Product Designer

Trackman A/S
Full-timeHørsholm, Denmark

📍 Job Overview

Job Title: Product Designer

Company: Trackman A/S

Location: Hørsholm, Capital Region of Denmark, Denmark

Job Type: FULL_TIME

Category: Product Design / User Experience

Date Posted: 2026-06-17

Experience Level: 5-10 Years

Remote Status: On-site

🚀 Role Summary

  • Design intuitive and engaging user interfaces for athletes, translating complex performance data into actionable insights.

  • Collaborate within dedicated product teams, working closely with designers, developers, and product owners to own and evolve specific user journey areas.

  • Conduct user research and validate design concepts, ensuring the delivery of pixel-perfect, user-centric solutions.

  • Leverage strong visual communication and UI design skills to create clear, intuitive interfaces within established design systems.

  • Thrive in an environment of ambiguity and evolving priorities, demonstrating flexibility and confident communication of design decisions.

📝 Enhancement Note: This role is focused on translating sophisticated radar technology data into user-friendly interfaces for sports performance enhancement. The emphasis on "real problems, real constraints, and real outcomes" in the portfolio requirement suggests a need for candidates who can demonstrate tangible impact and problem-solving capabilities in a product development lifecycle, rather than purely aesthetic design.

📈 Primary Responsibilities

  • Transform complex performance data from Trackman's radar technology into user interfaces that are enjoyable and insightful for training, entertainment, and social sessions.

  • Conduct comprehensive user research to understand athlete needs, validate design concepts, and iterate on product features based on gathered insights.

  • Develop and deliver pixel-perfect UI designs and prototypes that align with the product vision and user experience goals.

  • Actively participate in a dedicated product team, fostering close collaboration with developers and product owners to ensure seamless design implementation.

  • Own and manage specific areas of the user journey, driving design strategy and execution from conception through to launch and iteration.

  • Contribute to the evolution and adherence of the company's design system, ensuring consistency and scalability across product offerings.

📝 Enhancement Note: The responsibility to "own specific areas of the user journey over time" suggests a need for strategic thinking and long-term ownership beyond individual feature design. Candidates should be prepared to demonstrate how they have managed and evolved parts of a user experience throughout their career.

সার্ব Skills & Qualifications

Education: While not explicitly stated, a Bachelor's or Master's degree in Design, Human-Computer Interaction, or a related field is typically expected for roles requiring 4+ years of experience.

Experience: Minimum of 4 years of professional product design experience, specifically within dedicated product teams. University projects do not count towards this requirement.

Required Skills:

  • Strong visual communication and UI design skills, with the ability to translate complex information into clear, intuitive interfaces.

  • Proficiency in working confidently within established design systems.

  • Clear, confident, and persuasive communication skills, with the ability to articulate design decisions and adapt to feedback.

  • Demonstrated comfort with ambiguity and the ability to adapt to changing priorities in a fast-paced environment.

  • Proven experience in turning complex performance data into user-friendly interfaces.

  • A robust portfolio showcasing problem-solving abilities, ability to work within constraints, and demonstrable outcomes. Preferred Skills:

  • A genuine interest in sports, performance analytics, or entertainment products.

  • Experience in conducting and contributing to user research, with a proven ability to translate research insights into design decisions.

  • Experience designing or working with data-heavy products or systems that involve visualizing performance data.

  • Familiarity with agile development methodologies and cross-functional team collaboration.

📝 Enhancement Note: The emphasis on "real problems, real constraints, and real outcomes" in the portfolio requirement strongly suggests that candidates should highlight projects where they faced significant challenges and delivered measurable improvements, rather than just showcasing aesthetically pleasing designs. Experience with data visualization and sports-related products will be a significant advantage.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a minimum of 4 years of professional product design work, demonstrating experience within dedicated product teams.

  • Present case studies that clearly articulate real-world problems, the constraints faced, and the tangible outcomes achieved through your design solutions.

  • Highlight your ability to translate complex performance data into intuitive and enjoyable user interfaces.

  • Demonstrate your visual communication and UI design skills, including how you've worked within or contributed to design systems.

  • Include examples of user research conducted and how insights were translated into design decisions, if applicable. Process Documentation:

  • Evidence of your process for conducting user research, from planning and recruitment to synthesis and actionable insights.

  • Examples of how you have approached turning complex data into clear and intuitive interface designs.

  • Documentation of your involvement in a dedicated product team, illustrating collaboration with developers and product owners.

  • Case studies that reflect your ability to manage and evolve specific areas of a user journey over time.

📝 Enhancement Note: The portfolio should critically emphasize the "real outcomes" and "real constraints." This implies a need to demonstrate ROI, user adoption metrics, or improvements in key performance indicators directly influenced by the candidate's design work. Candidates should be prepared to discuss the "why" behind their design choices and the impact they had.

💵 Compensation & Benefits

Salary Range: Based on industry benchmarks for a Product Designer with 5-10 years of experience in Denmark, particularly in the Copenhagen/Hørsholm region, the estimated salary range would be approximately 45,000 - 70,000 DKK per month (approximately 540,000 - 840,000 DKK annually). This estimation considers the company's size, industry (technology/sports tech), and the specific role's requirements.

Benefits:

  • Access to an onsite fitness center.

  • All-you-can-play golf simulator access.

  • Company-provided lunch.

  • Opportunities for social happenings and company events throughout the year.

  • A supportive design team environment with regular critiques, feedback sessions, and informal sparring.

Working Hours: The role specifies a FULL_TIME employment type, which typically aligns with a standard 37-40 hour work week in Denmark. While the role is on-site, there may be some flexibility depending on team needs and project deadlines.

📝 Enhancement Note: The salary estimate is based on publicly available data for similar roles in Denmark via sources like Glassdoor, LinkedIn Salary, and local recruitment agency reports for tech and design positions in the Copenhagen metropolitan area. The figures are approximate and can vary based on the candidate's specific experience, negotiation skills, and the company's internal compensation structure.

🎯 Team & Company Context

🏢 Company Culture

Industry: Sports Technology / Data Analytics / Software Development. Trackman operates at the intersection of elite sports, advanced radar technology, and data science, providing unparalleled insights for athletes and coaches.

Company Size: Over 1000+ employees worldwide, with more than half based in Denmark. This indicates a substantial, well-established organization with significant resources and a global presence.

Founded: 2003. Founded by three entrepreneurs with a passion for sports, Trackman has grown from its origins into a leading global sports technology company.

Team Structure:

  • The Product Design team consists of approximately 20 designers from diverse international backgrounds, fostering a collaborative and challenging environment.

  • Designers work within dedicated product teams, each comprising designers, developers, and product owners, suggesting an agile and cross-functional team structure.

  • Reporting lines likely lead up through a Head of Product Design or similar leadership role, with designers having autonomy within their product team. Methodology:

  • Data-driven product development, leveraging expert knowledge in radar, computer vision, data, and software engineering.

  • Emphasis on solving complex problems with innovative technical boundaries.

  • Agile and entrepreneurial work culture, encouraging independent thinking and idea prevalence.

  • Cross-functional collaboration is key, with designers working closely with development and product ownership.

Company Website: https://careers.trackman.com/

📝 Enhancement Note: The company culture is described as entrepreneurial, ambitious, and rewarding, with a focus on innovation and collaboration. The international nature of the design team is highlighted, suggesting an inclusive and diverse workplace.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as a mid-to-senior level Product Designer (5-10 years experience). It requires significant autonomy in owning specific user journey areas and contributing to strategic product decisions, rather than just executing design tasks.

Reporting Structure: Product Designers report into a design leadership structure, likely a Head of Product Design or Design Manager. Within their dedicated product team, they collaborate closely with Product Owners and Development Leads.

Operations Impact: The Product Designer's work directly impacts the usability and effectiveness of Trackman's core technology, translating complex data into tools that enhance athletic performance. This has a direct influence on customer satisfaction, product adoption, and ultimately, the company's competitive standing in the sports technology market.

Growth Opportunities:

  • Skill Specialization: Opportunity to deepen expertise in data visualization, sports analytics interfaces, or specific areas of user research.

  • Leadership Potential: Potential to grow into Lead Product Designer roles, mentoring junior designers or taking on greater ownership of product areas.

  • Cross-functional Advancement: Possibility to move into Product Management or other strategic roles by leveraging deep product understanding and user insight.

  • Continuous Learning: Exposure to cutting-edge sports technology and data, encouraging ongoing learning and adaptation.

📝 Enhancement Note: The role offers a clear path for growth within a specialized field, with opportunities to influence product strategy and potentially step into leadership positions. The company's focus on innovation and pushing technical boundaries provides a dynamic environment for career development.

🌐 Work Environment

Office Type: The office is located at DTU Science Park in Hørsholm, described as a state-of-the-art building designed with employee well-being and environmental consciousness in mind. It features modern amenities and a focus on collaborative spaces.

Office Location(s): DTU Science Park, Hørsholm, Denmark. This location is surrounded by a beautiful forest, offering a pleasant and inspiring work setting.

Workspace Context:

  • Bright meeting rooms and coffee areas for informal collaboration and knowledge sharing.

  • Access to a large testing arena with simulators, and an onsite fitness center, promoting work-life balance and employee well-being.

  • The office design prioritizes energy efficiency, ventilation, and sound propagation, creating a comfortable and productive environment.

  • A canteen with both indoor and outdoor seating offers fresh food prepared by in-house kitchen staff.

Work Schedule: This is a full-time, on-site position. While standard working hours apply, the collaborative and agile nature of the teams may allow for some flexibility, provided project deadlines and team needs are met. The emphasis on "fun and challenge" suggests a dynamic and engaging work atmosphere.

📝 Enhancement Note: The description of the office environment emphasizes a high quality of life and employee amenities, suggesting a company that invests in its workforce. The location within a science park also hints at a culture of innovation and collaboration with other tech-focused organizations.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Application review and potentially a brief HR call to assess basic qualifications and cultural fit.

  • Portfolio Review & Discussion: A dedicated session where candidates present their portfolio, discussing specific case studies, problem-solving approaches, and design rationale. Expect detailed questions about the "real problems, constraints, and outcomes."

  • Design Challenge/Exercise: A practical assignment or a live design exercise to assess UI skills, problem-solving abilities, and how candidates translate data into interfaces. This may involve a specific scenario related to Trackman's products.

  • Team Interviews: Meetings with designers, developers, and product owners from the product team to assess collaboration style, communication skills, and technical aptitude.

  • Final Interview: Potential interview with a senior leader or hiring manager to discuss overall fit, career aspirations, and strategic thinking.

Portfolio Review Tips:

  • Structure: Organize your portfolio with clear case studies. For each, detail the problem, your role, the constraints, your process (research, ideation, design), and the results/outcomes.

  • Data Focus: Explicitly highlight how you've handled complex data and translated it into user-friendly interfaces. Use screenshots or interactive prototypes that showcase this.

  • Impact Metrics: Quantify the impact of your designs whenever possible – e.g., increased user engagement, improved efficiency, positive feedback from user testing.

  • Communication: Be prepared to articulate your thought process clearly and confidently. Explain why you made certain design decisions and how you responded to feedback or constraints.

  • Company Relevance: Tailor your presentation to highlight projects most relevant to Trackman's domain – sports performance, data visualization, training tools.

Challenge Preparation:

  • Understand the Domain: Research Trackman's technology, products, and target users (athletes, coaches). Familiarize yourself with sports performance metrics.

  • Practice Data Translation: Work on exercises that involve taking raw data (even hypothetical) and designing interfaces to visualize it effectively.

  • Design System Familiarity: Be ready to discuss your experience with design systems and how you maintain consistency.

  • Agile Context: Consider how you would collaborate within an agile team, prioritizing tasks and communicating effectively with developers and product owners.

📝 Enhancement Note: The emphasis on "real problems, real constraints, and real outcomes" is critical for the portfolio. Candidates should be prepared to defend their design choices and demonstrate a deep understanding of the business impact of their work. Expect detailed questioning about the "why" behind every decision.

🛠 Tools & Technology Stack

Primary Tools:

  • Design & Prototyping Software: Proficient use of industry-standard tools such as Figma, Sketch, Adobe XD, or similar for UI design, wireframing, and interactive prototyping. Figma is increasingly becoming an industry standard for collaborative design.

  • Design Systems: Experience with creating, contributing to, or working within robust design systems to ensure consistency and scalability.

  • User Research Tools: Familiarity with tools for conducting user interviews, surveys, usability testing, and synthesizing findings (e.g., UserTesting.com, Maze, Lookback, or even basic survey tools).

Analytics & Reporting:

  • Data Visualization Tools: Experience with tools or methods for visualizing complex data, potentially including BI tools like Tableau, Power BI, or specialized charting libraries if the role involves direct data interaction. The ability to interpret performance data is key.

  • Analytics Platforms: Understanding of how to use product analytics data (e.g., from Google Analytics, Mixpanel, Amplitude) to inform design decisions and measure impact.

CRM & Automation: While not directly a design tool, an understanding of how design impacts user journeys within CRM (e.g., Salesforce) or marketing automation platforms can be beneficial for context.

📝 Enhancement Note: While specific tool names aren't listed, the role's requirements for UI design, prototyping, user research, and data visualization imply proficiency in industry-standard design software (like Figma) and a strong understanding of how to work with data. Experience with sports-specific data or performance analytics tools would be a significant advantage.

👥 Team Culture & Values

Operations Values:

  • Innovation & Excellence: A drive to push technical boundaries and deliver exceptional design and product experiences.

  • Collaboration & Teamwork: A strong emphasis on working together, supporting each other, and fostering a fun yet challenging environment.

  • Data-Driven Decision Making: Utilizing performance data and user insights to inform design choices and product strategy.

  • User-Centricity: A commitment to understanding and meeting the needs of athletes and users to enhance their game.

  • Ambiguity & Adaptability: A willingness to navigate changing priorities and embrace new challenges with flexibility.

Collaboration Style:

  • Cross-functional Integration: Designers are embedded in product teams, working hand-in-hand with developers and product owners.

  • Feedback Culture: Regular design critiques and feedback sessions are integral to the team's process, promoting continuous improvement.

  • Knowledge Sharing: An environment that encourages informal sparring and sharing of ideas to help each other grow.

  • Open Communication: Clear and confident communication is valued, enabling designers to explain their decisions and contribute effectively.

📝 Enhancement Note: The team culture appears to be a blend of high performance and strong camaraderie. The "fun and challenge" aspect suggests an environment where designers are pushed to excel but also supported by their peers.

⚡ Challenges & Growth Opportunities

Challenges:

  • Translating Complex Data: The primary challenge is distilling intricate radar and performance data into simple, intuitive, and actionable user interfaces.

  • Balancing User Needs & Technical Constraints: Designing for elite athletes while working within the technical capabilities of radar technology and software development.

  • Navigating Ambiguity: Adapting to evolving priorities and project scopes in a fast-paced tech environment.

  • Global User Base: Designing for a diverse international audience with potentially varied technical literacy and sports contexts.

Learning & Development Opportunities:

  • Specialized Domain Knowledge: Deep dive into sports science, performance analytics, and the intricacies of Trackman's radar technology.

  • Advanced Design Techniques: Opportunities to refine skills in data visualization, complex UI patterns, and user research methodologies.

  • Cross-functional Exposure: Gain a deeper understanding of software development lifecycles and product management strategies.

  • Mentorship: Benefit from working with a team of ~20 experienced international designers who actively support each other's growth.

📝 Enhancement Note: The challenges presented are inherent to working with cutting-edge technology and complex data. The growth opportunities are significant for a designer looking to specialize in a high-impact niche like sports technology and data-driven product design.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to translate complex, data-heavy information into a user-friendly interface. What was your process, and what was the outcome?" (Focus on data visualization and UI clarity.)

  • "Walk us through a project in your portfolio where you faced significant constraints (technical, time, or resource-based). How did you navigate them, and what did you learn?" (Emphasizes problem-solving and adaptability.)

  • "How do you approach user research, especially for a technical product like ours? How do you ensure your designs meet the needs of elite athletes?" (Tests research methodology and user empathy.)

  • "Describe your experience working within a dedicated product team with developers and product owners. How do you ensure effective collaboration and alignment?" (Assesses teamwork and communication.) Company & Culture Questions:

  • "What interests you about Trackman and our mission to help athletes build a better game?" (Gauge passion for sports tech and company vision.)

  • "How do you handle feedback on your designs, especially when it differs from your initial vision?" (Evaluates communication and flexibility.)

  • "Given our fast-paced environment, how do you manage changing priorities and ambiguity in your design work?" (Assesses adaptability.) Portfolio Presentation Strategy:

  • Tell a Story: For each case study, frame it as a narrative: the problem, your role, the journey, the solution, and the impact.

  • Show, Don't Just Tell: Use high-fidelity mockups, prototypes, and clear visuals. If possible, demonstrate the data translation aspect visually.

  • Quantify Impact: Whenever possible, use metrics to showcase the success of your designs (e.g., user engagement, task completion rates, positive feedback).

  • Be Prepared for Deep Dives: Expect questions about your specific contributions, design decisions, and the rationale behind them. Be ready to defend your choices.

📝 Enhancement Note: Candidates should be ready to speak extensively about their portfolio, particularly highlighting projects involving data, complex systems, and measurable outcomes. The ability to articulate their design process and decision-making clearly will be crucial.

📌 Application Steps

To apply for this Product Designer position:

  • Submit your application through the provided application link on the Trackman careers page.

  • Portfolio Customization: Curate your portfolio to prominently feature projects demonstrating your ability to translate complex data into intuitive interfaces, your experience within dedicated product teams, and your problem-solving skills within real-world constraints. Prioritize case studies with measurable outcomes.

  • Resume Optimization: Ensure your resume clearly highlights your 4+ years of professional product design experience, emphasizing skills in UI design, user research, and working with design systems. Use keywords like "data visualization," "performance data," and "user journey ownership."

  • Interview Preparation: Practice presenting your portfolio, focusing on clear communication of your design process and the impact of your work. Prepare to discuss how you handle ambiguity and collaborate within agile teams.

  • Company Research: Familiarize yourself with Trackman's technology, products (golf, baseball, football), and target audience. Understand their mission and values to articulate your interest and cultural fit.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates need over 4 years of professional product design experience and a portfolio demonstrating real-world problem solving. Strong skills in visual communication, UI design, and the ability to handle ambiguity are required.