Product Designer

Goliath
Full-timeβ€’Norristown, United States

πŸ“ Job Overview

Job Title: Product Designer

Company: Goliath

Location: Norristown, Pennsylvania, United States

Job Type: Full-Time

Category: Product Design / Industrial Design

Date Posted: 2026-07-30

Experience Level: 2-5 Years

Remote Status: On-site

πŸš€ Role Summary

  • Spearhead the design and development of innovative toys, activity kits, and novelty products that embody Goliath's brand identity and captivate target audiences.

  • Drive product concepts from initial ideation through to production-ready designs, leveraging digital renderings, CAD models, and physical prototypes.

  • Foster strong collaborative relationships with Product Development, Creative, Sales, Marketing, and global manufacturing partners to ensure product viability and market readiness.

  • Contribute to the visual design and merchandising strategies for retail displays and trade show exhibits, enhancing Goliath's market presence.

  • Utilize proficiency in SolidWorks, Adobe Illustrator, and Adobe Photoshop to translate creative visions into tangible, manufacturable products.

πŸ“ Enhancement Note: This role is clearly focused on product design within the toy and game industry. The emphasis on physical product development, from concept to manufacturing, along with cross-functional collaboration and vendor management, aligns with a typical Product Designer role. The mention of specific software like SolidWorks and Adobe Suite indicates a need for practical, hands-on design skills.

πŸ“ˆ Primary Responsibilities

  • Product Design & Innovation: Design engaging toys, activity kits, novelty compounds, and related consumer products that align with Goliath's brands and target audiences.

  • Concept Development: Develop creative product concepts that balance innovation, play value, manufacturability, and cost objectives.

  • Visualization & Prototyping: Create digital renderings, CAD models (SolidWorks), and physical prototypes to effectively communicate design intent and evaluate concepts.

  • Iterative Refinement: Refine product designs through rigorous testing, incorporating feedback from internal stakeholders and external partners to ensure optimal play value and user experience.

  • Product Development Support: Translate innovative concepts into production-ready product specifications and detailed manufacturing documentation.

  • Cross-Functional Partnership: Collaborate closely with Product Development, Engineering, Art Directors, Sales, and Marketing teams throughout the entire product development lifecycle.

  • Vendor & Manufacturing Liaison: Work directly with domestic and overseas manufacturing partners to source materials, oversee production, and resolve manufacturing challenges while ensuring design intent and cost-effectiveness.

  • Retail & Visual Design Contribution: Design layouts and creative concepts for retail displays, merchandising solutions, and trade show exhibits, contributing to Goliath's visual brand representation.

  • Graphic Design Support: Provide graphic design elements for products, packaging, and presentations as needed, ensuring brand consistency.

  • Brainstorming & Ideation: Actively participate in brainstorming sessions, contributing fresh and innovative ideas for new products and line extensions.

πŸ“ Enhancement Note: The responsibilities highlight a blend of creative design, technical execution, and project management. The emphasis on collaboration with both internal teams and external manufacturers is typical for product development roles. The inclusion of retail and visual design suggests a broader scope beyond just product form and function, extending into how the product is presented.

πŸŽ“ Skills & Qualifications

Education:

  • Bachelor's degree in Product Design, Industrial Design, or a closely related field. Experience:

  • Minimum of 2-5 years of experience in product design.

  • Experience within the toy, arts & crafts, activities, or consumer products industry is strongly preferred.

  • Demonstrated experience managing the product development process from initial concept through to mass manufacturing. Required Skills:

  • 3D Modeling & CAD: Advanced proficiency in SolidWorks for creating complex digital models and technical drawings.

  • 2D Design Software: Strong working knowledge of Adobe Illustrator and Adobe Photoshop for concept sketching, rendering, and graphic asset creation.

  • Prototyping: Hands-on experience with creating physical prototypes to test form, function, and aesthetics.

  • Product Development Lifecycle: Comprehensive understanding of the end-to-end product development process, including ideation, design, engineering, testing, and manufacturing.

  • Creative Thinking & Problem-Solving: Exceptional ability to generate innovative ideas, visualize solutions, and overcome design and manufacturing challenges.

  • Project Management: Proven ability to manage multiple projects simultaneously, prioritize tasks effectively, and meet tight deadlines in a fast-paced environment.

  • Cross-Functional Collaboration: Excellent skills in working collaboratively with diverse teams, including product development, marketing, sales, and external vendors.

  • Communication: Strong verbal and written communication skills for presenting concepts, providing feedback, and resolving issues with internal and external stakeholders.

Preferred Skills:

  • Graphic Design: Experience in graphic design, particularly for consumer products and packaging.

  • Retail Merchandising: Familiarity with retail display design and merchandising principles.

  • International Manufacturing: Experience working with overseas manufacturing partners and understanding global production nuances.

πŸ“ Enhancement Note: The experience level (2-5 years) suggests a mid-level role, requiring both execution skills and some project ownership. The specific software requirements (SolidWorks, Adobe Suite) are critical and indicate a need for hands-on technical capability. Experience in the toy industry is a strong differentiator, implying familiarity with safety standards, play patterns, and market trends specific to children's products.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Concept to Production Case Studies: Showcase at least 2-3 detailed case studies demonstrating your ability to take a product from initial concept through to a manufacturable design. Each case study should highlight your design process, problem-solving approach, and final outcome.

  • 3D CAD Proficiency: Include examples of complex 3D models created in SolidWorks, demonstrating your technical skill and attention to detail in form and function.

  • Digital Rendering & Visualization: Present high-quality digital renderings and visualizations that effectively communicate design intent, material choices, and aesthetic appeal.

  • Prototyping Examples: Showcase physical prototypes, including photos or videos, illustrating your ability to bring designs to life for testing and evaluation.

  • Technical Documentation Samples: If possible, include anonymized examples of technical drawings, specification sheets, or manufacturing documentation you have produced.

Process Documentation:

  • Design Process Flow: Be prepared to articulate your typical design process, emphasizing how you approach ideation, research, concept development, refinement, and handoff for manufacturing.

  • Problem-Solving Methodologies: Clearly explain how you identify and solve design or manufacturing challenges, providing specific examples from your portfolio.

  • Collaboration Protocols: Be ready to describe how you collaborate with cross-functional teams, engineers, and manufacturers, illustrating your communication and feedback incorporation strategies.

πŸ“ Enhancement Note: For a Product Designer role, a strong portfolio is paramount. The emphasis should be on demonstrating the entire product development cycle, technical proficiency with required software, and the ability to solve tangible design and manufacturing problems. The ability to clearly articulate the process and rationale behind design decisions is crucial.

πŸ’΅ Compensation & Benefits

Salary Range:

  • Based on industry benchmarks for Product Designers with 2-5 years of experience in the Norristown, Pennsylvania area, a competitive salary range is estimated to be between $70,000 and $95,000 annually. This estimate accounts for the required technical skills, specific industry experience, and the cost of living in the region. Benefits:

  • Retirement Savings: 401(k) plan with company matching to support long-term financial security.

  • Comprehensive Health Coverage: Health, dental, and vision insurance plans to ensure employee well-being.

  • Life Insurance: Provided life insurance for added peace of mind.

  • Flexible Spending & Health Savings Accounts: Options for managing healthcare expenses pre-tax.

  • Work-Life Balance: Paid time off (PTO) to allow for rest, rejuvenation, and personal time.

  • Industry Perks: Opportunity to work in a fun, dynamic, and creative industry focused on toys and games.

Working Hours:

  • Standard full-time hours, likely around 40 hours per week. While the role is on-site, there may be flexibility in daily start/end times, subject to team coordination and project needs.

πŸ“ Enhancement Note: The salary range is an estimate based on typical compensation for Product Designers in the Philadelphia metropolitan area with the specified experience level and required technical skills. Benefits are standard for a full-time position and align with the information provided.

🎯 Team & Company Context

🏒 Company Culture

Industry: Toys & Games Manufacturing and Distribution. Goliath operates internationally, bringing fun and innovation to households worldwide through a diverse portfolio of toys and games.

Company Size: Goliath is an international company operating in 15 countries, indicating a medium to large-sized organization with a global footprint. This size allows for significant resources and opportunities while maintaining a collaborative and innovative spirit.

Founded: The founding date is not explicitly provided, but the company's international presence suggests a well-established history in the toy and game industry.

Team Structure:

  • Product Design Team: Likely comprises multiple designers with varying specializations, reporting to a Design Manager or Art Director.

  • Cross-Functional Integration: Designers work closely with Product Development, Creative, Marketing, Sales, and external manufacturing partners, fostering a highly collaborative environment.

  • Reporting Hierarchy: The Product Designer will report to a manager, likely within the Product Development or Creative department, with direct interaction with various stakeholders across the organization.

Methodology:

  • Innovation-Driven: The company mission emphasizes innovation and great products, suggesting a culture that encourages creative thinking and new ideas.

  • Teamwork & Collaboration: Clever collaboration is a core value, implying a workplace where teamwork and shared effort are essential for success.

  • Data-Informed Design: While creativity is key, product concepts are likely refined through testing and feedback, indicating a data-informed approach to design decisions.

  • Agile Development: The fast-paced environment and need to bring products to market suggest an agile approach to product development, with iterative cycles and quick adaptation.

Company Website: www.goliathgames.com/corporate

πŸ“ Enhancement Note: Goliath's focus on international operations and a mission centered on fun and innovation suggests a dynamic and creative work environment. The company's size implies opportunities for impactful work and potential career growth, while the emphasis on teamwork points to a collaborative culture.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a mid-level Product Designer, typically requiring 2-5 years of experience. It involves independent execution of design tasks, contribution to concept development, and collaboration on projects from start to finish. It's a crucial role in the product lifecycle, bridging creative ideation with manufacturing realities.

Reporting Structure: The Product Designer will likely report to a Product Development Manager, Senior Designer, or Art Director. They will work closely with a cross-functional team that may include engineers, marketers, sales representatives, and project managers.

Operations Impact: The Product Designer's impact is direct and tangible:

  • Product Innovation: They are responsible for bringing new, engaging products to market that drive sales and brand recognition.

  • Customer Delight: Well-designed products directly contribute to consumer satisfaction and brand loyalty.

  • Commercial Viability: Ensuring designs are manufacturable and cost-effective directly impacts Goliath's profitability and market competitiveness.

  • Brand Experience: The aesthetic and functional qualities of products shape the overall brand perception.

Growth Opportunities:

  • Senior Product Designer: Advancement to a senior role, taking on more complex projects, mentoring junior designers, and having greater influence on design strategy.

  • Specialization: Potential to specialize in specific product categories (e.g., educational toys, outdoor games) or design disciplines (e.g., advanced CAD, sustainable design).

  • Design Management: With significant experience and leadership skills, progression into a Design Manager or Art Director role, overseeing design teams and strategic direction.

  • Cross-Functional Moves: Opportunities to leverage design expertise in related areas like Product Management or Brand Marketing.

πŸ“ Enhancement Note: The career path for a Product Designer typically involves deepening technical skills, expanding creative scope, and potentially moving into leadership or strategic roles. Goliath's international presence could offer exposure to diverse markets and product types, enriching the designer's experience.

🌐 Work Environment

Office Type: The role is described as "On-site," suggesting a traditional office environment where collaboration and hands-on work are central. This environment likely includes design studios, meeting rooms, and shared workspace areas.

Office Location(s): Norristown, Pennsylvania, United States. This location provides access to the broader Philadelphia metropolitan area's talent pool and resources.

Workspace Context:

  • Collaborative Spaces: Expect a workspace designed to foster collaboration, with areas for brainstorming, team meetings, and design reviews.

  • Design Tools & Technology: Access to industry-standard design software (SolidWorks, Adobe Suite), potentially 3D printers, prototyping materials, and other necessary tools for product development.

  • Team Interaction: Frequent interaction with colleagues from various departments, facilitating a dynamic and integrated workflow. The emphasis on teamwork suggests an open and communicative atmosphere.

Work Schedule: A standard 40-hour work week is typical for this role. While on-site, there might be some flexibility in daily hours, but adherence to project deadlines and team availability is paramount. Collaborative needs may sometimes require adjustments to accommodate different time zones of international partners.

πŸ“ Enhancement Note: The on-site requirement emphasizes the hands-on nature of product design, where physical interaction and access to prototyping facilities are important. The Norristown location offers a balance between accessibility and potentially lower overhead compared to a major city center.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess qualifications and alignment with the role's requirements.

  • Portfolio Presentation & Technical Interview: A session where you present selected case studies from your portfolio, discussing your design process, problem-solving skills, and technical proficiency (especially with SolidWorks and Adobe Suite). Be prepared for technical questions related to materials, manufacturing, and design principles.

  • Cross-Functional Team Interview: Interviews with members of the Product Development, Marketing, or Sales teams to evaluate your collaboration style, communication skills, and understanding of business objectives.

  • Hiring Manager Interview: A final discussion with the hiring manager to assess cultural fit, career aspirations, and overall suitability for the role and Goliath's team.

Portfolio Review Tips:

  • Curate Strategically: Select 3-4 projects that best showcase your skills in toy/consumer product design, SolidWorks proficiency, and the full product development cycle.

  • Tell a Story: For each project, clearly articulate the problem, your design process, the challenges faced, your solutions, and the final outcome (including any metrics if available).

  • Highlight Technical Skills: Clearly demonstrate your mastery of SolidWorks for modeling and Adobe Suite for rendering and graphic elements.

  • Emphasize Collaboration: Showcase how you worked with cross-functional teams and manufacturers, highlighting your communication and problem-solving contributions.

  • Be Prepared for Questions: Anticipate questions about your design choices, material selection, manufacturing considerations, and how you handle feedback.

Challenge Preparation:

  • Design Exercise: You may be given a hypothetical product design challenge or asked to critique an existing product. Prepare to think critically, sketch concepts, and articulate your reasoning process.

  • Problem-Solving Scenarios: Be ready to discuss how you would approach common design or manufacturing issues (e.g., cost reduction, material sourcing, safety compliance).

  • Company Research: Understand Goliath's current product lines, target markets, and brand identity. Be prepared to discuss how your design philosophy aligns with their mission.

πŸ“ Enhancement Note: The interview process will heavily rely on evaluating the candidate's practical design skills and their ability to articulate their process. A well-structured portfolio that clearly demonstrates the required technical proficiencies and collaborative approach is essential for success.

πŸ›  Tools & Technology Stack

Primary Tools:

  • 3D CAD Software: SolidWorks (Essential, advanced proficiency required).

  • 2D Design Software: Adobe Illustrator, Adobe Photoshop (Proficiency required for rendering, graphic design, and concept visualization).

  • Prototyping Tools: Access to 3D printers, potentially CNC machines, and hand tools for physical model creation.

Analytics & Reporting:

  • While not a direct analytics role, understanding product performance metrics and incorporating user feedback into design iterations is crucial. Familiarity with tools that track product adoption or user engagement could be beneficial. CRM & Automation:

  • Not directly applicable to the core design tasks, but understanding how product data flows through CRM or PLM (Product Lifecycle Management) systems might be advantageous.

πŸ“ Enhancement Note: The technology stack is heavily weighted towards design and CAD software. Proficiency in SolidWorks is a non-negotiable requirement, underscoring its central role in the product development process at Goliath.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Innovation: A commitment to pushing creative boundaries and developing novel products that excite consumers.

  • Collaboration: A strong emphasis on teamwork, open communication, and shared success across departments and with external partners.

  • Quality & Play Value: Dedication to creating high-quality products that offer exceptional play value and delight users.

  • Efficiency: A focus on streamlined processes from ideation to manufacturing, ensuring products are commercially viable and delivered on time.

  • Fun & Engagement: A passion for creating products that bring joy and foster imaginative play, reflecting the company's core mission.

Collaboration Style:

  • Cross-Functional Integration: Expect a highly integrated approach where designers work hand-in-hand with product development, marketing, and sales to ensure alignment and achieve common goals.

  • Feedback-Driven: A culture that values constructive feedback from all stakeholders, using it to refine designs and improve product outcomes.

  • Open Communication: An environment that encourages open dialogue, idea sharing, and proactive problem-solving.

πŸ“ Enhancement Note: The company values emphasize creativity, teamwork, and a passion for the toy industry. This suggests a vibrant and collaborative work environment where individual contributions are valued within a larger team effort.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing Innovation with Constraints: The primary challenge will be to continuously innovate and create exciting new products while adhering to strict manufacturing constraints, safety regulations, cost targets, and production timelines.

  • Global Manufacturing Coordination: Effectively managing communication and quality control with overseas manufacturing partners can present logistical and cultural challenges.

  • Market Trends & Consumer Demands: Staying ahead of rapidly changing toy and game trends and consumer preferences requires ongoing research and adaptability.

  • Cross-Departmental Alignment: Ensuring alignment on design vision and project goals across various departments, each with potentially different priorities.

Learning & Development Opportunities:

  • Industry Trends & Best Practices: Exposure to the latest trends in toy design, materials, and manufacturing technologies through industry events and internal knowledge sharing.

  • Advanced Design Software Training: Opportunities to deepen expertise in SolidWorks or explore new design software and techniques.

  • Cross-Functional Skill Development: Gaining a deeper understanding of product marketing, sales strategies, and manufacturing processes through collaboration.

  • Mentorship: Potential to be mentored by senior designers or leaders within the organization, guiding career progression.

πŸ“ Enhancement Note: The challenges are typical for a product design role in a fast-paced consumer goods industry. The growth opportunities highlight the potential for continuous learning and career advancement within Goliath.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe your process for taking a product concept from initial sketch to a manufacturable design." (Focus on SolidWorks, CAD, and manufacturing considerations).

  • "Walk me through a project in your portfolio where you had to balance creative innovation with significant cost or manufacturing constraints." (Highlight problem-solving and compromise).

  • "How do you incorporate feedback from cross-functional teams (e.g., Marketing, Sales, Engineering) into your designs?" (Emphasize collaboration and adaptability). Company & Culture Questions:

  • "What excites you about designing toys and games for Goliath?" (Show genuine interest in the company's mission and products).

  • "How do you see your design philosophy aligning with Goliath's commitment to innovation and fun?" (Connect your approach to their values).

  • "Describe a time you had to resolve a conflict or disagreement with a team member or stakeholder regarding a design decision." (Demonstrate conflict resolution and communication skills). Portfolio Presentation Strategy:

  • Structure: For each project, clearly outline: the problem/opportunity, your role, the design process, key challenges, your solutions, and the outcome.

  • Visuals: Use high-quality images, renderings, and potentially short videos of prototypes. Clearly label CAD models and technical drawings.

  • Narrative: Tell a compelling story about each project, highlighting your critical thinking, problem-solving abilities, and technical skills.

  • Focus on Relevance: Ensure the projects you present directly align with the requirements of the Product Designer role at Goliath, showcasing your experience with toys/consumer products and SolidWorks.

πŸ“ Enhancement Note: Interview preparation should focus on demonstrating practical design skills, a structured problem-solving approach, and an understanding of the product development lifecycle within the context of the toy industry. Strong portfolio presentation is key.

πŸ“Œ Application Steps

To apply for this Product Designer position:

  • Submit your application through the provided link on Workable.

  • Portfolio Customization: Tailor your portfolio to highlight projects that best demonstrate your experience with toy/consumer product design, proficiency in SolidWorks, and your ability to manage projects from concept to manufacturing.

  • Resume Optimization: Ensure your resume clearly articulates your 2-5 years of relevant experience, mentions specific software proficiencies (SolidWorks, Adobe Suite), and quantifies achievements where possible.

  • Interview Preparation: Practice presenting your portfolio projects, focusing on explaining your design process, problem-solving strategies, and collaborative approach. Be ready to discuss your understanding of the toy industry and Goliath's products.

  • Company Research: Thoroughly review Goliath's website and product catalog to understand their brand, target audience, and innovation strategy. Prepare thoughtful questions to ask the interviewers.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must hold a bachelor's degree in Product Design, Industrial Design, or a related field. Proficiency in SolidWorks and experience in product design, particularly within the toy or consumer goods industry, is required.