstrating an understanding of the construction industry's context will also be a significant advantage.

📌 Application Steps

To apply for this UI Designer position:

  • Submit your application through the provided link on Workable.

  • Portfolio Customization: Ensure your portfolio prominently features your experience with Design Systems, Figma, and responsive design. Highlight case studies that demonstrate your ability to create scalable, consistent, and user-friendly interfaces.

  • Resume Optimization: Tailor your resume to emphasize your 2+ years of relevant experience, specific skills in UI design, UX, and Design Systems, and proficiency with the required tools (Figma, Adobe Suite, etc.). Use keywords from the job description.

  • Interview Preparation: Practice articulating your design process, your experience with Design Systems, and your approach to collaboration. Prepare to present a key case study from your portfolio that best aligns with the role's requirements.

  • Company Research: Investigate Multiplica's work and the potential impact of digital solutions in the construction industry to demonstrate your interest and understanding of the context.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must have at least 2 years of experience in interface design, user experience, and the development of Design Systems. A strong portfolio demonstrating proficiency in tools like Figma and experience with agile methodologies is required.