Senior UX Designer
๐ Job Overview
Job Title: Senior UX Designer
Company: Aristocrat Gaming (Product Madness)
Location: Barcelona, Catalonia, Spain
Job Type: Full-time
Category: UX/Product Design (Gaming)
Date Posted: June 01, 2026
Experience Level: 5-10 Years
๐ Role Summary
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Lead the User Experience (UX) design for new features and improvements within market-leading social casino games, ensuring player needs are balanced with product goals.
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Develop comprehensive user flows, wireframes, and interactive prototypes to effectively communicate and validate design intent.
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Actively partner with UX Researchers and leverage both qualitative and quantitative data insights to drive iterative design improvements and validate design decisions.
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Collaborate closely with Product Managers, Art Directors, and UI Designers to ensure the delivery of cohesive, high-quality, and engaging player experiences across all game features.
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Contribute to the maintenance and evolution of the game's design system, ensuring consistency in patterns and visual language across all features and updates.
๐ Enhancement Note: This role is specifically focused on the gaming industry, particularly social casino games, which requires a nuanced understanding of player psychology, engagement loops, and monetization strategies within that specific context. The emphasis on "market leading games" and "delighting millions of players" indicates a high-impact, high-visibility role within a successful product line.
๐ Primary Responsibilities
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Own the end-to-end UX design process for new game features and enhancements, from conceptualization through to implementation and post-launch analysis.
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Translate complex game mechanics and player objectives into intuitive and engaging user interfaces and interaction patterns.
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Create detailed user flows, wireframes, and high-fidelity prototypes using industry-standard tools to clearly articulate design solutions.
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Conduct or collaborate on user research activities, including usability testing, user interviews, and A/B testing, to gather actionable insights that inform design iterations.
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Work collaboratively with cross-functional teams (Product, Art, UI, Development, Research) to ensure design feasibility, alignment with product strategy, and seamless integration into the game.
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Present design concepts and solutions to stakeholders, effectively articulating the rationale behind decisions and incorporating feedback to refine the user experience.
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Maintain and contribute to the existing design system, ensuring visual and interaction consistency across the game and supporting efficient design workflows.
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Analyze game data and player behavior metrics to identify areas for UX improvement and measure the impact of design changes.
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Champion user-centered design principles and best practices within the product development team and broader organization.
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Mentor junior designers and contribute to the growth of UX craft within the Product Madness team by sharing knowledge, tools, and guidelines.
๐ Enhancement Note: The responsibility to "Maintain and evolve Heart of Vegas's design system" suggests a need for a designer who can not only create new designs but also contribute to the foundational elements of the product's UI/UX, ensuring scalability and consistency. This implies a deeper involvement than just feature design.
๐ Skills & Qualifications
Education: Bachelor's degree in Human-Computer Interaction (HCI), Design, Computer Science, Psychology, or a related field, or equivalent practical experience.
Experience: 4-6 years of professional experience in UX Design, Interaction Design, Product Design, or a closely related role, with a proven track record of shipping successful digital products.
Required Skills:
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Demonstrated expertise in user-centered design principles and methodologies.
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Proficiency in creating user flows, wireframes, and interactive prototypes.
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Strong command of UX design tools such as Figma, Sketch, Adobe XD, or similar industry-standard software.
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Deep understanding of interaction design principles, information architecture, and usability best practices.
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Experience contributing to, maintaining, or leveraging design systems to ensure product consistency and design efficiency.
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Proven ability to collaborate effectively with cross-functional teams, including Product Management, Engineering, Art, and Research in a fast-paced environment.
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Skilled in utilizing qualitative and quantitative data, including user research findings and analytics, to inform and defend design decisions.
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Excellent communication, presentation, and interpersonal skills, with the ability to articulate complex design concepts to both technical and non-technical audiences.
Preferred Skills:
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Prior experience designing for mobile games, particularly social casino or similar entertainment products.
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Familiarity with game development engines like Unity or understanding of game development pipelines.
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A demonstrated interest in social casino games, free-to-play mechanics, or other mobile
Application Requirements
Requires 4-6 years of professional UX or Product Design experience with a strong portfolio of shipped features. Proficiency in tools like Figma and a passion for mobile gaming are essential.