UX/UI Designer

Shiji Group
Full-timezł8k-13k/month (PLN)Katowice, Poland

📍 Job Overview

Job Title: UX/UI Designer

Company: Shiji Group

Location: Katowice, Silesian Voivodeship, Poland

Job Type: Full-time

Category: Art & Design / Software / Hospitality

Date Posted: 2026-02-26

Experience Level: 3+ years (Regular)

Remote Status: On-site (Hybrid potential not specified, but fully remote is not an option)

🚀 Role Summary

  • This role is focused on designing and developing an enterprise-class product within the hospitality industry, requiring a blend of strategic UX thinking and detailed UI execution.

  • You will be instrumental in the creation of a new Design System, establishing design standards and components for consistent user experiences across the product suite.

  • The position involves close collaboration with an international team of designers and developers, emphasizing effective communication and shared design vision.

  • A key aspect of this role is taking ownership of the design process from initial concept and requirements gathering through to pixel-perfect, production-ready designs.

📝 Enhancement Note: While the raw data indicates a "UX/UI Designer" title, the depth of responsibilities, including building an enterprise-class product from scratch and creating a Design System, suggests a role with significant strategic input and potential for impact. The emphasis on delivering "pixel-perfect design" and collaborating with an international team points to a need for strong practical design skills combined with effective cross-cultural communication. The company's focus on hospitality and enterprise solutions indicates a need for a designer who can handle complex user flows and business requirements.

📈 Primary Responsibilities

  • Lead the end-to-end design process for new features and iterations of an enterprise-class hospitality software product, from initial concept to final delivery.

  • Develop and maintain a comprehensive Design System, including style guides, component libraries, and best practices, ensuring consistency and scalability across the product.

  • Collaborate closely with product managers, engineers, and fellow designers in an international team to translate business requirements and user needs into intuitive and effective user interfaces.

  • Conduct user research, including interviews and user testing, to gather insights and validate design decisions, ensuring the product meets user expectations and industry standards.

  • Create detailed wireframes, user flows, prototypes, and high-fidelity mockups, meticulously ensuring pixel-perfect execution for development handoff.

  • Contribute to the continuous improvement of the existing product by identifying areas for enhancement and proposing innovative design solutions.

  • Participate actively in design reviews and provide constructive feedback to peers, fostering a collaborative and learning-oriented design environment.

📝 Enhancement Note: The responsibilities are inferred from the job description's emphasis on "creating new version of our system from the scratch" and "deliver to the end stage of pixel-perfect design." The creation of a "Design System" is a significant responsibility that requires strategic thinking about design scalability and consistency, typically involving the definition of design principles, patterns, and components. Collaboration with an "international team" implies a need for clear communication and documentation of design decisions.

🎓 Skills & Qualifications

Education: No specific diploma is required; understanding of design principles is paramount.

Experience: Minimum of 3 years of experience as a UX/UI Designer.

Required Skills:

  • Proven track record in UX/UI design, demonstrated through a strong portfolio showcasing digital products, specifically enterprise web platforms and mobile perspectives.

  • Proficiency in Figma as the primary design tool for creating wireframes, prototypes, and high-fidelity mockups.

  • Ability to create and manage digital product guidelines and design systems.

  • Experience translating complex requirements into functional and user-friendly designs, considering technological limitations.

  • Strong command of written and spoken English (minimum B2/FCE level) for effective communication within an international team.

Preferred Skills:

  • Experience with user research methodologies, including A/B tests, user interviews, and usability testing.

  • Technical knowledge that facilitates an understanding of product development processes.

  • Prior experience working on B2B2C or B2B products, particularly productivity software.

  • Familiarity with agile development methodologies.

  • Experience designing for mobile-first products or environments where mobile is the primary platform.

📝 Enhancement Note: The "Regular (+3 years of experience)" explicitly sets the minimum experience level. The mention of "portfolio containing a variety of works" and "enterprise web platform, as well as a mobile perspective" defines the expected portfolio content. Figma is explicitly stated as the "main tool." The requirement for English at B2/FCE level is a specific qualification. Preferred skills are directly drawn from the "nice to have" section.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio that clearly illustrates your UX/UI design process, problem-solving approach, and final design solutions.

  • Showcase a range of digital product designs, with a strong emphasis on enterprise web platforms.

  • Include examples demonstrating your understanding of mobile design principles and applications.

  • Evidence of your ability to create and manage design systems, style guides, or component libraries.

Process Documentation:

  • The recruitment process explicitly requires presenting a "Case Study of your favourite project." This case study should detail:

    • A short description of the problem you addressed (30% of presentation).
    • A clear flow presentation of the main functionality of the digital product you designed (70% of presentation), showcasing UI frames and screen-by-screen progression.
  • Ensure your case study presentation demonstrates your understanding of the user journey and design rationale behind your decisions.

  • Be prepared to articulate the entire design process, from discovery and ideation to iteration and final execution.

📝 Enhancement Note: The "Technical talk" section of the recruitment process directly outlines the portfolio presentation requirements. The breakdown of the case study presentation (30% problem/process, 70% UI/flow) provides specific guidance on what the hiring team expects to see and how it should be structured. This implies that candidates need to prepare a focused, visually driven presentation that highlights their practical design skills and ability to articulate their work.

💵 Compensation & Benefits

Salary Range: PLN 8,000 - PLN 13,000 monthly.

Benefits:

  • MyBenefit program: 520 points per month for use on various wellness and personal development activities.

  • Private welfare and insurance.

  • Office perks: Fruits and game rooms.

  • Referral bonus for successful candidate referrals.

  • Access to learning platforms: OpenUp, Pluralsight, and GoodHabitz for continuous skill development.

  • Opportunities for daily development of design competencies and guaranteed skill advancement.

Working Hours: 40 hours per week (standard full-time).

📝 Enhancement Note: The salary range and specific benefits are directly extracted from the provided data. The "MyBenefit program with 520 points per month" is a unique offering that provides flexibility for employees to allocate towards health, wellness, or other personal needs. The inclusion of specific learning platforms like Pluralsight and GoodHabitz highlights the company's commitment to professional development for its employees, particularly in technical and design fields. The working hours are inferred from the standard full-time employment type.

🎯 Team & Company Context

🏢 Company Culture

Industry: Software Solutions and Services for Hospitality, Food Service, Retail, and Entertainment.

Company Size: Specific size not provided, but the mention of an "enterprise-class product" and an "international team" suggests a medium to large organization.

Founded: Shiji Group has a history that provides stability, complemented by an "agile work culture."

Team Structure:

  • The UX/UI Designer will be part of an "international team" of designers and developers.

  • Collaboration is expected with other designers from the team to understand and improve the current product.

Methodology:

  • The team operates with an "agile, agile work culture," indicating iterative development processes, flexibility, and a focus on rapid feedback loops.

  • Design work involves translating requirements into functional solutions, considering technological limitations.

  • The company emphasizes "daily development of your design competencies" and "skill development is guaranteed," suggesting a culture of continuous learning and improvement.

Company Website: https://www.shiji.com/

Company Specialties: Software solutions and services for hospitality, food service, retail, and entertainment industries, including hotel management, F&B and retail systems, payment gateways, and data management.

📝 Enhancement Note: The company description highlights Shiji Group's broad reach in multiple service industries. The "startup, agile work culture" combined with "security and certainty of the corporate structure" suggests a dynamic environment that values innovation while providing stability. The emphasis on an "international team" implies a diverse and globally-minded workforce. The company's focus on hospitality solutions indicates a specialized domain where designers will need to understand industry-specific user needs and workflows.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as a "Regular" UX/UI Designer, typically indicating a mid-level professional with 3+ years of experience. It requires the ability to work independently on design tasks and contribute strategically to product development.

Reporting Structure: The designer will collaborate with other designers and report to a design lead or manager within the international team. They will also work closely with product managers and development teams.

Operations Impact: As a UX/UI Designer, your impact will be directly on the usability, user satisfaction, and adoption rates of the enterprise-class hospitality software. By creating intuitive interfaces and a strong Design System, you will influence the efficiency of users (hotel staff, managers, etc.) and contribute to the overall success and market competitiveness of Shiji Group's products.

Growth Opportunities:

  • Skill Specialization: Deepen expertise in enterprise UX, Design Systems, and hospitality industry-specific design challenges.

  • Leadership Potential: Opportunity to become a senior designer or lead design initiatives, mentoring junior designers and influencing design strategy.

  • Cross-Functional Exposure: Gain experience working across different product lines and with diverse international teams, enhancing adaptability and global perspective.

  • Continuous Learning: Access to platforms like OpenUp, Pluralsight, and GoodHabitz provides structured opportunities for upskilling in design tools, methodologies, and related technical areas.

📝 Enhancement Note: The "Regular" experience level is a key indicator of the role's placement within a typical design career path. The emphasis on building a "Design System" from scratch implies a significant project with potential for high visibility and impact, offering growth in strategic design leadership. The company's commitment to "daily development" and "guaranteed skill development" points to a supportive environment for career progression.

🌐 Work Environment

Office Type: The company has an office in Katowice, Poland, indicating a physical workspace. The description explicitly states, "Fully remote work is not an option," and applications from distant locations will not be considered, reinforcing the on-site requirement.

Office Location(s): Katowice, Silesian Voivodeship, Poland.

Workspace Context:

  • The office environment likely supports collaboration, with dedicated spaces for team interaction, as evidenced by the "game rooms" and "fruits" perks, suggesting a culture that balances productivity with employee well-being and social interaction.

  • Access to modern design tools (Figma) and learning platforms (Pluralsight, GoodHabitz) means the technology stack is up-to-date.

  • The presence of an "international team" suggests a diverse and potentially multi-lingual work environment, fostering cross-cultural exchange.

Work Schedule: A standard 40-hour work week is expected, typical for a full-time, on-site role. While the culture is described as "agile," this usually refers to work methodology rather than extreme flexibility in working hours, especially given the on-site requirement.

📝 Enhancement Note: The strict "On-site" requirement for Katowice, Poland, is a critical piece of information. The mention of "fruits and game rooms" provides insight into the office's amenities and potentially the company's approach to creating a positive and engaging work atmosphere. The combination of a corporate structure with an agile culture suggests a structured yet dynamic office environment.

📄 Application & Portfolio Review Process

Interview Process:

  • Stage 1: Background Screening: This initial phase will assess your experience, language skills (English), and provide an opportunity for you to learn about the company and ask initial questions.

  • Stage 2: Technical Talk & Case Study Presentation: This is the core of the evaluation. You will discuss the product in detail and present a case study of your favorite project. Be prepared to dedicate approximately 30% of your presentation time to the problem description and design process, and 70% to showcasing the UI frames and screen flows of a digital product you designed, emphasizing pixel-perfect mockups.

Portfolio Review Tips:

  • Tailor Your Case Study: Select a project that best demonstrates your skills in enterprise web platforms and ideally touches upon mobile design. Clearly articulate the problem, your design process (research, ideation, iteration), and the final solution.

  • Focus on Process and Rationale: For the 30% problem/process segment, explain why you made certain design decisions. What user needs were you addressing? What constraints did you consider?

  • Master UI Presentation: For the 70% UI/flow segment, ensure your mockups are clean, well-organized, and visually appealing. Walk through the user journey logically, screen by screen, highlighting key interactions and UI elements. Precision is key ("pixel-perfect").

  • Showcase Figma Proficiency: Be ready to discuss your use of Figma throughout the process, from wireframing to high-fidelity design.

  • Acknowledge Limitations: If you have experience with A/B testing or user research, be prepared to discuss how you've used those insights. If not, be ready to discuss how you would approach them.

Challenge Preparation:

  • The primary "challenge" is the case study presentation. Practice your narrative and timing to ensure you cover all required aspects within the allotted time.

  • Be ready to answer technical questions about how your designs would be implemented, demonstrating an understanding of technological limitations.

  • Prepare thoughtful questions to ask the interviewer about the product, the team, and the design challenges ahead.

📝 Enhancement Note: The "Additional Information" section explicitly details the recruitment process, including two main stages. The emphasis on the case study presentation's structure (30% problem/process, 70% UI/flow) and the requirement for "pixel-perfect design mockups" are crucial details for candidates to prepare for. This structured approach indicates a need for candidates to be highly organized and visually communicative.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: This is explicitly stated as the candidate's "main tool" and is expected for all design work (wireframing, prototyping, high-fidelity mockups).

  • Design System Tools: While not explicitly named, the role involves creating a Design System, which typically involves tools for managing component libraries, style guides, and documentation.

Analytics & Reporting:

  • A/B Tests, User Testing: While not core design tools, experience with these research methodologies is a "nice to have" and indicates an understanding of data-driven design validation.

CRM & Automation:

  • Not directly mentioned for the UX/UI Designer role, but understanding how the software integrates or interacts with potential B2B/B2B2C systems might be relevant.

📝 Enhancement Note: Figma is the only tool explicitly named. However, the responsibility of creating a "Design System" implies the need for familiarity with best practices and potentially related tools or plugins for component management and documentation within Figma or other design platforms. Experience with user research tools and methodologies is also highlighted as a preferred skill.

👥 Team Culture & Values

Operations Values:

  • Collaboration: Working within an "international team" with other designers, product managers, and engineers emphasizes strong collaborative skills.

  • User-Centricity: The focus on creating an "enterprise-class product" and the preference for candidates with research experience (A/B tests, interviews, user testing) indicates a value placed on understanding and meeting user needs.

  • Excellence in Design: The requirement for "pixel-perfect design" and the creation of a "Design System" highlights a commitment to high-quality, consistent, and polished user interfaces.

  • Continuous Improvement: The emphasis on "daily development of your design competencies" and "skill development is guaranteed" points to a culture that values learning, growth, and staying current with design trends and technologies.

  • Agility: The mention of an "agile work culture" suggests adaptability, flexibility, and a focus on iterative processes and quick feedback.

Collaboration Style:

  • Cross-Functional Integration: Designers are expected to work closely with product managers and engineers, bridging the gap between user needs, business objectives, and technical feasibility.

  • Peer Feedback: Active participation in design reviews and providing constructive feedback to fellow designers is encouraged, fostering a supportive and evolving design practice.

  • Global Mindset: Collaboration within an "international team" requires sensitivity to different cultural perspectives and communication styles.

📝 Enhancement Note: The company's description mentions an "agile work culture" and a balance between a "startup" feel and "corporate structure." This suggests a dynamic environment that encourages innovation and efficiency while providing stability and clear processes. The emphasis on "daily development" and "skill development" implies a culture that invests in its employees' professional growth.

⚡ Challenges & Growth Opportunities

Challenges:

  • Building from Scratch: Designing an entirely new version of an enterprise-class system requires significant strategic thinking, foresight, and the ability to establish foundational design patterns.

  • International Team Dynamics: Effectively collaborating and communicating design vision across different time zones, cultures, and potentially language barriers.

  • Balancing User Needs with Business/Technical Constraints: Ensuring the designed product is both user-friendly and feasible within the technological limitations and business objectives of an enterprise solution.

  • Establishing a New Design System: Creating a robust and scalable Design System from the ground up requires meticulous planning, component definition, and ongoing governance.

Learning & Development Opportunities:

  • Advanced Design System Development: Opportunity to lead the creation and evolution of a critical Design System, a highly sought-after skill.

  • Enterprise UX Expertise: Gaining deep experience in designing complex B2B/B2B2C software solutions for a specific industry (hospitality).

  • Global Collaboration Skills: Enhancing cross-cultural communication and remote collaboration techniques.

  • Access to Learning Platforms: Utilizing OpenUp, Pluralsight, and GoodHabitz for continuous learning in design, technology, and project management methodologies.

📝 Enhancement Note: The challenges are derived from the core responsibilities and the nature of building a new system and Design System. Growth opportunities are linked to these challenges and the company's stated commitment to employee development.

💡 Interview Preparation

Strategy Questions:

  • Design Process & Problem-Solving: Be prepared to discuss how you approach a new design challenge, from understanding requirements to delivering a final solution. Expect questions like: "Describe your process for designing a new feature for an enterprise web platform," or "How do you balance user needs with technical constraints when designing?"

  • Design System Rationale: Expect questions about your approach to building a Design System: "What are the key components of a Design System?", "How would you ensure adoption and governance of a new Design System?", "What are the benefits of a Design System for an enterprise product?"

  • Collaboration & Communication: Questions will likely explore your ability to work in an international team: "How do you handle design disagreements with engineers or product managers?", "Describe a time you had to communicate a complex design decision to stakeholders."

Company & Culture Questions:

  • Research Shiji Group's products and their position in the hospitality technology market.

  • Understand their "agile work culture" and how it might manifest in the design team.

  • Be ready to articulate why you are interested in the hospitality industry and enterprise software.

Portfolio Presentation Strategy:

  • Structure is Key: Follow the 30% problem/process, 70% UI/flow structure meticulously.

  • Visual Storytelling: Use your mockups and prototypes to tell a clear story of the user's journey and the functionality.

  • Highlight Figma Skills: Be ready to discuss your use of Figma features, component libraries, and prototyping capabilities.

  • Quantify Impact (if possible): While not explicitly required for this role's presentation, if any of your past projects had measurable outcomes (e.g., increased user engagement), be prepared to mention them.

  • Practice Timing: Rehearse your presentation multiple times to ensure you fit within any allocated time limits and can clearly articulate each point.

📝 Enhancement Note: The interview preparation is directly informed by the outlined recruitment process and the general expectations for a UX/UI Designer role, particularly one involving a case study presentation and an enterprise product. The emphasis on "pixel-perfect" and the specific breakdown of the presentation time are critical elements to address.

📌 Application Steps

To apply for this UX/UI Designer position:

  • Submit your CV through the "Apply Now" button on the SmartRecruiters platform or directly via email to the Recruiter, Weronika Krzyzińska.

  • Portfolio Customization: Ensure your portfolio prominently features examples of enterprise web platform designs and your experience with Figma. Tailor your case study presentation to highlight your process and UI skills as per the interview requirements.

  • Resume Optimization: Highlight your 3+ years of experience as a UX/UI Designer, your proficiency with Figma, and any experience with design systems or enterprise software. Clearly state your English language proficiency (B2/FCE or higher).

  • Interview Preparation: Practice your case study presentation, focusing on the 30/70 split between process and UI flow. Prepare to discuss your approach to building a Design System and your experience in agile environments.

  • Company Research: Understand Shiji Group's business, its software solutions, and its target industries (hospitality, retail, etc.) to demonstrate your genuine interest and fit.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. All details, particularly regarding compensation, benefits, and the exact nature of the work environment, should be verified directly with the hiring organization during the recruitment process.

Application Requirements

Candidates must have a minimum of 3 years of experience as a UX/UI Designer with a proven portfolio showcasing diverse digital product work, especially in enterprise web platforms and mobile perspectives. Fluency in English (B2/FCE minimum) is required, and Figma must be the primary design tool.