Staff Product Designer - Social

Super Technologies
Full-time•Spain

šŸ“ Job Overview

Job Title: Staff Product Designer - Social

Company: Super Technologies

Location: Spain

Job Type: Full-time

Category: Product Design / GTM Operations

Date Posted: April 24, 2026

Experience Level: 5-10 years

Remote Status: On-site

šŸš€ Role Summary

  • Spearhead the design and evolution of social experiences within a dynamic product environment, focusing on user engagement and connection.

  • Collaborate closely with cross-functional teams, including product managers, engineers, and data analysts, to deliver data-informed and customer-centric product solutions.

  • Leverage user research and usability testing to identify opportunities for improvement and validate design decisions, ensuring solutions elegantly solve complex problems.

  • Contribute to and advocate for the company's design system, ensuring consistency and efficiency in design execution across multiple platforms (iOS, Android, Web).

šŸ“ Enhancement Note: While the title is "Staff Product Designer," the emphasis on shaping "Social experiences" and collaborating on "data-inspired and customer-centric products" positions this role at the intersection of product design and GTM operations. The focus on user engagement, data analysis for refinement, and cross-functional collaboration implies a strategic involvement in how the product connects with and retains users, a key aspect of GTM success. The requirement to understand technical implications and contribute to product strategy further solidifies this operational linkage.

šŸ“ˆ Primary Responsibilities

  • Lead the end-to-end design process for social features, from conceptualization and user flows to high-fidelity mockups and prototypes, ensuring alignment with business objectives and user needs.

  • Conduct comprehensive user research, including qualitative interviews and quantitative data analysis, to uncover user pain points and opportunities within the social product space.

  • Execute usability testing to validate design hypotheses, gather feedback, and iterate on solutions for optimal user experience and engagement.

  • Actively contribute to and maintain the company's design system, ensuring its evolution and adoption by designing new components and patterns, and documenting best practices.

  • Collaborate with product management and engineering teams to define product roadmaps, participate in product discovery initiatives, and ensure seamless implementation of design solutions.

  • Analyze post-release performance data to identify key learnings, measure the impact of design changes, and propose further enhancements to drive user engagement and retention.

  • Mentor junior designers, provide constructive feedback, and foster a collaborative and creative design culture within the team and across the organization.

  • Clearly articulate design decisions and strategic rationale to stakeholders, effectively translating complex technical implications into design considerations.

šŸ“ Enhancement Note: The responsibilities listed are typical for a Staff Product Designer, but the emphasis on "data-inspired," "customer-centric," "monitoring performance," and "enhancing it" strongly suggests involvement in the continuous improvement cycles critical to Go-To-Market (GTM) operations. The mentorship aspect also points to a senior role with potential leadership responsibilities within the design discipline, contributing to team efficiency and skill development.

šŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a strong portfolio showcasing a deep understanding of design principles and user-centered methodologies is paramount. A Bachelor's degree in Design, Human-Computer Interaction, Psychology, or a related field is often preferred in such roles.

Experience: 5-10 years of progressive experience in product design, with a significant focus on user interface (UI) and user experience (UX) design across mobile (iOS, Android) and web platforms.

Required Skills:

  • A robust portfolio demonstrating exceptional product design work, showcasing problem-solving abilities and a strong visual design sense across multiple platforms.

  • Proficiency in designing intuitive and elegant user experiences, with a deep understanding of UX principles and human behavior.

  • Strong UI design skills, including a clean visual aesthetic and attention to detail.

  • Demonstrated ability to think strategically about product direction and articulate design decisions with clear, compelling reasoning.

  • Proven experience in conducting user research and usability testing to inform design solutions.

  • Ability to interpret and leverage data to support design recommendations and measure impact.

  • Experience contributing to or working with established design systems.

  • Expertise in creating UX deliverables such as user flows, journey maps, and information architectures.

  • Excellent communication, interpersonal, and presentation skills, with the ability to effectively collaborate with cross-functional teams and stakeholders.

  • Strong English language proficiency, both written and verbal, for effective communication in a global environment.

  • A continuous learning mindset with a genuine desire for personal and professional growth.

  • A proactive approach to problem-solving and a passion for tackling complex challenges.

Preferred Skills:

  • Motion design skills for creating engaging and dynamic user interactions and animations.

  • Experience designing for sports, betting, or gaming applications.

  • Experience with a wide range of UX research methodologies (quantitative and qualitative).

  • Iconography design and illustration skills.

šŸ“ Enhancement Note: The "Staff" level designation and the requirement for 5-10 years of experience suggest a need for leadership potential and strategic thinking. The emphasis on "technical implications" and "data-supported recommendations" indicates a need for a designer who can bridge the gap between creative vision and practical implementation, a valuable trait for GTM operations where execution and measurement are key.

šŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio that clearly articulates your design process, from problem definition and research to solution design and iteration.

  • Showcase specific examples of social feature designs, demonstrating how you addressed user needs and business goals.

  • Include case studies that highlight your ability to think about product strategy and translate it into tangible design solutions.

  • Demonstrate experience with design systems, showing how you've leveraged or contributed to them to ensure consistency and scalability.

Process Documentation:

  • Detailed explanations of your approach to user research and usability testing, including methodologies used and insights gained.

  • Clear documentation of user flows, information architecture, and wireframes for social features.

  • Examples of how you collaborated with engineers and product managers throughout the design and development lifecycle.

  • Demonstrate your ability to iterate on designs based on feedback and performance metrics.

šŸ“ Enhancement Note: For a Staff-level Product Designer role, the portfolio should not just showcase finished products but also the strategic thinking and process behind them. This includes demonstrating how the designer influences product direction, understands business impact, and works collaboratively within a GTM framework. Emphasis on data analysis and iterative improvement is crucial, aligning with operational efficiency goals.

šŸ’µ Compensation & Benefits

Salary Range: Based on the experience level (5-10 years), the Staff Product Designer role in Spain, and considering the company's global presence and investment (Blackstone), a competitive salary range can be estimated. For a Staff Product Designer in Spain, the typical annual salary would likely fall between €60,000 and €90,000 gross, depending on specific experience, skills, and negotiation.

Benefits:

  • Comprehensive health insurance coverage, potentially including dental and vision.

  • Generous paid time off (PTO) allowance, including vacation, sick leave, and public holidays.

  • Opportunities for professional development, including training, conferences, and access to learning resources.

  • Company-sponsored pension plan or retirement savings contributions.

  • Potential for performance-based bonuses or stock options, reflecting the company's growth and investor backing.

  • Relocation assistance may be available for candidates moving to Spain.

  • Access to a modern office environment with amenities that support productivity and well-being.

Working Hours: The standard working hours are typically 40 hours per week, with flexibility often provided to accommodate individual work styles and project needs. This role is specified as on-site in Spain, implying adherence to local labor laws and standard business hours.

šŸ“ Enhancement Note: The salary estimate is based on research of Staff Product Designer roles in Spain, considering the company's industry (technology, entertainment, gaming), size, and reported investment. Market data from platforms like Glassdoor, LinkedIn Salary, and local recruitment agencies for Spain were consulted. Benefits are typical for international technology companies of this scale and investment profile.

šŸŽÆ Team & Company Context

šŸ¢ Company Culture

Industry: Technology, Entertainment, Sports Betting & Gaming. Super Technologies operates at the intersection of these sectors, aiming to build a comprehensive entertainment ecosystem. The company's evolution from a leading operator to a diversified product and tech organization highlights a dynamic and forward-thinking environment.

Company Size: Over 5,000 dedicated people across its global teams, indicating a large, established, yet growth-oriented organization. This size suggests structured processes but also opportunities for impact and career advancement.

Founded: While the founding date isn't explicitly stated for "Super Technologies" as a whole, the company has evolved significantly, with a notable investment from Blackstone in 2019 and a €1.3 billion refinancing in 2025, underscoring its maturity and ambitious growth trajectory.

Team Structure:

  • The Product Design team is likely part of a larger Product and Technology division, with designers working within specific product verticals (e.g., Social, Gaming, Betting). Designers collaborate closely with Product Managers, Engineers, Data Scientists, and Marketing.

  • The reporting structure for a Staff Product Designer typically involves reporting to a Design Lead, Head of Design, or Director of Product. They are expected to mentor junior team members.

Methodology:

  • Data analysis and insights are central to the design process, emphasizing a data-informed approach to product development and iteration.

  • Workflow planning and optimization strategies are crucial, with a focus on efficiency and user experience.

  • Automation and efficiency practices are likely integrated into design and development workflows to support rapid iteration and scaling.

Company Website: Super Technologies (likely a parent or umbrella company for Superbet) - supertechnologies.net

šŸ“ Enhancement Note: The company's focus on "Shaping the future of play" and building an "entertainment ecosystem" suggests a culture that values innovation, user engagement, and a strong sense of purpose within the gaming and entertainment space. The significant investment and global expansion plans indicate a company that is ambitious and performance-driven.

šŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is at the "Staff" level, signifying a senior individual contributor position. It demands a high degree of autonomy, strategic thinking, and the ability to influence product direction. Staff designers are expected to tackle complex, ambiguous problems, mentor others, and contribute to the overall design strategy and operational excellence of the product. They often act as thought leaders within their domain.

Reporting Structure: The Staff Product Designer will report to a Design Leadership role (e.g., Design Lead, Head of Design, or Director of Product). They will work within cross-functional product teams, collaborating daily with Product Managers, Engineers, and Data Analysts.

Operations Impact: The Staff Product Designer's work directly impacts revenue and business decisions by shaping user engagement, retention, and acquisition through compelling social experiences. Their designs will influence how users connect, share, and interact with the platform, which can translate into increased user lifetime value, improved conversion rates, and stronger brand loyalty – key metrics for GTM success.

Growth Opportunities:

  • Leadership Trajectory: Potential to grow into a Principal Product Designer role, a Design Manager, or a Head of Design position, leading larger teams and strategic initiatives.

  • Specialization: Deepen expertise in social product design, gaming UX, or platform strategy, becoming a recognized subject matter expert.

  • Cross-functional Leadership: Take on more significant product discovery efforts, influencing broader GTM strategies and product roadmaps across different verticals.

  • Mentorship & Advocacy: Develop strong mentorship skills and contribute to building the design culture and best practices across the organization.

šŸ“ Enhancement Note: The "Staff" designation implies a critical role in operationalizing design strategy. The growth opportunities highlight a clear path for individuals who can demonstrate not only design excellence but also strategic impact on business outcomes, a key differentiator for GTM operations professionals.

🌐 Work Environment

Office Type: The role is on-site in Spain, suggesting a modern office environment designed to foster collaboration and productivity. Companies of this size and with this level of investment often provide well-equipped workspaces.

Office Location(s): Madrid, Spain is explicitly mentioned as a location with product and technology teams. This location likely offers a vibrant urban setting with good connectivity.

Workspace Context:

  • The workspace is expected to be collaborative, with open-plan areas, meeting rooms, and dedicated quiet zones to support various work styles.

  • Access to industry-standard design tools, software, and potentially rapid prototyping equipment will be available to facilitate the design process.

  • Opportunities for frequent interaction with design peers, product teams, and other departments will be integral to the daily work, promoting knowledge sharing and team cohesion.

Work Schedule: The standard 40-hour work week is typical, with flexibility often incorporated. This allows designers to manage their time effectively, ensuring deep work sessions for design tasks while also being available for critical team meetings and stakeholder discussions, crucial for maintaining momentum in GTM initiatives.

šŸ“ Enhancement Note: The on-site requirement in Spain, coupled with the company's global presence, suggests a dynamic environment where local teams contribute to a larger, unified GTM strategy. The focus on a collaborative workspace implies an emphasis on team synergy, which is vital for executing complex operational plans.

šŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Application & Portfolio Review: Submit your resume and a compelling portfolio that showcases your product design skills, process, and impact, particularly in social experiences. Focus on case studies that demonstrate problem-solving and data-informed decision-making.

  • Hiring Manager/Recruiter Screen: A preliminary conversation to assess your experience, qualifications, cultural fit, and understanding of the role's scope. Prepare to discuss your career trajectory and motivations.

  • Design Challenge/Case Study Presentation: You will likely be given a design problem to solve (or present a detailed case study from your portfolio). This assesses your approach to product strategy, UX/UI design, research, and data analysis. Focus on clearly articulating your thought process, design rationale, and how you'd measure success.

  • Cross-functional Interview(s): Interviews with Product Managers, Engineers, and potentially Data Analysts to evaluate your collaboration skills, technical understanding, and ability to work effectively within a cross-functional GTM team.

  • Staff-Level Discussion: A deeper dive into your strategic thinking, leadership potential, mentorship experience, and ability to handle complex, ambiguous problems. Be ready to discuss your philosophy on design systems and their operational impact.

  • Final Interview: Often with senior leadership (e.g., Head of Design, CPO) to confirm overall fit and strategic alignment.

Portfolio Review Tips:

  • Curate Strategically: Select 3-5 of your strongest, most relevant projects, prioritizing those showcasing social features, data-driven design, and cross-functional collaboration.

  • Tell a Story: For each case study, clearly outline the problem, your role, the process you followed (research, ideation, design, testing, iteration), the challenges faced, your solutions, and the measurable impact (quantifiable results are key).

  • Highlight Operations Impact: Emphasize how your designs contributed to user engagement, retention, acquisition, or other key business metrics relevant to GTM success. Show how you used data to drive decisions and measure outcomes.

  • Showcase Process & Systems: Clearly demonstrate your understanding of design systems, user flows, information architecture, and your ability to work with technical constraints.

  • Practice Your Presentation: Be prepared to walk through your portfolio, articulate your design decisions confidently, and answer in-depth questions about your process and rationale.

Challenge Preparation:

  • Understand the Scope: If a design challenge is given, clarify the objectives, target audience, and constraints.

  • Embrace the GTM Context: Frame your solutions within the company's business goals and the specific context of social engagement within their entertainment ecosystem.

  • Prioritize & Justify: Focus on the most critical aspects of the problem. Clearly justify your design choices with user insights and potential business impact.

  • Consider Measurement: Think about how you would measure the success of your proposed solution post-launch.

šŸ“ Enhancement Note: The interview process for a Staff level role is rigorous. Candidates must demonstrate not only design craft but also strategic thinking, operational awareness (how design impacts business metrics), and leadership potential. A strong portfolio that tells a story of impact and process is essential for navigating this process successfully.

šŸ›  Tools & Technology Stack

Primary Tools:

  • Design & Prototyping: Figma, Sketch, Adobe Creative Suite (Illustrator, Photoshop, XD). Figma is often preferred for its collaborative features and design system capabilities.

  • User Research & Testing: Tools such as UserTesting.com, Maze, Lookback, Qualtrics, or internal analytics platforms for conducting and analyzing user feedback.

  • Project Management & Collaboration: Jira, Confluence, Asana, Trello for task management, workflow tracking, and documentation.

Analytics & Reporting:

  • Web/App Analytics: Google Analytics, Amplitude, Mixpanel for tracking user behavior, engagement metrics, and conversion funnels.

  • Data Visualization: Tableau, Power BI, or similar tools for creating dashboards and reports to communicate design impact and performance insights to stakeholders.

CRM & Automation:

  • While not a direct CRM role, understanding how design impacts user journeys managed by CRM systems (e.g., Salesforce, HubSpot) and marketing automation platforms is beneficial. Familiarity with how user data flows into these systems can inform design decisions.

  • Integration Tools: Awareness of how design assets and user experience are integrated across different platforms and systems.

šŸ“ Enhancement Note: Proficiency in modern design and prototyping tools is a given. The emphasis on analytics and data visualization tools is critical for this role, as it directly ties into the GTM operations aspect of measuring design impact and informing future product iterations. Understanding how design influences user journeys within CRM and automation contexts is also valuable.

šŸ‘„ Team Culture & Values

Operations Values:

  • Customer-Centricity: A deep commitment to understanding and solving user problems, ensuring that every design decision prioritizes the user experience and engagement.

  • Data-Driven Decision Making: Utilizing data and research as foundational elements for design hypotheses, validation, and continuous improvement, aligning with operational efficiency.

  • Collaboration & Transparency: Fostering an environment where open communication, constructive feedback, and shared knowledge are encouraged across design and cross-functional teams.

  • Innovation & Iteration: Embracing experimentation, learning from failures, and continuously refining designs to push the boundaries of entertainment experiences.

  • Excellence & Ownership: Taking pride in delivering high-quality, well-crafted designs and owning the entire design process from conception to post-launch analysis.

Collaboration Style:

  • Proactive Partnership: Actively engaging with Product Management, Engineering, and Data Science from the outset of projects to ensure alignment and leverage diverse perspectives.

  • Iterative Design Reviews: Regularly participating in design critiques and team reviews to solicit feedback and refine solutions collaboratively.

  • Knowledge Sharing Culture: Contributing to the design team's collective knowledge through presentations, documentation, and mentorship, fostering a learning environment.

  • Agile Mindset: Adapting quickly to changing priorities and requirements, working effectively in sprints and embracing agile methodologies for rapid development and deployment.

šŸ“ Enhancement Note: The company's values likely reflect a fast-paced, ambitious environment focused on growth and user engagement. For a Staff Product Designer, demonstrating an alignment with data-driven approaches and collaborative problem-solving is key, as these directly support the operational effectiveness of product development and GTM strategies.

⚔ Challenges & Growth Opportunities

Challenges:

  • Balancing User Needs with Business Goals: Navigating the complexities of designing social features that are both highly engaging for users and strategically aligned with business objectives, particularly in a competitive entertainment/gaming market.

  • Cross-Platform Consistency: Ensuring a cohesive and intuitive social experience across iOS, Android, and web platforms, while respecting platform-specific conventions and capabilities.

  • Data Interpretation & Actionability: Effectively translating complex user data and performance metrics into actionable design insights and improvements.

  • Mentorship at Scale: Providing effective mentorship and guidance to junior designers while managing personal design responsibilities and strategic contributions.

  • Rapid Iteration Cycles: Adapting to fast-paced product development cycles and the need for continuous iteration driven by market feedback and performance data.

Learning & Development Opportunities:

  • Advanced Design Strategy: Deepen expertise in product strategy, user research methodologies, and complex problem-solving frameworks relevant to the entertainment and gaming sectors.

  • Industry Exposure: Opportunities to attend industry conferences, workshops, and potentially gain certifications in specialized design or product management areas.

  • Leadership Development: Participation in leadership training programs, mentorship from senior leaders, and opportunities to lead cross-functional initiatives.

  • Technical Acumen: Further understanding of front-end development implications, data science principles, and the broader technology stack to enhance design decisions.

šŸ“ Enhancement Note: The challenges highlight the need for a designer who is not only skilled in craft but also possesses strong strategic thinking, analytical capabilities, and adaptability – all crucial for operational success in a dynamic GTM environment. The growth opportunities are geared towards developing seasoned leaders and experts.

šŸ’” Interview Preparation

Strategy Questions:

  • "Describe a time you had to balance conflicting user needs and business requirements for a social feature. How did you approach it, and what was the outcome?" (Focus on your decision-making process, data usage, and impact.)

  • "How would you approach designing a new feature to increase user-to-user interaction within our sports betting platform? What data would you look at first?" (Demonstrate your understanding of social dynamics, user behavior, and data-driven ideation.)

Company & Culture Questions:

  • "What excites you about Super Technologies' mission to 'shape the future of play' and our focus on building an entertainment ecosystem?" (Show genuine interest and understanding of the company's vision and industry.)

  • "How do you foster a collaborative design culture and mentor junior designers while working on high-impact projects?" (Address your leadership potential and team-building approach.)

Portfolio Presentation Strategy:

  • Focus on Impact: For each case study, clearly articulate the problem, your solution, and the measurable business or user impact. Use metrics to demonstrate success.

  • Explain Your 'Why': Be ready to deeply explain the rationale behind your design decisions, linking them back to user research, data, and strategic goals.

  • Showcase Collaboration: Highlight how you worked with product managers, engineers, and other stakeholders throughout the process.

  • Design System Integration: If relevant, explain how you leveraged or contributed to a design system, emphasizing efficiency and consistency.

  • Be Concise & Engaging: Practice your presentation to be clear, engaging, and within the allocated time, leaving room for Q&A.

šŸ“ Enhancement Note: Interview preparation for a Staff Designer role requires demonstrating not just design skills but also strategic thinking, leadership potential, and an understanding of how design contributes to operational and business success. Being able to articulate your process and impact with data is critical.

šŸ“Œ Application Steps

To apply for this Staff Product Designer position:

  • Submit your application through the Greenhouse portal linked from the job board.

  • Curate Your Portfolio: Select 3-5 of your most impactful projects, focusing on social experiences, complex problem-solving, and data-informed design. Ensure each case study clearly outlines the problem, your role, process, solution, and measurable results.

  • Tailor Your Resume: Highlight keywords and achievements relevant to product design, UI/UX, user research, design systems, and cross-functional collaboration. Emphasize your experience with data analysis and strategic thinking, aligning with GTM operational needs.

  • Prepare for the Design Challenge/Case Study: If a challenge is provided, thoroughly research Super Technologies and its products. If presenting your portfolio, practice walking through your case studies, articulating your design decisions, and demonstrating your process and impact.

  • Research the Company: Understand Super Technologies' mission, values, market position, and recent developments. Be prepared to discuss why you are a good fit for their culture and how your skills can contribute to their growth and operational success in the entertainment and gaming space.

āš ļø Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates must have a strong portfolio demonstrating product design expertise across iOS, Android, and web platforms with a focus on UI and UX. Excellent communication skills, a data-driven mindset, and the ability to solve complex problems are essential for this role.