Infotainment UX designer

Berge Group
Full-timeβ€’Gothenburg, United States
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πŸ“ Job Overview

Job Title: Infotainment UX Designer

Company: Berge Group

Location: Gothenburg, Sweden

Job Type: Full-time

Category: User Experience (UX) Design, Product Design

Date Posted: 2026-09-17

Experience Level: Mid-Level (3-5 years)

Remote Status: On-site

πŸš€ Role Summary

  • Design and develop innovative user experience (UX) concepts for in-vehicle infotainment systems, ensuring a consistent, accessible, and intuitive Human-Machine Interface (HMI).

  • Drive the user-centered design process from ideation through to validation, including wireframing, prototyping, and detailed UX specifications.

  • Conduct rigorous user research and testing to inform design decisions and validate HMI quality within actual vehicle environments.

  • Foster strong collaboration with cross-functional teams, including UI designers, function owners, product owners, and testers, to safeguard the overall HMI quality and user experience.

  • Contribute to the evolution of next-generation vehicle architectures, digital technologies, and intelligent systems through impactful UX design.

πŸ“ Enhancement Note: This role is situated within a client assignment for a European research and development organization focused on automotive technology, implying a need for a candidate who can adapt to a large, established client environment while maintaining a proactive, design-centric approach. The emphasis on "making a difference - for the better" and "ideas are good and execution is the success factor" suggests a culture that values tangible results and innovation.

πŸ“ˆ Primary Responsibilities

  • Develop innovative and user-centric concepts for the next generation of automotive infotainment systems.

  • Define, document, and maintain comprehensive UX specifications for infotainment features and interactions.

  • Collaborate closely with UI designers to translate UX concepts into detailed UI specifications and visual designs.

  • Plan and execute user research activities, including usability testing, user clinics, and qualitative feedback sessions.

  • Conduct thorough UX verification and perform hands-on testing of infotainment software within actual vehicles.

  • Effectively present and communicate HMI design concepts, user research findings, and design rationale to diverse stakeholders, including product owners and engineering teams.

  • Work in close partnership with function owners, product owners, and testers to ensure the consistent quality and usability of the Human-Machine Interface (HMI).

  • Contribute to the continuous improvement of design processes and methodologies within the product development lifecycle.

πŸ“ Enhancement Note: The responsibilities highlight a hands-on approach to UX design within the automotive sector, requiring the candidate to be proficient in both conceptualization and practical validation. The emphasis on "safeguarding HMI quality" and "performing UX verification and testing of software in cars" indicates a critical role in ensuring product excellence and user satisfaction.

πŸŽ“ Skills & Qualifications

Education: Professional education in UX Design, Interaction Design, HMI Design, or a closely related field.

Experience: Minimum of 3 years of professional UX design experience, with a proven track record in user-centered design processes.

Required Skills:

  • Demonstrated experience with user-centered design processes, including user needs analysis, journey mapping, and persona development.

  • Proficiency in creating detailed wireframes and interactive prototypes to communicate design concepts and user flows.

  • Proven ability to collaborate effectively within cross-functional product development teams, including engineers, product managers, and UI designers.

  • Full professional proficiency in English, both written and verbal, for clear communication and documentation.

  • Possession of a valid category B driver's license.

  • Expert-level proficiency with Figma for wireframing, prototyping, and design collaboration.

  • Strong command of Adobe Creative Suite for visual design support and asset creation. Preferred Skills:

  • Prior experience in the automotive industry, specifically with infotainment systems or embedded automotive systems.

  • Understanding and experience with digital in-vehicle experiences and their unique design considerations.

  • Familiarity with Jira for project management and issue tracking within an agile development environment.

  • Experience with Sketch and Principle for prototyping and animation.

  • Basic understanding of software/hardware prototyping concepts.

  • Proficiency in Chinese language would be a significant advantage for stakeholder communication.

πŸ“ Enhancement Note: The explicit requirement for a category B driver's license suggests that hands-on vehicle testing and interaction with the physical product are integral to the role. The strong emphasis on Figma and Adobe Creative Suite, coupled with the preference for Sketch and Principle, points towards a modern design workflow that values both rapid iteration and polished presentation.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a minimum of 3 years of UX design work, with a clear emphasis on process and outcomes.

  • Specific case studies demonstrating the application of user-centered design methodologies, from initial research to final validated design.

  • Examples of wireframes, user flows, and interactive prototypes that effectively communicate complex system interactions.

  • Designs that illustrate how user research and testing were leveraged to inform and iterate on design solutions, with clear articulation of insights gained.

  • Evidence of collaboration with engineering and product teams, detailing your role and contributions within a cross-functional development environment. Process Documentation:

  • Showcase your ability to define and maintain UX specifications, including examples of detailed documentation for design features.

  • Provide examples of how you have conducted user research and interpreted findings to drive design decisions.

  • Illustrate your experience with UX verification and testing, detailing methodologies used and how issues were resolved.

  • Demonstrate your skill in presenting and communicating HMI design concepts and rationale to various stakeholders.

πŸ“ Enhancement Note: The requirement for a portfolio is critical for this role, not just for showcasing aesthetic design skills but more importantly, for demonstrating a structured, user-focused design process and the ability to translate research into actionable design specifications. The emphasis on "PDF or link" suggests a preference for easily accessible and well-organized digital portfolios.

πŸ’΅ Compensation & Benefits

Salary Range: While not explicitly stated, for an Infotainment UX Designer with 3+ years of experience in Gothenburg, Sweden, the estimated annual salary range is approximately 500,000 - 750,000 SEK (Swedish Krona). This estimate is based on industry benchmarks for UX design roles in major Swedish tech hubs, considering the specific skills required (Figma, Adobe Suite, user research) and the specialized automotive domain. Factors such as specific client contract rates and the candidate's exact experience level will influence the final offer.

Benefits:

  • Opportunity to work on cutting-edge automotive technology with a leading European R&D organization.

  • Long-term, full-time assignment with potential for ongoing projects.

  • Collaborative and innovative work environment at Engage Studios and its client.

  • Exposure to diverse industries and technologies, fostering continuous learning and professional development.

  • Access to a network of smart and dedicated colleagues.

  • Potential for limited travel (0-2 trips per year), offering occasional opportunities for broader project engagement.

Working Hours: Standard full-time working hours are expected, likely around 40 hours per week, with flexibility often available in alignment with project needs and team collaboration, common in the Swedish tech sector.

πŸ“ Enhancement Note: The salary range is an estimate based on general market data for UX Design roles in Gothenburg and the specified experience level. Actual compensation will be determined by the Berge Group and their client based on the candidate's qualifications, experience, and the specific project contract. The benefits lean towards professional growth and project diversity rather than extensive traditional perks.

🎯 Team & Company Context

🏒 Company Culture

Industry: The Berge Group operates within the technology and digital product development sector, with a strong focus on design and innovation for manufacturing and developing companies. Their client operates in the automotive industry, specifically focusing on next-generation vehicle architectures, digital technologies, and intelligent systems. This dual context means the role bridges creative digital design with advanced automotive engineering.

Company Size: Engage Studios (Berge Group) has a flexible structure, working with both large corporations and smaller companies. The client site is described as a "European research and development organisation," suggesting a significant scale of operations with dedicated teams for specific technological areas.

Founded: Engage Studios was founded in 2009. The client's founding date is not specified, but their focus on "next-generation vehicle architectures" implies a modern, forward-thinking organization.

Team Structure:

  • The UX Designer will be part of a dedicated client team on the west coast of Sweden, likely within a product development or R&D department.

  • This team will include UI designers, function owners, product owners, and testers, necessitating close collaboration and communication.

  • The role reports into a project lead or a design manager within the client organization, with oversight from Berge Group. Methodology:

  • The team likely follows agile or hybrid development methodologies, common in tech and R&D environments.

  • Emphasis is placed on user-centered design, data-driven decision-making, and iterative development.

  • Collaboration is key, with regular cross-functional meetings and design reviews.

Company Website: https://career.berge.io

πŸ“ Enhancement Note: The company culture is described as "people and teams who are not afraid to question, roll up our sleeves and laugh all the way to the finish line," highlighting a proactive, collaborative, and perhaps informal yet results-oriented environment. The client's focus on innovation and R&D suggests a technically sophisticated and forward-looking workplace.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a Mid-Level Infotainment UX Designer, requiring 3+ years of experience. It's a specialized UX role focused on automotive HMI, offering the chance to deepen expertise in a complex and evolving domain. The position involves significant autonomy in design concept development and user research execution.

Reporting Structure: The UX Designer will report to a direct manager or lead within the client's R&D organization. While working on-site for the client, they remain an employee of Berge Group, suggesting a dual reporting or at least a strong liaison with Berge Group for career development and administrative matters.

Operations Impact: The UX Designer's work directly influences the user's perception and interaction with the vehicle's primary digital interface. Their contributions are critical to ensuring customer satisfaction, brand perception, and the successful adoption of new digital features, ultimately impacting product success and future vehicle development.

Growth Opportunities:

  • Specialization: Deepen expertise in automotive UX, HMI design, and user research within the context of complex embedded systems.

  • Skill Development: Gain advanced proficiency in Figma and potentially explore new design and prototyping tools relevant to automotive UX. Opportunity to learn about vehicle architectures and intelligent systems.

  • Leadership Potential: With proven success, opportunities may arise to lead UX efforts on specific features, mentor junior designers, or transition into more senior or specialized UX roles within the automotive sector.

πŸ“ Enhancement Note: The growth potential is strongly tied to specializing within the automotive UX domain. Success in this role can pave the way for more senior design positions within automotive R&D or specialized UX firms focusing on connected and autonomous vehicles.

🌐 Work Environment

Office Type: The role is on-site at the client's location on the west coast of Sweden. This implies a professional office environment typical of a European research and development organization.

Office Location(s): Gothenburg, Sweden. This location is a significant hub for the automotive industry in Sweden, offering a dynamic environment with numerous related companies.

Workspace Context:

  • The workspace will likely be a modern office setting, potentially with access to collaborative design studios, meeting rooms, and possibly vehicle labs for testing.

  • The environment is expected to be collaborative, with regular interaction with UI designers, product owners, and engineers.

  • Access to necessary design tools and technology (Figma, Adobe Suite) will be provided.

Work Schedule: Full-time employment, typically 40 hours per week. While standard hours apply, the nature of R&D and product development may sometimes require flexibility to meet project deadlines, though this is usually managed collaboratively.

πŸ“ Enhancement Note: Being on-site in Gothenburg places the UX Designer within a critical ecosystem for automotive innovation in Sweden, offering unique networking and learning opportunities. The collaborative workspace is essential for the cross-functional nature of the role.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio (PDF or link) to assess qualifications and experience.

  • Technical Interview: Likely involves a deep dive into your UX process, problem-solving approach, and proficiency with required tools (Figma, Adobe Suite). You may be asked to walk through specific case studies from your portfolio.

  • HMI/Automotive Focus: Expect questions related to your experience with user-centered design in complex systems, specifically automotive or embedded systems if applicable. Discussions on user research methodologies and validation are probable.

  • Cross-functional Collaboration: Questions will assess your ability to work effectively with diverse teams, including engineers, product managers, and UI designers.

  • On-site/Client Fit: For this role, there might be an additional interview stage involving the client team to assess cultural fit and direct collaboration potential.

  • Final Offer: Based on overall performance and fit.

Portfolio Review Tips:

  • Structure for Impact: Organize your portfolio with clear case studies. For each case study, detail the problem, your role, the process followed (research, ideation, design, testing), your contributions, and the outcome/impact.

  • Showcase Process: Emphasize your user-centered design process. Include wireframes, user flows, prototypes, and research findings. Explain why you made certain design decisions.

  • Highlight Key Tools: Clearly demonstrate your proficiency with Figma and Adobe Creative Suite through your work examples.

  • Automotive Relevance: If you have automotive or infotainment experience, make it prominent. If not, highlight transferable skills from complex product design.

  • Conciseness: Ensure your portfolio is well-organized and easy to navigate. A PDF is often preferred for direct review, but a link to a well-structured website is also acceptable.

Challenge Preparation:

  • Design Exercise: Be prepared for a potential take-home design challenge or an in-person/virtual exercise. This might involve a specific HMI problem or a user flow scenario.

  • Focus on Process: For any challenge, focus on demonstrating your thought process, user research approach, and how you would arrive at a solution, rather than just the final visual output.

  • Stakeholder Communication: Practice articulating your design decisions and rationale clearly and concisely, as you will need to present your solutions to a diverse group.

πŸ“ Enhancement Note: The portfolio is a critical component of the application for this UX design role. It needs to clearly articulate not just design output but also the strategic thinking, research methodologies, and collaborative processes employed to achieve successful user experiences.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: Essential for wireframing, prototyping, and collaborative design. Expect to use it extensively for creating user flows, interactive prototypes, and design system components.

  • Adobe Creative Suite: Required for supporting visual design tasks, asset creation, and potentially more advanced graphic work. Proficiency in Photoshop and Illustrator is likely expected.

Analytics & Reporting:

  • While not explicitly listed as a primary responsibility, familiarity with analytics tools used to track user behavior within digital products (e.g., for web or app analytics) could be beneficial. Understanding how to interpret data to inform design decisions is key. CRM & Automation:

  • Jira: Preferred tool for project management, issue tracking, and workflow management within agile development environments. Familiarity will aid in collaboration with development teams.

πŸ“ Enhancement Note: The emphasis on Figma and Adobe Creative Suite highlights the need for modern UX design tools. Jira proficiency is crucial for seamless integration into the client's development workflow.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Make a Difference - For the Better: A core principle of Engage Studios, implying a commitment to creating impactful and positive user experiences.

  • Execution is the Success Factor: A strong focus on delivering tangible results and bringing ideas to fruition effectively.

  • Questioning and Rolling Up Sleeves: Encourages a proactive, hands-on approach to problem-solving and a willingness to tackle challenges directly.

  • No Prestige: Suggests a humble, collaborative environment where individual contributions are valued, and ego takes a backseat to team success.

  • Data-Driven Design: While not explicitly stated, the R&D context and emphasis on user research imply decisions are informed by data and user insights.

Collaboration Style:

  • Cross-functional Integration: The role demands close collaboration with UI designers, function owners, product owners, and testers, requiring excellent communication and teamwork skills.

  • Open Communication: Expect a culture that values open dialogue, feedback exchange, and shared understanding of project goals.

  • Knowledge Sharing: Engage Studios emphasizes sharing knowledge, suggesting an environment where learning from colleagues and contributing to collective expertise is encouraged.

πŸ“ Enhancement Note: The company values point towards a dynamic, execution-focused culture that prioritizes user impact and collaborative problem-solving, especially relevant for a design role embedded within a client's R&D team.

⚑ Challenges & Growth Opportunities

Challenges:

  • **Complexity of Automotive

Application Requirements

Candidates must have a professional education in UX, interaction design, or HMI, along with at least 3 years of relevant experience. Proficiency in Figma, Adobe Creative Suite, and a valid category B driver's license are required, along with excellent English communication skills.