Product Designer

Aristocrat Gaming
Full-timeβ€’Krakow, Poland

πŸ“ Job Overview

Job Title: Product Designer

Company: Aristocrat Gaming

Location: Krakow, Poland

Job Type: FULL_TIME, TEMPORARY (Fixed-term, 6 months)

Category: Product Design / UI/UX Design

Date Posted: 2026-04-27

Experience Level: 1-2 years (Junior to Mid-Level)

Remote Status: Hybrid (3 days in office)

πŸš€ Role Summary

  • Design and develop high-quality, polished user interfaces for mobile applications (iOS & Android) and responsive web experiences, ensuring consistency with the established design system.

  • Translate product and design direction into clear, actionable design assets, collaborating closely with Product Managers and Developers to meet business requirements.

  • Maintain and apply the company's Design System across all digital platforms, leveraging Figma's Auto Layout and variables for scalable and structured design solutions.

  • Support the integration of micro-interactions and motion graphics using Lottie animations, and explore the use of AI tools to enhance design efficiency and workflows.

πŸ“ Enhancement Note: This role is a fixed-term, 6-month contract, specifically to cover a birthing parent's leave. The primary focus is on high-quality execution and UI screen development, rather than strategic UX research or product direction. The hybrid nature requires 3 days per week in the Krakow office.

πŸ“ˆ Primary Responsibilities

  • Construct polished mobile app (iOS & Android) and responsive web UIs, adhering to direction from the Lead Designer.

  • Develop high-fidelity UI screens with meticulous attention to detail in layout, typography, spacing, and hierarchy.

  • Utilize Figma, specifically Auto Layout and variables, to construct scalable, well-structured, and maintainable design components.

  • Consistently apply and uphold the company's Design System across both web and mobile platforms, ensuring visual and functional coherence.

  • Collaborate effectively with Product Managers and Developers throughout the product development lifecycle to translate business requirements into functional designs.

  • Integrate and support micro-interactions and motion design elements using Lottie animations for enhanced user engagement.

  • Experiment with and adopt AI tools to improve design efficiency, streamline workflows, and explore innovative design solutions.

πŸ“ Enhancement Note: The emphasis on "building polished experiences" and "high-quality UI screens" suggests this role is execution-focused. The collaboration with Product Managers and Developers implies a need for strong communication and understanding of technical constraints, particularly in the context of design handoff and implementation.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a background or demonstrable skill set in Design, Human-Computer Interaction (HCI), or a related field is expected.

Experience: 1-2 years of professional experience in product design, UI design, or UX development, with a portfolio showcasing relevant work.

Required Skills:

  • Proven visual design skills, demonstrating proficiency in layout, typography, spacing, and visual hierarchy.

  • Confirmed expertise in Figma, including practical application of Auto Layout and variables for efficient design creation.

  • Solid understanding of design systems, including components, tokens, and principles of consistency across platforms.

  • Hands-on experience designing user interfaces for native mobile applications (iOS & Android) and responsive websites.

  • Understanding of core native vs. web UX patterns and their respective design considerations.

  • Basic knowledge and ability to work with Lottie animations for micro-interactions and motion design.

  • Ability to comprehend and execute instructions based on product and business needs, demonstrating a structured approach to work.

Preferred Skills:

  • Experience working directly with developers, including design handoff processes, spec generation, and understanding technical constraints.

  • Familiarity with accessibility guidelines and best practices for inclusive design.

  • Understanding of UX writing principles and the ability to contribute to clear, concise, user-focused text.

  • Experience working within fast-paced product development environments, demonstrating adaptability and efficiency.

πŸ“ Enhancement Note: The 1-2 year experience requirement positions this as an entry to mid-level role. The emphasis on Figma proficiency, Auto Layout, and Design Systems points towards a need for efficient, scalable design practices. The "Nice to have" skills, like developer collaboration and UX writing, indicate opportunities for the candidate to grow and contribute beyond core UI design.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Demonstrate a strong portfolio showcasing UI design for mobile apps and responsive web, highlighting attention to detail and visual polish.

  • Include case studies that clearly articulate the design process from concept to final UI, emphasizing problem-solving and execution.

  • Showcase examples of working with or contributing to design systems, illustrating component usage, consistency, and scalability.

Process Documentation:

  • Examples of how you have translated product requirements into detailed UI screens and design specifications.

  • Evidence of applying design system principles to ensure consistency and efficiency in visual design output.

  • Demonstration of how you collaborate with developers, including examples of design handoff and communication on technical constraints.

πŸ“ Enhancement Note: Given the role's focus on execution and UI screen development, the portfolio should prioritize visual quality, Figma proficiency, and adherence to design systems. Case studies should highlight the candidate's ability to deliver polished, functional interfaces within defined guidelines, rather than extensive UX research or strategy.

πŸ’΅ Compensation & Benefits

Salary Range: As this is a fixed-term position for 6 months, the salary will be competitive and commensurate with the candidate's experience level and the market rate for a Product Designer in Krakow, Poland. Based on industry benchmarks for a 1-2 year experienced Product Designer in Poland, a gross monthly salary range of €2,000 - €3,000 is approximated.

Benefits:

  • Fixed-term employment contract with Aristocrat Gaming.

  • Opportunity to work on engaging products within the entertainment and gaming technology sector.

  • Hybrid work model, offering a balance between office collaboration and remote flexibility.

  • Access to company design systems and modern design tools (Figma, Lottie).

  • Exposure to AI tools for design process enhancement.

  • Potential for networking and learning within a global organization.

Working Hours: Standard full-time working hours, likely around 40 hours per week, with 3 days required in the Krakow office. The specific schedule may offer some flexibility within the hybrid framework.

πŸ“ Enhancement Note: Salary estimate is based on general market research for Product Designers with 1-2 years of experience in Krakow, Poland, and the fixed-term nature of the contract. Benefits are inferred based on standard employment practices for such roles and the information provided.

🎯 Team & Company Context

🏒 Company Culture

Industry: Entertainment, Gaming Technology, Software Development. Aristocrat is a global leader in creating game and digital content that entertains millions worldwide. Aristocrat Interactive specifically focuses on regulated online Real Money Gaming (RMG).

Company Size: Aristocrat Leisure Limited is a large, global organization with over 8,500 employees worldwide. This specific role is within Aristocrat Interactive, a significant business unit formed by the integration of various RMG entities.

Founded: Aristocrat Leisure Limited was founded in 1953, with Aristocrat Interactive being a more recent formation in 2024 through business integrations.

Team Structure:

  • The Product Designer will likely be part of a Product or Design team within Aristocrat Interactive, reporting to a Lead Designer.

  • This team will collaborate closely with Product Managers, Developers, and potentially QA testers.

Methodology:

  • The team likely employs agile methodologies for product development, focusing on iterative design and development cycles.

  • Emphasis is placed on data-driven decision-making where applicable, though this specific role leans towards execution based on defined direction.

  • Workflow optimization through tools like Figma and AI is encouraged to maximize efficiency and quality.

Company Website: https://www.aristocratgaming.com/ and https://aristocratinteractive.com/

πŸ“ Enhancement Note: The company culture is described as dynamic, diverse, and international, united by a mission to "bring joy to life through the power of play." The values "All about the Player," "Talent Unleashed," "Collective Brilliance," and "Good Business Good Citizen" suggest a player-centric, collaborative, and responsible approach.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned at the Junior to Mid-Level Product Designer stage, focusing on executing design tasks with high quality and attention to detail under guidance.

Reporting Structure: The Product Designer will report to a Lead Designer, working within a product team that includes Product Managers and Developers. This structure allows for mentorship and clear guidance.

Operations Impact: While not a traditional "operations" role, the Product Designer's impact is crucial for the user experience of Aristocrat's gaming products. High-quality UI/UX directly influences player engagement, satisfaction, and ultimately, the success of the product in the market. Their work ensures that business requirements are translated into intuitive and enjoyable player experiences.

Growth Opportunities:

  • Develop advanced proficiency in Figma, including Auto Layout, variables, and component libraries, through daily practice and potential internal training.

  • Gain hands-on experience in mobile (iOS/Android) and responsive web design within the regulated gaming industry.

  • Learn to effectively apply and maintain a robust design system under the guidance of a Lead Designer.

  • Exposure to AI tools for design process improvement, offering opportunities to upskill in emerging technologies.

  • Develop stronger collaboration and communication skills by working closely with Product Managers and Developers, and potentially gain exposure to UX writing and accessibility best practices.

  • For the duration of the contract, gain valuable experience within a large, established global entertainment and gaming technology company, which can be a significant resume builder.

πŸ“ Enhancement Note: Although the role is temporary, the exposure to industry-standard tools, processes, and a large corporate environment provides significant growth potential for a designer with 1-2 years of experience. The focus on execution within a defined design system is a key learning area for junior designers.

🌐 Work Environment

Office Type: Hybrid work environment, requiring 3 days per week in the Aristocrat Gaming office located in Krakow. This suggests a collaborative office space designed to facilitate teamwork and in-person interaction.

Office Location(s): Krakow, Poland. Specific office address details would typically be provided upon hiring or during the interview process.

Workspace Context:

  • The office environment is expected to foster collaboration, with opportunities to interact with Lead Designers, Product Managers, and Developers.

  • Access to modern design tools and technology, including Figma, Lottie, and potentially AI-powered design aids, will be available.

  • The workspace will support a structured approach to design, with a strong emphasis on maintaining design system integrity and delivering polished UI assets.

Work Schedule: Standard full-time employment, likely aligned with typical business hours in Poland (e.g., 9 AM to 5 PM CET), with a hybrid model allowing for flexibility in choosing which days to work remotely and which to be in the office, within the 3-day office requirement.

πŸ“ Enhancement Note: The hybrid model implies a need for self-management and discipline, particularly for remote work days, while also valuing in-person collaboration for design reviews and team alignment.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess experience, skills, and alignment with the role's requirements, especially Figma proficiency and UI design examples.

  • Technical Interview/Portfolio Review: A dedicated session where you will present your portfolio, walk through specific case studies, and discuss your design process. Expect questions about your experience with Figma (Auto Layout, variables), design systems, mobile/web design, and potentially Lottie animations.

  • Hiring Manager/Team Interview: This stage will assess your fit with the team and company culture. Questions may focus on your work ethic, collaboration style, ability to follow direction, and problem-solving approach.

  • Final Interview (if applicable): May involve further discussion on specific project contributions or cultural fit.

Portfolio Review Tips:

  • Curate for Relevance: Ensure your portfolio prominently features mobile app (iOS/Android) and responsive web design projects. Prioritize work that demonstrates strong visual design, attention to detail, and application of design systems.

  • Showcase Figma Skills: Include specific examples that highlight your use of Auto Layout and variables in Figma. Be prepared to explain how these features improve efficiency and maintainability.

  • Design System Examples: If possible, include projects where you worked with or contributed to a design system. Explain your understanding of components, tokens, and the importance of consistency.

  • Structured Case Studies: For each project, clearly outline the problem, your role, the process you followed, the tools used (especially Figma), key design decisions, and the final outcome. Focus on the execution and polish of the UI.

  • Concise Explanations: Be prepared to articulate your design choices clearly and concisely. Since this is an execution-focused role, focus on the "how" and "why" of your UI decisions.

Challenge Preparation:

  • While specific challenges are not detailed, be prepared for potential design exercises that test your UI skills, Figma proficiency, and ability to work within established guidelines. This could involve designing a specific screen or modifying an existing design based on new requirements.

  • Practice articulating your design process and decisions under pressure. Focus on efficiency and delivering a polished output.

πŸ“ Enhancement Note: The emphasis on "high-quality execution" and "translating product and design direction" means interviewers will likely focus on your ability to execute designs accurately and efficiently within existing frameworks, rather than your ability to define entirely new strategies.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: Essential for UI design, prototyping, and collaboration. Proficiency with Auto Layout and variables is a key requirement.

  • Lottie: For implementing micro-interactions and motion graphics. Basic knowledge is required.

Analytics & Reporting: While not directly responsible for analytics, understanding how user behavior data informs design decisions would be beneficial. Familiarity with tools used for this purpose by Product Managers or UX Researchers could be an advantage.

CRM & Automation: Not directly relevant to this role, but understanding how design assets integrate into product releases is important.

πŸ“ Enhancement Note: The tech stack strongly emphasizes Figma and Lottie. Candidates should be prepared to demonstrate their expertise in these specific tools, particularly Figma's advanced features like Auto Layout and variables, which are critical for efficient and scalable design work.

πŸ‘₯ Team Culture & Values

Operations Values:

  • All about the Player: Designs should prioritize user experience, ensuring intuitive and engaging interactions for players.

  • Talent Unleashed: Encourage creativity and efficiency within the defined design framework, utilizing tools like AI to enhance capabilities.

  • Collective Brilliance: Value collaboration and clear communication with Product Managers and Developers to achieve shared product goals.

  • Good Business Good Citizen: Ensure designs are functional, meet business requirements, and contribute to the company's overall success.

Collaboration Style:

  • Cross-functional Integration: Work closely with Product Managers to understand requirements and Developers to ensure feasibility and accurate implementation of designs.

  • Design System Adherence: Embrace a collaborative approach to maintaining and applying the design system, ensuring consistency across all products.

  • Feedback Exchange: Be open to constructive feedback from Lead Designers, Product Managers, and Developers to refine designs and improve overall product quality.

πŸ“ Enhancement Note: The company values emphasize a player-centric, collaborative, and efficient approach. Candidates should demonstrate an understanding of these values and how they translate into daily design work, particularly in terms of user focus, teamwork, and efficient execution.

⚑ Challenges & Growth Opportunities

Challenges:

  • Fixed-Term Contract: The primary challenge is the temporary nature of the role (6 months), requiring quick adaptation and immediate contribution.

  • Balancing Execution and Design System: Ensuring high-quality UI execution while strictly adhering to and maintaining the existing design system can be demanding.

  • Working within Defined Guidelines: The role emphasizes execution based on direction, which may limit creative freedom compared to roles focused on strategic design exploration.

  • Rapid Iteration: Fast-paced product environments can require quick turnaround times for design assets and revisions.

Learning & Development Opportunities:

  • Figma Mastery: Deepen expertise in Figma, particularly Auto Layout and variables, for efficient and scalable design.

  • Design System Application: Gain practical experience in applying and maintaining a comprehensive design system in a professional setting.

  • Industry Exposure: Learn about the specific design challenges and player expectations within the regulated gaming industry.

  • AI Tool Integration: Explore and leverage AI tools to enhance design workflows and efficiency.

  • Cross-functional Collaboration: Hone communication and collaboration skills by working closely with product and development teams.

πŸ“ Enhancement Note: While the role is temporary, it offers a concentrated learning experience in essential UI design skills, tool proficiency, and professional collaboration within a significant industry player.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a time you had to translate a product requirement into a detailed UI screen. What was your process, and what tools did you use?" (Focus on Figma, Auto Layout, and attention to detail.)

  • "How do you ensure consistency when working with a design system? Can you provide an example from your portfolio?" (Highlight your understanding of components, tokens, and systematic design.)

  • "Walk us through a mobile app UI project from your portfolio. What were the key design decisions, and how did you ensure a polished user experience?" (Emphasize visual hierarchy, spacing, and user flow.)

  • "How comfortable are you with using Lottie animations? Have you integrated them into designs before?" (Be honest about your experience level and willingness to learn.)

Company & Culture Questions:

  • "What interests you about Aristocrat Gaming and the gaming industry?" (Research the company's mission, values, and recent developments.)

  • "How do you align with our company values, such as 'All about the Player' and 'Collective Brilliance'?" (Provide specific examples of how your work reflects these values.)

Portfolio Presentation Strategy:

  • Focus on Execution: Select 2-3 projects that best showcase your UI design skills for mobile and web, and your proficiency with Figma.

  • Highlight Figma Features: Clearly demonstrate your use of Auto Layout and variables in your Figma examples. Explain the benefits of using these features.

  • Design System Integration: If applicable, show how you've applied or maintained design system elements.

  • Visual Polish: Ensure your presentation is visually clean, well-organized, and highlights the high-fidelity nature of your designs.

  • Concise Storytelling: For each project, briefly explain the context, your role, the design challenges, your solutions (focusing on UI execution), and the outcome.

πŸ“ Enhancement Note: Be prepared to demonstrate practical skills in Figma and articulate your process for creating polished UI screens. The interview will likely assess your ability to execute designs efficiently and effectively within established frameworks.

πŸ“Œ Application Steps

To apply for this Product Designer position:

  • Submit your application through the Aristocrat Gaming careers portal via the provided link.

  • Portfolio Customization: Ensure your submitted portfolio prominently features UI design examples for mobile applications (iOS & Android) and responsive web, emphasizing visual polish and attention to detail. Highlight your proficiency with Figma, Auto Layout, and design systems.

  • Resume Optimization: Tailor your resume to highlight your 1-2 years of experience in product/UI/UX design, specifically mentioning Figma, Auto Layout, design systems, mobile/web design, and any experience with Lottie animations. Quantify achievements where possible.

  • Interview Preparation: Practice presenting your portfolio, focusing on clear explanations of your UI design process, Figma techniques, and how you adhere to design systems and product requirements. Prepare to discuss your collaboration style and understanding of the company's values.

  • Company Research: Familiarize yourself with Aristocrat Gaming, its mission, values, and its position in the entertainment and gaming technology industry. Understand the Aristocrat Interactive business unit and its focus on RMG.

⚠️ Important Notice: This enhanced job description provides insights based on industry standards and the provided information. As this is a fixed-term role to cover leave, focus on demonstrating your execution capabilities and proficiency with the required tools. Verify all details regarding contract duration, benefits, and specific office requirements directly with the hiring organization.

Application Requirements

Candidates should have 1–2 years of experience in product or UI/UX design with strong visual design skills and proficiency in Figma. A structured approach to work, attention to detail, and the ability to work within defined guidelines are essential.