Intern - UX/UI Motion Design

Avatr GmbH
Full-timeMunich, Germany

📍 Job Overview

Job Title: Intern - UX/UI Motion Design

Company: Avatr GmbH

Location: Munich, Germany

Job Type: Internship

Category: Design / Creative Operations

Date Posted: April 20, 2026

Experience Level: Entry Level (Internship)

Remote Status: On-site

🚀 Role Summary

  • This internship focuses on creating dynamic and engaging UI animations through motion design, leveraging cutting-edge technologies.

  • The role involves hands-on experience with industry-standard software for 2D and 3D animation, emphasizing visual storytelling.

  • Interns will collaborate within a multidisciplinary team, contributing to the visual language of a high-end automotive brand.

  • The position offers a structured learning environment with opportunities to translate conceptual ideas into polished visual motion sequences.

📝 Enhancement Note: While the input job title is "Intern - UX/UI Motion Design," the provided description heavily emphasizes 3D animation and game engine integration (Unity/Unreal Engine). The category has been broadened to "Design / Creative Operations" to reflect this blend, as pure "Revenue Operations" or "Sales Operations" roles are not applicable. The core focus is on the operational execution of design elements within these advanced platforms.

📈 Primary Responsibilities

  • Develop and produce UI animations using Unity, Unreal Engine, and Adobe After Effects, ensuring high-end visual quality.

  • Manage and prepare existing 3D assets, including scene setup and lighting, to facilitate animation workflows.

  • Adapt, modify, and potentially model 3D elements to integrate seamlessly into animation projects.

  • Translate UX concepts and design briefs into compelling visual motion stories that align with brand philosophy.

  • Actively collaborate with UX designers, concept artists, and engineers to refine animation deliverables.

  • Apply and experiment with principles of timing, rhythm, and visual storytelling to enhance user experience through motion.

  • Maintain a growth mindset, actively seeking feedback and opportunities for skill enhancement in motion design and 3D asset manipulation.

📝 Enhancement Note: The responsibilities have been elaborated to reflect the operational execution of design tasks. For instance, "Handle existing 3D, set up scenes and lighting for animations" is expanded to emphasize the workflow and asset management aspects inherent in an operations role. "Adjust, adapt and model 3D elements for your animations" is framed as a task within a project pipeline.

🎓 Skills & Qualifications

Education: Currently pursuing a Bachelor's degree or equivalent in Motion Design, 3D Animation, Visualization, Game Design, UI/UX Design, or a closely related field.

Experience: Demonstrated through a design portfolio showcasing proficiency in 2D and/or 3D animation techniques. Prior internship or project experience in a design-focused environment is beneficial.

Required Skills:

  • Proficiency in Adobe After Effects for 2D animation and motion graphics.

  • Familiarity with real-time 3D platforms such as Unity or Unreal Engine for UI animation integration.

  • Understanding of 3D asset manipulation, including scene setup and lighting principles.

  • Ability to design visually appealing, high-end motion graphics that embody a sophisticated brand aesthetic.

  • Strong grasp of animation principles, including timing, rhythm, and visual storytelling.

  • Effective communication skills in English for team collaboration.

Preferred Skills:

  • Experience with 3D modeling software such as Blender, Houdini, or Maya.

  • Familiarity with UI/UX design principles and their application in motion.

  • Understanding of game design pipelines and asset integration.

  • Exposure to automotive design philosophy and aesthetics.

📝 Enhancement Note: The required and preferred skills have been expanded to include specific software and conceptual knowledge relevant to motion design within a tech/automotive context. The "growth mindset" and "team player" aspects are framed as operational competencies, indicating an ability to integrate into team workflows and adapt to project needs.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A curated design portfolio that prominently features 2D and/or 3D animation projects, demonstrating a range of motion design capabilities.

  • Case studies or project breakdowns that illustrate the process from concept to final animation, highlighting problem-solving and creative execution.

  • Examples of UI animations or interactive motion graphics, ideally showcasing experience with real-time engines or similar platforms.

  • Visualizations of the applicant's ability to adapt 3D assets and environments for animation purposes.

Process Documentation:

  • Ability to document animation workflows and asset preparation steps.

  • Experience in outlining the translation of UX concepts into visual motion sequences.

  • Understanding of how to integrate feedback from cross-functional teams (designers, engineers) into the animation process.

📝 Enhancement Note: This section is tailored to an internship role where portfolio is key. The emphasis is on demonstrating process and understanding of workflow, even if not yet fully formalized. The requirements focus on showcasing potential and learning capacity through project examples.

💵 Compensation & Benefits

Salary Range: As an internship position, compensation typically aligns with industry standards for student positions in Munich, Germany. This often includes a modest monthly stipend to cover living expenses. Based on current market data for internships in similar technical/design fields in Munich, a range of €800 - €1,500 per month is a reasonable estimate.

Benefits:

  • Employee Development: Access to learning opportunities and structured training programs designed to foster career growth.

  • Meal Allowance: A subsidized meal allowance provided for use at the company canteen.

  • Company Events: Opportunities to participate in regular team-building activities and social events.

  • Inclusive Culture: A supportive and diverse work environment that values individual contributions and perspectives.

Working Hours: This is a full-time internship position, typically requiring approximately 40 hours per week, aligned with standard business operations. Flexible scheduling may be considered where operational needs permit.

📝 Enhancement Note: Salary estimation is based on typical German internship compensation rates for technical/design roles in a major city like Munich. Benefits are listed as provided in the source data, with context added for their relevance to an intern's development and experience.

🎯 Team & Company Context

🏢 Company Culture

Industry: Automotive Technology & Design. Avatr GmbH operates at the intersection of automotive engineering, cutting-edge technology, and premium design, aiming to disrupt the high-end electric vehicle market. This involves a focus on innovation, user experience, and sophisticated aesthetics.

Company Size: The provided data does not specify the exact company size, but the presence of a dedicated Design Center in Munich suggests a significant, growing organization with established operational structures.

Founded: Avatr Technology was founded in 2018, representing a relatively young but ambitious company poised for rapid growth and innovation in the automotive sector. This implies a dynamic, fast-paced environment.

Team Structure:

  • The Motion Design intern will likely join a specialized design team within the AVATR Design Center Munich.

  • This team may include UX designers, UI designers, 3D artists, and motion graphics specialists.

  • Collaboration is expected with engineering teams, particularly those working with Unity and Unreal Engine for in-car systems and digital experiences.

Methodology:

  • Emphasis on translating high-level brand philosophy and UX concepts into tangible visual assets.

  • A blend of traditional animation principles and cutting-edge real-time rendering technologies.

  • Collaborative workflows designed to iterate quickly and integrate feedback efficiently.

  • Focus on creating premium, visually striking user interfaces and experiences.

Company Website: [Avatr GmbH Company Website - Assuming Avatr.com based on domain_derived] (Note: The provided URL was null, so a placeholder is used based on the derived domain).

📝 Enhancement Note: Inferences about company culture and team structure are drawn from the industry, the nature of the role (automotive design, high-end brand), and the mention of a "Design Center." The "Methodology" section outlines how design operations are likely conducted within such an organization.

📈 Career & Growth Analysis

Operations Career Level: This is an entry-level internship position designed to provide foundational experience in motion design and its application within the automotive technology sector. It's an opportunity to learn operational workflows in a professional design setting.

Reporting Structure: The intern will report to a senior member of the design team, likely a Motion Design Lead or Senior UX/UI Designer, who will guide their day-to-day tasks and provide mentorship.

Operations Impact: While an intern's direct impact might be limited, their contributions to UI animations and visual storytelling can significantly influence the perceived quality and user experience of Avatr's digital interfaces, which are critical for a premium brand.

Growth Opportunities:

  • Skill Specialization: Deepen expertise in Unity, Unreal Engine, After Effects, and 3D animation techniques.

  • Industry Exposure: Gain practical experience within the automotive technology industry, understanding its unique design challenges and opportunities.

  • Portfolio Enhancement: Develop a strong portfolio piece that can significantly boost future career prospects in design and animation.

  • Networking: Build professional connections within a leading automotive design center.

📝 Enhancement Note: The "Operations Career Level" is specifically defined as an internship, highlighting the learning and foundational aspect. Growth opportunities are framed around skill acquisition and industry exposure, relevant for an intern's career trajectory.

🌐 Work Environment

Office Type: The role is based at the AVATR Design Center in Munich, Germany, suggesting a modern, professional office environment conducive to creative work and collaboration.

Office Location(s): Munich, Bavaria, Germany. This location offers a vibrant city environment with access to talent and industry resources.

Workspace Context:

  • The workspace is expected to be collaborative, with opportunities to interact with fellow designers and engineers.

  • Access to necessary hardware and software (Unity, Unreal Engine, Adobe Creative Suite) for design and animation tasks.

  • A culture that encourages creative problem-solving and the sharing of ideas.

  • Facilities likely include design studios, meeting rooms, and potentially areas for 3D asset review.

Work Schedule: The internship is full-time (approx. 40 hours/week), with potential for some flexibility in daily hours to align with operational needs and personal study schedules where feasible.

📝 Enhancement Note: The workspace context emphasizes collaboration and access to tools, which are key operational aspects for a design intern. The focus is on how the environment supports the execution of design tasks.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Review of CV and design portfolio to assess fundamental skills and alignment with role requirements.

  • Portfolio Presentation: A session where the candidate presents their portfolio, discusses their design process, and explains key projects. This is crucial for evaluating motion design capabilities.

  • Technical/Creative Assessment: Potential for a small creative task or discussion on technical problem-solving related to animation or 3D asset manipulation.

  • Team/Cultural Fit Interview: Discussion with potential team members to assess collaboration style, communication skills, and alignment with Avatr's values.

Portfolio Review Tips:

  • Showcase Motion: Ensure your portfolio clearly demonstrates motion design skills, focusing on UI animations, visual storytelling, and 2D/3D animation.

  • Process Driven: For key projects, briefly explain your design process, from concept generation to final execution, highlighting problem-solving steps.

  • Tool Proficiency: If possible, indicate which tools were used for each project (Unity, Unreal Engine, After Effects, Blender, etc.).

  • Brand Alignment: Select projects that reflect a high-end aesthetic and sophisticated visual style, similar to Avatr's brand philosophy.

  • Conciseness: Present your strongest work effectively and efficiently, respecting the interviewer's time.

Challenge Preparation:

  • Be prepared to discuss how you would approach creating a specific UI animation or translating a UX concept into motion.

  • Familiarize yourself with the principles of timing, easing, and visual hierarchy in animation.

  • Review basic 3D scene setup and lighting concepts if you have experience in this area.

📝 Enhancement Note: The interview process and portfolio review tips are tailored to a design and motion graphics role, emphasizing the visual and technical aspects of the applicant's work. The focus is on how to best present operational design skills.

🛠 Tools & Technology Stack

Primary Tools:

  • Adobe After Effects: Essential for creating 2D animations, motion graphics, and visual effects.

  • Unity: A key real-time development platform for creating interactive experiences and UI animations.

  • Unreal Engine: Another powerful real-time engine, often used for high-fidelity visualizations and advanced interactive applications.

3D & Modeling Software (Preferred):

  • Blender: A free and open-source 3D creation suite, widely used for modeling, animation, and rendering.

  • Houdini: Advanced procedural 3D software, often used for complex visual effects and simulations.

  • Other 3D Software: Experience with any other industry-standard 3D modeling or animation packages (e.g., Maya, Cinema 4D) is valuable.

Design & Collaboration Tools:

  • UI/UX Design Tools: Familiarity with tools like Figma, Sketch, or Adobe XD is beneficial for understanding UI concepts.

  • Project Management/Collaboration Tools: Experience with tools like Jira, Asana, or Slack for team communication and task tracking.

📝 Enhancement Note: This section is critical for a motion design role. It lists the primary and preferred software, highlighting the operational tools the intern will be expected to use or learn.

👥 Team Culture & Values

Operations Values:

  • Innovation: A drive to explore new technologies and creative approaches in automotive design.

  • Excellence: A commitment to producing high-quality, sophisticated visual outputs that reflect a premium brand.

  • Collaboration: A team-oriented environment where sharing ideas and working together is paramount.

  • User-Centricity: A focus on creating intuitive and engaging user experiences through thoughtful design.

  • Adaptability: A willingness to learn and evolve with new technologies and design trends.

Collaboration Style:

  • Expect a dynamic and collaborative atmosphere where designers and engineers work closely.

  • Open communication and constructive feedback are encouraged to iterate on designs effectively.

  • Cross-functional teams are common, requiring clear articulation of design intent and technical requirements.

📝 Enhancement Note: The "Operations Values" are inferred from the company's industry (automotive, tech, premium brand) and the nature of the role. These values shape how design tasks are approached and executed operationally.

⚡ Challenges & Growth Opportunities

Challenges:

  • Bridging 2D and 3D Workflows: Seamlessly integrating 2D motion graphics with 3D assets and real-time engines can be technically demanding.

  • Brand Consistency: Maintaining a high-end, consistent visual identity across diverse UI elements and animations requires careful attention to detail and adherence to brand guidelines.

  • Learning Curve: Quickly mastering new software and workflows within a fast-paced internship environment.

Learning & Development Opportunities:

  • Technical Skill Advancement: Intensive hands-on experience with industry-leading tools like Unity, Unreal Engine, and After Effects.

  • Industry Insight: Exposure to the operational realities of design within the automotive industry.

  • Mentorship: Guidance from experienced professionals in motion design and 3D visualization.

  • Portfolio Building: The opportunity to contribute to impactful projects that will form significant additions to a professional portfolio.

📝 Enhancement Note: Challenges are framed to highlight areas where the intern can develop operational problem-solving skills. Growth opportunities are directly tied to the learning and development aspects of an internship.

💡 Interview Preparation

Strategy Questions:

  • "Describe a challenging UI animation project you worked on. What was your process, and what were the key outcomes?" (Focus on process, problem-solving, and results.)

  • "How would you approach translating a static UX wireframe into a dynamic motion sequence for a car's infotainment system?" (Assess conceptual thinking and practical application.)

Company & Culture Questions:

  • "What interests you specifically about Avatr's brand and its approach to automotive design?" (Show research and genuine interest.)

  • "How do you approach receiving and implementing feedback from team members or supervisors?" (Assess collaboration and coachability.)

Portfolio Presentation Strategy:

  • Narrative Flow: Structure your portfolio presentation with a clear narrative for each project, detailing the problem, your solution, and the outcome.

  • Visual Emphasis: Let your animations speak for themselves. Ensure smooth playback and highlight the most impactful moments.

  • Tool Context: Briefly mention the tools used for each project to showcase your technical breadth.

  • Concise Explanations: Keep verbal explanations brief and to the point, focusing on your role, process, and key learnings.

📝 Enhancement Note: Interview questions are designed to probe the candidate's motion design process, technical skills, and cultural fit, with advice on how to best showcase operational capabilities.

📌 Application Steps

To apply for this internship position:

  • Submit your application through the provided link on Greenhouse.

  • Tailor your CV: Highlight relevant coursework, technical skills (Unity, Unreal Engine, After Effects), and any previous design projects or internships.

  • Curate your Portfolio: Ensure your portfolio prominently features your best 2D and 3D animation work, specifically any UI animations or visual storytelling examples. Organize it logically and make it easily accessible.

  • Prepare your Presentation: Practice walking through 2-3 key projects from your portfolio, focusing on your process, challenges, and the final outcome. Be ready to articulate your design decisions.

  • Research Avatr: Understand the company's mission, its current vehicle models, and its brand aesthetic. This will help you tailor your responses and demonstrate genuine interest during interviews.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.


Application Requirements

Candidates must be currently studying a relevant field such as Motion Design, 3D Animation, or UI/UX. A portfolio showcasing 2D or 3D animation skills and experience with industry-standard software is required.