UX/UI Designer

Dev Partners
Full-time

📍 Job Overview

Job Title: UX/UI Designer

Company: Dev Partners

Location: Philippines

Job Type: Full-Time

Category: Creative & Media / Technology / Art & Design

Date Posted: 2026-01-05

Experience Level: 2-5 Years

Remote Status: 100% Remote

🚀 Role Summary

  • Conceptualize and create intuitive, engaging user experiences for a digital ecosystem integrated with an animated universe.

  • Develop wireframes, user flows, prototypes, and interface layouts that align with the company's animated series' visual identity.

  • Build and maintain robust design systems and component libraries to ensure consistency and scalability across all user-facing platforms.

  • Collaborate closely with cross-functional teams, including developers, writers, and animation specialists, to bring design visions to life.

  • Translate complex data and concepts into clear, user-friendly interfaces and seamless user journeys.

📝 Enhancement Note: This role focuses on the intersection of user experience design and a unique animated universe, suggesting a need for creative problem-solving and an ability to translate abstract concepts into tangible digital products. The emphasis on "animated universe" implies a potential for gamified elements or storytelling within the user interface, requiring a specific niche experience.

📈 Primary Responsibilities

  • Spearhead the brainstorming and design of innovative UI/UX concepts, ensuring alignment with the company's overarching animated narrative and brand.

  • Produce detailed wireframes, user flows, interactive prototypes, and high-fidelity interface layouts that effectively communicate design intent.

  • Architect and meticulously maintain a comprehensive design system, including a reusable component library, to ensure design consistency and efficiency across all digital touchpoints.

  • Foster strong collaborative relationships with software developers, content writers, and animation teams, providing clear design direction and feedback throughout the development lifecycle.

  • Analyze user data and feedback to iterate on designs, optimize user journeys, and enhance overall user satisfaction and engagement.

  • Ensure design solutions are not only aesthetically pleasing and aligned with the animated series' visual identity but also technically feasible and performant.

  • Contribute to user research initiatives to gather insights and validate design decisions, focusing on user needs within the context of gamification or storytelling.

📝 Enhancement Note: The responsibilities highlight a hands-on design role with a strong emphasis on system thinking and cross-functional collaboration. The specific mention of "animated series' visual identity" and "animated universe" indicates a unique challenge to integrate design principles within a creative, narrative-driven environment, potentially requiring skills beyond standard UI/UX.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a Bachelor's degree in Graphic Design, Human-Computer Interaction, Interaction Design, or a related field is typically beneficial for foundational understanding. Equivalent practical experience will also be strongly considered.

Experience: A minimum of 3 years of professional experience in UI/UX Design is required. For candidates with a specialization in Children Gamification, Animation, Storytelling, or similar creative domains, a minimum of 2 years of relevant experience will be considered.

Required Skills:

  • Deep understanding of UI/UX Design Principles, user-centered design methodologies, and interaction design best practices.

  • Proven proficiency with industry-standard design and prototyping tools such as Figma, Sketch, or Adobe XD.

  • Experience in creating and maintaining design systems, style guides, and component libraries to ensure brand consistency and scalability.

  • Ability to translate complex requirements, data, and abstract concepts into clear, intuitive user flows and interface layouts.

  • Strong visual design skills, with an eye for aesthetics, typography, color theory, and layout.

  • Excellent communication, presentation, and interpersonal skills, with the ability to articulate design decisions and collaborate effectively with technical and non-technical stakeholders.

Preferred Skills:

  • Experience specifically within the Children Gamification, Animation, or Storytelling industries.

  • Familiarity with project management or workflow tools.

  • Basic understanding of front-end development principles (HTML, CSS, JavaScript) to facilitate better collaboration with developers.

  • Experience with user research methodologies and usability testing.

  • Proficiency with additional creative tools such as Canva, WhatsApp, GiveButter, or FloDesk, particularly if they relate to marketing, community engagement, or specific project management needs.

📝 Enhancement Note: The requirement for 3 years of UI/UX experience, with a reduced threshold for specialized creative fields like gamification or animation, suggests the company values direct, relevant experience. The extensive list of required tools, including some less common ones like GiveButter and FloDesk, indicates a need for candidates who are adaptable and willing to learn new platforms that support their workflow and the company's unique operational needs.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a minimum of 3-5 diverse projects that demonstrate a strong understanding of UI/UX design principles and user-centered design methodologies.

  • Include case studies that clearly articulate the design problem, your role in the project, the design process followed, challenges encountered, and the final solution.

  • Highlight projects that involved creating wireframes, user flows, and interactive prototypes.

  • Present examples of design systems, style guides, or component libraries you have built or contributed to, emphasizing consistency and scalability.

Process Documentation:

  • For each portfolio project, provide a brief overview of the design process utilized, from initial research and ideation through to final implementation and iteration.

  • Detail how user feedback and data were incorporated into the design process to inform decisions and improve the user experience.

  • Illustrate your collaboration process with developers, writers, animators, or other stakeholders, showing how you managed feedback and ensured design integrity.

  • If applicable, showcase how you approached the unique challenges of designing for an animated universe or gamified/storytelling experiences.

📝 Enhancement Note: A strong portfolio is critical for this role, especially given the unique "animated universe" context. Candidates should emphasize projects that show creative problem-solving, system design, and a clear understanding of how user experience integrates with narrative or interactive elements. Demonstrating experience with design systems and collaborative workflows will be key.

💵 Compensation & Benefits

Salary Range: Based on industry benchmarks for a 100% remote UX/UI Designer with 2-5 years of experience in the Philippines, a competitive salary range would typically fall between PHP 45,000 to PHP 90,000 per month. This estimate considers the "above-market compensation" claim and the specific location.

Benefits:

  • Above-market compensation: A commitment to paying competitively within the industry.

  • Long-term opportunity: Potential for sustained employment and career growth within the company.

  • Opportunity to shape user-facing experiences: Direct impact on products reaching thousands of users.

  • Collaborative, growth-oriented work culture: An environment that supports learning and development.

  • Signing Bonus: A PHP 20,000 bonus provided upon joining the team.

  • Remote Work: 100% remote work arrangement, offering flexibility and work-life balance.

Working Hours: Full-Time, with a specific schedule of 12:00 AM to 9:00 AM Philippine Time (PHT). This equates to approximately 40 hours per week.

📝 Enhancement Note: The salary range is an estimate based on current market data for UX/UI Designers in the Philippines with the specified experience level and the company's promise of "above-market" pay. The specific hours (12 AM - 9 AM PHT) indicate a need for candidates who can work during these Philippine-based night hours, possibly to align with other teams or markets. The signing bonus is a significant incentive.

🎯 Team & Company Context

🏢 Company Culture

Industry: The company's involvement in "animated universe" and "children gamification/animation/storytelling" suggests operations within the digital media, entertainment, or edutainment technology sectors. This implies a focus on creativity, storytelling, and user engagement.

Company Size: While not explicitly stated, the presence of a remote-first structure and a referral program suggests a growing company that is scaling its operations. The need for specific roles like a UX/UI Designer indicates a commitment to product development and user experience.

Founded: The founding date is not provided, but the company's forward-looking approach to hiring remote talent and its focus on modern design tools suggests it is likely a relatively recent or forward-thinking establishment.

Team Structure:

  • The UX/UI Designer will likely be part of a product or design team, working in close proximity with developers, content creators, and potentially animation specialists.

  • Reporting structure is not detailed but is likely to a Head of Design, Product Manager, or a senior technical lead.

Methodology:

  • Data Analysis & Insights: Designs will likely be informed by user analytics, A/B testing results, and user feedback, emphasizing a data-driven approach to design optimization.

  • Workflow Planning & Optimization: Focus on creating efficient workflows for design processes, from ideation to handoff, ensuring smooth integration with development cycles.

  • Automation & Efficiency Practices: Utilizing design systems and tools to automate repetitive design tasks and improve overall team efficiency.

Company Website: https://devpartners.co (Inferred from domain_derived)

📝 Enhancement Note: The company culture appears to be innovative, collaborative, and focused on creative output within a digital entertainment or edutainment space. The remote-first nature suggests a need for self-motivated individuals who thrive in autonomous environments.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as an intermediate to senior-level individual contributor, requiring significant autonomy and a strong portfolio of past work. It's a key role in shaping the user experience of the company's products.

Reporting Structure: The UX/UI Designer will likely report to a Design Lead, Product Manager, or a senior executive overseeing product development. Collaboration will be extensive with engineering and content teams.

Operations Impact: The UX/UI Designer has a direct and significant impact on user acquisition, engagement, retention, and overall user satisfaction. Their work directly influences how users interact with the company's animated universe, gamified experiences, and storytelling platforms, thereby affecting business metrics and brand perception.

Growth Opportunities:

  • Specialization: Opportunity to deepen expertise in niche areas like gamification design, animation integration, or children's interactive storytelling.

  • Skill Development: Continuous learning of new design tools, methodologies, and emerging trends in UX/UI and interactive media.

  • Leadership Potential: With proven success, potential to grow into a Senior UX/UI Designer, Lead Designer, or even a Design Manager role, overseeing design strategy and team growth.

  • Cross-functional Exposure: Gaining valuable experience working with diverse teams like animation, content, and engineering, broadening skill sets and understanding of the product lifecycle.

📝 Enhancement Note: The role offers substantial growth potential for designers passionate about creative technology and user engagement. The "growth-oriented work culture" implies a commitment to employee development, making this an attractive opportunity for career advancement.

🌐 Work Environment

Office Type: 100% Remote. This indicates a distributed workforce model, where employees work from their own locations.

Office Location(s): Primarily focused on individuals located within the Philippines, adhering to the specified working hours. The company may have a headquarters or operational base, but the role itself is remote.

Workspace Context:

  • Collaborative Environment: Despite being remote, the culture emphasizes collaboration, likely facilitated through digital communication tools and regular virtual meetings.

  • Operations Tools & Technology: Access to and proficiency with a range of digital design and collaboration tools is essential for effective remote work.

  • Team Interaction: Opportunities for team interaction will be virtual, through scheduled meetings, brainstorming sessions, and digital communication channels.

Work Schedule: A fixed full-time schedule of 12:00 AM to 9:00 AM Philippine Time (PHT). This requires discipline and self-management to maintain productivity and meet deadlines within this specific time block.

📝 Enhancement Note: The remote nature of the work requires strong self-discipline, time management skills, and comfort with digital collaboration tools. The specific night-time working hours for the Philippines team are a critical factor for applicants to consider.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess qualifications and alignment with the role's requirements, particularly the specialized experience.

  • Skills Assessment/Technical Interview: Likely includes a practical exercise or a deep dive into your portfolio to evaluate your design process, tool proficiency (Figma/Sketch/Adobe XD), and understanding of UI/UX principles, especially as they apply to animation or gamification.

  • Collaboration/Cultural Fit Interview: A discussion with potential team members or hiring managers to assess communication skills, collaborative approach, and alignment with the company's growth-oriented and creative culture.

  • Final Interview: Potentially with a senior leader, focusing on strategic thinking, impact, and long-term vision.

Portfolio Review Tips:

  • Highlight Relevance: Emphasize projects that directly relate to animation, storytelling, gamification, or creating engaging digital experiences.

  • Showcase Process: Clearly outline your design thinking, user research, wireframing, prototyping, and system design methodologies for each project.

  • Demonstrate Tool Proficiency: Mention and, if possible, show examples of your work within Figma, Sketch, or Adobe XD.

  • Quantify Impact: Where possible, include metrics or qualitative feedback that demonstrate the positive impact of your designs on user engagement or business goals.

  • Tell a Story: Structure your portfolio case studies as compelling narratives that highlight your problem-solving skills and creative contributions.

Challenge Preparation:

  • Be prepared for a design challenge that might involve creating a user flow or interface for a concept within their animated universe, or improving an existing feature.

  • Practice articulating your design decisions clearly and concisely, justifying your choices based on user needs and design principles.

  • Understand how to present your work effectively, managing time and focusing on key aspects of your process and outcomes.

📝 Enhancement Note: The interview process will heavily lean on a strong portfolio that showcases relevant experience. Candidates should be ready to discuss their design methodology in detail and demonstrate how they can apply their skills to the company's unique animated context.

🛠 Tools & Technology Stack

Primary Tools:

  • Design & Prototyping: Figma, Sketch, Adobe XD (Proficiency required in at least one).

  • Collaboration & Productivity: Google Drive, Notion.

  • Communication: WhatsApp (likely for quick team communication).

Analytics & Reporting: While not explicitly listed, experience with analytics tools (e.g., Google Analytics, Mixpanel, Amplitude) for understanding user behavior and informing design decisions would be highly advantageous.

CRM & Automation: Tools like FloDesk might be used for marketing automation or customer engagement, suggesting a need for designers who understand how UI/UX integrates with marketing efforts. GiveButter is typically a fundraising platform, which might hint at community engagement or project-specific funding initiatives the company is involved in.

📝 Enhancement Note: Proficiency in Figma, Sketch, or Adobe XD is non-negotiable. Familiarity with Google Drive and Notion is also a baseline requirement. The inclusion of tools like GiveButter and FloDesk suggests the company might be involved in community building, marketing, or unique operational frameworks that a designer should be aware of or adaptable to.

👥 Team Culture & Values

Operations Values:

  • Creativity & Innovation: Valuing original ideas and pushing creative boundaries, especially within the context of an animated universe.

  • User-Centricity: Placing the user experience at the forefront of all design decisions.

  • Collaboration & Teamwork: Fostering a supportive environment where individuals work together effectively across disciplines.

  • Growth & Learning: Encouraging continuous professional development and embracing new challenges.

  • Efficiency & Quality: Striving for high-quality design outcomes delivered through efficient processes.

Collaboration Style:

  • Cross-functional Integration: Designers are expected to work closely with developers, writers, and animation teams, acting as a bridge between creative vision and technical execution.

  • Open Communication: A culture that encourages open feedback, constructive criticism, and transparent communication across teams.

  • Agile Methodologies: Potentially adopting agile practices for iterative design and development cycles, allowing for flexibility and rapid adaptation.

📝 Enhancement Note: The company culture seems to blend creative passion with a structured approach to product development. Designers are expected to be team players who can communicate effectively and contribute to a dynamic, growth-focused environment.

⚡ Challenges & Growth Opportunities

Challenges:

  • Integrating Design with Animation: Harmonizing UI/UX principles with the unique visual language and narrative structure of an animated universe.

  • Niche Specialization: Adapting to and excelling within specific areas like children's gamification or storytelling interfaces, which have distinct user needs and design considerations.

  • Remote Collaboration: Maintaining effective communication and collaboration within a fully remote team structure, especially across different time zones if applicable.

  • Rapid Iteration: Working in a fast-paced environment that may require quick design turnarounds and frequent iterations based on feedback.

Learning & Development Opportunities:

  • Specialized Training: Potential access to training or resources that enhance skills in animation-integrated design, gamification mechanics, or interactive storytelling.

  • Industry Exposure: Opportunities to learn about the broader entertainment, gaming, or edutainment technology sectors.

  • Mentorship: Possibility of mentorship from senior design or product leaders within the company.

  • Tool Mastery: Deepening expertise in advanced features of design tools like Figma or exploring new tools relevant to interactive media.

📝 Enhancement Note: The primary challenges revolve around the unique creative context of the role. Growth opportunities are tied to developing specialized skills within this niche and leveraging the remote, collaborative environment for continuous learning.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to design for a unique or unconventional brand identity. How did you ensure consistency and user appeal?" (Focus on your approach to translating a specific brand style, like an animated universe, into UI.)

  • "Walk me through your process for creating a design system. What are the key components, and how do you ensure its adoption and maintenance?" (Highlight your system design skills and understanding of scalability.)

  • "How do you approach translating complex data or abstract concepts into simple, intuitive user interfaces?" (Prepare examples of simplifying complex information.)

Company & Culture Questions:

  • "What interests you about working with an 'animated universe' and potentially gamified or storytelling experiences?" (Show genuine curiosity and an understanding of the creative aspect.)

  • "How do you contribute to a growth-oriented and collaborative work culture, especially in a remote setting?" (Focus on your proactivity, communication, and team spirit.)

Portfolio Presentation Strategy:

  • Storytelling: For each project, tell a clear story: problem, your role, process, solution, and impact.

  • Visual Clarity: Ensure your presentation is visually clean, well-organized, and easy to follow. Use high-quality mockups and prototypes.

  • Process Emphasis: Dedicate time to explaining your thought process, design decisions, and how you overcame challenges.

  • Tool Demonstration: Briefly showcase key features or interactions from your prototypes, highlighting your proficiency.

  • Relevance Focus: Tailor your presentation to highlight projects most relevant to animation, storytelling, or gamification where possible.

📝 Enhancement Note: Applicants should prepare to discuss their design process in detail, showcase relevant portfolio projects, and articulate how they can contribute to a creative, remote-first environment. Understanding the company's unique focus on an "animated universe" is crucial for demonstrating genuine interest.

📌 Application Steps

To apply for this UX/UI Designer position:

  • Submit your application through the provided link on Breezy HR.

  • Portfolio Customization: Ensure your portfolio prominently features projects demonstrating UI/UX principles, design systems, and ideally, experience with animation, gamification, or storytelling interfaces. Highlight your proficiency with Figma, Sketch, or Adobe XD.

  • Resume Optimization: Tailor your resume to include keywords from the job description, such as "UI/UX Design," "Wireframing," "Prototyping," "Design Systems," "Figma," and any relevant experience in animation or gamification. Quantify achievements where possible.

  • Interview Preparation: Practice articulating your design process, problem-solving skills, and collaborative approach. Prepare to discuss your portfolio in detail and answer strategy-based questions related to designing for unique creative contexts.

  • Company Research: Familiarize yourself with Dev Partners' work, their apparent focus on animation and creative technology, and their remote-first culture. Understand the implications of the Philippine Time working hours for your personal schedule.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates should have at least 3 years of experience in UI/UX design principles, with a focus on children gamification, animation, or storytelling. Proficiency in design tools and strong communication skills are also required.