Product Designer (Senior)
๐ Job Overview
Job Title: Product Designer (Senior)
Company: INFOMEDIJI d.o.o.
Location: Tbilisi, Georgia
Job Type: CONTRACTOR
Category: Product Design / UX/UI
Date Posted: 2026-05-18
Experience Level: Senior
Remote Status: Fully Remote
๐ Role Summary
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Lead the design of next-generation Spatial Media experiences, focusing on VR, web, and mobile platforms.
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Translate complex user needs and behaviors into intuitive, visually appealing, and user-friendly design solutions.
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Develop and own scalable design systems to ensure cohesive and consistent product experiences across all platforms.
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Drive innovation by staying ahead of industry trends in immersive technologies, design, and user experience.
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Collaborate closely with engineering and product teams to ensure seamless implementation of design concepts.
๐ Enhancement Note: While the original listing is for a Product Designer, this enhancement focuses on the operations aspects relevant to a GTM or Product Operations specialist, emphasizing how design impacts product adoption, user engagement, and ultimately, revenue. The role's focus on VR, spatial media, and immersive storytelling suggests a need for designers who can translate complex technical capabilities into accessible and engaging user experiences, which is a critical GTM consideration.
๐ Primary Responsibilities
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Design and prototype interactive user interfaces and immersive experiences for VR, web, and mobile applications.
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Conduct user research and usability testing to gather insights and validate design decisions, directly informing product roadmaps.
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Create and maintain a comprehensive design system, ensuring consistency and scalability across all product touchpoints.
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Collaborate with product managers and engineers to define product requirements and translate them into functional design specifications.
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Contribute to the strategic direction of the product by identifying opportunities for innovation and user engagement through design.
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Develop visually compelling assets and user flows that effectively communicate product value propositions.
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Actively participate in cross-functional team meetings, providing design expertise and advocating for user-centric design principles.
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Stay abreast of emerging technologies in VR, AR, and immersive media to inform design strategies and identify new product opportunities.
๐ Enhancement Note: These responsibilities have been framed to highlight the strategic impact of design on product success and user adoption, which are key concerns for revenue and product operations. The emphasis on user needs, design systems, and cross-functional collaboration directly supports GTM strategies.
๐ Skills & Qualifications
Education: While no specific degree is mandated, a strong portfolio demonstrating a deep understanding of design principles and user-centered methodologies is paramount.
Experience: Minimum of 4+ years of professional product design experience, with a proven track record in UI/UX design for web and mobile applications.
Required Skills:
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Proficiency in Figma or similar industry-standard design and prototyping tools.
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Demonstrated experience in developing and maintaining scalable design systems.
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Strong portfolio showcasing UI/UX design expertise, particularly for mobile platforms.
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Excellent communication and collaboration skills, with the ability to effectively work with cross-functional development teams.
Preferred Skills:
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Advanced knowledge of 3D modeling and animation techniques.
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Prior experience designing for Virtual Reality (VR) environments.
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Familiarity with spatial computing concepts and immersive storytelling techniques.
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Understanding of how design impacts user acquisition, retention, and overall product adoption metrics.
๐ Enhancement Note: The "preferred skills" have been augmented to include aspects that directly relate to GTM and product success, such as understanding user acquisition metrics and familiarity with immersive technologies that are central to the company's vision.
๐ Process & Systems Portfolio Requirements
Portfolio Essentials:
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A comprehensive portfolio showcasing a minimum of 4 years of professional product design work, with a strong emphasis on UI/UX for web and mobile.
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Demonstrations of how design solutions addressed specific user needs and business objectives.
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Case studies detailing the design process, including user research, ideation, wireframing, prototyping, and final UI.
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Examples of contributions to or creation of scalable design systems.
Process Documentation:
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Applicants are expected to articulate their design process clearly, highlighting methods for user research, ideation, iteration, and validation.
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The ability to explain how design decisions align with product strategy and contribute to user engagement and conversion goals.
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Documentation of how design systems are implemented and maintained to ensure consistency and efficiency.
๐ Enhancement Note: This section is critical for operations roles. The emphasis here is on the process of design and how it can be documented and presented, mirroring the need for process documentation in operations. The inclusion of "user engagement and conversion goals" links design directly to revenue-generating activities.
๐ต Compensation & Benefits
Salary Range: As a fully remote contractor position based in Georgia, the salary will be competitive and commensurate with experience and skillset. Based on market research for senior product designers in the region and for remote international roles, an estimated range for this contract position would be between $4,000 - $7,000 USD per month (B2B). This estimate accounts for the senior level, specialized VR/3D skills, and the remote, international nature of the role.
Benefits:
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Flexible working hours to support work-life balance and accommodate different time zones.
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Fully remote work arrangement, offering the freedom to work from almost anywhere.
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Access to necessary technology and tools to perform the role effectively.
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Opportunity to be part of a pioneering team in the rapidly evolving Spatial Media industry.
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Direct impact on the future of immersive media and technology.
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A dynamic and innovative work environment that values creativity and technological advancement.
Working Hours: Flexible working hours are offered, with an expectation of approximately 40 hours per week. The exact schedule can be negotiated to accommodate personal needs and team collaboration requirements.
๐ Enhancement Note: A salary range has been estimated based on industry benchmarks for senior remote roles in Georgia, emphasizing the B2B contractor nature. Benefits are detailed to highlight flexibility and the unique opportunity within a cutting-edge industry, which are attractive to skilled professionals.
๐ฏ Team & Company Context
๐ข Company Culture
Industry: Technology, Spatial Media, VR/AR, Immersive Storytelling. INFOMEDIJI d.o.o. is at the forefront of developing next-generation media experiences, blending video, interaction, multi-user presence, haptics, and AI. This positions them as a key innovator in a rapidly growing and transformative market.
Company Size: The exact company size isn't specified, but the description suggests a growing, agile team focused on innovation and rapid development, typical of tech startups or specialized divisions within larger tech firms. This implies a hands-on environment where individual contributions are highly visible.
Founded: The founding date is not provided, but the company's focus on cutting-edge technologies like Spatial Media and VR indicates a relatively modern establishment or a significant pivot towards these advanced fields.
Team Structure:
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The design team likely operates within a lean, agile structure, closely integrated with product management and engineering.
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Reporting lines are expected to be direct, with a Senior Product Designer reporting to a Head of Product, Design Lead, or potentially a CTO.
Methodology:
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Data-driven decision-making, utilizing user analytics and feedback to inform design iterations.
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Agile development methodologies, with a focus on iterative design and rapid prototyping to test concepts.
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Emphasis on user-centric design principles, ensuring that user needs are at the core of all product development.
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Continuous innovation, encouraging exploration of new technologies and creative problem-solving.
Company Website: https://infomediji.com/
๐ Enhancement Note: Contextualizing the company's industry and focus on "Spatial Media" is crucial. For operations professionals, understanding this niche means recognizing the importance of user onboarding, content accessibility, and the technical integration required for such advanced platforms.
๐ Career & Growth Analysis
Operations Career Level: This is a Senior Product Designer role, indicating a high level of autonomy and responsibility. The individual is expected to not only execute design tasks but also to influence product strategy and mentor junior team members. In an operations context, this translates to a strategic contributor role with significant impact on product-market fit and user adoption.
Reporting Structure: The Senior Product Designer will likely report to a Design Lead, Head of Product, or CTO, depending on the company's specific organizational structure. This direct line of reporting suggests close involvement in strategic decision-making.
Operations Impact: The Senior Product Designer's work directly impacts user acquisition, engagement, retention, and overall product success. By creating compelling and intuitive experiences for VR, web, and mobile platforms, they will be instrumental in driving user adoption of DeoVR's spatial media technology, thereby contributing significantly to revenue growth and market position.
Growth Opportunities:
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Specialization: Deepen expertise in VR/AR design, 3D modeling, and immersive storytelling, becoming a go-to expert in these cutting-edge fields.
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Leadership: Potentially transition into a Design Lead or Product Design Manager role as the team grows, taking on more strategic oversight and team management responsibilities.
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Cross-functional Expansion: Develop a broader understanding of product management, GTM strategies, and engineering processes through close collaboration, opening doors to product-focused roles.
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Innovation Leadership: Contribute to the R&D of new immersive media technologies, shaping the future of the company's product offerings.
๐ Enhancement Note: The "Operations Impact" section is key for framing this design role from a revenue and GTM perspective, highlighting how design directly influences business outcomes. Growth opportunities are framed in terms of both design specialization and broader career progression within a tech-focused organization.
๐ Work Environment
Office Type: This is a fully remote, contract-based role. While there might be a legal entity in Tbilisi, Georgia, the work itself is performed remotely by independent contractors. This implies a distributed team environment.
Office Location(s): While the company has a presence in Tbilisi, Georgia, the role is open to contractors working remotely from almost anywhere. This offers significant flexibility in terms of location.
Workspace Context:
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Distributed Collaboration: Expect to use digital collaboration tools extensively for communication, design reviews, and project management.
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Technology Access: The company provides access to necessary tech, which could include software licenses, hardware stipends, or specific VR equipment if required for design and testing.
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Independent Work: The role requires self-discipline and strong time management skills to work effectively in a remote setting, managing one's own schedule and deliverables.
Work Schedule: Flexible working hours are a key offering, allowing contractors to set their own schedules within reasonable parameters to ensure collaboration and project deadlines are met. This flexibility is crucial for remote roles, especially when working across different time zones.
๐ Enhancement Note: Clarifying the "fully remote contract role" nature is important. For operations professionals, this means understanding the implications for PEO/EOR, payment processing, and the need for strong self-management skills.
๐ Application & Portfolio Review Process
Interview Process:
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HR Screening (30 min): Initial assessment of qualifications, experience, and cultural fit. Be prepared to discuss your general background and motivations.
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Sync with Hiring Manager (15 min): A brief discussion to align expectations and gauge your understanding of the role and company vision.
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Case Task (2-6 hours): This will likely involve a design challenge related to the company's products (e.g., designing a new feature for VR or improving an existing UI). Focus on demonstrating your problem-solving process, design thinking, and ability to work within constraints.
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Design Interview (1 hour): A deep dive into your portfolio and design approach. Be ready to present your case studies, explain your design decisions, and discuss how you've handled challenging design problems. Expect questions about your experience with VR, 3D, and design systems.
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CEO Call (30 min): A final conversation, likely focused on your alignment with the company's vision, culture, and long-term goals.
Portfolio Review Tips:
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Curate Strategically: Showcase projects that best demonstrate your skills in UI/UX, design systems, and ideally, VR or 3D design. Prioritize quality over quantity.
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Tell a Story: For each project, clearly articulate the problem, your role, the process you followed, key decisions made, and the outcome/impact. Use visuals effectively.
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Highlight Operations Impact: Where possible, quantify the impact of your designs on user engagement, conversion rates, or efficiency.
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Showcase VR/3D Work: If you have VR or 3D modeling experience, ensure these projects are prominently featured and clearly explained.
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Design System Expertise: Be ready to discuss your approach to building, maintaining, and scaling design systems.
Challenge Preparation:
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Understand the Product: Thoroughly research DeoVR, its spatial media technology, and its target audience.
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Think Holistically: Consider the user journey across VR, web, and mobile platforms.
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Focus on Process: Even if you don't complete the entire task, demonstrating a strong, logical design process is crucial.
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Communicate Clearly: Be prepared to articulate your thought process and design rationale clearly and concisely during the interview.
๐ Enhancement Note: The interview process is detailed to provide actionable preparation steps. The emphasis on the case task and portfolio review highlights the practical, demonstrable skills required, which is common for senior design and operations roles.
๐ Tools & Technology Stack
Primary Tools:
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Figma: The core design tool for UI/UX, wireframing, prototyping, and design systems. Proficiency is essential.
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3D Modeling Software (e.g., Blender, Maya, Cinema 4D): Knowledge of these tools is a strong plus for creating 3D assets and understanding spatial environments.
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Animation Software (e.g., After Effects, Spine): Useful for creating dynamic UI elements and animations.
Analytics & Reporting:
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User Analytics Platforms (e.g., Google Analytics, Mixpanel, Amplitude): While not a direct design tool, understanding how to interpret user data to inform design decisions is crucial.
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Prototyping Tools (e.g., Protopie, Adobe XD): Beyond Figma, familiarity with other prototyping tools can be beneficial.
CRM & Automation:
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Project Management Tools (e.g., Jira, Asana, Trello): Essential for collaborating with development teams and tracking design tasks within sprint cycles.
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Collaboration Platforms (e.g., Slack, Discord): For daily communication and team interaction.
๐ Enhancement Note: Highlighting Figma as the primary tool and mentioning 3D modeling and animation software directly addresses the specific technical requirements of the role and its unique domain.
๐ฅ Team Culture & Values
Operations Values:
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Innovation: A strong drive to push boundaries and explore new technologies, particularly in the realm of spatial media.
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Accountability: Taking ownership of design outcomes and delivering high-quality work.
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Collaboration: Working effectively with diverse teams to achieve common goals.
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User-Centricity: A deep commitment to understanding and serving user needs through thoughtful design.
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Agility: Adapting quickly to changing project requirements and market trends.
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Impact-Driven: Focusing on design solutions that deliver tangible results for users and the business.
Collaboration Style:
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Cross-functional Integration: Designers are integral to product development, working hand-in-hand with engineers and product managers from concept to launch.
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Open Communication: A culture that encourages open feedback, constructive criticism, and knowledge sharing.
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Iterative Process: Embracing a cycle of design, test, learn, and iterate to continuously improve products.
๐ Enhancement Note: These values are aligned with typical tech company cultures, particularly those in innovative, fast-paced sectors like VR and immersive tech. For operations, understanding these values helps in assessing cultural fit and potential for collaboration.
โก Challenges & Growth Opportunities
Challenges:
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Designing for Novelty: Creating intuitive user experiences for emerging technologies like spatial media and VR, where established design patterns may not exist.
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Cross-Platform Consistency: Ensuring a seamless and cohesive user experience across VR, web, and mobile interfaces, each with unique interaction paradigms.
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Technical Constraints: Balancing creative design aspirations with the technical limitations and capabilities of VR hardware and software development.
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Remote Collaboration: Effectively collaborating and communicating design ideas and feedback within a fully remote, distributed team.
Learning & Development Opportunities:
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Specialized VR/3D Design Training: Opportunities to deepen expertise in 3D modeling, animation, and VR interaction design.
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Exposure to Cutting-Edge Tech: Working with AI, haptics, and multi-user presence technologies that are shaping the future of media.
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Product Strategy Involvement: Gaining hands-on experience in product strategy and roadmap development through close collaboration with leadership.
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Industry Conferences & Workshops: Potential for attending relevant industry events to stay abreast of the latest trends and network with peers.
๐ Enhancement Note: Framing challenges and growth opportunities provides insight into the role's demands and potential career trajectory, which is valuable for candidates evaluating long-term fit.
๐ก Interview Preparation
Strategy Questions:
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"How would you approach designing a new multi-user interaction feature for our VR platform?" (Focus: VR design, collaboration, user needs)
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"Describe your process for developing and scaling a design system. What are the key components and challenges?" (Focus: Design systems, process, scalability)
Company & Culture Questions:
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"What excites you most about INFOMEDIJI's vision for Spatial Media and DeoVR?" (Focus: Alignment with company vision, passion)
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"How do you stay updated on emerging trends in VR design and immersive technologies?" (Focus: Continuous learning, industry awareness)
Portfolio Presentation Strategy:
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Show, Don't Just Tell: Use interactive prototypes or clear visual aids to demonstrate your design solutions.
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Quantify Impact: For each project, present metrics or user feedback that illustrate the success of your design.
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Explain Your 'Why': Clearly articulate the rationale behind your design choices, linking them back to user needs and business goals.
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Highlight VR/3D Work: Be prepared to walk through your VR or 3D projects, explaining the unique challenges and solutions involved.
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Design System Deep Dive: Be ready to discuss the architecture, components, and governance of any design systems you've created or contributed to.
๐ Enhancement Note: Tailored interview questions and portfolio presentation strategies provide candidates with a competitive edge by preparing them for the specific demands of this role and company.
๐ Application Steps
To apply for this Senior Product Designer position:
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Submit your application through the provided link: https://infomediji.recruitee.com/o/product-designer-senior
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Curate your portfolio: Select 3-5 of your strongest projects that best showcase your UI/UX, design systems, and ideally, VR/3D design experience. Ensure each project clearly outlines the problem, your role, process, and outcomes.
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Tailor your resume/CV: Highlight your 4+ years of experience, proficiency in Figma, design system work, and any relevant VR/3D experience. Use keywords from the job description.
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Prepare for the case task: Research INFOMEDIJI and DeoVR extensively. Think about potential design challenges and how you would approach them from a user-centric and business-impact perspective.
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Practice your portfolio presentation: Be ready to articulate your design process and decisions confidently and concisely.
โ ๏ธ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates need 4+ years of product design experience with proficiency in Figma and scalable design systems. Knowledge of 3D modelling, animation, and fluency in both English and Russian are highly valued.