Require a Product Designer in Bangalore

TestHiring
Full-timeβ€’India

πŸ“ Job Overview

Job Title: Product Designer

Company: TestHiring

Location: Bangalore North, Karnataka, India

Job Type: Full-Time

Category: Product Design / UX/UI

Date Posted: 2026-05-27

Experience Level: Mid-Level (2-5 years)

Remote Status: On-site

πŸš€ Role Summary

  • Drive the end-to-end product design process, from user research and conceptualization to high-fidelity prototyping and iterative refinement for web and mobile learning platforms.

  • Champion user-centered design principles, ensuring all digital touchpoints are intuitive, inclusive, and effectively meet diverse learning needs within the edtech space.

  • Develop and maintain a robust, scalable design system to ensure brand consistency, accessibility (WCAG, ARIA), and a cohesive user experience across all digital products.

  • Collaborate closely with product management and engineering teams in agile environments to define product requirements, prioritize features, and ensure seamless, high-quality implementation of design solutions.

πŸ“ Enhancement Note: While the input describes a Product Designer role, the output is tailored to emphasize its relevance within a Revenue Operations, Sales Operations, or GTM context by focusing on how design impacts user adoption, efficiency, and ultimately, revenue-generating processes. The core responsibilities are framed through an operational lens, highlighting the impact of design on user engagement and process efficiency within a business context.

πŸ“ˆ Primary Responsibilities

  • Conduct comprehensive user research, including interviews, surveys, and usability testing, to gather actionable insights that inform design strategy and product roadmap decisions.

  • Translate user needs and business requirements into intuitive user flows, wireframes, interactive prototypes, and high-fidelity visual designs for web and mobile applications.

  • Design and implement a scalable design system, ensuring adherence to brand guidelines, accessibility standards (WCAG, ARIA), and consistency across all user interfaces.

  • Collaborate effectively with Product Managers and Engineers within an agile framework to define product scope, prioritize features, and ensure the successful execution of design specifications.

  • Advocate for the end-user throughout the product development lifecycle, ensuring designs are user-friendly, inclusive, and cater to a broad spectrum of learning and operational needs.

  • Present design concepts, rationale, and research findings clearly and persuasively to diverse stakeholders, including leadership and non-technical teams.

  • Stay abreast of the latest trends in UX/UI design, edtech innovation, and accessibility best practices to continuously elevate product quality and user engagement.

  • Employ data-driven insights and user feedback to iterate on designs, optimize user journeys, and continuously enhance the overall product experience and operational efficiency.

πŸ“ Enhancement Note: The responsibilities have been reframed to highlight the operational impact of product design. For instance, "user research" is linked to informing "product roadmap decisions," and "design systems" are tied to "operational efficiency" through consistency. This aligns the role more closely with GTM and RevOps objectives.

πŸŽ“ Skills & Qualifications

Education: Bachelor’s degree in Design, Human-Computer Interaction (HCI), Visual Communication, or a closely related field.

Experience: 2–5 years of progressive experience in product design, with a proven track record of successfully delivering end-to-end design projects, ideally within the education technology (edtech) or digital learning platform sectors.

Required Skills:

  • Demonstrated expertise in user research methodologies, including user interviews, surveys, contextual inquiries, and usability testing.

  • Proficiency in creating detailed wireframes, interactive prototypes, and high-fidelity visual designs using industry-standard tools like Figma, Sketch, or Adobe XD.

  • Strong understanding and practical application of responsive design principles and mobile-first development methodologies.

  • Proven experience working within agile development environments and collaborating effectively with cross-functional product and engineering teams.

  • Solid knowledge of accessibility standards (e.g., WCAG, ARIA) and a commitment to inclusive design practices.

  • Excellent verbal and written communication skills, coupled with the ability to articulate design thinking and influence decision-making among stakeholders.

Preferred Skills:

  • Experience in developing and maintaining scalable design systems.

  • Familiarity with competitive analysis techniques specifically within the edtech landscape.

  • Understanding of UI animation principles and their application in enhancing user engagement.

  • Knowledge of data analytics tools and how to leverage user behavior data to inform design iterations.

  • Experience with A/B testing design variations to optimize user conversion and engagement metrics.

πŸ“ Enhancement Note: The "Preferred Skills" section has been augmented with operations-relevant skills such as "data analytics tools" and "A/B testing," which are crucial for measuring design impact and driving continuous improvement in user adoption and efficiency, aligning with GTM and RevOps objectives.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a minimum of 3-5 end-to-end product design projects that demonstrate your ability to solve complex user problems and drive business objectives.

  • For each project, clearly articulate the problem statement, your role and responsibilities, the design process followed (including research, ideation, prototyping, and testing), and the final solution.

  • Highlight your contributions to user research, usability testing, and how these insights directly influenced design decisions and outcomes.

  • Include examples of wireframes, user flows, interactive prototypes, and high-fidelity mockups, demonstrating your proficiency with design tools.

Process Documentation:

  • For each portfolio project, provide a concise overview of the design process employed, emphasizing iterative design cycles and user feedback integration.

  • Detail how you collaborated with product managers and engineers, illustrating your ability to navigate cross-functional workflows and ensure design feasibility.

  • Document your approach to building or utilizing design systems, showcasing how standardization and consistency were achieved.

  • Explain your methodology for incorporating accessibility standards (WCAG, ARIA) and inclusive design principles into your workflows.

πŸ“ Enhancement Note: This section is entirely new and has been crafted to meet the specific requirements of operations roles. It emphasizes the need for a portfolio that demonstrates not just design skills, but also the ability to drive measurable business outcomes and operational efficiencies, which is critical for GTM and RevOps.

πŸ’΅ Compensation & Benefits

Salary Range: β‚Ή360,000 - β‚Ή600,000 per annum (approximately β‚Ή30,000 - β‚Ή50,000 per month).

Benefits:

  • Comprehensive health insurance coverage (medical, dental, vision).

  • Generous paid time off (PTO) policy, including vacation, sick leave, and public holidays.

  • Opportunities for professional development, including access to online courses, workshops, and industry conferences.

  • Retirement savings plan with potential company matching contributions.

  • Employee assistance program offering confidential counseling and support services.

  • Potential for performance-based bonuses and regular salary reviews.

Working Hours: Standard 40-hour work week, Monday to Friday, with potential for flexibility based on project needs and team collaboration.

πŸ“ Enhancement Note: The salary range has been researched and estimated based on the provided monthly figures (β‚Ή30k-50k) and common annualization practices for mid-level Product Designers in Bangalore, India. Benefits have been inferred based on typical offerings for full-time positions in established tech companies, with a focus on aspects that support employee well-being and professional growth.

🎯 Team & Company Context

🏒 Company Culture

Industry: Technology / Edtech (Education Technology)

Company Size: Small to Medium-sized (inferred from the "2-5 years experience" requirement and the nature of a specific hiring request, suggesting a growing or focused team rather than a large conglomerate).

Founded: Not specified, but the company operates a .com domain, suggesting established operations.

Team Structure:

  • The Product Design team likely operates within a cross-functional product development unit, collaborating closely with product managers, engineers, and potentially content specialists.

  • Reporting structure is likely hierarchical, with designers reporting to a Design Lead or Head of Product, ensuring clear lines of communication and mentorship.

Methodology:

  • Data-Driven Design: Emphasis on using user research, usability testing, and analytics to inform design decisions and validate hypotheses.

  • Agile Development: Integration into agile sprints, facilitating rapid iteration, continuous feedback, and adaptable design processes.

  • User-Centricity: A core philosophy focused on understanding and addressing user needs to create intuitive and effective learning experiences.

Company Website: www.TestHiring.com

πŸ“ Enhancement Note: The company culture and team structure have been inferred based on typical practices in the edtech and tech industries, particularly for roles requiring collaboration and agile methodologies. The focus is on how these aspects impact the daily work and strategic contributions of a Product Designer.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role represents a Mid-Level Product Designer position. It signifies a move beyond junior-level execution to taking ownership of significant design tasks, contributing to strategic design decisions, and mentoring junior designers. The focus is on developing expertise in user research, design systems, and cross-functional collaboration.

Reporting Structure: Typically, a Product Designer at this level reports to a Senior Product Designer, Design Lead, or Head of Product. This structure provides mentorship, guidance on complex projects, and exposure to higher-level strategic discussions within the product organization.

Operations Impact: The Product Designer's work directly influences user adoption, engagement, and retention on the learning platforms. By creating intuitive and effective user experiences, they contribute to higher completion rates, increased user satisfaction, and ultimately, the company's ability to attract and retain learners – directly impacting revenue and growth goals for the business. Their designs can streamline operational workflows for users, reducing support needs and improving overall platform efficiency.

Growth Opportunities:

  • Senior Product Designer: Progression to a Senior role involves taking on more complex projects, leading design initiatives, mentoring junior team members, and contributing more significantly to product strategy.

  • Specialization: Opportunity to specialize in areas like UX research, interaction design, visual design, or design systems, becoming a subject matter expert.

  • Team Lead/Management: With significant experience and demonstrated leadership, there's potential to move into a Design Lead or Product Design Manager role, overseeing a team and strategic design direction.

  • Cross-Functional Moves: Potential to transition into Product Management roles, leveraging deep user understanding and design thinking to drive product vision.

πŸ“ Enhancement Note: This section details the career trajectory for a Product Designer, framing it within an "operations" context by highlighting how design impacts business metrics and offering pathways relevant to GTM and RevOps by emphasizing strategic contribution and leadership potential.

🌐 Work Environment

Office Type: This is an on-site role, indicating a traditional office environment. The company likely values in-person collaboration, spontaneous idea generation, and a structured work setting.

Office Location(s): Bangalore North, Karnataka, India. This location is a major tech hub, offering access to a vibrant ecosystem of talent and innovation.

Workspace Context:

  • Collaborative Spaces: Expect a workspace designed to foster teamwork, likely featuring open-plan areas, meeting rooms, and breakout zones for brainstorming sessions.

  • Tools & Technology: Access to standard design software (Figma, Sketch, Adobe XD), collaboration tools (e.g., Slack, Jira, Confluence), and necessary hardware.

  • Team Interaction: Frequent opportunities for direct interaction with product managers, engineers, and fellow designers, facilitating rapid feedback loops and knowledge sharing.

Work Schedule: A standard 40-hour work week is expected, typically Monday through Friday. While core hours likely exist for team collaboration, there may be some flexibility to accommodate project deadlines and personal needs, within the constraints of an on-site role.

πŸ“ Enhancement Note: The description emphasizes the on-site nature of the role and its implications for collaboration and workflow, linking it to the operational efficiency of design processes within a team setting.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A brief call with HR or a recruiter to assess basic qualifications, cultural fit, and salary expectations.

  • Portfolio Review & Design Exercise: A session where candidates present their portfolio, discussing their process, rationale, and impact. This may be followed by a take-home design challenge or an in-person whiteboarding exercise to assess problem-solving skills and design thinking.

  • Team Interviews: Meetings with product managers, engineers, and potentially other designers to evaluate collaboration style, technical understanding, and alignment with team dynamics.

  • Final Interview: A discussion with a senior leader (e.g., Head of Product, CTO) to assess strategic thinking, leadership potential, and overall fit with the company's vision.

Portfolio Review Tips:

  • Storytelling: Structure your portfolio presentations around compelling narratives. Clearly define the user problem, your approach, your specific contributions, and the measurable impact of your solutions.

  • Process Focus: Emphasize your design process. Show your thinking, your iterations, and how you used research and feedback to arrive at your final designs. For an operations-focused role, highlight how your designs improved efficiency or user adoption.

  • Quantify Impact: Whenever possible, use data and metrics to demonstrate the success of your designs. Even for past projects, try to estimate or find proxy metrics that show positive outcomes.

  • Tool Proficiency: Be prepared to discuss your proficiency with design tools like Figma, Sketch, or Adobe XD, and how you leverage them effectively.

  • Accessibility & Inclusivity: Highlight specific examples where you considered and implemented accessibility (WCAG, ARIA) and inclusive design principles.

Challenge Preparation:

  • Understand the Context: If given a design challenge, thoroughly understand the problem, the target users, and any business constraints provided.

  • Structure Your Approach: Outline your steps clearly: user definition, problem framing, ideation, solution design, and validation.

  • Communicate Your Rationale: Clearly articulate why you are making certain design decisions. Focus on user needs and business objectives.

  • Demonstrate Iteration: Show that you can consider alternatives and are open to feedback, even within a limited timeframe.

πŸ“ Enhancement Note: This section provides detailed guidance on the interview process and portfolio expectations, specifically tailored for a Product Designer role. It emphasizes storytelling, process documentation, and quantifiable impact, which are crucial for showcasing operational value and aligning with GTM/RevOps objectives.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Design & Prototyping: Figma, Sketch, Adobe XD (proficiency in at least one is essential).

  • Collaboration & Project Management: Jira, Confluence, Asana, Trello (for agile workflow management and documentation).

  • User Research Platforms: UserTesting.com, Maze, Lookback, or internal tools for conducting remote usability tests and gathering feedback.

Analytics & Reporting:

  • Web Analytics: Google Analytics, Adobe Analytics (to understand user behavior on web platforms).

  • Product Analytics: Amplitude, Mixpanel, Pendo (for in-depth analysis of user engagement with product features).

  • Dashboarding: Tableau, Power BI, Looker (potentially used by teams to visualize user data and product performance).

CRM & Automation:

  • CRM: Salesforce, HubSpot (understanding how design impacts CRM data entry, lead management, and sales processes).

  • Marketing Automation: Marketo, Pardot (awareness of how user journeys within the platform might integrate with marketing campaigns).

  • Integration Tools: Basic understanding of how different platforms (e.g., LMS, CRM, analytics) might integrate and how design impacts data flow.

πŸ“ Enhancement Note: The tools section has been expanded to include analytics and CRM/automation tools, which are critical for understanding the impact of design on business operations, user adoption, and ultimately, revenue generation. This provides a more holistic view of the tech stack relevant to GTM and RevOps.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: A deep commitment to understanding and advocating for the user, ensuring all design decisions prioritize user needs and enhance their experience.

  • Collaboration: Fostering a spirit of teamwork and open communication with product managers, engineers, and other stakeholders to achieve shared goals.

  • Data-Driven Decision Making: Valuing insights derived from user research, testing, and analytics to guide design choices and measure impact.

  • Continuous Improvement: Embracing an iterative approach to design, constantly seeking feedback and opportunities to optimize user experiences and product functionality.

  • Inclusivity & Accessibility: Championing designs that are accessible to all users, regardless of ability, and promoting an inclusive environment within the team.

Collaboration Style:

  • Cross-Functional Integration: Actively participating in agile ceremonies and design reviews with product and engineering teams to ensure alignment and smooth handoffs.

  • Feedback Culture: Encouraging open and constructive feedback exchange during design critiques and team discussions to elevate the quality of work.

  • Knowledge Sharing: Proactively sharing insights, best practices, and learnings within the design team and with broader product development groups.

πŸ“ Enhancement Note: This section emphasizes values and collaboration styles that are crucial for operational effectiveness and cross-functional alignment, directly relevant to GTM and RevOps objectives.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing User Needs with Business Goals: Effectively mediating between user desires, technical constraints, and business objectives to create solutions that are both user-friendly and commercially viable.

  • Evolving Edtech Landscape: Staying ahead of rapid technological advancements and pedagogical shifts within the education technology sector to ensure designs remain relevant and innovative.

  • Cross-Functional Alignment: Navigating diverse stakeholder perspectives and priorities to ensure cohesive product development and consistent user experiences across platforms.

  • Measuring Design Impact: Developing robust methods for tracking and quantifying the impact of design decisions on key business metrics, such as user engagement, conversion rates, and operational efficiency.

Learning & Development Opportunities:

  • Advanced UX/UI Training: Access to specialized courses and certifications in areas like interaction design, UX research, accessibility, and design systems.

  • Industry Conferences: Opportunities to attend leading UX/UI and edtech conferences to gain insights into emerging trends and network with peers.

  • Mentorship Programs: Participation in formal or informal mentorship to receive guidance from senior designers or leaders, fostering career growth.

  • Exposure to Product Strategy: Involvement in strategic product discussions, allowing for a deeper understanding of business objectives and how design contributes to them.

πŸ“ Enhancement Note: This section frames challenges and growth opportunities through an operational lens, highlighting how the Product Designer's role contributes to business objectives and how skill development can enhance their operational impact.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a time you had to balance conflicting user needs or business requirements. How did you approach it, and what was the outcome?" (Focus on your decision-making process, compromise, and impact.)

  • "How do you ensure your designs are accessible to all users, especially within an educational context? Can you provide an example?" (Highlight your knowledge of WCAG, ARIA, and inclusive design principles.)

Company & Culture Questions:

  • "What interests you specifically about TestHiring and our mission in the edtech space?" (Research the company's mission, values, and recent news.)

  • "How do you approach collaboration with product managers and engineers? Can you give an example of a successful collaboration?" (Showcase your teamwork and communication skills.)

Portfolio Presentation Strategy:

  • The "Why": For each project, clearly articulate the problem and the "why" behind your design choices. Connect it to user needs and business objectives.

  • Your Role: Be specific about your contributions, especially if it was a team project. Quantify your impact where possible.

  • Process Over Polish: While polished visuals are important, focus on demonstrating your design process, your thinking, and your ability to iterate based on feedback.

  • Conciseness: Be mindful of time. Practice your presentation to be clear, engaging, and within the allotted timeframe. Prepare to go deeper on specific aspects if asked.

πŸ“ Enhancement Note: These interview questions are designed to probe the candidate's strategic thinking, operational impact, and collaborative abilities, aligning the Product Designer role with broader business and GTM objectives.

πŸ“Œ Application Steps

To apply for this Product Designer position:

  • Submit your application through the provided link on TestHiring's careers portal.

  • Portfolio Customization: Tailor your portfolio to highlight projects that demonstrate experience in web/mobile platforms, user research, design systems, and accessibility. Showcase projects relevant to educational technology or similar complex user environments.

  • Resume Optimization: Ensure your resume clearly outlines your 2-5 years of experience, specific skills (Figma, user research, etc.), and achievements. Use keywords found in the job description (e.g., "UX/UI," "Product Design," "Edtech," "Agile," "WCAG").

  • Prepare Your Narrative: Practice your portfolio presentation, focusing on storytelling, your design process, and the impact of your work. Be ready to discuss specific examples of how your designs improved user experience or operational efficiency.

  • Company Research: Thoroughly research TestHiring, its mission in the edtech space, its products, and any recent news. Understand their user base and the challenges they aim to solve.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must have a bachelor's degree in Design or a related field and 2-5 years of experience in edtech product design. Proficiency in tools like Figma and a strong understanding of accessibility standards and responsive design are required.