Staff Product Designer, Growth
π Job Overview
Job Title: Staff Product Designer, Growth
Company: [Company Name - Jobgether acting on behalf of a partner company]
Location: Spain
Job Type: Full-time
Category: Product Design, Growth Operations
Date Posted: May 15, 2026
Experience Level: 5-7+ Years
Remote Status: Fully Remote (Remote-first)
π Role Summary
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Drive end-to-end product design for growth initiatives, focusing on user activation, engagement, retention, and monetization within a global SaaS environment.
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Collaborate cross-functionally with Product Management, Engineering, Data Analytics, and Marketing to design, test, and iterate on high-impact user experiences.
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Leverage data and experimentation (A/B testing) to validate design hypotheses and optimize user journeys for measurable business outcomes.
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Contribute to the evolution of the design system, ensuring consistency while introducing innovative interaction patterns and improving overall user experience.
π Enhancement Note: While the role is titled "Product Designer, Growth," the responsibilities heavily align with a "Growth Operations" function within a product organization. The emphasis on data, experimentation, user behavior analysis, and measurable business outcomes (like activation, retention, monetization) are core tenets of GTM and RevOps, applied here through the lens of design. This role bridges the gap between design and operationalizing growth strategies.
π Primary Responsibilities
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Lead the complete design lifecycle for growth-focused features and experiments, from ideation and hypothesis generation to wireframing, prototyping, user testing, and final implementation.
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Partner with Product Managers and Data Analysts to define key growth metrics, establish measurement frameworks, and analyze experiment results to inform design decisions.
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Design and rapidly prototype user flows and interface elements that address friction points, improve conversion rates, and enhance overall user engagement.
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Develop and maintain high-fidelity mockups and interactive prototypes for user testing and stakeholder presentations, ensuring a deep understanding of user needs and pain points.
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Contribute to the strategic direction of growth initiatives by identifying opportunities for design-led experimentation and innovation.
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Ensure design consistency and adherence to established design principles and patterns, while also pushing the boundaries of interaction design with elements like micro-interactions and motion.
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Mentor and guide other designers on the team, fostering a culture of design excellence, continuous learning, and data-informed decision-making.
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Effectively communicate design rationale, strategic intent, and experiment outcomes to a diverse set of stakeholders, including executive leadership.
π Enhancement Note: The core responsibilities clearly indicate a focus on operationalizing growth strategies through design. The emphasis on A/B testing, analytical tools, and driving specific business metrics (activation, retention, monetization) are hallmarks of a growth-focused operational role. The "Staff" level implies a need for strategic thinking, mentorship, and influencing broader design and product strategy.
π Skills & Qualifications
Education: Bachelor's degree in Design, Human-Computer Interaction, or a related field, or equivalent practical experience.
Experience: 5-7+ years of experience in Product Design, with a minimum of 2 years in a senior or staff-level role specifically focused on growth or experimentation.
Required Skills:
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Expertise in end-to-end product design, encompassing UX, UI, and visual design principles.
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Proven ability to design and test high-impact growth initiatives that demonstrably improve metrics such as user onboarding, activation, engagement, retention, or monetization.
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Strong portfolio showcasing successful growth-focused design projects with quantifiable results and impact.
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Proficiency with product analytics and experimentation tools (e.g., Amplitude, Mixpanel, Google Analytics, Optimizely, VWO, or similar).
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Deep understanding of A/B testing methodologies, statistical significance, and data-informed design decision-making processes.
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Experience designing for complex, scalable digital products within fast-paced, cross-functional environments.
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Excellent communication, storytelling, and stakeholder management skills, with the ability to articulate design strategy and influence across various teams.
Preferred Skills:
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Practical experience or curiosity in designing AI-powered or AI-assisted product experiences.
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Familiarity with design systems, component libraries, and ensuring design consistency across multi-product platforms.
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Experience with user research methodologies, including usability testing, user interviews, and persona development.
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Understanding of front-end development principles (HTML, CSS, JavaScript) to better collaborate with engineers.
π Enhancement Note: The requirement for 5-7+ years of experience with 2+ years at a senior/staff level, combined with a focus on growth and experimentation, indicates a role that requires not just execution but also strategic leadership and mentorship within the design function. The "Staff" designation often implies the ability to define strategy, influence product roadmaps, and act as a subject matter expert within the operations domain of growth.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
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A curated selection of 3-5 case studies that clearly articulate your role and impact on growth initiatives.
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Each case study must detail the specific growth problem, your design process, the experiments conducted, and the quantifiable business outcomes achieved (e.g., % increase in activation, % decrease in churn).
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Demonstrations of your ability to leverage product analytics and A/B testing tools to inform design decisions and measure impact.
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Examples of how you've contributed to or evolved design systems to ensure scalability and consistency in growth experiments.
Process Documentation:
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Showcase your approach to hypothesis generation and experimental design within a product context.
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Illustrate your workflow for rapidly iterating on designs based on user feedback and performance data.
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Provide examples of how you document design decisions, rationale, and learnings from growth experiments.
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Demonstrate your understanding of cross-functional collaboration processes, particularly with product managers, engineers, and data analysts, to execute growth strategies.
π Enhancement Note: For a Staff-level Product Designer focused on Growth, the portfolio is paramount. It must not only showcase design quality but also a robust understanding of growth operations, data analysis, and the ability to drive measurable business results. This is distinct from a portfolio that solely focuses on aesthetic appeal or individual feature design; it needs to prove impact on key operational metrics.
π΅ Compensation & Benefits
Salary Range: While specific figures are not provided, a Staff Product Designer role in Spain with 5-7+ years of experience, particularly in a remote-first, global SaaS company, would typically command a competitive salary. Based on industry benchmarks for senior design roles in tech, and considering the high demand for growth expertise in Spain's tech scene, an estimated range could be between β¬65,000 - β¬90,000 annually, potentially higher for exceptional candidates or depending on specific company compensation structures and stock options.
Benefits:
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Competitive Compensation Package: Aligned with senior-level design expertise and market value.
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Stock Grant Opportunities: Potential for equity, reflecting the company's growth and your contribution.
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Fully Remote-First Work Environment: Flexibility and autonomy to work from anywhere in Spain, with optional access to shared workspaces.
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Learning and Development Support: Resources and budget dedicated to continuous professional growth, skill enhancement, and experimentation.
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Inclusive Global Workplace: A diverse, equitable, and collaborative culture that values different perspectives.
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Country-Specific Perks and Benefits: Additional benefits tailored to employment status and location within Spain.
Working Hours: Standard full-time hours, likely around 40 hours per week, with flexibility expected in a remote-first environment. This allows for deep work sessions and collaboration across different time zones.
π Enhancement Note: The salary estimation is based on research of senior product design roles in Spain, factoring in the remote-first nature, the specific growth focus which often commands a premium, and the "Staff" level designation. Using a range accounts for variations in candidate experience, specific company compensation bands, and the potential impact of stock grants not being precisely quantifiable without more company data. The benefits are directly drawn from the job description and contextualized for a remote, international tech role.
π― Team & Company Context
π’ Company Culture
Industry: Global SaaS (Software as a Service) for workforce tools. This implies a business-to-business (B2B) focus, likely serving a wide range of companies and industries that rely on efficient global operations. The fast-scaling nature suggests a dynamic, often agile, and data-driven environment.
Company Size: Not explicitly stated, but the mention of "fast-scaling global SaaS environment" and "millions of users" suggests a company that has moved beyond startup phase and is likely in a growth or expansion stage, possibly ranging from 200-1000+ employees.
Founded: Not specified, but the focus on growth and scalability implies a company that has established its product-market fit and is now optimizing for expansion and market share.
Team Structure:
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Growth Pods/Squads: Likely organized into cross-functional teams (Product Manager, Engineers, Designers, Analysts, Marketers) focused on specific growth levers or user segments.
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Reporting Structure: The Staff Product Designer will likely report to a Head of Design, Design Lead, or potentially a Director of Product, with strong dotted-line reporting or collaboration with Product Managers and Growth Leads.
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Cross-functional Collaboration: Highly collaborative, with designers working intimately with data teams for experimentation, product teams for strategy, and engineering for implementation.
Methodology:
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Data-Driven Experimentation: Core to the growth strategy, involving hypothesis generation, A/B testing, and deep analysis of user behavior data.
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Agile Development: Likely utilizing agile methodologies (Scrum, Kanban) for rapid iteration and development cycles.
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User-Centered Design: While focused on growth metrics, the foundation remains understanding user needs and pain points to drive adoption and engagement.
Company Website: [Company URL - Jobgether partner, specific
Application Requirements
Requires 5-7+ years of Product Design experience, including at least 2 years in a senior or staff-level growth role. Must be proficient in product analytics tools like Amplitude or Mixpanel and have a proven track record of impacting growth metrics.