UX Designer:in

Öbb - Oesterreichische Bundesbahnen-Holding Aktiengesellschaft
Full-timeVienna, Austria

📍 Job Overview

Job Title: UX Designer:in

Company: iMobility GmbH (part of ÖBB - Oesterreichische Bundesbahnen-Holding Aktiengesellschaft)

Location: Wien-Wieden, Wien 1040, Austria

Job Type: Full-time

Category: Design & User Experience

Date Posted: December 18, 2025

Experience Level: Mid-Level (2-5 years)

Remote Status: Hybrid (up to 2 days per week remote)

🚀 Role Summary

  • Drive user-centered design solutions for a Mobility-as-a-Service (MaaS) platform and the "wegfinder" app.

  • Collaborate within agile Scrum teams to develop and integrate new mobility features and offerings.

  • Translate complex user stories and technical requirements into intuitive workflows and user interfaces.

  • Contribute to the evolution and application of a component-based design system in Figma.

  • Focus on delivering high-quality, pragmatic design solutions with a strong emphasis on user experience and efficient implementation.

📝 Enhancement Note: This role is positioned within iMobility GmbH, a corporate startup of ÖBB, focusing on innovative mobility solutions. The emphasis on agile, cross-functional Scrum teams and the "minimum effort for high-quality solutions" approach indicates a fast-paced, iterative development environment common in modern tech startups, even within larger corporate structures.

📈 Primary Responsibilities

  • Actively participate in agile Scrum ceremonies (Daily, Review, Retro) to contribute design expertise and ensure alignment with team goals.

  • Develop user flows, wireframes, and interactive prototypes from low-fidelity to high-fidelity, iterating rapidly based on feedback and sprint cycles.

  • Analyze user requirements and collaborate closely with developers to identify and implement efficient, high-impact design solutions.

  • Ensure design consistency and scalability by utilizing and advancing the company's component-based design system within Figma.

  • Create clear, user-friendly microcopy and content for features and in-app messaging.

  • Design intuitive user interfaces and seamless user experiences for the "wegfinder" app and the MaaS platform.

  • Conduct user research and usability testing to validate design decisions and gather insights for continuous improvement.

  • Contribute to product strategy discussions by providing design perspectives on user needs and market opportunities.

📝 Enhancement Note: The responsibilities highlight a hands-on design role that is deeply embedded within an agile development process. The expectation to not only design but also to actively analyze requirements, collaborate with developers on "minimal-effort" solutions, and contribute to Scrum events signifies a collaborative and integrated design function, rather than a purely output-focused one.

🎓 Skills & Qualifications

Education: While not explicitly stated, a Bachelor's or Master's degree in Design, Human-Computer Interaction (HCI), Computer Science, or a related field is typically expected for a UX/UI Designer role with this level of responsibility. Equivalent practical experience will also be considered.

Experience: Minimum of 2-5 years of professional experience as a UX/UI Designer, with a proven track record of designing user-centered digital products, preferably within a mobile or web application context. Experience in the mobility or MaaS sector is a significant plus.

Required Skills:

  • Proficiency in UX/UI design principles and methodologies.

  • Strong command of Figma for wireframing, prototyping, and design system management.

  • Experience with component-based design systems and their implementation.

  • Demonstrated ability to translate complex user stories and acceptance criteria into intuitive user flows and screens.

  • Experience in rapid prototyping and iterative design cycles.

  • Excellent understanding of user-centered design principles and a passion for creating exceptional user experiences.

  • Ability to analyze requirements and propose pragmatic, high-quality solutions.

  • Strong collaboration and communication skills, with the ability to work effectively in cross-functional agile teams.

Preferred Skills:

  • Experience with user research methodologies and usability testing.

  • Familiarity with content design and microcopy creation.

  • Knowledge of accessibility standards (WCAG).

  • Experience working in a corporate startup or similar fast-paced environment.

  • German language proficiency is beneficial for internal communication and understanding local user nuances.

📝 Enhancement Note: The emphasis on Figma and component-based design systems, along with the agile/Scrum context, strongly suggests that candidates proficient in these specific tools and methodologies will have a significant advantage. The requirement for English communication, coupled with the explicit mention of German being a plus, indicates a multicultural team environment.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a range of UX/UI design projects, demonstrating your design process from problem definition to final solution.

  • Case studies that highlight your ability to translate user needs and business requirements into elegant, functional designs.

  • Examples of your work with design systems, including how you've contributed to or utilized component libraries in Figma.

  • Prototypes (low-fidelity to high-fidelity) that illustrate your understanding of user flows and interaction design.

Process Documentation:

  • The portfolio should clearly articulate your design process, including user research, ideation, wireframing, prototyping, testing, and iteration phases.

  • Demonstrate how you've applied agile methodologies (e.g., Scrum) to your design workflow.

  • Highlight your approach to identifying and delivering "minimal-effort" solutions that still achieve high quality and user satisfaction.

📝 Enhancement Note: For a UX/UI role, a strong portfolio is paramount. The emphasis on "pragmatic," "minimal-effort," and "high-quality solutions" within an agile framework means the portfolio should not only showcase aesthetic design but also the strategic thinking behind it, demonstrating efficiency and impact.

💵 Compensation & Benefits

Salary Range: For this full-time position (38.5 hours/week) in Vienna, the collective agreement for travel agencies (Kollektivvertrag Reisebüro) mandates a minimum gross monthly salary of €2,160 (paid 14 times annually). However, the company explicitly states that the actual salary will be individually negotiated based on qualifications and experience. Based on industry benchmarks for mid-level UX/UI Designers in Vienna with 2-5 years of experience, a realistic range could be between €2,800 and €4,500 gross per month, depending on the depth of experience and specific skill set.

Benefits:

  • Hybrid Working Model: Up to 3 days per week remote work, offering a flexible work-life balance.

  • Top Equipment: Provision of a smartphone and a high-end MacBook for professional and private use.

  • Mobility Budget: Monthly €50 credit for private use within the "wegfinder" app, encouraging exploration of the MaaS platform.

  • Central Office Location: Modern office in Wien-Wieden, with excellent public transport connections (U1, S-Bahn, Hauptbahnhof, 13A, D).

  • Quality Coffee: Daily access to high-quality, barista-style coffee.

  • Team & Culture: Work in an international team with a pleasant and appreciative work atmosphere.

  • Employee Discounts: Various benefits including travel discounts, further training opportunities, health programs, and more (as indicated by the benefit icons).

Working Hours: Standard full-time employment at 38.5 hours per week, with flexible working time arrangements (Gleitzeit - flextime).

📝 Enhancement Note: The salary information provided is a minimum based on a specific collective agreement. The company's commitment to individual negotiation means candidates should research current market rates for UX/UI Designers in Vienna and be prepared to articulate their salary expectations based on their experience and the value they bring. The listed benefits are strong and align with modern tech company offerings.

🎯 Team & Company Context

🏢 Company Culture

Industry: Mobility Services, Technology, Software Development, MaaS (Mobility-as-a-Service). As a corporate startup of ÖBB, iMobility GmbH operates within the broader transportation and logistics sector, but with a distinct focus on digital innovation and user-centric mobility solutions.

Company Size: iMobility GmbH is a startup within the ÖBB group, which is a large, established organization. The startup environment likely fosters agility and innovation, while benefiting from the stability and resources of its parent company. The exact size of the iMobility team is not specified but is implied to be lean and agile.

Founded: iMobility GmbH functions as a corporate startup of ÖBB, which was founded in 1923. This structure suggests a blend of startup dynamism with the established reputation and infrastructure of a major national railway company.

Team Structure:

  • The UX Designer will be part of agile, cross-functional Scrum teams. These teams typically consist of product owners, developers, QA specialists, and designers.

  • Collaboration is a key theme, with designers working closely with developers and product owners to iterate on features.

  • The reporting structure likely involves a Design Lead or Head of Product within the iMobility GmbH organization, with direct collaboration with the Scrum team.

Methodology:

  • Agile & Scrum: The core methodology for development and product iteration. This involves short sprints, regular feedback loops, and continuous improvement.

  • User-Centered Design: A strong focus on understanding user needs and translating them into intuitive and effective designs.

  • Iterative Development: Designing, building, and refining features in short cycles to quickly deliver value and adapt to feedback.

  • Data-Driven Decisions: While not explicitly stated for design, the MaaS platform and app context suggest that user data and analytics will likely inform design choices.

Company Website: https://www.oebb.at/ (Parent company) and likely a dedicated site for iMobility/wegfinder.

📝 Enhancement Note: The "corporate startup" model is crucial. Candidates should understand that while they'll experience a startup's pace and innovation, they are part of a large, established entity (ÖBB). This means potential for robust processes, but also a need to navigate larger organizational structures. The focus on "wegfinder" app and MaaS platform indicates a digital-first product development approach.

📈 Career & Growth Analysis

Operations Career Level: This role is for a Mid-Level UX/UI Designer, typically requiring 2-5 years of experience. It suggests a level of autonomy in design tasks within a team, the ability to manage design iterations independently, and a solid understanding of design tools and agile processes. The focus is on contributing effectively to team sprints and product development.

Reporting Structure: The designer will report to a Design Lead or Product Manager within the iMobility GmbH team, while working daily within a cross-functional Scrum team. This structure promotes direct collaboration and integration with product development.

Operations Impact: The UX Designer's work directly impacts the usability, adoption, and customer satisfaction of the "wegfinder" app and the broader MaaS platform. By creating intuitive and efficient user experiences, they contribute to increased user engagement, retention, and ultimately, the success of iMobility's mobility ecosystem. This role plays a critical part in translating business goals into user-friendly features.

Growth Opportunities:

  • Skill Specialization: Deepen expertise in specific areas of UX/UI, such as user research, interaction design, visual design, or content strategy.

  • Design System Evolution: Take a more significant role in developing and governing the design system, becoming a subject matter expert.

  • Leadership Potential: With proven performance and experience, opportunities may arise to mentor junior designers or lead design initiatives within specific product areas.

  • Cross-Functional Mobility: Potentially move into Product Management roles or explore opportunities within the broader ÖBB group's digital or innovation departments.

  • Industry Exposure: Gain valuable experience in the rapidly evolving MaaS and digital mobility sector.

📝 Enhancement Note: The growth path for a UX Designer in a startup environment often involves taking on more responsibility for product areas, contributing to strategic product decisions, and potentially leading design efforts. The connection to ÖBB also opens up possibilities for broader career development within a large corporation.

🌐 Work Environment

Office Type: The job posting indicates a hybrid work model, suggesting a modern office environment designed for collaboration and focused work, complemented by remote work flexibility.

Office Location(s): The primary office is located in Wien-Wieden, 1040 Vienna, Austria. This is a central location with excellent public transport links, making it easily accessible.

Workspace Context:

  • Collaborative Spaces: The agile Scrum team structure implies a need for collaborative spaces where designers, developers, and product owners can interact seamlessly.

  • Tools & Technology: Access to high-end MacBooks and Figma is provided, indicating a commitment to providing modern design tools.

  • Team Interaction: The hybrid model allows for in-person collaboration on designated office days, fostering team cohesion and knowledge sharing. The international team aspect suggests a diverse and dynamic workplace.

Work Schedule: Standard full-time employment (38.5 hours/week) with flextime (Gleitzeit) arrangements, offering a degree of flexibility in managing work hours around core team commitments and personal needs.

📝 Enhancement Note: The hybrid model, with up to 2 days remote, means that the days spent in the office will be crucial for collaboration and team building. Candidates should be prepared for an environment that balances focused individual work with active team engagement.

📄 Application & Portfolio Review Process

Interview Process:

  • Application Submission: Submit an online application with a comprehensive CV.

  • Portfolio Review: Initial screening will likely involve a review of your design portfolio. This is a critical step.

  • Initial Interview: A discussion with a recruiter or hiring manager to assess general fit, experience, and interest in the role and company.

  • Technical/Design Interview: This will likely involve a deeper dive into your portfolio, discussing your design process, problem-solving skills, and technical proficiency (especially with Figma). You may be asked to walk through specific case studies.

  • Team/Stakeholder Interview: An opportunity to meet potential team members (Scrum team, other designers) to assess cultural fit, collaboration style, and communication skills.

  • Potential Design Challenge: Some roles may include a small design exercise or take-home challenge to evaluate your practical skills.

  • Final Interview: Potentially with a senior leader or Head of Product for final evaluation.

Portfolio Review Tips:

  • Curate Effectively: Select 2-3 of your strongest, most relevant projects that showcase your end-to-end design process.

  • Tell a Story: For each project, clearly articulate the problem, your role, your process, the challenges faced, and the outcomes achieved (quantify if possible).

  • Highlight Figma & Design Systems: Explicitly demonstrate your proficiency with Figma and your understanding of component-based design systems. Show examples of how you've used or contributed to them.

  • Focus on Impact: Emphasize how your designs solved user problems and contributed to business objectives.

  • Be Prepared to Discuss: Be ready to discuss every aspect of your portfolio in detail and answer questions about your design decisions.

Challenge Preparation:

  • If a design challenge is given, focus on understanding the brief thoroughly.

  • Prioritize clear communication of your thought process, even if you don't reach a perfect solution.

  • Demonstrate your ability to work within constraints (time, scope) and make pragmatic choices.

  • If presenting, structure your findings logically and be prepared to answer questions from the interviewer's perspective.

📝 Enhancement Note: Given the emphasis on agile and "minimal-effort" solutions, interviewers will likely probe into how you balance design quality with speed and pragmatism. Your portfolio and interview responses should reflect this ability to deliver effective solutions efficiently.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Core tool for wireframing, prototyping, UI design, and design system management. Proficiency is explicitly required.

  • Prototyping Tools: While Figma is primary, familiarity with other prototyping tools might be beneficial.

  • Design System Tools: Experience with creating, maintaining, and utilizing component-based design systems.

Analytics & Reporting:

CRM & Automation:

  • Not directly relevant for this UX design role, but understanding how user data flows from CRM and other systems might be helpful context.

📝 Enhancement Note: Figma is the cornerstone of the design stack for this role. Candidates should be able to demonstrate advanced proficiency, including experience with design systems within Figma, as this is a key requirement.

👥 Team Culture & Values

Operations Values:

  • User Focus: A deep commitment to understanding and serving the needs of users.

  • Pragmatism & Efficiency: Delivering high-quality solutions with a focus on minimal effort and maximum impact.

  • Collaboration: Working effectively in cross-functional teams, valuing diverse perspectives.

  • Agility & Adaptability: Embracing change, being open to feedback, and continuously improving.

  • Innovation: Driving new mobility solutions and improving the user experience.

  • Ownership: Taking responsibility for the user experience and driving concepts forward.

Collaboration Style:

  • Agile & Iterative: Working within Scrum teams means a high degree of daily interaction and collaboration with developers and product owners.

  • Open Communication: Encouraged to communicate clearly and persuasively, and to be open to feedback.

  • Cross-Functional Integration: Design is not a silo; it's integrated into the product development lifecycle from ideation to implementation.

📝 Enhancement Note: The culture appears to be a blend of startup agility and corporate responsibility. The emphasis on pragmatism, user-centricity, and collaboration within an agile framework is key to understanding how the team operates.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Speed and Quality: In a fast-paced startup environment, there's a constant challenge to deliver designs quickly while maintaining high quality and user-centricity.

  • Translating Complex Mobility Concepts: Simplifying complex mobility services and data into intuitive user experiences for a diverse user base.

  • Navigating Corporate Startup Dynamics: Working within a startup structure that is part of a larger, established organization (ÖBB) may present unique challenges in terms of decision-making speed or integration.

  • Evolving MaaS Landscape: The Mobility-as-a-Service sector is constantly evolving, requiring continuous learning and adaptation to new technologies and user expectations.

Learning & Development Opportunities:

  • Mastering Figma & Design Systems: Opportunity to become an expert in Figma and advanced design system management.

  • Deep Dive into MaaS & Mobility: Gaining in-depth knowledge of the digital mobility sector and its user needs.

  • Agile & Scrum Mastery: Enhancing skills in working effectively within agile development frameworks.

  • Cross-Functional Skill Development: Learning from developers and product managers to gain a broader understanding of the product lifecycle.

  • Potential for Advancement: Opportunities to take on more senior design responsibilities or explore related career paths within iMobility or ÖBB.

📝 Enhancement Note: The challenges presented are typical of a corporate startup in a dynamic sector. The growth opportunities are significant, especially for someone looking to specialize in UX/UI within the mobility tech space and benefit from the backing of a large corporation.

💡 Interview Preparation

Strategy Questions:

  • Be prepared to discuss how you approach translating user stories and acceptance criteria into intuitive designs.

  • Explain your process for identifying "minimal-effort, high-quality" solutions, particularly in an agile context.

  • Discuss how you collaborate with developers and product owners to ensure design feasibility and impact.

  • How do you ensure consistency and scalability in your designs, particularly when using design systems?

Company & Culture Questions:

  • Why are you interested in working for iMobility GmbH and the ÖBB group, specifically in the mobility sector?

  • How do you align with the company's values of user-centricity, pragmatism, and collaboration?

  • Describe your experience working in agile/Scrum teams. What is your role and contribution?

Portfolio Presentation Strategy:

  • Focus on demonstrating your process: problem, research, ideation, design, testing, iteration, and outcome.

  • Clearly articulate your role within each project.

  • Highlight your proficiency with Figma and your experience with design systems.

  • Quantify impact where possible (e.g., improved conversion rates, reduced user errors).

  • Be ready to discuss trade-offs and decisions made during the design process.

📝 Enhancement Note: The interview will likely focus on practical application of UX/UI skills within an agile framework, with a strong emphasis on problem-solving, collaboration, and efficiency. Demonstrating your understanding of the MaaS domain will also be beneficial.

📌 Application Steps

To apply for this UX Designer position:

  • Submit your online application through the provided link.

  • Tailor Your CV: Highlight experience with Figma, design systems, agile methodologies (Scrum), user-centered design, and any relevant experience in mobility or MaaS. Use keywords from the job description.

  • Curate Your Portfolio: Select 2-3 strong projects that showcase your end-to-end design process, your Figma skills, and your ability to deliver pragmatic, user-focused solutions. Ensure it's easily accessible (e.g., a link to your website or a PDF).

  • Prepare Your Narrative: Practice articulating your design process, your contributions to past projects, and why you are a good fit for this role and iMobility's culture. Be ready to discuss your understanding of MaaS.

  • Research ÖBB & iMobility: Understand the company's mission, the "wegfinder" app, and the broader mission of ÖBB in sustainable mobility.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

The ideal candidate should have several years of experience in UX/UI design and be proficient in Figma and component-based design systems. They should also possess an agile mindset and be able to communicate effectively in English.