Product Designer
π Job Overview
Job Title: Product Designer
Company: Fieldwire
Location: United States (Remote)
Job Type: Full-Time
Category: Product Design / UX/UI Design
Date Posted: February 23, 2026
Experience Level: 2-5 Years
Remote Status: Fully Remote (United States)
π Role Summary
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This role is critical for shaping the future of construction software through user-centric design, focusing on enhancing Fieldwire's web and mobile platforms.
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The Product Designer will own the end-to-end design process, from initial concept and user research to high-fidelity prototyping and final launch, ensuring intuitive and high-impact user experiences.
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A key aspect involves developing and scaling a comprehensive design system, including advanced features like design tokens and variables, to maintain consistency and efficiency across platforms.
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Success in this role requires strong cross-functional collaboration with Product, Engineering, and Go-To-Market (GTM) teams, leveraging modern design technologies and AI tools to accelerate creative solutions.
π Enhancement Note: This role is positioned as a mid-level Product Designer, indicated by the 2-4 years of experience requirement and the expectation to "own projects from initial concept through launch." The emphasis on scaling a design system and integrating AI tools suggests a forward-thinking design team that values efficiency and innovation.
π Primary Responsibilities
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Translate field observations and user feedback into actionable product roadmaps specifically tailored for construction teams, ensuring practical usability.
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Design, build, and maintain a scalable design system, including detailed prototypes for complex workflows such as plan management and task tracking, ensuring a cohesive user experience.
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Uphold high-quality visual standards and design tokens across both web and mobile applications, ensuring brand consistency and a polished user interface.
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Collaborate daily with engineering and product teams to ensure features are implemented according to specifications and launched on schedule, optimizing development cycles.
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Proactively monitor application performance and user behavior to identify and rectify friction points, continuously improving the overall user experience and efficiency.
π Enhancement Note: The responsibilities clearly indicate a hands-on design role with significant ownership. The focus on "field observations" and "construction teams" highlights the specialized nature of the product, requiring designers to understand the unique challenges of the construction industry. The mention of "scaling a design system" and "design tokens" points to a need for systematic and efficient design practices.
π Skills & Qualifications
Education: Bachelorβs degree or equivalent experience in a design-related field.
Experience: 2 to 4 years of experience in product (UX/UI) design, with a preference for candidates with experience in high-growth B2B or SaaS companies.
Required Skills:
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Advanced proficiency in Figma, with demonstrated experience utilizing modern features such as design tokens, variables, and interactive components for efficient workflow and prototyping.
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Strong understanding of the entire product design lifecycle, from user research and ideation to wireframing, prototyping, and user testing.
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Proven ability to translate complex real-world challenges into simple, functional, and aesthetically pleasing user-centric solutions.
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Demonstrated experience in building and maintaining scalable design systems and UI libraries to ensure consistency and efficiency across products.
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Exceptional cross-functional collaboration skills, with a track record of working
Application Requirements
Candidates need 2 to 4 years of experience in product (UX/UI) design, preferably in B2B or SaaS environments, along with a strong design background focused on user-centric solutions. Essential technical requirements include advanced proficiency in Figma, leveraging modern features like design tokens and variables, and a proven ability to integrate AI tools into the workflow.