📍 Job Overview
Job Title: Senior Manager, UX Design – Monopoly GO!
Company: Scopely
Location: ES - Barcelona, Spain
Job Type: Full-Time
Category: User Experience (UX) Design / Game Design Operations
Date Posted: 2026-09-17
Experience Level: Senior Manager / 8+ Years
Remote Status: Hybrid
🚀 Role Summary
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Spearhead end-to-end UX strategy and execution for key product areas within the highly successful Monopoly GO! mobile game.
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Drive innovative gameplay experiences by deeply understanding player behaviors, motivations, and leveraging player insights and data.
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Lead discovery initiatives, ideation workshops, and prototyping to validate new concepts and ensure alignment with product goals and technical realities.
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Champion user research, collaborate closely with cross-functional teams (Product, Engineering, Art), and contribute to the growth of the UX discipline through knowledge sharing and mentoring.
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This role requires a strategic thinker with a strong product mindset, capable of balancing player needs, business objectives, and technical constraints in a fast-paced, dynamic gaming environment.
📝 Enhancement Note: While the original posting is for a UX Design role, this enhancement focuses on the operational aspects of managing UX strategy, cross-functional collaboration, and process improvement within a game development context, aligning it with operations-minded professionals. The "Monopoly GO!" context implies a need for data-driven decision-making and iterative design processes, crucial for operations.
📈 Primary Responsibilities
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Own and drive the complete UX strategy and execution for assigned product areas, managing initiatives from initial discovery through to final implementation.
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Identify and capitalize on opportunities to enhance the player experience by applying strong product thinking, analyzing player insights, and interpreting game data.
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Lead comprehensive discovery initiatives to gain a profound understanding of player behaviors, motivations, and unmet needs.
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Facilitate ideation sessions, workshops, and brainstorming activities to generate innovative concepts and create prototypes for early validation.
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Develop groundbreaking player experiences that effectively balance creative vision with overarching product objectives, technical limitations, and production schedules.
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Contribute to the evolution of UX frameworks, design principles, and patterns to ensure consistency, scalability, and the delivery of high-quality player experiences across the game.
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Act as a strong advocate for user research, partnering with dedicated research teams to define learning objectives, mitigate risks, and translate research findings into actionable product decisions.
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Produce detailed, high-quality design documentation, prototypes, and specifications that clearly articulate the intended player experience to Product Managers, Engineers, and Art teams.
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Cultivate robust cross-functional relationships, proactively driving alignment and guiding teams through ambiguity to achieve optimal player-focused outcomes.
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Actively contribute to the professional development and growth of the UX discipline by sharing expertise, elevating design quality standards, and fostering a collaborative design culture.
📝 Enhancement Note: These responsibilities are detailed to reflect the strategic and leadership expectations of a Senior Manager role, emphasizing process ownership, cross-functional leadership, and impact on product development lifecycle, which are key in operations roles.
🎓 Skills & Qualifications
Education: While no specific degree is mandated, a Bachelor's or Master's degree in Human-Computer Interaction (HCI), Design, Psychology, Computer Science, or a related field is often preferred for such senior roles in the industry. Equivalent practical experience will also be strongly considered.
Experience: Minimum of 8 years of dedicated experience in designing user experiences specifically for games, with a strong emphasis on mobile gaming.
Required Skills:
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Proven track record of successfully creating impactful gameplay features, demonstrating deep expertise in game mechanics, player motivations, progression systems, reward structures, and player psychology.
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Strong product thinking capabilities, with a demonstrated ability to thoughtfully balance player needs, critical business goals, and technical constraints when making design decisions.
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Demonstrated experience in independently owning complex product areas and proactively driving project initiatives forward to completion.
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Expertise in creating effective prototypes to validate concepts, identify potential risks early in the development cycle, and enable rapid iteration.
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Ability to fluidly transition between detailed tactical execution and high-level strategic thinking, ensuring that daily design activities align with broader product objectives.
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Excellent stakeholder management skills, with the capacity to constructively challenge assumptions, influence key decisions through collaborative engagement, and build consensus across diverse disciplines.
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A highly collaborative design approach, characterized by proactively sharing ideas, actively seeking and incorporating feedback, and contributing positively to team dynamics and culture.
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Strong communication, diplomacy, and relationship-building skills, essential for navigating disagreements professionally while maintaining a steadfast focus on player experience.
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Comfort and proficiency in operating within ambiguous environments, proactively identifying opportunities, and taking ownership to advance initiatives.
Application Requirements
Candidates must have 8+ years of experience in game UX design with deep expertise in game mechanics and player psychology. Strong product thinking, stakeholder management skills, and the ability to lead discovery initiatives are essential for this role.