UX Researcher (Center for Player Insights)

Wargaming
Full-timeAustin, United States

📍 Job Overview

Job Title: UX Researcher (Center for Player Insights)

Company: Wargaming

Location: Austin, Texas, United States

Job Type: Full-time

Category: User Experience Research / Player Insights

Date Posted: January 08, 2026

Experience Level: Mid-Level (2-5 years)

Remote Status: Hybrid (3 days in office)

🚀 Role Summary

  • Drive player-centric product development by conducting in-depth UX research to inform design and strategy for Wargaming's live-service and in-development titles.

  • Collaborate closely with cross-functional game teams, including UX Design, Game Design, Product Management, and Product Analytics, to frame research questions and define hypotheses.

  • Execute a variety of qualitative research methodologies, from usability testing and playtesting to interviews and focus groups, both in-lab and remotely.

  • Synthesize complex research findings into clear, actionable recommendations to influence product roadmaps and enhance the overall player experience.

📝 Enhancement Note: This role is situated within Wargaming's "Center for Player Insights," indicating a strategic focus on data-driven decision-making and a commitment to understanding player behavior and satisfaction. The reporting structure to the Director of Player Insights suggests a dedicated and influential research function within the organization.

📈 Primary Responsibilities

  • Plan, design, and execute end-to-end UX research studies across the entire product lifecycle, encompassing usability testing, playtesting, longitudinal studies, concept testing, focus groups, and one-on-one interviews.

  • Translate stakeholder inquiries and business needs into well-defined research objectives, hypotheses, and sampling plans.

  • Manage multiple research projects concurrently, overseeing scoping, design, participant recruitment coordination, moderation, data analysis, reporting, and presentation of findings.

  • Partner with Research Operations to ensure seamless execution of studies, including participant recruitment, incentive management, and proper setup of in-lab or remote testing environments, while adhering to research ethics and data privacy best practices.

  • Synthesize qualitative and quantitative data into compelling, actionable insights and recommendations tailored to specific game teams, ensuring clarity, prioritization, and ease of implementation.

  • Contribute to the strategic development and continuous improvement of the Center for Player Insights' research methodologies and evangelize user-centric design principles throughout Wargaming.

  • Actively play Wargaming titles to build a deep understanding of the product, player base, and competitive landscape, staying current with industry trends in game development and player research.

  • Occasionally adjust working hours to accommodate participant availability, including late evenings on weekdays, with advance notice.

📝 Enhancement Note: The emphasis on "end-to-end ownership" and managing "multiple studies concurrently" highlights the need for strong project management and organizational skills. The requirement to "play Wargaming titles" suggests an expectation for a genuine passion for gaming and a desire to deeply understand the product being researched.

🎓 Skills & Qualifications

Education: While not explicitly stated, a Bachelor's or Master's degree in Human-Computer Interaction (HCI), Psychology, Sociology, Anthropology, Cognitive Science, or a related field is typically expected for UX Research roles.

Experience: Minimum of 2 years of hands-on UX or user research experience in a professional business environment, demonstrating independent scoping and delivery of research studies.

Required Skills:

  • Proven experience in planning, designing, and conducting a variety of UX research studies, including usability testing, playtesting, concept testing, focus groups, and one-on-one interviews, both in-lab and remotely.

  • Strong moderation skills with the ability to build rapport and elicit insightful feedback from diverse participants.

  • Solid understanding of UX research theory and qualitative research methodologies, with the ability to select the most appropriate method for specific research questions.

  • Demonstrated ability to translate complex stakeholder needs into clear research questions, hypotheses, and sampling plans.

  • Excellent written and verbal communication skills, with a proven ability to present research findings and recommendations clearly and persuasively to cross-functional teams.

  • Proficient project management skills, capable of managing multiple projects simultaneously, adhering to deadlines, and maintaining stakeholder alignment.

  • Collaborative, curious, and detail-oriented mindset with a proactive approach to problem-solving.

  • Ability to quickly build rapport and credibility with diverse participants and stakeholders.

  • A genuine passion for video games and enhancing player experience.

  • Fluency in English, both written and spoken.

Preferred Skills:

  • Experience working with multicultural, globally distributed teams and across different time zones.

  • Familiarity with the game development process, live-service game models, and free-to-play (F2P) monetization strategies.

  • Experience playing Wargaming titles.

  • Experience conducting longitudinal studies and managing complex, long-term playtesting programs.

  • Comfort and proficiency in leveraging AI tools to enhance research workflows while upholding research rigor, ethical standards, and data privacy.

  • Ability to mentor junior researchers or contribute to team-wide research standards and best practices.

  • Demonstrated leadership potential or interest in growing into broader ownership of research initiatives.

  • Fluency in languages other than English.

📝 Enhancement Note: The distinction between required and preferred skills is crucial. The preferred skills, particularly those related to game development, F2P models, and AI tools, indicate areas where candidates can significantly differentiate themselves. The mention of AI tools suggests a forward-thinking research team open to integrating new technologies.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase a minimum of 2-3 end-to-end research projects that demonstrate your ability to manage studies from inception to actionable insights.

  • For each project, clearly articulate the research problem, your research objectives, the methodologies chosen and why, your role in participant recruitment and moderation, the key findings, and the impact of your recommendations on the product or player experience.

  • Include examples of research deliverables such as reports, presentations, or summaries tailored for different stakeholders (e.g., designers, product managers, engineers).

Process Documentation:

  • Highlight your systematic approach to research planning, including how you frame research questions, develop hypotheses, and define sampling strategies.

  • Showcase your experience in managing the practicalities of research execution, such as participant screening, recruiting oversight, and ethical data handling.

  • Provide examples of how you analyze and synthesize qualitative data to identify key themes and insights.

  • Illustrate your process for communicating research findings, including how you tailor your message and deliverables to different audiences to ensure impact and adoption.

📝 Enhancement Note: For a UX Researcher role, a strong portfolio is paramount. The emphasis should be on demonstrating the impact of the research, not just the process. Candidates should be prepared to discuss how their insights directly influenced product decisions and improved player experience.

💵 Compensation & Benefits

Salary Range: For a UX Researcher with 2-5 years of experience in Austin, Texas, the estimated annual salary range is typically between $80,000 and $110,000 USD. This estimate is based on industry benchmarks for UX research roles in major tech hubs and considers the hybrid work model.

Benefits:

  • Additional paid time off, including Birthday Leave, Marriage Leave, and Compassionate Leave.

  • Comprehensive Parental Leave Benefits.

  • Flexible working hours to support work-life balance.

  • Health Insurance coverage, including options for family coverage.

  • 401k plan for retirement savings.

  • Mental well-being program (iFeel) and dedicated Well-being room.

  • Opportunities for career development and education within Wargaming.

  • Employee discounts on Wargaming products and services.

  • Personal Gaming Account benefits.

  • Office amenities including coffee, fruits, and snacks.

  • Company events to foster team cohesion and engagement.

  • Seniority Awards to recognize long-term contributions.

  • Referral program offering rewards for recommending new talent.

Working Hours: The standard working hours are expected to be around 40 hours per week. The role offers flexible working hours, but occasional adjustments may be necessary to accommodate participant availability, including late evenings on weekdays, with advance notice.

📝 Enhancement Note: The salary range is an estimate for Austin, TX, based on industry data for similar roles. Actual compensation may vary based on experience, specific skills, and Wargaming's internal compensation structure. The benefits package is robust, with a strong emphasis on employee well-being, personal development, and perks directly related to the gaming industry.

🎯 Team & Company Context

🏢 Company Culture

Industry: Gaming (Online Game Development and Publishing)

Company Size: Wargaming operates with approximately 15 offices worldwide and a significant global employee base, placing it in the large enterprise category. This indicates a structured environment with established processes and ample resources, but also potentially a need for adaptability within specific teams.

Founded: 1998. With over two decades of experience, Wargaming has established itself as a leader in the gaming industry, known for its enduring titles and strategic growth.

Team Structure:

  • The "Center for Player Insights" likely comprises a dedicated team of researchers, analysts, and potentially operations specialists focused on understanding player behavior and feedback.

  • This role reports to the Director of Player Insights, suggesting a clear reporting line and access to leadership.

Methodology:

  • The emphasis on "player needs" and "player experience quality" points to a player-centric development methodology.

  • Research findings are expected to be synthesized into "actionable recommendations" that directly "influence roadmaps," indicating a data-driven approach to product strategy.

  • The role involves both qualitative methods and collaboration with "Product Analytics," suggesting an integration of different data types for comprehensive insights.

Company Website: https://wargaming.net/

📝 Enhancement Note: Wargaming's longevity and success in the competitive gaming market suggest a culture that values innovation, player engagement, and sustained quality. The presence of a dedicated "Center for Player Insights" underscores a commitment to data-informed decision-making and a strategic approach to player satisfaction.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as a Mid-Level UX Researcher. It requires independent execution of research studies and the ability to translate findings into actionable insights, moving beyond junior-level task execution. The potential for mentoring peers and contributing to research standards indicates a path towards senior or lead roles.

Reporting Structure: The role reports directly to the Director of Player Insights. This provides a direct line of communication with leadership and an opportunity to learn from experienced management in the field of player insights. Collaboration with various game teams means exposure to different project scopes and team dynamics.

Operations Impact: The UX Researcher's impact is directly tied to enhancing the player experience and informing product decisions. By championing player needs, the insights generated can significantly influence game design, feature development, and overall game strategy, ultimately contributing to player retention, satisfaction, and Wargaming's commercial success.

Growth Opportunities:

  • Specialization: Deepen expertise in specific research methodologies (e.g., longitudinal studies, advanced playtesting) or specific game genres/platforms within Wargaming's portfolio.

  • Leadership: Develop mentoring skills and take on more ownership of research initiatives, potentially leading smaller projects or contributing to team research standards and best practices. There's an indication of interest in growing into broader ownership over research initiatives.

  • Cross-functional Expertise: Gain a deeper understanding of game development, product management, and analytics through close collaboration, broadening skill sets beyond core research.

  • Industry Engagement: Opportunities to stay current with industry trends, potentially through conferences or internal knowledge sharing sessions.

📝 Enhancement Note: The preferred skill of "ability to mentor peers or contribute to team research standards and best practices" and "leadership skills or interest in growing into broader ownership" clearly points towards a growth path beyond a standard mid-level researcher, potentially towards a Senior UX Researcher or Research Lead position within the Center for Player Insights.

🌐 Work Environment

Office Type: Hybrid. Employees are expected to work 3 days per week from the Austin office, with the remaining 2 days offering flexibility. This blend aims to foster collaboration and team cohesion while providing individual work flexibility.

Office Location(s): Austin, Texas, United States. This location is known for its vibrant tech and gaming scene, offering a dynamic professional environment.

Workspace Context:

  • The hybrid model suggests a collaborative office environment designed for team interaction, meetings, and potential in-lab research sessions.

  • Access to necessary tools and technology for UX research, including potential lab setups for in-person studies, will be available.

  • Opportunities for direct interaction with UX designers, game designers, product managers, and analysts will be frequent, facilitating a rich collaborative experience.

Work Schedule: The role offers flexible working hours, supporting a healthy work-life balance. However, occasional adjustments may be required to accommodate participant availability, including late evenings on weekdays, with advance notice.

📝 Enhancement Note: The hybrid nature of the role is a key aspect of the work environment, balancing structured in-office collaboration with remote work flexibility. The mention of "Video game areas, Table tennis set up, and more..." alongside "Coffee, fruits, and snacks in the office" paints a picture of a company culture that values employee comfort and engagement, particularly within a gaming company.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A recruiter or hiring manager will review applications and resumes, focusing on relevant UX research experience, portfolio strength, and alignment with the role's core requirements.

  • Hiring Manager Interview: A discussion with the Director of Player Insights to assess your research philosophy, experience with specific methodologies, project management skills, and understanding of the gaming industry. Be prepared to discuss your portfolio in detail.

  • Team/Cross-functional Interviews: Interviews with members of the UX Design, Product Management, or Game Design teams to evaluate your collaboration style, communication abilities, and how you translate research into actionable insights for their disciplines.

  • Research Challenge/Portfolio Presentation: You may be asked to present a case study from your portfolio or complete a short research exercise. This will assess your ability to articulate your process, findings, and recommendations clearly and persuasively.

  • Final Interview: Potentially a final discussion with senior leadership to confirm fit and discuss career aspirations.

Portfolio Review Tips:

  • Curate 2-3 of your strongest, most relevant projects that showcase end-to-end research ownership and impact.

  • For each project, clearly define the problem, your research goals, the methods used, your specific contributions, the key findings, and, most importantly, the impact your work had on the product or player experience. Quantify impact where possible.

  • Be prepared to walk through your process, explain your methodological choices, and discuss any challenges you encountered and how you overcame them.

  • Tailor your presentation to Wargaming's context: highlight how your skills can benefit game development and player insights.

Challenge Preparation:

  • If a research challenge is given, focus on understanding the core problem and defining clear, achievable research objectives.

  • Prioritize methodologies that are feasible within the given constraints (time, resources).

  • Clearly articulate your proposed plan, including participant criteria, data collection methods, and analysis approach.

  • Be ready to explain the rationale behind your choices and how you would measure success.

  • For presentation challenges, practice concise and impactful communication, focusing on delivering actionable recommendations.

📝 Enhancement Note: The emphasis on "actionable recommendations," "impact," and "player experience" in portfolio review and challenge preparation is critical. Candidates should focus on demonstrating how their research directly leads to tangible improvements for Wargaming's games.

🛠 Tools & Technology Stack

Primary Tools:

  • Research Platforms: Experience with various qualitative research tools for remote usability testing, interviews, and surveys (e.g., UserTesting.com, Lookback, Zoom, Google Meet).

  • Collaboration Tools: Proficiency in tools like Jira, Confluence, Slack, or Microsoft Teams for cross-functional communication and project tracking.

  • Prototyping Tools: Familiarity with tools used by designers for creating prototypes that will be tested (e.g., Figma, Adobe XD, Sketch).

Analytics & Reporting:

  • Data Synthesis Tools: Ability to synthesize qualitative data using methods and potentially tools for thematic analysis.

  • Presentation Software: Expertise in creating clear and compelling slide decks using tools like Microsoft PowerPoint, Google Slides, or Keynote.

  • Spreadsheet Software: Proficiency in Microsoft Excel or Google Sheets for organizing and analyzing basic data sets.

CRM & Automation:

  • While not a direct CRM role, an understanding of how UX research integrates with Product Management and Product Analytics tools may be beneficial. Familiarity with how player data is collected and utilized within Wargaming's systems could be an advantage.

📝 Enhancement Note: While specific tools aren't listed, the role implies a need for proficiency in standard UX research platforms and collaboration software. The key is the application of these tools to gather and communicate insights effectively, rather than just listing them. The collaboration with Product Analytics suggests a need for understanding how qualitative insights complement quantitative data.

👥 Team Culture & Values

Operations Values:

  • Player-Centricity: A core value of understanding and prioritizing player needs and experiences in all product decisions.

  • Collaboration: A strong emphasis on working effectively with diverse cross-functional teams to achieve shared goals.

  • Data-Informed Decision-Making: Utilizing research and analytics to guide strategy and development, moving beyond intuition alone.

  • Continuous Improvement: A commitment to refining research methodologies, product features, and player engagement through ongoing learning and iteration.

  • Passion for Gaming: A shared enthusiasm for video games and the entertainment they provide, contributing to a motivated and engaged work environment.

Collaboration Style:

  • Cross-functional Integration: Actively partnering with UX Design, Game Design, Product Management, and Product Analytics to ensure research is integrated throughout the development process.

  • Open Communication: Fostering an environment where feedback is shared openly and respectfully, and research findings are communicated clearly and transparently.

  • Proactive Engagement: Taking initiative to understand team needs, identify research opportunities, and proactively offer insights to support project goals.

  • Knowledge Sharing: Contributing to a culture of learning by sharing research best practices, insights, and learnings with peers and stakeholders.

📝 Enhancement Note: The values emphasize a blend of player advocacy, collaborative teamwork, and a data-driven, iterative approach to product development, all within the context of a gaming company culture.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Research Rigor with Development Speed: The fast-paced nature of game development requires researchers to deliver timely insights without compromising methodological integrity.

  • Translating Insights into Action: Effectively communicating complex findings in a way that resonates with and drives action from diverse stakeholders (designers, engineers, producers) can be challenging.

  • Researching Diverse Player Bases: Understanding and catering to the needs of a global, multicultural player base across different Wargaming titles requires cultural sensitivity and adaptable research approaches.

  • Integrating AI Tools Responsibly: Navigating the ethical considerations and practical application of AI in research while maintaining data privacy and research rigor.

Learning & Development Opportunities:

  • Advanced Research Techniques: Opportunity to deepen expertise in specialized research methods like longitudinal studies, complex playtesting programs, or mixed-methods research.

  • Game Development Lifecycle: Gain in-depth knowledge of the entire game development process from concept to live operations.

  • Mentorship & Leadership: Potential to mentor junior researchers and grow into leadership roles within the Center for Player Insights.

  • Industry Trends: Staying abreast of emerging research methodologies, player behavior trends, and advancements in gaming technology.

📝 Enhancement Note: The challenges highlight the dynamic and sometimes demanding nature of UX research within the gaming industry. The growth opportunities are clearly linked to developing specialized skills, taking on more responsibility, and becoming an expert in player insights for Wargaming.

💡 Interview Preparation

Strategy Questions:

  • "Describe a time you had to translate a complex player behavior into actionable design recommendations for a game team. What was your process, and what was the outcome?" (Focus on your research process, synthesis skills, and impact.)

  • "Imagine we are launching a new feature for World of Tanks. How would you approach researching its usability and player reception before a full release?" (Demonstrate your ability to scope research, select appropriate methods, and consider the product context.)

Company & Culture Questions:

  • "Why are you interested in UX research specifically within the gaming industry, and what appeals to you about Wargaming?" (Show genuine passion for games and research.)

  • "How do you stay current with player trends and evolving research methodologies, particularly in the fast-paced gaming sector?" (Demonstrate continuous learning and industry awareness.)

Portfolio Presentation Strategy:

  • Structure: Begin with a brief overview of Wargaming and the role. Then, dive into 1-2 key projects. For each project:

    1. The Challenge: Clearly state the problem or question.
    2. Your Approach: Detail your research plan, methods, and your specific role.
    3. The Findings: Present key insights concisely, using visuals where helpful.
    4. The Impact: Emphasize how your recommendations influenced decisions and improved the player experience. Quantify if possible.
  • Delivery: Speak clearly, confidently, and enthusiastically. Be prepared for in-depth questions about your process, decisions, and the impact of your work.

  • Engagement: Be ready to discuss how your skills and experience align with Wargaming's specific games and player base. Show you've done your homework.

📝 Enhancement Note: Candidates should prepare specific examples from their portfolio that directly relate to gaming, player experience, or similar product development challenges. Demonstrating an understanding of Wargaming's titles and player base will be a significant advantage.

📌 Application Steps

To apply for this UX Researcher position:

  • Submit your application through the provided link on Greenhouse.

  • Tailor your Resume: Highlight your UX research experience, specifically mentioning methodologies used, end-to-end study ownership, and any experience within the gaming or entertainment industries. Quantify achievements where possible.

  • Prepare Your Portfolio: Ensure your portfolio is easily accessible (e.g., via a link) and showcases 2-3 of your most impactful UX research projects. Focus on demonstrating your process, insights, and the tangible impact of your recommendations.

  • Research Wargaming: Familiarize yourself with Wargaming's key titles (World of Tanks, World of Warships, etc.), their player communities, and any recent news or developments. This will help tailor your application and interview responses.

  • Practice Your Pitch: Be ready to articulate your passion for UX research and gaming, your experience, and how you can contribute to Wargaming's Center for Player Insights during interviews.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates should have 2+ years of hands-on UX or user research experience, with strong skills in moderation and project management. A passion for video games and the ability to communicate insights effectively are also essential.