Junior UX/UI Designer (m/w/d)

Digitale Leute School | DL Education
Full-timeβ€’Frankfurt, Germany

πŸ“ Job Overview

Job Title: Junior UX/UI Designer (m/w/d)

Company: Digitale Leute School | DL Education

Location: Frankfurt am Main, Germany

Job Type: INTERN

Category: Product Design / UX/UI

Date Posted: August 6, 2025

Experience Level: Entry-Level (0-2 years)

Remote Status: Remote Solely (Training)

πŸš€ Role Summary

  • This role is an internship opportunity focused on training and development within UX/UI design.

  • The position involves actively participating in the design process for digital products and applications.

  • You will collaborate with cross-functional teams, including developers and stakeholders, to deliver user-centric solutions.

  • The role emphasizes learning and applying user research, prototyping, and usability testing methodologies.

πŸ“ Enhancement Note: This is an internship role specifically designed to train individuals as UX/UI Designers through a structured bootcamp. The "job" is essentially the training program itself, with the ultimate goal of placement in a junior designer role post-completion. The "tasks" described are representative of what a junior designer would perform, and will be learned during the bootcamp.

πŸ“ˆ Primary Responsibilities

  • Design Process Management: Steer design processes for digital products, apps, and web projects, ensuring user-centric solutions are created collaboratively.

  • User Research & Insight Generation: Conduct qualitative and quantitative research, including user interviews, surveys, and data analysis, to understand user needs and create personas and customer journeys.

  • Prototyping & Wireframing: Develop and visualize concepts through wireframes and interactive prototypes for user testing and iterative refinement.

  • Usability Testing & Design Optimization: Plan and execute usability tests to ensure intuitive and user-friendly designs, incorporating feedback for continuous UI improvements.

  • User Experience & Product Design: Craft the overall user experience and interface design of digital products, ensuring both aesthetic appeal and ease of use through prototype creation.

  • Tracking & Analysis: Monitor user interaction with products to evaluate design effectiveness and inform further design enhancements.

πŸ“ Enhancement Note: The primary responsibility in this context is to successfully complete the 4-month UX/UI Design Bootcamp. The listed tasks are the skills and activities that will be taught and practiced during this training period. The "job" is the learning and development itself, leading to a certification.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a strong passion for design and technology is essential. The program is geared towards "Quereinsteiger:in, Umsteiger:in, Junior:in oder Associate Designer," indicating openness to various educational backgrounds.

Experience: Entry-level with 0-2 years of experience. The program is designed for individuals new to the UX/UI field, including career changers.

Required Skills:

  • Passion for Design and Technology: Enthusiasm for creating digital experiences.

  • Team Collaboration: Ability to work effectively within a team environment and celebrate shared successes.

  • Agile Methodologies: Familiarity or willingness to learn and apply agile working methods (e.g., Scrum, Kanban) for rapid design iteration.

  • Communication Skills: Ability to clearly articulate design ideas and concepts to stakeholders.

  • Initiative & Pragmatism: Demonstrating proactivity, contributing creative solutions, and working in a results-oriented manner.

  • User Empathy: A strong understanding of user needs and a drive to create impactful solutions.

Preferred Skills:

  • Basic understanding of design principles and software.

  • Familiarity with user research methodologies.

  • Exposure to prototyping tools like Figma, Sketch, or Adobe XD.

  • Experience with agile development environments.

πŸ“ Enhancement Note: The "required skills" are framed as personal attributes and learning aptitudes, as the candidate will be taught the technical skills. The emphasis is on trainability and a foundational interest in the field.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Design Process Documentation: Showcase understanding of end-to-end design workflows, from initial research to final implementation.

  • User-Centered Design Case Studies: Present projects that clearly demonstrate how user needs were identified and addressed through design solutions.

  • Prototyping & Wireframing Examples: Include examples of wireframes and interactive prototypes that illustrate design concepts and user flows.

  • Usability Testing Insights: Demonstrate the ability to conduct usability tests and translate findings into actionable design improvements, showing before-and-after scenarios.

Process Documentation:

  • Workflow Design: Document the systematic approach to designing digital products, highlighting phases from user research to final visual design.

  • Iterative Design & Optimization: Show evidence of iterative design processes, including how feedback from testing was incorporated to refine user interfaces.

  • Cross-Functional Collaboration: Illustrate how designs were communicated and collaborated on with development teams and stakeholders.

πŸ“ Enhancement Note: As this is a training program, candidates will not be expected to have a pre-existing professional portfolio. The program will guide participants in building a portfolio that showcases the skills and processes learned. The "requirements" here reflect what the program aims to equip participants with.

πŸ’΅ Compensation & Benefits

Salary Range: As this is an internship/training program, a specific salary is not provided. The program's model suggests placement in a junior role after completion. For entry-level UX/UI Designer roles in Frankfurt, Germany, typical gross salaries can range from €35,000 to €45,000 annually, depending on the company and specific responsibilities.

Benefits:

  • Comprehensive Training: 4-month intensive, remote/online bootcamp to become a certified UX/UI Designer.

  • Job Placement Support: Assistance in finding a junior designer role during or after the bootcamp.

  • Flexible Learning: Option for part-time study, allowing for work alongside the training.

  • Dedicated Mentorship: Guidance from an experienced mentor throughout the program.

  • Simulated Teamwork: Experience working in simulated Product Teams.

  • Certification: Receive a certificate upon successful completion, validating skills as a Product Designer / UX/UI Designer.

Working Hours: The training is described as "berufsbegleitend mΓΆglich" (possible alongside work), suggesting flexibility. The bootcamp itself is likely intensive, with an implied full-time commitment during the 4 months for optimal learning, but the part-time option offers flexibility.

πŸ“ Enhancement Note: Salary information is based on general market research for entry-level UX/UI Designer positions in Frankfurt, Germany. The benefits are directly related to the training program's structure and career support.

🎯 Team & Company Context

🏒 Company Culture

Industry: Education Technology (EdTech), specifically focused on digital skills training and career placement.

Company Size: While specific numbers aren't provided for DL Education, it operates as a school with a focus on bootcamp-style training and graduate placement, suggesting a lean, agile, and growth-oriented structure.

Founded: The founding date for Digitale Leute School is not specified, but the focus on contemporary digital skills implies a modern approach to education and career development.

Team Structure:

  • Participants will work within simulated "Product Teams" during the bootcamp, mirroring industry environments.

  • Mentors will guide participants, providing leadership and expertise.

Methodology:

  • Agile Learning: The training likely employs agile methodologies to adapt to evolving industry demands and learner needs.

  • Project-Based Learning: Participants will engage in hands-on projects to build practical skills and a portfolio.

  • Industry-Relevant Curriculum: The program is designed to equip individuals with skills directly applicable to current job market demands in UX/UI design.

Company Website: https://school.digitale-leute.de

πŸ“ Enhancement Note: The company culture is centered around rapid skill acquisition, practical application, and career advancement in the digital sector. The focus is on providing a supportive learning environment that prepares individuals for the demands of the tech industry.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This is an entry-level, internship position that serves as a foundational step into a career as a UX/UI Designer. It's a training ground rather than a traditional operations role.

Reporting Structure: Interns/participants will report to their assigned mentors within the bootcamp program. During simulated team projects, they will work collaboratively, with project leads or mentors providing oversight.

Operations Impact: While not a direct "operations" role in the traditional sense (like Revenue Operations or Sales Operations), the skills developed as a UX/UI Designer directly impact product success, user adoption, and customer satisfaction, which are critical to a company's overall business operations and revenue generation. Effective UX/UI design reduces churn, increases engagement, and enhances brand perception.

Growth Opportunities:

  • Skill Specialization: Upon completion, individuals can specialize further in areas like UX Research, Interaction Design, Visual Design, or Product Strategy.

  • Career Progression: Advance from Junior UX/UI Designer to Mid-Level Designer, Senior Designer, Lead Designer, or even Head of Design/Product roles.

  • Industry Exposure: Gain experience across various industries and company types through placement opportunities.

  • Continuous Learning: The digital design field requires ongoing learning of new tools, trends, and methodologies, offering constant professional development.

πŸ“ Enhancement Note: The growth path is clearly defined within the design discipline, moving from a trained intern to a contributing professional designer. The "operations impact" is framed in terms of how design contributes to business objectives, rather than direct operational management.

🌐 Work Environment

Office Type: The training is conducted remotely/online, offering a flexible work-from-home environment.

Office Location(s): While the company is based in Frankfurt am Main, Germany, the training itself is delivered online, making it accessible from any location.

Workspace Context:

  • Remote Collaboration: Participants will engage with mentors and fellow students through online platforms, fostering a digitally connected learning community.

  • Digital Tools: Access to and proficiency with various design and collaboration software will be central to the workspace.

  • Self-Discipline: The remote, part-time, or intensive nature of the bootcamp requires a high degree of self-discipline, time management, and independent learning.

Work Schedule: The program offers flexibility, with options for part-time study. However, the 4-month intensive nature implies a significant time commitment required to successfully complete the curriculum and build a portfolio.

πŸ“ Enhancement Note: The work environment is entirely digital and remote, emphasizing self-direction and effective online communication.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Application Review: Submission of CV and application to assess foundational interest and suitability for the bootcamp.

  • Informational/Selection Interview: Likely an interview to discuss motivations for pursuing UX/UI design, career goals, and understanding of the program. It may include assessing communication skills and potential for growth.

  • Portfolio Review (Post-Bootcamp): Once the bootcamp is completed, potential employers will review the portfolio built during the program to assess practical design skills and process.

Portfolio Review Tips:

  • Showcase Process, Not Just Polish: Highlight the journey from problem identification to solution, including user research, ideation, wireframing, prototyping, and testing.

  • Quantify Impact (Where Possible): If any pre-bootcamp projects or personal projects exist, try to include metrics or outcomes. For bootcamp projects, focus on the intended impact and how the design addresses user needs.

  • Clear Narrative: Each project should tell a story. Explain the challenge, your role, the process, the decisions made, and the outcome or learnings.

  • Tool Proficiency: Clearly indicate which tools were used for each stage of the design process (e.g., Figma for wireframing/prototyping, Miro for collaboration, user testing platforms).

Challenge Preparation:

  • Mock Design Challenges: Practice creating quick wireframes or user flows for common digital products.

  • Storytelling Practice: Prepare to articulate your design process and decisions confidently.

  • User Empathy Exercises: Think about how to approach designing for different user groups and their needs.

πŸ“ Enhancement Note: The primary "application process" described here is for entry into the training program. The actual job placement interviews will happen later, and will heavily rely on the portfolio developed during the bootcamp.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Design & Prototyping Software: Expect training and use of industry-standard tools such as Figma, Sketch, or Adobe XD for wireframing, UI design, and interactive prototyping.

  • Collaboration Platforms: Tools like Miro, FigJam, or similar for brainstorming, user journey mapping, and collaborative ideation.

  • User Research Tools: Familiarity with survey tools (e.g., SurveyMonkey, Typeform) and potentially user testing platforms (e.g., UserTesting.com, Lookback) will be developed.

Analytics & Reporting:

  • Web Analytics: Basic understanding of tools like Google Analytics to track user behavior and gather data for design optimization.

  • Data Analysis Tools: Potentially exposure to spreadsheet software (Excel, Google Sheets) for basic data handling.

CRM & Automation:

  • While not directly used by UX/UI designers in their daily tasks, an understanding of how CRM systems (like Salesforce) and marketing automation tools function can provide context for product features and user journeys.

πŸ“ Enhancement Note: The bootcamp will focus on equipping participants with proficiency in the core design tools essential for UX/UI roles.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: A core value driving all design decisions, ensuring products are built with the end-user in mind.

  • Collaboration: Emphasis on working effectively in teams, sharing ideas, and building solutions together.

  • Innovation & Creativity: Encouraging novel approaches and creative problem-solving to design unique and effective digital experiences.

  • Continuous Improvement: A commitment to iterative design and always seeking ways to enhance user experience and product functionality.

  • Pragmatism: A focus on delivering practical, efficient, and achievable design solutions.

Collaboration Style:

  • Cross-functional Integration: Designers are expected to work closely with developers, product managers, and stakeholders, acting as a bridge between user needs and technical implementation.

  • Feedback-Driven: An open culture for giving and receiving constructive feedback to refine designs and processes.

  • Knowledge Sharing: Encouraging the exchange of insights and best practices among team members to foster collective growth.

πŸ“ Enhancement Note: The values and collaboration style are typical of modern tech companies and product development teams, emphasizing user focus, teamwork, and a proactive approach to problem-solving.

⚑ Challenges & Growth Opportunities

Challenges:

  • Rapid Learning Curve: The 4-month bootcamp requires intense focus and dedication to master a new skill set quickly.

  • Transitioning to a New Field: As a "Quereinsteiger" role, adapting to a new industry and professional expectations can be challenging.

  • Building a Strong Portfolio: Creating compelling case studies that demonstrate practical skills and problem-solving abilities from scratch.

  • Securing First Job: The competitive nature of the tech job market for junior roles can present a hurdle post-training.

Learning & Development Opportunities:

  • Mastering Design Tools: Gaining hands-on expertise with leading UX/UI software.

  • Developing Soft Skills: Enhancing communication, collaboration, and presentation skills critical for design roles.

  • Industry Insight: Learning about current trends, best practices, and the overall product development lifecycle.

  • Networking: Connecting with mentors, peers, and potentially future employers through the program's network.

πŸ“ Enhancement Note: The primary challenge is the intensive learning required for the bootcamp, and the subsequent challenge is securing a junior role. Growth opportunities are directly tied to mastering the bootcamp curriculum and leveraging the program's support system.

πŸ’‘ Interview Preparation

Strategy Questions:

  • Motivation & Passion: Be prepared to articulate why you chose UX/UI design, what excites you about it, and why you're changing careers or starting in this field.

  • Understanding of UX/UI: Explain what UX and UI mean to you and how they differ, and how they contribute to a product's success.

  • Design Process Explanation: Describe a hypothetical or learned design process from start to finish, highlighting key stages like research, ideation, prototyping, and testing.

  • Problem-Solving Approach: Discuss how you would approach a design problem, e.g., "How would you design a mobile app for ordering coffee?"

Company & Culture Questions:

  • Understanding of DL Education: Show that you've researched the school and understand its training model and mission.

  • Fit with Agile: Discuss your comfort level with fast-paced, iterative work and collaboration.

  • Teamwork Experience: Provide examples of successful collaboration in past roles or projects.

Portfolio Presentation Strategy:

  • Structure: For each project, clearly state the problem, your role, the process undertaken, key decisions, and the outcome or learnings.

  • Visuals: Use clear, high-quality mockups, wireframes, and prototypes. Annotate key design choices.

  • Storytelling: Weave a narrative that guides the interviewer through your thought process and problem-solving approach.

  • Conciseness: Be prepared to walk through your portfolio efficiently, focusing on the most impactful projects.

πŸ“ Enhancement Note: Interview preparation should focus on demonstrating enthusiasm, a foundational understanding of design principles, a willingness to learn, and the ability to articulate one's thought process, especially concerning user needs and design solutions.

πŸ“Œ Application Steps

To apply for this UX/UI Designer training opportunity:

  • Submit your CV and application through the provided link.

  • Prepare your "Why": Clearly articulate your motivation for pursuing UX/UI design and your career aspirations.

  • Research DL Education: Understand the bootcamp structure, curriculum, and career support offered.

  • Practice articulating design concepts: Be ready to discuss design principles and your approach to user-centered problem-solving, even if you don't have a formal portfolio yet.

  • Highlight transferable skills: Emphasize soft skills like communication, teamwork, problem-solving, and initiative from previous experiences.

⚠️ Important Notice: This enhanced job description provides insights into a UX/UI Design training program. The "job" is the bootcamp itself, with the ultimate goal of job placement. All details regarding the program curriculum, duration, and placement support should be verified directly with Digitale Leute School.

Application Requirements

Candidates should be passionate about design and technology, with a strong sense of user needs. Teamwork and the ability to communicate design ideas effectively are essential, along with a willingness to iterate quickly using agile methods.