Product Designer

Nex
Full-timeβ€’$125k-175k/year (USD)β€’San Jose, United States

πŸ“ Job Overview

Job Title: Product Designer

Company: Nex

Location: San Jose, California (Hybrid)

Job Type: Full Time

Category: Product Design / UX/UI Design

Date Posted: March 26, 2026

Experience Level: 8+ Years

Remote Status: Remote (USA & Canada only β€” PST hours preferred) with some office travel required

πŸš€ Role Summary

  • This Product Designer role focuses on the end-to-end design and user experience (UX) of Nex Playground, an award-winning active play system.

  • The position requires a deep understanding of user needs, usability, and creating delightful interactions for both children and adults within a custom Android-based operating system and web platforms.

  • A key aspect of this role involves leveraging first-principles thinking to continuously improve the user journey, from first-time user experience to core browsing and engagement features.

  • The Product Designer will collaborate closely with product, engineering, and marketing teams to translate requirements into innovative and user-centered design solutions.

πŸ“ Enhancement Note: The job title "Product Designer" is broad. Based on the description emphasizing "design and user experience (UX) of Playground," "OS," "UI/UX for our custom Android-based operating system," and "web-based features," this role clearly falls under the domain of UX/UI Design with a strong emphasis on product development lifecycle and user-centricity. The requirement for "8+ years of experience" suggests a senior or lead individual contributor role.

πŸ“ˆ Primary Responsibilities

  • Lead the comprehensive design process for the Nex Playground operating system (OS) and associated web-based features, prioritizing user needs, intuitive usability, and creating engaging, delightful interactions for a diverse user base including children and adults.

  • Design and prototype the User Interface (UI) and User Experience (UX) for the custom Android-based operating system, encompassing critical areas such as navigation, system settings, various play modes, and overall user flow.

  • Develop user-friendly, intuitive web-based features that empower users to effectively manage their Nex Playground accounts and content remotely, outside of the primary device interface.

  • Collaborate proactively and effectively with product leaders, software engineers, and marketing specialists to thoroughly understand product requirements, achieve strategic alignment on objectives, and deliver innovative, impactful design solutions.

  • Create detailed wireframes, interactive prototypes, and high-fidelity design mockups for new features and enhancements, working closely with the engineering team to refine designs based on technical feasibility, feedback, and user testing outcomes.

  • Contribute to building and maintaining a consistent, high-quality design language and a robust design system applicable across both the OS and web platforms, ensuring brand consistency and efficient design workflows.

  • Conduct regular design audits and comprehensive usability testing sessions to validate design decisions, identify user pain points, gather qualitative and quantitative feedback, and iteratively improve solutions.

  • Champion the value and strategic importance of a well-maintained design system across all company stakeholders, fostering a shared understanding of its benefits for product quality and development efficiency.

  • Actively participate in and lead user research initiatives to cultivate a deeper team-wide understanding of customer empathy, translating insights into actionable design improvements.

πŸ“ Enhancement Note: The responsibilities clearly indicate a senior-level individual contributor role. The emphasis on "leading the design process," "designing and prototyping the UI/UX for our custom Android-based operating system," and "building and maintaining a consistent design language and design system" suggests this individual will be a primary driver of design strategy and execution for the core product.

πŸŽ“ Skills & Qualifications

Education: Bachelor’s or Master’s degree in Design, Human-Computer Interaction (HCI), or a closely related field.

Experience: 8+ years of progressive experience in product design, UI/UX design, or a comparable role, with a proven track record of shipping successful consumer-facing digital products.

Required Skills:

  • Demonstrated expertise in interaction design, visual design, and user experience (UX) principles, with a strong portfolio showcasing consumer-facing digital products.

  • Proficiency in industry-standard design and prototyping tools, specifically Figma and/or Sketch, for creating detailed wireframes, interactive prototypes, and high-fidelity mockups.

  • Deep understanding of software development processes and familiarization with agile methodologies and practices common in software engineering environments.

  • Exceptional leadership and communication skills, with the proven ability to articulate design rationale, advocate for user-centered design principles, and influence cross-functional teams.

  • A keen eye for high-quality, well-crafted visual and interaction design, with a commitment to aesthetic excellence and functional clarity.

  • Proven ability to manage multiple projects and competing priorities effectively within a fast-paced, dynamic product development environment.

  • A strong aptitude for tackling ambiguous problems, defining clear goals, and translating complex challenges into actionable design solutions.

Preferred Skills:

  • Prior experience designing operating systems (OS) or 10-foot user interface (UI) experiences, such as those found on smart TVs or gaming consoles.

  • Hands-on experience conducting user research and usability testing, employing various methodologies to gather actionable insights.

  • Familiarity with designing for entertainment platforms that feature curated and editorialized content libraries.

  • Knowledge of established design systems and experience in creating and maintaining reusable design components.

πŸ“ Enhancement Note: The requirement for 8+ years of experience, coupled with the "lead the design process" responsibility, suggests this role may evolve into a lead or principal designer position. The "Nice to Have" section points towards candidates with specialized experience in OS or 10-foot interfaces, which are key to the Nex Playground product.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A robust portfolio is mandatory, showcasing a strong emphasis on consumer-facing digital products, with clear examples of your contributions to interaction design, visual design, and overall user experience.

  • Include case studies that detail your design process, problem-solving approach, and the impact of your design decisions, particularly focusing on improvements to user engagement, usability, and overall product satisfaction.

  • Demonstrate your ability to translate complex requirements into intuitive and delightful user interfaces, with specific examples of how you've addressed user needs for both children and adults.

Process Documentation:

  • Portfolio pieces should clearly articulate the design process undertaken, from initial concept and user research through to wireframing, prototyping, high-fidelity design, and collaboration with engineering.

  • Provide evidence of iterative design based on user feedback and testing, demonstrating a commitment to continuous improvement and data-driven design decisions.

  • Highlight experience in contributing to or building design systems, including examples of reusable components, style guides, and their impact on design consistency and development efficiency.

πŸ“ Enhancement Note: For a senior Product Designer role, the portfolio is paramount. It needs to demonstrate not just visual polish but also strategic thinking, problem-solving, and a deep understanding of the user-centered design process, especially within the context of interactive consumer products and operating systems.

πŸ’΅ Compensation & Benefits

Salary Range: USD 125,000 - USD 175,000 annually.

Benefits:

  • Competitive compensation package, including the specified salary range and potential for equity or bonuses (details typically provided during the offer stage).

  • Flexible working hours, allowing for better work-life integration and accommodation of PST operating hours for remote employees.

  • Generous vacation policy, encouraging work-life balance and employee well-being.

  • Product-driven culture that values individual growth and professional development.

  • Opportunity to gain hands-on experience with cutting-edge technologies in the evolving interactive entertainment and gaming field.

Working Hours: Full Time (approx. 40 hours per week), with flexible working hours and a preference for PST hours for remote employees. Some office travel will be required.

πŸ“ Enhancement Note: The salary range provided is a strong indicator of a senior-level position. The benefits listed are standard but "Product-driven culture" and "cutting-edge technologies" are attractive selling points for design professionals. The hybrid nature with required travel should be noted.

🎯 Team & Company Context

🏒 Company Culture

Industry: Technology / Interactive Entertainment / Consumer Electronics (Active Play System)

Company Size: Nex is a growing company, likely in the startup to mid-stage phase, indicated by its award-winning product and focus on innovation. Company size is not explicitly stated but implied to be a cohesive team working on a groundbreaking product.

Founded: Founded by parents for parents, with a mission to foster family connection through movement and play. The company values safety, privacy, and innovation, as evidenced by its kidSAFE+ COPPA compliance and design awards.

Team Structure:

  • The Product Designer will report to the VP of Design, indicating a clear reporting line within a design department that is likely structured to support product development.

  • Close collaboration is expected with product leaders, engineers, and marketers, suggesting a cross-functional, agile team environment common in tech companies.

Methodology:

  • The company employs a user-centered design methodology, emphasizing first-principles thinking and continuous iteration based on user research and testing.

  • There's a strong focus on building and maintaining a consistent design system to ensure product quality and development efficiency across platforms.

  • Collaboration is key, with an emphasis on cross-functional teamwork to translate product vision into tangible user experiences.

Company Website: nex.inc

πŸ“ Enhancement Note: The company culture appears to be mission-driven, innovative, and family-oriented, with a strong emphasis on design and user experience. The "Remote (USA & Canada only β€” PST hours preferred)" aspect suggests a distributed team with a core operating rhythm.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned at a Senior Product Designer level, requiring 8+ years of experience. It offers significant autonomy and the opportunity to "own the design and user experience (UX) of Playground." This implies a high level of responsibility and the potential to shape the product's future direction.

Reporting Structure: The designer will report directly to the VP of Design, providing a direct line of mentorship and strategic guidance. This structure allows for visibility at a high level and direct input into design strategy.

Operations Impact: The Product Designer will have a direct and substantial impact on the core product, Nex Playground. Their work will influence user engagement, retention, and the overall success of the active play system by creating intuitive, delightful, and user-friendly experiences that drive adoption and satisfaction.

Growth Opportunities:

  • Design Leadership: Potential to grow into a Lead Product Designer or Design Manager role, overseeing specific product areas or leading a team as the company expands.

  • Specialization: Opportunity to deepen expertise in designing operating systems, 10-foot UIs, or entertainment content platforms, becoming a subject matter expert within Nex.

  • Strategic Influence: As a senior member, the designer will have opportunities to influence product strategy and roadmap decisions based on user insights and design expertise.

  • Mentorship: Potential to mentor junior designers and contribute to the development of the design function within Nex.

πŸ“ Enhancement Note: The role offers significant growth potential beyond individual contribution, with pathways into leadership and strategic product influence, especially given the "VP of Design" reporting structure and the company's growth trajectory.

🌐 Work Environment

Office Type: Hybrid. While the role is primarily remote within the USA and Canada (PST hours preferred), some office travel is required. This suggests Nex likely maintains a physical office presence, possibly in San Jose, California, for collaborative sessions, team meetings, or specific project sprints.

Office Location(s): Nex lists San Jose, California, USA, and Hong Kong as its locations. The hybrid requirement likely pertains to the San Jose office for US-based remote employees.

Workspace Context:

  • The remote-first aspect with PST hour preference suggests a flexible work environment that prioritizes asynchronous communication and results-oriented work, integrating with a core team operating during specific hours.

  • The requirement for office travel implies opportunities for in-person collaboration, team-building, and direct interaction with cross-functional teams and leadership, fostering a strong sense of community and shared purpose.

  • Access to standard design tools (Figma, Sketch) and collaboration platforms will be essential for seamless remote and in-office work.

Work Schedule: Full-time, with flexible working hours and a preference for PST hours. This allows designers to structure their day effectively while ensuring overlap for critical team collaborations.

πŸ“ Enhancement Note: The hybrid model, coupled with remote work and PST hour preference, indicates a modern, flexible work environment that balances individual autonomy with essential in-person collaboration and team cohesion.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A review of your resume and portfolio to assess qualifications and alignment with the role requirements.

  • Portfolio Presentation & Discussion: You will likely be asked to present your portfolio, walking through key projects, your design process, problem-solving approach, and the impact of your work. Be prepared to discuss your contributions, design rationale, and how you handled challenges.

  • Technical/Design Challenge: A design exercise or case study may be given to evaluate your problem-solving skills, design thinking, and ability to create solutions within specific constraints. This could involve designing a feature, improving an existing flow, or addressing a user problem.

  • Cross-Functional Interviews: Meetings with product managers, engineers, and potentially other designers to assess your collaboration style, communication skills, technical understanding, and cultural fit.

  • Final Interview: Potentially with the VP of Design or other senior leadership to discuss strategic alignment, career aspirations, and final fit.

Portfolio Review Tips:

  • Curate Selectively: Showcase 3-5 of your strongest, most relevant projects that highlight experience with consumer-facing products, OS/app design, and interaction/visual design.

  • Tell a Story: For each project, clearly articulate the problem, your role, the process (research, ideation, prototyping, testing, iteration), your specific contributions, the design decisions made, and the measurable outcomes or impact.

  • Highlight UX & Strategy: Emphasize your strategic thinking, user empathy, and how you translated user needs and business goals into effective design solutions.

  • Showcase Process: Include artifacts like wireframes, user flows, prototypes, and research findings to demonstrate your methodology.

  • Visual Polish: Ensure your portfolio is visually appealing, well-organized, and easy to navigate.

Challenge Preparation:

  • Understand the Product: Familiarize yourself with Nex Playground, its mission, target audience, and existing user experience.

  • Think First Principles: The prompt mentions "first principles thinking." Be prepared to break down problems to their core components and build solutions from there, rather than relying on existing patterns.

  • Focus on User Needs: Always anchor your solutions in user needs and validate them through logical reasoning or hypothetical testing.

  • Communicate Clearly: Practice articulating your thought process and design decisions concisely and effectively.

πŸ“ Enhancement Note: The emphasis on "first principles thinking" and designing for "kids and adults" within an OS context are key areas to prepare for during the interview process and portfolio review.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma / Sketch: Essential for UI/UX design, wireframing, prototyping, and collaboration. Proficiency is a core requirement.

  • Prototyping Tools: Beyond Figma/Sketch, experience with tools like InVision, Principle, or similar for creating interactive prototypes.

  • Design System Tools: Familiarity with tools or processes for managing and contributing to design systems.

Analytics & Reporting:

CRM & Automation:

  • Not directly relevant to the Product Designer role, but understanding how user accounts are managed (potentially through web-based features) is part of the scope.

πŸ“ Enhancement Note: The explicit mention of Figma and Sketch makes them critical tools. Experience with design systems is also highly valued. While direct analytics tool proficiency isn't mandated, an understanding of data-driven design is implied.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: A deep commitment to understanding and serving the needs of families, children, and users of all abilities.

  • Innovation & Playfulness: A passion for creating fun, engaging, and novel experiences that encourage movement and connection.

  • Safety & Privacy: Prioritizing the well-being of children and families, as demonstrated by COPPA compliance and intentional design.

  • Collaboration: Working effectively across product, engineering, and marketing to achieve shared goals and deliver exceptional products.

  • Design Excellence: A dedication to high-quality, well-crafted visual and interaction design.

Collaboration Style:

  • The role emphasizes close collaboration with product leaders, engineers, and marketers, suggesting an agile, cross-functional approach.

  • Expect a culture that values open communication, constructive feedback, and shared ownership of product outcomes.

  • The design team likely fosters a supportive environment where designers can advocate for user needs and contribute strategically to product direction.

πŸ“ Enhancement Note: The company's values are deeply tied to its mission of family, movement, and play, which should resonate with candidates passionate about this space. The collaborative style is typical of fast-paced tech environments.

⚑ Challenges & Growth Opportunities

Challenges:

  • Designing for a Dual Audience: Balancing the needs and expectations of both children (for engagement and fun) and adults (for management, safety, and usability) within a single product experience.

  • Operating System Design: Crafting an intuitive and delightful user experience for a custom Android-based OS, which requires a deep understanding of interaction patterns and platform constraints.

  • Bridging Physical and Digital: Integrating the physical play experience with the digital interface seamlessly to create a cohesive and engaging active play system.

  • Maintaining Design Consistency: Ensuring a unified design language across the OS, web management features, and potentially future product expansions.

  • Remote Collaboration & Travel: Effectively contributing to a hybrid team environment, requiring strong communication skills and adaptability for occasional office travel.

Learning & Development Opportunities:

  • Deep Dive into OS Design: Gaining specialized experience in designing for operating systems and 10-foot UIs.

  • Consumer Tech Innovation: Working at the forefront of interactive entertainment and active play technology.

  • Cross-Functional Acumen: Enhancing collaboration skills with engineering, product management, and marketing in a mission-driven company.

  • Design System Mastery: Contributing to and potentially leading the evolution of a critical design system.

  • Mentorship: Learning from the VP of Design and potentially mentoring junior team members.

πŸ“ Enhancement Note: The challenges are inherent to innovative product development, offering significant opportunities for skill growth and professional development in specialized areas of design.

πŸ’‘ Interview Preparation

Strategy Questions:

  • Design Process & First Principles: "Walk us through a project where you applied first principles thinking to solve a complex design problem. How did you break down the problem, and what was your iterative process?"

  • User Empathy & Dual Audiences: "Describe your approach to designing for a diverse user base, specifically balancing the needs of children and adults for an interactive product. How do you ensure both groups have a positive experience?"

  • OS/Platform Design: "What are the key considerations when designing for an operating system or a 10-foot UI experience compared to a mobile app? Can you share an example?"

  • Design System Advocacy: "How would you advocate for the importance and adoption of a design system to stakeholders who may not fully understand its value?"

Company & Culture Questions:

  • "What excites you about Nex's mission to help families rediscover the joy of movement?"

  • "How do you see your design philosophy aligning with Nex's values of safety, privacy, and innovation?"

Portfolio Presentation Strategy:

  • Structure: Begin with an overview of Nex and the role, then present 2-3 key projects. For each project: context, problem, your role/contributions, process (research, ideation, design, testing), key decisions, and outcomes/impact.

  • Focus: Emphasize your problem-solving skills, user-centered approach, and ability to create delightful and functional experiences. Highlight your experience with OS/app design and your understanding of user needs for families.

  • Engagement: Be prepared for in-depth questions about your choices, challenges faced, and how you would approach specific design problems related to Nex Playground.

πŸ“ Enhancement Note: Preparing specific examples for OS design, dual-audience considerations, and applying "first principles thinking" will be crucial for success.

πŸ“Œ Application Steps

To apply for this Product Designer position:

  • Submit your application through the provided link on Greenhouse.

  • Portfolio Customization: Ensure your portfolio is up-to-date and prominently features projects demonstrating your expertise in UI/UX design, interaction design, visual design, and experience with consumer-facing digital products. Tailor your project selection to highlight any relevant experience with mobile OS, web platforms, or family-oriented applications.

  • Resume Optimization: Update your resume to clearly highlight your 8+ years of experience, key skills (Figma, Sketch, UX research, prototyping, design systems), and quantifiable achievements related to product design and user experience improvements. Use keywords from the job description naturally.

  • Interview Preparation: Thoroughly research Nex, its mission, product (Nex Playground), and company culture. Practice articulating your design process, problem-solving approach, and how your skills align with the role's responsibilities, particularly focusing on designing for families and operating systems. Prepare to present your portfolio effectively.

  • Company Research: Understand Nex's market position, competitors, and the "why" behind their product. Familiarize yourself with their design awards and recognition to grasp their commitment to quality and innovation.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions to provide a comprehensive overview. All details, particularly regarding compensation and specific interview stages, should be verified directly with Nex during the application process.

Application Requirements

Candidates must have a Bachelor's or Master's degree in Design or HCI, along with 8+ years of experience in product design or UI/UX, demonstrating a strong portfolio focused on consumer-facing digital products. Proficiency in design tools like Figma or Sketch and strong leadership skills are essential for articulating user-centered design decisions.