Product Designer (Games Tribe)
π Job Overview
Job Title: Product Designer (Games Tribe) Company: MrQ Location: St Albans, United Kingdom | Birkirkara, Malta | Gibraltar Job Type: Full-Time Category: Product Design / UX/UI Date Posted: October 21, 2025 Experience Level: Mid-Level (2-5 years) Remote Status: On-site
π Role Summary
- Spearhead product design initiatives within the dynamic Games Tribe, focusing on player engagement and intuitive game discovery experiences.
- Champion a data-informed design approach, collaborating closely with Product Managers, Engineers, and the Data Insights team to translate user behavior and analytics into actionable design solutions.
- Own the end-to-end design process, from user research and ideation through to high-fidelity prototyping and final execution, ensuring a seamless and compelling player journey.
- Contribute to the evolution and application of a robust design system, specifically tailored for game browsing, discovery, and presentation interfaces within an Agile framework.
- Foster a collaborative and innovative design culture, balancing independent project ownership with effective teamwork to drive continuous improvement in player-facing products.
π Enhancement Note: While the role is titled "Product Designer," the emphasis on "Games Tribe," "game browsing, discovery, and presentation," and collaboration with "Data Insights" strongly suggests a specialization in UX/UI design for gaming platforms. The "tribe-based structure" indicates an Agile, product-centric organizational model common in tech companies.
π Primary Responsibilities
- Collaborate intensively with the Games Tribe, including Product Managers, Engineers, and Stakeholders, leveraging data insights from the Data Insights team to inform and validate design decisions for game discovery and presentation.
- Lead the complete design lifecycle for new features and improvements, from initial user research, wireframing, and user flow mapping to interactive prototyping and final UI design.
- Develop and maintain comprehensive user personas, journey maps, and user stories to ensure a deep understanding of player needs and motivations within the gaming context.
- Design intuitive and engaging user interfaces for game browsing, filtering, search, and recommendation systems, optimizing for ease of use and player retention.
- Conduct and analyze user testing sessions (e.g., using UserTesting.com) to gather qualitative feedback, iterate on designs, and validate solutions before development.
- Contribute to and advocate for the consistent application of the company's design system, ensuring brand consistency and design scalability across all game-related interfaces.
- Proactively identify opportunities for design innovation and improvement within the Games Tribe's product roadmap, aligning with the overall Product Vision.
- Prepare and present design concepts, prototypes, and user research findings to cross-functional teams and stakeholders, articulating the rationale behind design decisions.
π Enhancement Note: The core responsibilities are heavily weighted towards user experience (UX) research, interaction design, and visual design (UI) within a product development context, with a specific emphasis on data utilization and gaming platforms.
π Skills & Qualifications
Education:
- While no specific degree is mandated, a Bachelor's degree in Design, Human-Computer Interaction (HCI), Computer Science, or a related field is often preferred for product design roles, demonstrating a foundational understanding of design principles and user-centered methodologies.
Experience:
- Minimum of 3 years of professional experience in product design, with a proven track record of designing and launching user-centric digital products, particularly in content discovery, browsing, or recommendation systems.
- Demonstrated experience working within Agile development environments, understanding sprint cycles and cross-functional team collaboration.
- Experience collaborating closely with data analytics teams and leveraging quantitative data to inform design decisions.
Required Skills:
- Portfolio: A strong portfolio showcasing a deep understanding of design principles, UI/UX best practices, and a data-informed approach to solving user and business challenges, with specific examples related to discovery, browsing, and content presentation.
- UI/UX Design: Expertise in creating intuitive user interfaces and seamless user experiences across web and potentially mobile platforms.
- Prototyping: Proficiency in creating interactive prototypes to test and communicate design concepts, with a focus on user flows and interaction design.
- Figma: Advanced proficiency in Figma for design, prototyping, and collaboration.
- Data-Informed Design: Ability to interpret user analytics, A/B test results, and other data sources to drive design iterations and strategic product decisions.
- Communication Skills: Excellent verbal and written communication skills, with the ability to clearly articulate complex design concepts and rationale to both technical and non-technical stakeholders.
- Collaboration: Proven ability to work effectively within cross-functional teams, fostering strong relationships with Product Managers, Engineers, and Data Analysts.
Preferred Skills:
- Adobe Suite: Proficiency in Adobe Creative Suite (e.g., Photoshop, Illustrator) for asset creation or supplementary design tasks.
- UserTesting.com: Experience using user testing platforms for remote usability testing and feedback collection.
- Design Systems: Experience in developing, contributing to, or applying design systems within a dynamic, evolving product environment.
- Gaming Industry Experience: Familiarity with the online casino or gaming industry, understanding player psychology and engagement patterns within this sector.
- Agile Methodologies: Deeper understanding of Agile frameworks like Scrum or Kanban and their application in design processes.
π Enhancement Note: The emphasis on a portfolio with specific examples related to "discovery, browsing, and content presentation" is critical. Candidates should highlight projects where they used data to improve these specific user journeys. Proficiency in Figma is listed as a core requirement, underscoring its importance in the company's design workflow.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
- Showcase a minimum of 3-5 distinct projects that demonstrate end-to-end product design capabilities, with a strong emphasis on at least one project focused on content discovery, browsing, or presentation.
- Clearly articulate the problem statement, your role and responsibilities within each project, the design process followed, and the rationale behind key design decisions, especially those informed by data.
- Include detailed case studies that highlight user research methodologies, ideation phases, wireframing, prototyping, user testing, and final UI design.
- Quantify the impact of your design solutions using relevant metrics (e.g., increased engagement, conversion rates, reduced bounce rates, improved task completion times) where possible, demonstrating ROI.
- Present interactive prototypes (e.g., Figma links) that allow reviewers to explore the user flows and interactions.
Process Documentation:
- Demonstrate an understanding of how to document design processes, including user journey mapping, wireflow creation, and user testing protocols.
- Provide examples of how you integrate user feedback and data analysis into iterative design cycles to refine product features.
- Illustrate experience with maintaining design consistency through the application or contribution to design systems.
π Enhancement Note: The portfolio requirements are highly specific, demanding evidence of data-informed design and experience with game discovery/browsing features. Candidates must be prepared to walk through their process and demonstrate measurable outcomes.
π΅ Compensation & Benefits
Salary Range:
- Based on the UK/Malta locations, the experience level (2-5 years), and the specialized nature of product design within the gaming industry, a competitive salary range for a Product Designer would typically fall between Β£45,000 - Β£70,000 per annum in the UK, or β¬45,000 - β¬65,000 per annum in Malta. This estimate considers industry benchmarks for product design roles with UX/UI expertise in technology and iGaming sectors.
Benefits:
- Competitive Salary Package: A salary benchmarked against industry standards for the specified locations and experience level.
- Additional Leave Days: Extra paid time off beyond standard holiday allowances.
- Birthday Leave: A dedicated day off to celebrate your birthday.
- Four-Week Parental Leave: Generous paid leave for new parents, supporting work-life balance during significant life events.
- International Health Insurance: Comprehensive medical coverage, applicable to employees in the UK, Malta, and Gibraltar.
- Life Insurance: Financial protection for beneficiaries in the unfortunate event of the employee's passing.
- Wellness Incentives: Programs or allowances designed to promote employee health and well-being.
- Growth Allowance: A budget or allowance for professional development, training, and skill enhancement.
- Flexible Working Environment: Options for flexible hours or hybrid work arrangements, supporting a better work-life integration.
Working Hours:
- A standard full-time work week, likely around 40 hours, with an emphasis on flexibility to accommodate different working styles and personal needs, as suggested by the "Flexible Working Environment" benefit.
π Enhancement Note: Salary ranges are estimates based on general market data for the specified locations and experience level. Specific compensation will depend on the candidate's qualifications, interview performance, and negotiation. The benefits package is comprehensive and typical for established tech companies.
π― Team & Company Context
π’ Company Culture
Industry: Online Casino / iGaming / Technology Company Size: The provided LinkedIn data is missing, but MrQ is known to be a rapidly growing, dynamic company. Given its international presence and award-winning status, it likely employs between 100-500 individuals, indicating a mid-sized, scalable organization. This size typically fosters a balance between established processes and agility.
Founded: 2018. This relatively recent founding date suggests a modern, forward-thinking company culture, likely embracing innovation and adapting quickly to market trends.
Team Structure:
- Tribe-Based Model: The company operates on a "Tribe-based structure," where teams are organized around specific product areas (e.g., "Games Tribe"). This fosters autonomy, cross-functional collaboration, and a strong sense of ownership within specialized domains.
- Cross-Functional Collaboration: Product Designers are embedded within their respective Tribes, working closely with Product Managers, Engineers, Data Insights teams, and other stakeholders. This ensures design is integrated into the entire product development lifecycle.
- Reporting: While not explicitly stated, in a tribe model, designers typically report to a Design Lead or Head of Product/Design, with functional reporting within the Tribe to the Product Manager.
Methodology:
- Data-Driven Decision Making: A strong emphasis on leveraging data insights from the Data Insights team to inform product and design strategies.
- Agile Development: The company operates within a dynamic, Agile environment, requiring iterative development cycles, flexibility, and continuous feedback loops.
- User-Centric Design: A core philosophy of designing products with the player's experience at the forefront, validated through research and testing.
Company Website: https://careers.lindar.com (This is the careers portal, the main company site is likely mrq.com)
π Enhancement Note: The "Games Tribe" structure implies a product-led organization where specialized teams drive specific areas of the business. The emphasis on data and Agile methodologies points to a fast-paced, iterative, and performance-oriented work environment.
π Career & Growth Analysis
Operations Career Level:
- This role is positioned at a mid-level, often referred to as "Product Designer" or "Senior Product Designer" depending on the exact scope and autonomy. It requires a solid foundation of 3+ years of experience, the ability to work independently on complex tasks, and a significant contribution to product strategy and execution within their specialized tribe. The role involves leading design initiatives and mentoring junior designers is a potential future step.
Reporting Structure:
- The Product Designer will be a key member of the "Games Tribe," reporting into the Product Manager for that tribe. They will also have a functional reporting line to a Design Lead or Head of Design within the broader product or design organization. Close collaboration with Engineers and the Data Insights team is expected daily.
Operations Impact:
- The Product Designer's work directly impacts player acquisition, engagement, and retention by shaping the core experience of how players discover and interact with games. By optimizing these interfaces using data and user-centered design, the role aims to drive key business metrics such as time on site, game session duration, game feature adoption, and overall player satisfaction, contributing directly to revenue growth.
Growth Opportunities:
- Skill Specialization: Deepen expertise in UX research, interaction design, visual design, or specialized areas like game mechanics design within the iGaming sector.
- Leadership Development: Progress into a Senior Product Designer role, taking on more complex projects, mentoring junior designers, and contributing more heavily to design strategy.
- Management Path: Potential to move into a Design Lead or Managerial role, overseeing a team of designers and shaping the design vision for specific product areas or the entire company.
- Cross-Tribe Collaboration: Opportunities to work on projects across different tribes, broadening understanding of the entire product ecosystem.
- Industry Conferences & Training: Access to growth allowance for attending design conferences, workshops, and pursuing certifications to stay at the forefront of design trends.
π Enhancement Note: The growth path is clearly defined towards senior individual contributor roles or potential management within the design function, leveraging the tribe structure for focused impact and development.
π Work Environment
Office Type: The job descriptions for St Albans, Birkirkara, and Gibraltar suggest a physical office presence. The "Games Tribe" structure implies a collaborative, project-focused environment. MrQ is known for its energetic and modern office spaces.
Office Location(s):
- St Albans, UK: Located approximately 20 miles northwest of London, offering good transport links.
- Birkirkara, Malta: A central hub in Malta, known for its business and technology sectors.
- Gibraltar: A British Overseas Territory at the southern tip of the Iberian Peninsula, a growing hub for the iGaming industry.
Workspace Context:
- Collaborative Spaces: Offices are likely equipped with meeting rooms, breakout areas, and open-plan workspaces designed to facilitate easy communication and brainstorming among tribe members.
- Tools & Technology: Access to industry-standard design software (Figma, Adobe Suite) and collaboration tools will be readily available.
- Team Interaction: Daily interaction with tribe members (Product Managers, Engineers, Data Analysts) is integral to the workflow, fostering a dynamic and communicative atmosphere.
Work Schedule:
- While the specific hours might be flexible, the expectation is a standard full-time commitment. The "Flexible Working Environment" benefit suggests that while offices are on-site, there might be some adaptability in core working hours to balance productivity and personal life.
π Enhancement Note: The multiple location options indicate a company with a significant international footprint, likely offering a modern, collaborative office environment tailored to tech and iGaming professionals.
π Application & Portfolio Review Process
Interview Process:
- Initial Screening: A review of your CV and portfolio by the recruitment team to assess suitability against the core requirements.
- Hiring Manager/Recruiter Call: A brief introductory call to discuss your background, interest in the role, and salary expectations.
- Portfolio Presentation & Technical Interview: This is a critical stage. You will likely be asked to present 1-2 case studies from your portfolio, focusing on projects relevant to discovery, browsing, or data-informed design. Expect in-depth questions about your design process, problem-solving approach, and how you use data. This may involve a live design exercise or a take-home challenge.
- Tribe/Team Interviews: Interviews with members of the Games Tribe (Product Manager, Engineers, Data Analyst) to assess cultural fit, collaboration skills, and how you'd integrate into their workflow.
- Final Interview: Potentially with a senior leader (e.g., Head of Product, Head of Design) to discuss broader strategic alignment and long-term vision.
Portfolio Review Tips:
- Curate Strategically: Select 1-2 of your strongest projects that best showcase experience with discovery, browsing, and data-informed design. Ensure these are clearly presented and highlight your specific contributions.
- Tell a Story: Structure your case studies with a clear narrative: problem, your approach, your process, your solutions, and the results. Emphasize the "why" behind your design decisions.
- Quantify Impact: Use metrics to demonstrate the success of your designs. If direct data isn't available, explain the expected business impact based on your design rationale.
- Showcase Process: Clearly outline your design process, from research and ideation to testing and iteration. Highlight how you incorporated user feedback and data.
- Practice Presentation: Rehearse your presentation to ensure it flows smoothly, stays within time limits, and effectively communicates your expertise. Be prepared for deep dives into specific design choices.
Challenge Preparation:
- Design Exercise: If a live or take-home challenge is given, focus on understanding the prompt thoroughly. Prioritize user needs and business goals, and clearly articulate your assumptions and design rationale.
- Data Interpretation: Be prepared to interpret hypothetical data sets or user feedback and translate them into design solutions.
- Communication: Practice articulating your thought process and design decisions clearly and concisely, as if presenting to stakeholders who may not have a design background.
π Enhancement Note: The portfolio presentation is paramount. Candidates must be ready to walk through their process, justify their decisions with data and user insights, and demonstrate a clear impact on business objectives.
π Tools & Technology Stack
Primary Tools:
- Figma: The core design and prototyping tool for UI/UX design, collaboration, and creating interactive prototypes. Expect advanced usage, including component libraries and design system integration.
- Adobe Suite: Likely used for image editing (Photoshop), vector graphics (Illustrator), and potentially other creative tasks.
Analytics & Reporting:
- UserTesting.com: Essential for conducting remote usability testing and gathering qualitative user feedback.
- Data Analytics Tools (e.g., Google Analytics, Mixpanel, Tableau): While not explicitly listed as a designer's tool, the designer must collaborate with the Data Insights team and understand how to interpret data from these platforms to inform design decisions.
CRM & Automation:
- Not directly relevant to the Product Designer's primary toolkit, but understanding how user interactions feed into CRM or marketing automation systems can be beneficial for a holistic product view.
π Enhancement Note: Proficiency in Figma is a non-negotiable requirement. The emphasis on data-driven design means designers must be comfortable working with analytics tools and collaborating with data specialists, even if they aren't the primary users of those tools.
π₯ Team Culture & Values
Operations Values:
- Innovation & Fun: As an award-winning online casino, MrQ likely values creativity, a forward-thinking approach, and a sense of enjoyment in their work, especially within the Games Tribe.
- Data-Driven Excellence: A strong commitment to using data to inform decisions and measure success, driving continuous improvement across product and design.
- Player-Centricity: A deep focus on understanding and serving the player, ensuring an engaging and enjoyable experience.
- Collaboration & Teamwork: The tribe structure emphasizes strong cross-functional collaboration, mutual respect, and shared ownership of goals.
- Agility & Adaptability: A culture that embraces change, iterates quickly, and responds effectively to market dynamics.
Collaboration Style:
- Cross-Functional Integration: Designers are expected to be deeply integrated with their tribe, working hand-in-hand with Product Managers, Engineers, and Data Analysts on a daily basis.
- Open Communication: A culture that encourages open dialogue, constructive feedback, and the sharing of ideas across disciplines.
- Iterative Design Process: Collaboration involves continuous feedback loops, with designers, developers, and product owners working together to refine features throughout the development cycle.
π Enhancement Note: The company culture appears to balance a fun, innovative approach to gaming with a rigorous, data-driven methodology, all underpinned by strong collaborative practices within specialized product teams.
β‘ Challenges & Growth Opportunities
Challenges:
- Balancing Player Experience with Business Goals: Designing experiences that are both highly engaging for players and effectively drive key business metrics (e.g., conversion, retention) for the casino.
- Data Interpretation Complexity: Translating complex player behavior data and analytics into actionable design improvements for game discovery and presentation.
- Rapid Iteration in Agile: Adapting quickly to evolving product roadmaps and market demands within a fast-paced Agile development environment.
- Maintaining Design Consistency: Ensuring a cohesive and scalable user experience across a growing library of games and features, leveraging and evolving the design system.
Learning & Development Opportunities:
- Advanced UX/UI Skills: Opportunities to hone skills in areas like interaction design, user research methodologies, and visual design for interactive products.
- iGaming Industry Expertise: Gaining deep knowledge of player psychology, engagement loops, and regulatory environments specific to the online casino industry.
- Data Visualization & Analysis: Developing a stronger understanding of how to interpret and leverage data for design decision-making.
- Leadership & Mentorship: Potential to grow into senior roles, mentoring junior designers and contributing to design strategy.
π Enhancement Note: The challenges are inherent to product design in a high-growth, data-intensive industry, offering significant opportunities for professional development and skill enhancement.
π‘ Interview Preparation
Strategy Questions:
- "Describe a time you used data to significantly improve a user's journey related to content discovery or browsing." (Prepare a case study highlighting your process, data sources, and quantifiable results).
- "How would you approach designing a new game filtering system for a large, diverse game library, considering both user needs and business objectives?" (Focus on user research, information architecture, and iterative testing).
- "Walk us through your process for creating and maintaining a design system for a product like ours." (Emphasize scalability, consistency, and collaboration with engineering).
Company & Culture Questions:
- "What attracts you to working in the iGaming industry, and specifically at MrQ?" (Research MrQ's brand, awards, and values; connect your own career aspirations).
- "How do you balance creative innovation with the need for structured, data-driven design?" (Discuss your approach to integrating intuition with empirical evidence).
- "Describe your experience working within an Agile 'Tribe' structure. What are the benefits and challenges?" (Show understanding of cross-functional teams and iterative development).
Portfolio Presentation Strategy:
- Focus on Impact: For each case study, clearly state the problem, your role, the solution, and most importantly, the measurable outcomes.
- Data Storytelling: Weave in how data (user feedback, analytics) informed your decisions at each stage.
- Process Transparency: Be ready to explain your thought process, your design choices, and why you opted for certain solutions over others.
- Tool Proficiency: Demonstrate comfort with your chosen tools (especially Figma), showing how they enabled your design process.
- Conciseness: Respect the allocated time. Practice delivering your presentation efficiently, focusing on key highlights.
π Enhancement Note: Expect interviewers to probe deeply into your portfolio, seeking evidence of your ability to apply design principles strategically, utilize data effectively, and integrate seamlessly into a cross-functional, Agile team.
π Application Steps
To apply for this Product Designer position:
- Submit your application through the provided link on the MrQ careers portal.
- Portfolio Customization: Ensure your portfolio prominently features projects demonstrating experience with content discovery, browsing, and data-informed design. Tailor your case studies to highlight achievements relevant to the iGaming industry if possible.
- Resume Optimization: Update your resume to clearly articulate your years of experience, key skills (Figma, UI/UX, data analysis collaboration), and quantifiable achievements in product design. Use keywords from the job description.
- Interview Preparation: Practice presenting your portfolio case studies, focusing on your design process, data utilization, and impact. Prepare to discuss your experience with Agile methodologies and cross-functional collaboration.
- Company Research: Familiarize yourself with MrQ's brand, its games, recent news, and any company values or mission statements to demonstrate genuine interest and cultural alignment.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have at least 3 years of product design experience with a strong portfolio demonstrating design principles and a data-informed approach. Proficiency in Figma and Adobe Suite, along with strong communication skills, is essential.