Junior Graphic Designer
📍 Job Overview
Job Title: Junior Graphic Designer
Company: Booming Games
Location: Valletta, Malta
Job Type: FULL_TIME
Category: Creative & Media / Art & Design
Date Posted: 2026-01-07
Experience Level: Junior (0-2 years)
Remote Status: Remote Solely
🚀 Role Summary
- This role is pivotal in supporting the game production lifecycle by creating essential game pack assets, including visually compelling thumbnails, banners, and in-game elements.
- The Junior Graphic Designer will leverage advanced Photoshop skills to translate art assets into polished, platform-ready graphics that enhance player engagement and brand consistency.
- This position involves close collaboration with senior designers and game artists, fostering a team-oriented environment focused on delivering high-quality visual experiences for Booming Games' diverse portfolio.
- The role demands a keen understanding of design principles, an ability to adapt to various art styles, and a commitment to maintaining brand integrity across all visual communications.
📝 Enhancement Note: While the core responsibilities focus on graphic asset creation for games, the nature of "game pack assets" and "in-game visual elements" suggests a direct impact on product presentation and potentially user acquisition funnels, aligning it with GTM (Go-To-Market) operations support. The emphasis on "brand consistency" and "visual trends" also points to a connection with marketing operations.
📈 Primary Responsibilities
- Design and produce a range of game pack assets, including but not limited to:
- Engaging thumbnails that capture player attention.
- Static and animated banners for promotional campaigns and platform placements.
- Distinctive icons for in-game features and menus.
- Basic UI elements to ensure a cohesive user interface.
- Prepare and export all graphic assets precisely in the required formats, resolutions, and specifications for seamless integration into game builds and marketing materials.
- Adapt and optimize existing graphical assets to meet the unique requirements of various platforms, screen sizes, and distribution channels, ensuring maximum visual impact and compatibility.
- Diligently follow established branding guidelines and art direction to guarantee uniformity and brand recognition across all Booming Games titles and digital touchpoints.
- Collaborate effectively with game designers and senior artists to brainstorm, conceptualize, and refine visual ideas, contributing creative input to enhance game aesthetics.
- Assist in the iterative improvement of existing graphical assets, identifying opportunities for enhancement to boost performance or aesthetic appeal.
- Proactively stay abreast of the latest industry trends in game art and graphic design, incorporating fresh perspectives and innovative techniques into daily work.
- Meticulously organize and maintain all design files, project assets, and asset libraries, ensuring efficient retrieval and version control for the design team.
📝 Enhancement Note: The responsibilities highlight a direct contribution to the product's market-facing elements and promotional materials. This suggests that a candidate who can demonstrate an understanding of how their design work influences player acquisition, engagement, and brand perception will stand out. The mention of "preparing and exporting assets for various platforms" implies a need for process efficiency and understanding of different output requirements, key aspects in operations.
🎓 Skills & Qualifications
Education: Formal education in Graphic Design, Fine Arts, or a related creative field is advantageous but not strictly required if complemented by a strong portfolio.
Experience: 1-2 years of professional experience in graphic design, with a demonstrated ability to produce high-quality visual assets, or a compelling portfolio that showcases equivalent skill and potential.
Required Skills:
- Adobe Photoshop Proficiency: Mastery of Photoshop for image manipulation, digital painting, and asset creation is essential.
- Design Principles: Solid understanding of core design principles including composition, color theory, typography, visual hierarchy, and layout design.
- Adaptability: Ability to interpret and follow visual direction, and to adapt design styles to match specific game art directions and brand guidelines.
- Detail Orientation: Exceptional attention to detail to ensure accuracy and quality in all visual outputs.
- Time Management: Proven ability to manage workload effectively and meet established deadlines in a fast-paced environment.
- Communication: Strong verbal and written communication skills for effective collaboration within a team.
- Teamwork: Demonstrated ability to work collaboratively and positively within a cross-functional team.
- English Fluency: Fluent in English, both spoken and written, for clear and effective communication with international colleagues.
Preferred Skills:
- Adobe Illustrator: Experience with Illustrator for vector graphics creation and manipulation.
- Motion Graphics: Basic knowledge of motion graphics tools such as Adobe After Effects for creating animated assets.
- Game Industry Familiarity: A genuine passion for games and an understanding of current visual trends within the gaming industry.
📝 Enhancement Note: The requirement for a portfolio, especially one with game-related work, is critical for assessing a candidate's practical application of design principles and their understanding of the gaming industry's visual language. This aligns with operations' need for demonstrable results and practical application of skills. The emphasis on Photoshop is a key technical requirement, signaling its importance in the team's workflow.
📊 Process & Systems Portfolio Requirements
Portfolio Essentials:
- Visual Asset Showcase: A comprehensive portfolio demonstrating a range of graphic design work, with a strong emphasis on assets relevant to the gaming industry (e.g., game thumbnails, banners, icons, promotional art).
- Photoshop Proficiency Evidence: Direct examples within the portfolio that clearly illustrate advanced Photoshop techniques, image manipulation, and asset creation capabilities.
- Adaptability Examples: Showcase projects where you successfully adapted to different art styles, brand guidelines, or client briefs, demonstrating flexibility.
- Process Clarity: For selected case studies, briefly outline the design process, from initial concept to final asset delivery, highlighting problem-solving and decision-making.
Process Documentation:
- Workflow Adherence: Demonstrate an understanding of following established design workflows and asset pipelines, ensuring efficient project progression.
- Asset Optimization: Provide examples or describe methods used to optimize graphics for various platforms and performance requirements.
- Version Control Awareness: While not explicitly stated, an understanding of maintaining organized files and potentially versioning assets is implied for effective asset library management.
📝 Enhancement Note: For a junior role, the portfolio is paramount. It serves as the primary indicator of practical skills and potential. Emphasize showcasing projects that highlight problem-solving within design constraints and successful adaptation to specific project needs. For operations roles, portfolios often need to demonstrate process improvement, efficiency gains, or system implementation success. Here, the focus is on visual output quality and adherence to technical/artistic specifications.
💵 Compensation & Benefits
Salary Range: Based on industry benchmarks for Junior Graphic Designers in Malta and considering the remote-first nature of the role, an estimated annual salary range of €22,000 - €30,000 is anticipated. This range accounts for 1-2 years of experience, proficiency in Adobe Photoshop, and the cost of living in Malta.
Benefits:
- Remote-First Company: Enjoy the flexibility and autonomy of a 100% remote-first work environment, with a focus on providing a best-in-class remote experience.
- Competitive Package: A competitive salary and benefits package designed to attract and retain top talent.
- Dog-Friendly Offices: Access to dog-friendly offices in Berlin and Malta, should you wish to visit or work from one of their physical locations.
- Family-Friendly Policies: Supportive policies designed to accommodate the needs of employees with families.
- Career Growth Opportunities: Ample opportunities for professional development and career advancement within Booming Games.
- Knowledge Sharing: A culture that actively promotes knowledge sharing among team members and industry experts.
- Dynamic Culture: Immerse yourself in a vibrant and dynamic work environment surrounded by experienced industry professionals.
- Company Social Events: Opportunities to connect with colleagues through company-organized social events, fostering team bonding and a strong sense of community.
Working Hours: The role is for a FULL_TIME position, typically aligning with standard industry working hours. Given the remote-first nature, there may be flexibility, but core hours for collaboration are expected. A standard 40-hour work week is assumed.
📝 Enhancement Note: The salary estimate is based on general market data for junior design roles in Malta and remote positions. Specific compensation will depend on the candidate's portfolio and interview performance. The benefits list is comprehensive and highlights the company's commitment to employee well-being and professional growth, which are key considerations for operations professionals seeking stability and development.
🎯 Team & Company Context
🏢 Company Culture
Industry: Booming Games operates within the dynamic and competitive online gaming industry, specifically focusing on developing and providing high-quality slot games for the casino market. This industry demands continuous innovation, rapid content release, and a keen understanding of player engagement drivers. Company Size: Booming Games is a growing company with a significant global presence, likely employing a substantial number of individuals across various departments and locations. This size suggests a structured environment with established processes, but also opportunities for impact and visibility for individual contributors. Founded: Founded with a vision to innovate in the gaming space, Booming Games has established itself as a key player, known for its consistent release of new titles. This history points to a company that values innovation, speed, and a strong product development pipeline.
Team Structure:
- The Junior Graphic Designer will be part of the game production team, working closely with senior designers and game artists.
- This team likely operates within a broader art and development department, with clear reporting lines to a Lead Artist or Art Director.
- Cross-functional collaboration is essential, involving communication with game designers, developers, and potentially marketing teams to ensure visual assets align with game mechanics and promotional strategies.
Methodology:
- Agile Content Production: Given the company's aggressive release schedule ("a new game every three weeks"), the design team likely operates under agile or iterative methodologies to ensure rapid content delivery.
- Data-Informed Design: While not explicitly stated, successful game companies often use player feedback and performance data to inform design decisions, especially for promotional assets like thumbnails and banners.
- Brand Consistency Focus: A core methodology will be adherence to strict brand and art guidelines to ensure a unified player experience across all titles.
Company Website: https://booming-games.com
📝 Enhancement Note: The company's focus on rapid game releases ("an exciting game every three weeks") implies a fast-paced, results-oriented environment. For operations roles, this translates to a need for efficiency, process optimization, and the ability to manage multiple projects concurrently. The "founder led. Impact driven. Employee centric." slogan suggests a culture that values both business outcomes and employee well-being.
📈 Career & Growth Analysis
Operations Career Level: This role is classified as "Junior," indicating an entry-level position focused on foundational skill development and execution under supervision. It's an opportunity to build a career in game art and graphic design within a specialized industry. Reporting Structure: The Junior Graphic Designer will report to a senior member of the design or art team, likely a Lead Artist or Art Director. This structure provides direct mentorship and guidance, crucial for skill progression. Operations Impact: While not a direct revenue operations role, the Junior Graphic Designer's work has a significant indirect impact on revenue by creating visually appealing game assets that drive player acquisition, engagement, and retention. High-quality thumbnails and banners directly influence click-through rates and game selection, impacting overall game performance and, consequently, revenue.
Growth Opportunities:
- Skill Specialization: Opportunity to deepen expertise in Photoshop and potentially expand into motion graphics (After Effects) or vector design (Illustrator), becoming a specialist in key game asset creation.
- Game Art Progression: Potential to advance to a mid-level or senior Graphic Designer role, taking on more complex projects, leading design initiatives for specific games, or specializing in areas like UI/UX design for games.
- Cross-Functional Exposure: As the designer gains experience, there may be opportunities to collaborate more closely with marketing operations, understanding how visual assets are used in broader GTM strategies and campaigns.
- Industry Expertise: Continuous learning about game art trends and player psychology within the gaming industry will build valuable domain expertise, enhancing long-term career prospects.
📝 Enhancement Note: The growth path from Junior Graphic Designer to a more senior role, or even specialization in areas like UI/UX or marketing asset creation, is a typical trajectory. For operations professionals, understanding how creative roles contribute to the broader GTM strategy is key. This role, while creative, touches upon elements that directly support sales and marketing efforts through compelling asset creation.
🌐 Work Environment
Office Type: Booming Games offers a hybrid approach to its physical office spaces, with "dog-friendly offices in Berlin and Malta," while also operating as a "100% remote-first company." This indicates a flexible work model where employees can choose to work remotely or utilize office spaces when available and desired. Office Location(s): While the position is remote-first, the mention of dog-friendly offices in Berlin and Malta suggests these are key operational hubs for the company. Employees in or near these locations may have the option to work from these offices. Workspace Context:
- Remote Flexibility: The primary work environment is remote, offering employees significant autonomy over their workspace and schedule, promoting work-life balance.
- Collaborative Tools: Expect to utilize various digital collaboration tools (e.g., Slack, project management software, cloud-based design platforms) to communicate and share assets with the team.
- Team Interaction: Despite being remote-first, the company actively promotes team bonding through social events and knowledge-sharing opportunities, ensuring a connected and supportive virtual work environment.
Work Schedule: The role is full-time. While remote-first offers flexibility, core working hours for team collaboration and responsiveness are expected. The specific schedule may be adaptable, but maintaining consistent availability during key business hours for the European time zones (given Malta HQ) is likely important for seamless team operations.
📝 Enhancement Note: The "remote-first" nature is a significant factor. For operations professionals, this means a strong reliance on digital communication, project management tools, and self-discipline. It also implies a company that has invested in the infrastructure and culture to support distributed teams effectively, which is a hallmark of mature operations.
📄 Application & Portfolio Review Process
Interview Process:
- Initial Application Review: Applications will be screened based on resume and, crucially, the submitted portfolio. A strong, relevant portfolio is essential for advancing.
- Portfolio Presentation/Discussion: Candidates may be asked to present their portfolio, discussing their design process, creative choices, and problem-solving approaches for specific projects.
- Technical Assessment: Expect a practical test, likely involving a Photoshop-based design challenge or a review of existing work to assess technical proficiency and ability to follow direction.
- Team/Hiring Manager Interview: Interviews will assess communication skills, cultural fit, understanding of game art trends, and suitability for a remote, collaborative environment.
- Final Interview: Potentially with a senior leader to discuss career aspirations and final fit.
Portfolio Review Tips:
- Highlight Game Assets: Prioritize showcasing game-related work (thumbnails, banners, icons, promotional art). If direct game assets are limited, include projects with similar visual demands or complexity.
- Demonstrate Photoshop Skills: Ensure your portfolio clearly exhibits advanced Photoshop techniques, including image manipulation, compositing, and digital painting.
- Showcase Process: For 1-2 key projects, briefly outline your design process. This could include initial sketches, mood boards, iterations, and the final delivered asset, demonstrating your workflow and problem-solving.
- Tailor to Booming Games: If possible, subtly tailor your portfolio presentation or cover letter to mention your interest in Booming Games' specific titles or their art style.
- Clarity and Organization: Ensure your portfolio is well-organized, easy to navigate, and professionally presented. Use clear descriptions for each project.
Challenge Preparation:
- Understand the Brief: If given a design challenge, carefully read and understand the brief, paying close attention to target audience, platform, and any specific constraints.
- Focus on Core Skills: For a junior role, the challenge will likely assess your Photoshop skills, understanding of design principles, and ability to follow direction rather than complex strategic thinking.
- Time Management: Practice completing design tasks within a set timeframe, mimicking potential interview challenge conditions.
- Articulate Your Choices: Be prepared to explain the rationale behind your design decisions, even for a simple exercise.
📝 Enhancement Note: For operations roles, interview preparation often involves case studies on process improvement or system implementation. For this design role, the emphasis is on a visual portfolio and practical design skills. The "challenge preparation" section needs to focus on practical design exercises rather than strategic GTM or RevOps problems.
🛠 Tools & Technology Stack
Primary Tools:
- Adobe Photoshop: This is the mandatory core tool for asset creation, image manipulation, and final asset production. Proficiency is non-negotiable.
- Adobe Illustrator (Preferred): Experience with Illustrator is beneficial for creating vector graphics, logos, and scalable assets.
- Adobe After Effects (Nice to have): Familiarity with After Effects is a plus for creating animated banners and simple motion graphics.
Analytics & Reporting:
- While not directly responsible for analytics, understanding how visual assets perform can be beneficial. Familiarity with platforms where assets are deployed (e.g., game launchers, app stores, ad platforms) might be indirectly relevant.
CRM & Automation:
- Not directly applicable to this role's core responsibilities.
📝 Enhancement Note: The technology stack is heavily focused on creative software. For operations roles, this section would detail CRM systems (Salesforce, HubSpot), data visualization tools (Tableau, Power BI), marketing automation platforms (Marketo, Pardot), and project management software (Asana, Jira). Here, the emphasis is solely on Adobe Creative Suite.
👥 Team Culture & Values
Operations Values:
- Creativity & Innovation: A drive to produce visually appealing and innovative game assets that stand out in a crowded market.
- Quality & Detail: A commitment to high standards in design execution, ensuring polished and error-free visuals.
- Collaboration & Teamwork: A strong emphasis on working together effectively with designers, artists, and game developers to achieve shared goals.
- Adaptability & Learning: An openness to learning new techniques, adapting to different art styles, and staying current with industry trends.
- Impact-Driven: Understanding that design choices directly influence player engagement and brand perception, contributing to the company's success.
Collaboration Style:
- Cross-Functional Integration: Designers work closely with game artists and developers, requiring clear communication and the ability to translate technical requirements into visual assets.
- Feedback-Driven: An environment where constructive feedback is welcomed and utilized for continuous improvement of designs.
- Knowledge Sharing: A culture that encourages sharing of skills, techniques, and industry insights among team members to elevate the collective expertise.
📝 Enhancement Note: The values listed are typical for a creative team within a gaming company. For operations roles, values often center around data-driven decision-making, process efficiency, scalability, and stakeholder alignment. This section highlights the creative and collaborative aspects specific to the design function.
⚡ Challenges & Growth Opportunities
Challenges:
- Rapid Production Pace: Keeping up with the company's aggressive release schedule (a new game every three weeks) will require efficient workflow management and the ability to deliver high-quality assets under tight deadlines.
- Style Adaptation: Consistently adapting to diverse game art styles and branding guidelines across different projects, ensuring visual coherence while maintaining creative input.
- Remote Collaboration: Effectively collaborating and communicating with a distributed team, ensuring clear understanding of project requirements and feedback.
- Evolving Trends: Staying ahead of rapidly changing visual trends in the gaming industry to ensure assets remain fresh and appealing.
Learning & Development Opportunities:
- Advanced Design Software: Opportunity to gain deeper expertise in Photoshop and potentially learn/master Illustrator and After Effects through practical application and potentially company-supported training.
- Game Art Specialization: Developing a niche expertise in specific areas of game art, such as character asset creation, environment design elements, or UI/UX for games.
- Industry Exposure: Learning from experienced professionals in the gaming industry, gaining insights into game development pipelines and GTM strategies.
- Portfolio Expansion: Building a robust portfolio with diverse, high-impact game assets that can lead to senior design roles or specialized creative positions.
📝 Enhancement Note: The challenges are directly related to the fast-paced nature of the gaming industry and the specific demands of a remote creative role. Growth opportunities focus on skill enhancement and career progression within the creative field, rather than operations management or strategy.
💡 Interview Preparation
Strategy Questions:
- Portfolio Deep Dive: Be prepared to walk through your portfolio, explaining your design process, the rationale behind your creative choices, and how you solved specific design challenges for each project. Focus on how your work meets project objectives.
- Photoshop Proficiency: Expect questions about your favorite Photoshop tools, techniques, and how you would approach specific image manipulation or asset creation tasks.
- Design Principles Application: Be ready to discuss how you apply principles like composition, color theory, and typography to your work, especially in the context of game assets.
Company & Culture Questions:
- Understanding Booming Games: Research Booming Games' current titles, their art style, and their market position. Be ready to articulate why you are interested in working for them specifically.
- Teamwork & Communication: Discuss your experience working in teams, especially in remote settings. How do you handle feedback? How do you ensure clear communication?
- Industry Passion: Express your passion for games and familiarity with current visual trends in the gaming industry.
Portfolio Presentation Strategy:
- Curate Effectively: Select 3-5 of your strongest, most relevant projects. Prioritize game-related work if available.
- Tell a Story: For each project, explain the brief, your process, the challenges you faced, your solutions, and the final outcome. Highlight your contributions and impact.
- Showcase Technical Skills: Ensure your presentation implicitly or explicitly demonstrates your proficiency with Photoshop and other relevant tools.
- Keep it Concise: Be mindful of time. Present clearly and efficiently, focusing on the most impactful aspects of your work.
📝 Enhancement Note: Interview preparation for this role is heavily weighted towards portfolio presentation and demonstrating practical design skills. For operations roles, interviews would typically involve scenario-based questions about process optimization, data analysis, and strategic planning.
📌 Application Steps
To apply for this Junior Graphic Designer position:
- Submit your application through the provided link on join.com.
- Curate Your Portfolio: Carefully select your best and most relevant design work, prioritizing game-related assets. Ensure it clearly showcases your Photoshop skills and understanding of design principles.
- Tailor Your Resume: Highlight your graphic design experience, specific software proficiencies (especially Photoshop), and any relevant project achievements. Quantify impact where possible.
- Prepare Your Presentation: Practice walking through your portfolio, articulating your design process, creative decisions, and problem-solving approach for key projects.
- Research Booming Games: Familiarize yourself with the company's games, art style, and values to demonstrate genuine interest and cultural fit.
⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have basic experience in graphic design, strong proficiency in Adobe Photoshop, and an understanding of design principles. A portfolio showcasing relevant design work is required, with game-related work being a strong advantage.