Summer Intern (3D Model & Graphic Designer) (N&HS)

Open University of Hong Kong
Full-timeβ€’China

πŸ“ Job Overview

Job Title: Summer Intern (3D Model & Graphic Designer) (N&HS)

Company: Open University of Hong Kong (HKMU)

Location: Hong Kong

Job Type: Temporary / Intern

Category: Creative & Media / Art & Design

Date Posted: April 26, 2026

Experience Level: Entry Level (Undergraduate)

Remote Status: On-site

πŸš€ Role Summary

  • This internship offers a unique opportunity to gain practical experience in 3D modeling, graphic design, and multimedia production within a dynamic academic environment.

  • The role focuses on supporting the School of Nursing and Health Sciences (N&HS) by creating visual assets and assisting in the operation of their VR laboratory.

  • Successful candidates will contribute to outreach activities, enhancing the university's engagement and showcasing its innovative teaching and learning initiatives.

  • This position is ideal for an undergraduate student looking to apply their creative skills in a professional setting and gain exposure to cutting-edge technology like VR.

πŸ“ Enhancement Note: This role is explicitly for an internship, targeting undergraduate students. The focus on 3D modeling, graphic design, and VR laboratory operations suggests a need for creative technical skills rather than traditional operations management. Therefore, the "Category" has been adjusted to reflect this creative and academic focus, rather than a standard Revenue/Sales Operations category.

πŸ“ˆ Primary Responsibilities

  • 3D Model and Texture Creation: Design and develop high-quality 3D models and textures to be used in educational materials and simulations.

  • Multimedia Production: Produce engaging multimedia content, including animations, graphics, and visual assets, to support teaching and learning initiatives.

  • VR Laboratory Operations: Provide daily operational support for the N&HS VR laboratory, ensuring equipment is functional and assisting with user needs.

  • Outreach Activity Support: Assist in the planning and execution of outreach events, such as campus visits, conferences, and exhibitions, by preparing necessary visual materials.

  • Ad Hoc Task Execution: Undertake various other assigned duties and special projects as required to support the department's objectives.

  • Content Development: Collaborate with faculty and staff to conceptualize and create visual aids for academic courses and research projects.

πŸ“ Enhancement Note: The core responsibilities are directly extracted from the provided job description, focusing on the creative and technical aspects of 3D modeling, graphic design, and multimedia production, as well as operational support for the VR lab.

πŸŽ“ Skills & Qualifications

Education:

Experience:

  • Demonstrated experience in 3D modeling design principles and practices.

Required Skills:

  • 3D Modeling Software Proficiency: Experience with Maya or Blender is essential.

  • Graphic Design Fundamentals: Understanding of design principles, color theory, and composition.

  • Multimedia Production: Ability to create and edit various forms of digital media.

  • Independent Work Ethic: Capacity to work autonomously and manage time effectively.

  • Adaptability: Willingness to learn new software and techniques as required by projects.

Preferred Skills:

  • Real-time Engine Experience: Hands-on experience with Unity or Unreal Engine for interactive applications.

  • 2D Design Software: Proficiency in Adobe Photoshop and Illustrator.

  • Texturing Software: Experience with Substance Painter for realistic material creation.

  • Animation Principles: Familiarity with animation workflows and principles.

  • VR/AR Technology: Basic understanding of VR/AR development environments and applications.

πŸ“ Enhancement Note: The "Required Skills" are directly derived from the "Candidates" section of the job description. "Preferred Skills" are inferred from the "hands-on experience with..." statement, expanding on relevant creative software and technologies in the animation and visual effects field. The education requirement is specifically tailored to the undergraduate program mentioned.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • 3D Model Showcase: A collection of diverse 3D models demonstrating proficiency in form, topology, and detail. Include examples of hard-surface and organic modeling if applicable.

  • Texture and Material Work: Samples of created textures and materials, showcasing an understanding of PBR (Physically Based Rendering) workflows and software like Substance Painter.

  • Graphic Design Samples: Examples of graphic design projects, highlighting layout, typography, branding, and visual communication skills.

  • Multimedia Projects: Demonstrations of multimedia content creation, such as short animations, motion graphics, or explainer videos.

  • Software Proficiency Examples: Evidence of work produced using Maya, Blender, and ideally, any preferred software like Unity, Unreal Engine, Photoshop, Illustrator, or Substance Painter.

Process Documentation:

  • While formal process documentation is not expected for an intern role, candidates should be prepared to discuss their workflow for creating 3D models and graphics. This includes:
    • Conceptualization to Final Output: Ability to articulate the steps taken from initial brief or idea to the final rendered asset.
    • Software Workflow: Understanding of how different software tools are integrated into their creative process.
    • Iterative Design: Experience in receiving feedback and making revisions to their work.

πŸ“ Enhancement Note: For an intern role focused on creative output, a portfolio is crucial. The requirements listed are standard for design and 3D roles, emphasizing practical demonstration of skills and software proficiency. The "Process Documentation" section is adapted to focus on discussing the candidate's creative workflow rather than formal operational process documentation.

πŸ’΅ Compensation & Benefits

Salary Range: HK$11,000 per month.

Benefits:

  • Statutory Benefits: Entitlement to benefits in accordance with Hong Kong's statutory provisions, which typically include:

    • Mandatory Provident Fund (MPF) contributions (if applicable based on employment status and duration).
    • Paid annual leave (accrued based on length of service).
    • Sick leave.
    • Rest days.
    • Public holidays.
  • Professional Development: Opportunity to gain hands-on experience in a university setting, working with advanced technologies like VR.

  • Networking Opportunities: Exposure to faculty, researchers, and industry professionals through outreach activities.

  • Skill Enhancement: Development of practical skills in 3D modeling, graphic design, and multimedia production.

Working Hours:

  • Full-time during the internship period. While not explicitly stated, a standard professional work week is assumed, typically around 40 hours per week (e.g., 5 days a week, 8 hours a day).

πŸ“ Enhancement Note: The salary is explicitly stated as HK$11,000 per month. Benefits are described based on standard Hong Kong statutory provisions for employment, as indicated in the job description. A typical 40-hour work week is inferred for a full-time internship.

🎯 Team & Company Context

🏒 Company Culture

Industry: Higher Education / Applied Sciences University

Company Size: Large (typically universities of this nature have many staff and students, often >1000 employees).

Founded: 1989 (as Hong Kong open Learning University, renamed in 2021)

Team Structure:

  • The intern will be part of the School of Nursing and Health Sciences (N&HS).

  • They will likely work closely with faculty members, technical staff, and potentially other student assistants or interns within the school.

Methodology:

  • Applied Learning Focus: HKMU emphasizes practical, applied education and training, aligning with its status as a University of Applied Sciences (UAS).

  • Innovation in Teaching: The university is committed to innovative teaching and learning methods, including the use of digital technologies like VR.

  • Research Advancement: Focus on strategic research areas that contribute to knowledge and address societal challenges.

  • Community Engagement: Strong emphasis on stakeholder outreach and contributing to the development of Hong Kong and the Greater Bay Area.

Company Website: https://www.hkmu.edu.hk/

πŸ“ Enhancement Note: Company information is synthesized from the provided description, highlighting HKMU's unique positioning as a UAS and its commitment to applied sciences, innovation, and community impact. The team structure is inferred based on a typical academic department and the intern's role.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This is an entry-level internship position, designed for students to gain foundational skills and practical experience. It's a stepping stone for future careers in creative design, animation, visual effects, or related technical fields.

Reporting Structure: The intern will report to a designated supervisor or faculty member within the School of Nursing and Health Sciences, who will oversee their tasks and provide guidance.

Operations Impact: While not a traditional "operations" role in terms of business process optimization, the intern's work directly supports the operational efficiency and visual output of the N&HS department. Their contributions to multimedia materials and VR lab operations enhance the educational experience and outreach capabilities of the school.

Growth Opportunities:

  • Skill Development: Significant opportunity to hone 3D modeling, texturing, graphic design, and multimedia production skills using industry-standard software.

  • Industry Exposure: Gain experience working within a university setting, understanding the application of creative technologies in education and research.

  • Portfolio Enhancement: Build a professional portfolio with real-world projects that can be leveraged for future job applications.

  • Networking: Connect with academics and professionals in the fields of nursing, health sciences, and digital media.

  • Potential for Future Roles: Outstanding performance may lead to recommendations for future opportunities within HKMU or its affiliated projects.

πŸ“ Enhancement Note: The "Career & Growth Analysis" is framed around the internship experience. "Operations Career Level" is redefined to reflect the nature of an internship in a creative field. The "Operations Impact" is contextualized for this specific role, focusing on supporting departmental functions rather than core business operations.

🌐 Work Environment

Office Type: The work environment will be within the Hong Kong Metropolitan University campus, likely involving office spaces, design studios, and potentially access to specialized facilities like the VR laboratory.

Office Location(s): Hong Kong. Specific campus details would be available upon inquiry or during the onboarding process.

Workspace Context:

  • Collaborative Setting: The intern will work within an academic department, fostering collaboration with faculty, staff, and potentially other students on projects.

  • Technology-Rich Environment: Access to necessary design software and potentially advanced VR equipment within the N&HS VR laboratory.

  • Creative Atmosphere: An environment that encourages creativity, innovation, and the application of digital arts in an educational context.

  • Professional Interaction: Opportunities to interact with professionals and understand the demands of creative roles in an institutional setting.

Work Schedule: The internship is for a defined period (June 1 to August 31, 2026) and likely follows a standard full-time work schedule, contributing to the daily operations of the N&HS department.

πŸ“ Enhancement Note: The work environment is described based on the context of a university campus and the specific departmental needs (N&HS, VR lab). The emphasis is on the collaborative and technology-rich aspects relevant to a design intern.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Application Submission: Submit application via the University's eRecruitment System.

  • Initial Screening: Review of academic background, stated skills, and potentially a preliminary portfolio submission.

  • Skills Assessment/Interview: A practical test or interview may be conducted to assess 3D modeling and graphic design skills, software proficiency, and problem-solving abilities.

  • Portfolio Review: Detailed evaluation of submitted portfolio pieces to gauge creativity, technical execution, and relevance to the role's requirements.

  • Cultural Fit Interview: Discussion to assess the candidate's ability to work independently, collaborate within a team, and align with the university's values and the department's objectives.

  • Final Decision: Offer extended to the selected candidate.

Portfolio Review Tips:

  • Curate Selectively: Showcase your best work, focusing on projects that align with the job description (3D modeling, graphic design, multimedia).

  • Highlight Key Skills: Clearly label projects and specify the software used (Maya, Blender, Photoshop, Unity, etc.).

  • Demonstrate Workflow: Include process shots, wireframes, or brief descriptions of your creative process for key projects.

  • Quality Over Quantity: Ensure all submitted work is high-resolution and professionally presented.

  • Tailor to the Role: If possible, include a piece that demonstrates an understanding of educational or health-related visuals, or VR applications.

Challenge Preparation:

  • Software Proficiency: Be ready to demonstrate or discuss your proficiency in Maya, Blender, and any preferred software.

  • Problem-Solving: Prepare to discuss how you would approach a design challenge, such as creating a specific 3D asset or designing a graphic for an educational campaign.

  • Portfolio Walkthrough: Be prepared to present and discuss 2-3 key projects from your portfolio in detail, explaining your role, process, and the outcome.

πŸ“ Enhancement Note: The interview and portfolio review process is inferred based on standard practices for creative internships in academic institutions. Tips are tailored to ensure candidates present their work effectively for this specific role.

πŸ›  Tools & Technology Stack

Primary Tools:

  • 3D Modeling & Animation Software: Maya, Blender (required).

  • Real-time Game Engines: Unity, Unreal Engine (preferred).

  • 2D Design & Image Editing Software: Adobe Photoshop, Adobe Illustrator (preferred).

  • Texturing Software: Substance Painter (preferred).

  • Multimedia Production Tools: Video editing software (e.g., Adobe Premiere Pro, After Effects) may be utilized.

Analytics & Reporting:

CRM & Automation:

  • Not applicable to this role.

πŸ“ Enhancement Note: The tools and technology stack are derived directly from the "Candidates" section of the job description, highlighting both required and preferred software for 3D modeling, graphic design, and multimedia production.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Innovation: Embracing new technologies and creative approaches in teaching and learning.

  • Excellence: Striving for high-quality output in all creative and operational tasks.

  • Collaboration: Working effectively with faculty, staff, and peers to achieve common goals.

  • Professionalism: Demonstrating responsibility, punctuality, and a proactive attitude.

  • Applied Learning: Valuing practical experience and the application of skills to real-world challenges.

Collaboration Style:

  • Cross-Functional Integration: Working with members of the School of Nursing and Health Sciences to understand their visual needs and translate them into effective designs.

  • Feedback-Driven: Openness to constructive criticism and iterative design processes.

  • Team Support: Contributing to the smooth operation of the VR laboratory and supporting outreach initiatives as a team member.

  • Knowledge Sharing: Willingness to share insights and techniques with peers and learn from others.

πŸ“ Enhancement Note: The team culture and values are inferred from the general description of HKMU as an "innovative teaching and learning" institution and its focus on "applied skills and knowledge," tailored to a creative department within academia.

⚑ Challenges & Growth Opportunities

Challenges:

  • Adapting to Academic Environment: Understanding the specific needs and protocols of an academic institution and its departments.

  • Project Scope Management: Balancing multiple creative tasks and deadlines effectively within a defined internship period.

  • Technical Learning Curve: Quickly mastering new software or adapting to specific project requirements within the VR laboratory context.

  • Translating Concepts: Effectively visualizing and designing assets that accurately represent complex nursing and health science concepts.

Learning & Development Opportunities:

  • Technical Skill Advancement: Deepening expertise in 3D modeling, texturing, and animation software.

  • Creative Problem-Solving: Developing strategies to overcome design challenges and meet project objectives.

  • Industry Exposure: Gaining practical experience in the creative field within a reputable educational institution.

  • Networking: Building professional connections within the university and potentially the broader creative industry.

  • Understanding Applied Sciences: Learning how digital media and VR are used to enhance education and research in health sciences.

πŸ“ Enhancement Note: Challenges are framed around the typical experiences of an intern in a new environment, focusing on skill acquisition and project execution. Growth opportunities are aligned with the learning objectives of a creative internship.

πŸ’‘ Interview Preparation

Strategy Questions:

  • Portfolio Presentation: Be prepared to walk through your portfolio, explaining your design process, the software you used, and the challenges you overcame for 2-3 key projects.

  • Technical Skills: Expect questions about your proficiency with Maya, Blender, and any other relevant design software. You might be asked to describe specific techniques or workflows.

  • Problem-Solving Scenarios: How would you approach designing a 3D model for a specific anatomical structure? Or, how would you create a graphic to promote a health science outreach event?

  • Teamwork and Independence: Describe a time you worked on a project independently and a time you collaborated with others. How do you handle feedback?

Company & Culture Questions:

  • Motivation: Why are you interested in interning at HKMU, specifically within the School of Nursing and Health Sciences?

  • Understanding HKMU: What do you know about HKMU's mission, particularly its focus on applied sciences and innovative education?

  • Fit with the Role: How do your skills and interests align with the requirements of a 3D Model & Graphic Designer intern?

Portfolio Presentation Strategy:

  • Storytelling: Frame your portfolio pieces as mini-case studies. Explain the problem, your solution, and the outcome.

  • Visual Clarity: Ensure your presentation is clean, professional, and easy to navigate. Use high-quality images and clear text descriptions.

  • Technical Detail: Be ready to discuss the technical aspects of your work, such as polygon count, UV mapping, texture resolution, and render settings.

  • Enthusiasm: Show passion for your craft and a genuine interest in contributing to the university's projects.

πŸ“ Enhancement Note: Interview preparation advice is tailored to a creative internship, focusing on portfolio presentation, technical skills assessment, and understanding the candidate's motivation and fit within an academic context.

πŸ“Œ Application Steps

To apply for this Summer Intern position:

  • Submit Application: Navigate to the University’s eRecruitment System via the provided URL and complete the online application form.

  • Portfolio Preparation: Curate your strongest design and 3D modeling work into a digital portfolio. Ensure it is easily accessible (e.g., via a link in your CV or application) and showcases your skills with Maya, Blender, and other relevant software.

  • Resume Optimization: Tailor your resume to highlight relevant academic coursework, software proficiencies, and any prior design or creative projects. Clearly state your current year of study and program.

  • Interview Practice: Prepare to discuss your portfolio projects in detail, practice answering common design interview questions, and research HKMU's mission and the N&HS department's work.

  • Company Research: Familiarize yourself with HKMU's role as a University of Applied Sciences and its strategic research areas to demonstrate genuine interest and understanding.

⚠️ Important Notice: This enhanced job description provides insights based on the provided data and industry standards for creative internships. Specific details regarding the interview process, portfolio requirements, and daily tasks should be confirmed directly with the Open University of Hong Kong.

Application Requirements

Candidates must be full-time undergraduates in their second year or above, pursuing a Bachelor of Fine Arts in Animation and Visual Effects or a related field. Proficiency in 3D modeling and experience with software such as Maya or Blender is required.