UX Designer

Outfit7
Full-timeBarcelona, Spain

📍 Job Overview

Job Title: UX Designer

Company: Outfit7

Location: Ljubljana, Slovenia; Limassol, Cyprus; Barcelona, Spain

Job Type: Full-Time

Category: Product Design / UX Design

Date Posted: March 06, 2026

Experience Level: Mid-Level (2-5 years)

Remote Status: Hybrid (with potential for remote work depending on location and role specifics)

🚀 Role Summary

  • This role focuses on designing intuitive and engaging user experiences for Outfit7's mobile games, translating complex game mechanics into seamless digital journeys for a global audience of hundreds of millions of players.

  • The UX Designer will own the end-to-end game UX implementation, balancing player delight with business strategy by prioritizing features and user flows.

  • A key aspect involves leveraging advanced Figma capabilities, including components, auto-layout, and variables, to create scalable design systems and high-fidelity interactive prototypes.

  • The position encourages the integration of AI tools into the design workflow for rapid ideation, asset generation, and streamlining repetitive tasks.

  • This role requires strong analytical and strategic thinking to design for retention and engagement, alongside excellent communication skills to articulate design decisions to cross-functional teams.

📝 Enhancement Note: The description indicates a hybrid work model and flexibility based on candidate location, suggesting a potential for remote work or a flexible office-based arrangement. The "Employment relationship with a legal entity within Outfit7 group (taking into consideration the specifics of candidate location and preferences)" implies that the exact employment structure and benefits might vary slightly by location. The mention of "Ekipa2 d.o.o." in Ljubljana suggests a local entity managing employment for that region.

📈 Primary Responsibilities

  • Implement the complete end-to-end game user experience, prioritizing features and objectives that align with both player satisfaction and overarching business strategy.

  • Independently design and document comprehensive user flows, game loops, and navigation systems, ensuring a cohesive and intuitive player journey.

  • Analyze playtest findings, user feedback, and raw data to inform actionable design iterations and advocate for user-centric improvements throughout the development lifecycle.

  • Create and deliver high-fidelity prototypes, utilizing advanced Figma features such as animations and micro-interactions to effectively communicate the desired "game feel," timing, and responsiveness.

  • Proactively integrate AI tools into the design process to enhance efficiency, accelerate ideation, and explore new possibilities for asset generation or task automation.

  • Conduct thorough competitive analysis of existing games and emerging market trends to identify opportunities and inform design strategies.

  • Collaborate closely with product managers, engineers, artists, and marketing teams to ensure UX designs are aligned with brand guidelines, distribution strategies, and technical constraints.

  • Champion and contribute to the development of best practices in product design and user experience within the organization.

📝 Enhancement Note: The responsibilities highlight a strong emphasis on data-driven design, iterative development, and cross-functional collaboration, which are critical in the fast-paced gaming industry. The expectation to "translate raw data and playtest observations into actionable design iterations" points towards a need for analytical skills beyond just visual design.

🎓 Skills & Qualifications

Education: While no specific degree is mandated, a strong portfolio demonstrating relevant experience and design thinking is paramount. Equivalent practical experience will be highly valued.

Experience: A minimum of 3 years of dedicated experience in UX/Product design, with a preference for candidates who have worked within the gaming or interactive media industries.

Required Skills:

  • Figma Mastery: Expert-level proficiency in Figma, including advanced use of components, auto-layout for scalable design systems, and effective implementation of variables.

  • Motion & Prototyping: A strong understanding of micro-interactions, timing, and spacing to create a polished, responsive, and engaging "game feel." Ability to build sophisticated, high-fidelity prototypes.

  • Analytical & Strategic Thinking: Proven ability to design user experiences that drive key metrics such as player retention, engagement, and conversion, aligning with business objectives.

  • Communication Skills: Excellent verbal and written communication abilities, with the capacity to clearly articulate design rationales and solutions to diverse stakeholders, including technical and non-technical teams.

  • Adaptability & Learning Agility: A proactive and curious mindset towards learning new tools and technologies, including AI-assisted design workflows and evolving mobile market trends.

  • User-Centric Design: Deep understanding of player psychology and how users interact with games and digital products.

  • English Fluency: Professional fluency in both written and spoken English.

Preferred Skills:

  • Experience specifically within the mobile gaming sector.

  • Familiarity with basic cognitive development milestones and principles, particularly as they relate to game design for various age groups.

  • Understanding of brand hierarchy and its impact on user experience design.

  • Experience with A/B testing and user research methodologies to validate design decisions.

📝 Enhancement Note: The emphasis on "Figma Mastery" and "Motion & Prototyping Skills" suggests that Outfit7 values highly polished and interactive design deliverables. The "Analytical & Strategic Thinking" requirement indicates that this role is not just about aesthetics but also about driving business outcomes through design.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio or online repository showcasing a clear "problem-to-solution" journey for at least 3-5 distinct projects.

  • Projects should demonstrate a deep understanding of user-centered design principles and how you translated user needs and business goals into effective design solutions.

  • Showcase your expertise in Figma, including examples of scalable design systems, component libraries, and advanced auto-layout usage.

  • Include examples of interactive prototypes that effectively communicate game feel, micro-interactions, and complex user flows.

Process Documentation:

  • Evidence of designing and documenting user flows, navigation maps, and complex game loops.

  • Examples of how you've applied iterative design processes, incorporating feedback and data throughout the development cycle.

  • Showcase your approach to integrating new tools and technologies, such as AI, into your design workflow.

  • Examples of collaboration with cross-functional teams (developers, artists, product managers) to ensure alignment and feasibility.

📝 Enhancement Note: The requirement for a "clear 'problem-to-solution' journey" in the portfolio is a standard for UX roles, emphasizing the candidate's problem-solving process. For this specific role, highlighting how you've designed for player engagement and retention within a gaming context will be crucial.

💵 Compensation & Benefits

Salary Range: While not explicitly stated, for a Mid-Level UX Designer with 3+ years of experience in locations like Barcelona, Ljubljana, or Limassol, a competitive salary range would typically fall between €35,000 - €60,000 annually, depending on location, specific experience, and the depth of portfolio.

Benefits:

  • Employment relationship with an Outfit7 group legal entity for an indefinite period, with a six-month probationary period.

  • Diverse work with exciting daily challenges in a fun, relaxed team environment.

  • Participation in attractive and impactful projects.

  • Opportunities for professional development through training, seminars, and conferences.

  • Choice of sport, fitness, educational, and entertainment activities outside of work.

  • Healthy meals provided in the office.

  • Flexible working hours to support work-life balance.

  • 24 days of paid vacation annually.

  • Participation in a discretionary bonus plan.

  • Christmas bonus (subject to internal policies).

Working Hours: The standard working hours are estimated at 40 hours per week, with the benefit of flexible working hours, allowing for adjustments to accommodate personal schedules and optimize productivity.

📝 Enhancement Note: The salary range is an estimate based on industry benchmarks for UX Designers in Western/Southern Europe and Cyprus, considering the stated experience level. The benefits package is comprehensive and reflects a commitment to employee well-being and professional growth. The mention of "Ekipa2 d.o.o." for Ljubljana suggests that employment contracts for that location will be with this entity, which may have specific local implications for benefits.

🎯 Team & Company Context

🏢 Company Culture

Industry: Outfit7 operates in the dynamic and highly competitive mobile gaming industry, known for its focus on entertainment, innovation, and player engagement.

Company Size: Outfit7 is a large, globally recognized mobile gaming company, indicated by its extensive employee base and multiple international offices. This scale suggests a structured environment with established processes but also opportunities for significant impact.

Founded: Outfit7 was founded in 2009, giving it over a decade of experience in developing and publishing popular mobile games, including the successful Talking Tom franchise. This history implies a mature company with a deep understanding of the market and player base.

Team Structure:

  • The UX Design team is likely part of a larger Product or Game Development department.

  • Designers collaborate closely with Product Managers, Game Designers, Engineers, and Artists.

  • Reporting structure will typically involve a Lead UX Designer or Head of Product/Design.

Methodology:

  • Outfit7 likely employs agile development methodologies, emphasizing iterative design, rapid prototyping, and continuous feedback loops.

  • Data analysis and A/B testing are probably integral to their decision-making process for optimizing player engagement and monetization.

  • A strong focus on user-centricity and player delight will be a core design philosophy.

Company Website: https://outfit7.com/

📝 Enhancement Note: Outfit7's background as a major player in the mobile gaming space suggests a culture that values creativity, innovation, and a data-driven approach to game development. The "fun, relaxed environment" mentioned in the benefits section points to a workplace that fosters creativity and collaboration.

📈 Career & Growth Analysis

Operations Career Level: This UX Designer role is positioned at a mid-level, typically requiring 2-5 years of experience. It involves taking ownership of significant design tasks, contributing strategically to game features, and mentoring junior designers in the future.

Reporting Structure: The UX Designer will likely report to a Lead UX Designer, UX Manager, or potentially a Head of Product/Design, depending on the specific team structure in Ljubljana, Limassol, or Barcelona. They will work collaboratively with product managers and development teams.

Operations Impact: The UX Designer's work directly impacts the success of Outfit7's games by enhancing player engagement, retention, and overall player satisfaction. Well-designed user experiences are critical for driving downloads, in-app purchases, and positive word-of-mouth, ultimately contributing to revenue growth.

Growth Opportunities:

  • Skill Specialization: Opportunity to deepen expertise in specific areas of UX/UI design, such as game mechanics design, monetization UX, or advanced prototyping.

  • Leadership Development: Potential to advance into senior UX Designer, Lead UX Designer, or UX Manager roles, taking on more strategic responsibilities and managing design teams.

  • Cross-Disciplinary Learning: Exposure to game design, product management, and engineering allows for broader understanding of the game development lifecycle.

  • Industry Exposure: Participation in seminars and conferences provides opportunities to learn about emerging trends and network within the gaming industry.

📝 Enhancement Note: The growth opportunities are typical for a mid-level design role in a large tech company. The emphasis on "attractive projects" and "development opportunities" suggests a commitment to employee growth within Outfit7.

🌐 Work Environment

Office Type: Outfit7 operates modern, well-equipped office spaces designed to foster collaboration and creativity. The "fun, relaxed environment" and "healthy meals in the office" suggest an employee-centric workspace.

Office Location(s): The role is available in Ljubljana (Slovenia), Limassol (Cyprus), and Barcelona (Spain), offering candidates flexibility based on their geographical preference. These locations are vibrant cities with good infrastructure.

Workspace Context:

  • Collaborative Spaces: Offices likely feature open-plan areas for team interaction, as well as meeting rooms and quiet zones for focused work.

  • Technology & Tools: Access to the latest design software (Figma), hardware, and development tools is expected.

  • Team Interaction: Opportunities for frequent interaction with design peers, developers, and other stakeholders to ensure seamless project execution and knowledge sharing.

Work Schedule: The company offers flexible working hours, allowing employees to adjust their start and end times within reasonable limits, promoting a healthy work-life balance. This flexibility is beneficial for managing personal commitments alongside project deadlines.

📝 Enhancement Note: The hybrid work arrangement and flexible hours indicate a modern approach to workplace management, prioritizing employee well-being and productivity. The choice of office locations in diverse European cities adds to the appeal of the role.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A recruiter or hiring manager will review your application and portfolio. Be prepared to articulate your passion for gaming and UX.

  • Technical Interview (Figma & Prototyping): This stage will likely involve a deep dive into your Figma skills, prototyping techniques, and understanding of interactive design principles. You may be asked to demonstrate specific features or explain your workflow.

  • Design Challenge/Case Study: You may be given a hypothetical game design problem or asked to present a detailed case study from your portfolio. Focus on your problem-solving process, design rationale, and how you arrived at the solution.

  • Cross-Functional Interview: Meet with potential team members (e.g., Game Designers, Engineers) to assess collaboration skills and cultural fit.

  • Final Interview: A discussion with senior leadership to evaluate strategic thinking, communication, and overall fit with Outfit7's culture and vision.

Portfolio Review Tips:

  • Curate for Impact: Select projects that best showcase your skills in game UX, Figma mastery, prototyping, and data-informed design. Prioritize quality over quantity.

  • Tell a Story: For each project, clearly outline the problem, your role, the process you followed, the challenges you faced, your solutions, and the outcomes or learnings. Use visuals effectively.

  • Highlight Figma Expertise: Explicitly demonstrate your proficiency with components, auto-layout, and variables. Show examples of scalable design systems.

  • Showcase "Game Feel": Include interactive prototypes or video demonstrations that highlight your ability to create engaging micro-interactions and responsive game experiences.

  • Quantify Results: If possible, include metrics or user feedback that demonstrate the positive impact of your designs.

Challenge Preparation:

  • Understand the Game Context: Research Outfit7's popular games and identify common UX patterns or potential areas for improvement.

  • Focus on Process: For any design challenge, emphasize your structured approach: understanding the brief, user research (even if simulated), ideation, prototyping, and iteration.

  • Think Strategically: Consider how your design choices align with player engagement, retention, and business goals.

  • Prepare to Justify: Be ready to explain the "why" behind every design decision, referencing UX principles and your experience.

📝 Enhancement Note: The emphasis on a "problem-to-solution journey" in the portfolio and the need to demonstrate "game feel" are critical for this role. Candidates should tailor their portfolio and interview responses to showcase their understanding of player psychology and the nuances of game design.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: This is the core design tool, with an expectation of expert-level proficiency in components, auto-layout, variables, prototyping, and animation features.

  • Prototyping Tools: Beyond Figma, familiarity with other advanced prototyping tools may be beneficial for complex interactions.

  • AI Design Tools: Experience or willingness to learn AI tools for ideation, asset generation, and workflow streamlining is a significant plus.

Analytics & Reporting:

  • Game Analytics Platforms: Familiarity with analytics tools used in the gaming industry (e.g., GameAnalytics, Google Analytics for mobile, or proprietary internal tools) to interpret player data and inform design decisions.

  • Data Visualization: Ability to interpret data presented in dashboards or reports to understand user behavior and performance metrics.

CRM & Automation:

  • While not directly a CRM role, understanding how user data flows from games and analytics platforms into broader systems for tracking and analysis is valuable.

  • Familiarity with project management and collaboration tools such as Jira, Confluence, or Asana for workflow management.

📝 Enhancement Note: Figma is clearly the central tool. The mention of AI tools indicates Outfit7 is forward-thinking in its adoption of technology to enhance design efficiency and creativity.

👥 Team Culture & Values

Operations Values:

  • Player-Centricity: A deep commitment to understanding and satisfying the player base, ensuring games are intuitive, enjoyable, and engaging.

  • Innovation & Creativity: A drive to push boundaries in game design and user experience, exploring new mechanics and technologies.

  • Data-Driven Decisions: Utilizing analytics and player feedback to inform design choices and optimize game performance.

  • Collaboration & Teamwork: A belief in the power of diverse teams working together, sharing knowledge, and supporting each other to achieve common goals.

  • Quality & Polish: A dedication to delivering high-quality, polished products that reflect the company's standards and brand reputation.

Collaboration Style:

  • Cross-Functional Integration: Designers are expected to work seamlessly with game designers, engineers, artists, and product managers, fostering open communication and mutual respect.

  • Iterative Feedback: A culture of constructive feedback, where designs are shared early and often, and feedback is incorporated to refine the user experience.

  • Knowledge Sharing: Encouraging team members to share best practices, new techniques, and insights through internal workshops, presentations, or informal discussions.

📝 Enhancement Note: The values emphasize a blend of creative passion for gaming and a rigorous, data-informed approach to design, typical of successful mobile game studios.

⚡ Challenges & Growth Opportunities

Challenges:

  • Balancing Player Delight and Business Goals: Consistently designing experiences that are fun for players while also meeting monetization and retention targets.

  • Rapid Iteration Cycles: The fast-paced nature of mobile game development requires quick turnarounds on design iterations and adaptability to changing priorities.

  • Technical Constraints: Designing within the technical limitations of mobile platforms and ensuring seamless performance across a wide range of devices.

  • Evolving Player Expectations: Staying ahead of trends and player expectations in a dynamic market, constantly innovating to keep games fresh and engaging.

Learning & Development Opportunities:

  • Advanced UX/UI Techniques: Opportunities to deepen skills in areas like interaction design, motion design, and user research methodologies.

  • Game Design Principles: Gaining a more profound understanding of game design mechanics, player psychology, and narrative design.

  • Industry Conferences & Training: Access to training, seminars, and conferences to stay current with the latest UX trends, tools, and best practices in the gaming industry.

  • Mentorship: Potential for mentorship from senior design leaders within Outfit7, providing guidance on career progression and skill development.

📝 Enhancement Note: The challenges are inherent to the mobile gaming industry, requiring designers to be both creative problem-solvers and strategic thinkers. The growth opportunities are well-defined, offering clear paths for professional development.

💡 Interview Preparation

Strategy Questions:

  • "Describe your process for designing a new game feature, from initial concept to final implementation." (Focus on user-centricity, data, iteration, and collaboration).

  • "How do you balance player enjoyment with monetization goals in your UX designs?" (Prepare examples demonstrating this balance).

  • "Walk us through a complex user flow you designed for a previous project. What were the challenges, and how did you overcome them?" (Be prepared to use your portfolio).

Company & Culture Questions:

  • "What interests you about Outfit7 and our games specifically?" (Research their portfolio, e.g., Talking Tom, and articulate your genuine interest).

  • "How do you stay updated on the latest UX trends and mobile gaming industry developments?" (Mention specific sources, conferences, or communities).

Portfolio Presentation Strategy:

  • Structure is Key: For each project, clearly define the problem, your role, the process, the solution, and the outcome. Use a narrative flow.

  • Show, Don't Just Tell: Use visuals, interactive prototypes, and video walkthroughs to demonstrate your design work effectively.

  • Highlight Figma Skills: Be ready to show examples of your Figma component libraries, auto-layout usage, and sophisticated prototypes.

  • Explain the "Why": Be prepared to articulate the rationale behind your design decisions, linking them to user needs, business goals, and UX principles.

  • Quantify Impact: If possible, present metrics or user feedback that demonstrate the success of your designs.

📝 Enhancement Note: Candidates should be prepared to demonstrate not only their design skills but also their strategic thinking, problem-solving abilities, and understanding of the gaming market. A strong, well-prepared portfolio is essential.

📌 Application Steps

To apply for this UX Designer position:

  • Submit Your Application: Apply through the provided link on the Outfit7 careers page.

  • Portfolio Customization: Ensure your portfolio is up-to-date and tailored to highlight relevant gaming UX projects, Figma proficiency, and your problem-to-solution journey.

  • Resume Optimization: Craft your resume to emphasize keywords relevant to UX design, Figma, prototyping, mobile gaming, and data-driven design. Quantify achievements where possible.

  • Interview Preparation: Practice articulating your design process, showcasing your portfolio confidently, and preparing answers to common UX and behavioral interview questions.

  • Company Research: Familiarize yourself with Outfit7's games, company culture, and recent news to demonstrate genuine interest and cultural fit.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must have 3+ years of experience in UX/Product design, preferably in gaming or media, supported by a portfolio showing a clear problem-to-solution journey. Essential skills include Figma mastery (components, auto-layout, variables), strong motion/prototyping skills, analytical thinking for business goals, and fluency in English.