Graphic Designer
π Job Overview
Job Title: Graphic Designer Company: Enjoy Gaming LLC Location: Bratislava, Region of Bratislava, Slovakia Job Type: FULL_TIME Category: Creative & Media / Art & Design Date Posted: December 18, 2025 Experience Level: 2-5 Years Remote Status: Remote OK
π Role Summary
- Drive visual brand consistency and enhance user engagement through creative graphic design solutions.
- Develop and refine game logos, pop-ups, and other visual assets for new and existing products.
- Collaborate with cross-functional teams, including Artists and Game Designers, to ensure seamless integration of visual concepts.
- Optimize and transfer graphic assets efficiently to development and animation teams.
π Enhancement Note: This role is positioned within the creative and design sector, with a specific focus on the gaming industry. The emphasis on "game logos" and collaboration with "Game Designers" indicates a need for specialized visual storytelling and asset creation within an interactive entertainment context. The remote work option suggests a need for strong self-management and digital collaboration skills.
π Primary Responsibilities
- Design compelling and on-brand logos for new game titles, ensuring they capture the essence of the game.
- Create visually appealing pop-up elements and in-game graphics that enhance the user experience and drive engagement.
- Review and enhance existing visual content to maintain brand integrity and improve aesthetic quality.
- Prepare, optimize, and transfer graphic assets (e.g., sprites, UI elements, icons) to developers and animators, adhering to technical specifications.
- Work closely with Artists and Game Designers to translate creative briefs and visual concepts into high-quality, implementable designs.
- Maintain a strong understanding of typography, color theory, composition, and layout principles to create effective and aesthetically pleasing designs.
- Ensure all visual assets align with usability principles and best practices for the gaming industry.
π Enhancement Note: The responsibilities highlight a blend of creative conceptualization and technical execution. The emphasis on "preparing, optimizing, and transferring graphic assets" points to a need for understanding asset pipelines and developer handoff processes, which is crucial for efficient game development workflows.
π Skills & Qualifications
Education: No specific educational requirements are listed, but a strong portfolio demonstrating relevant skills is essential. Experience: 3+ years of professional experience as a Designer, with a preference for candidates with experience in the Gambling or Gaming industry.
Required Skills:
- Proven ability to create effective game logos (mandatory).
- Proficiency in industry-standard design software: Adobe Photoshop, Adobe Illustrator, Figma.
- Strong understanding of design fundamentals: composition, layout, grid systems, typography, and color theory.
- Excellent attention to detail in all aspects of design work.
- Solid grasp of usability principles and best practices within digital interfaces.
- Effective communication and collaboration skills for cross-functional teamwork.
- Ability to manage and organize graphic assets for developer and animator handoff.
Preferred Skills:
- Experience with prototyping tools (e.g., Adobe XD, InVision).
- Familiarity with the nuances of the Gambling or Gaming industry's visual language.
- Intermediate or higher English proficiency for effective communication.
π Enhancement Note: The requirement for an "up-to-date portfolio" and specific experience in "game logos" are critical filters. Proficiency in Figma suggests a modern design workflow, likely involving collaborative design and prototyping, which is increasingly common in digital product development.
π Process & Systems Portfolio Requirements
Portfolio Essentials:
- A comprehensive portfolio showcasing a minimum of 3 years of professional design work, with a strong emphasis on gaming or gambling industry projects.
- Specific examples of game logos designed for commercial or personal projects.
- Demonstrations of UI/UX design principles applied to digital products, ideally games or interactive platforms.
- Case studies or examples of refining and enhancing existing visual content.
- Visuals that illustrate a strong understanding of composition, typography, and color theory.
Process Documentation:
- Examples demonstrating how graphic assets are prepared, optimized, and transferred to developers or animators.
- Visuals that highlight collaborative workflows with artists or game designers.
- Prototypes or interactive mockups if prototyping tools were utilized.
π Enhancement Note: The portfolio is paramount for this role. Candidates should curate their portfolio to prominently feature game logo design and examples of UI/UX work relevant to interactive entertainment. Demonstrating a clear process for asset handoff to development teams will be highly advantageous.
π΅ Compensation & Benefits
Salary Range: A competitive fixed salary in EUR is offered. Specific figures are not disclosed but are subject to annual performance reviews.
- Research Basis: Based on industry benchmarks for experienced Graphic Designers in Bratislava, Slovakia, with specialized experience in the gaming industry, a typical range could be between β¬25,000 - β¬45,000 annually gross, depending on the exact experience, skill set, and negotiation.
- Disclaimer: This is an estimate. Actual compensation will be determined by Enjoy Gaming LLC.
Benefits:
- Competitive Salary with annual performance reviews.
- Remote Work Option for flexibility and comfort.
- Comprehensive Benefits package, including:
- Medical insurance.
- Access to a psychologist.
- Participation in an English-speaking club.
- Paid Time Off: 20 vacation days + 10 additional leave days, plus national holidays.
- Paid Sick Leave: Up to 10 working days per year.
- Professional Development Support: Reimbursement for courses, training, and certifications.
- Self-Development Perks: Reimbursement for language classes, sports activities, massages, or life coach sessions.
Working Hours: Full-time employment, likely around 40 hours per week, with flexibility due to the remote work option.
π Enhancement Note: The company offers a robust benefits package that extends beyond standard offerings, including mental health support, professional development, and personal growth initiatives, all of which are attractive to creative professionals seeking a supportive work environment. The remote work option is a key perk for flexibility.
π― Team & Company Context
π’ Company Culture
Industry: Gaming & Entertainment (specifically Live Dealer Shows and Slots). Company Size: Based on typical online presence and recruitment scope, likely a medium-sized company, though precise figures are not provided. The mention of "foreign investment" suggests a growth-oriented entity. Founded: Not specified, but the company is actively creating live dealer shows and slots, indicating a modern and evolving business.
Team Structure:
- The Graphic Designer will likely be part of a broader Creative or Product Development team.
- Close collaboration is expected with Artists and Game Designers, suggesting a multidisciplinary team environment.
- Reporting to a Creative Lead, Art Director, or Design Manager is probable.
- The company values "ownership, communication, and honesty," which should be reflected in individual contributions and team interactions.
Methodology:
- Design processes will likely involve iterative feedback loops between design, art, and game development.
- Emphasis on creating engaging visual experiences for players.
- Asset optimization and integration into game engines or platforms will be a key operational aspect.
- The company is focused on innovation within the gaming sector.
Company Website: https://enjoygaming.com/ (Inferred from domain_derived)
π Enhancement Note: The company's stated core values of "ownership, communication, and honesty" are crucial for understanding their operational culture. For a designer, "ownership" implies taking responsibility for their work, "communication" means clear articulation of design choices and feedback, and "honesty" suggests transparent interaction.
π Career & Growth Analysis
Operations Career Level: Mid-Level (2-5 years of experience). This role is for an individual contributor who is expected to deliver high-quality design work independently but also collaborate effectively within a team. Reporting Structure: The Graphic Designer will likely report to a Creative Lead or Art Director, working closely with Game Designers and Artists. Operations Impact: The Graphic Designer's work directly impacts the user experience, brand perception, and commercial success of games by creating visually appealing and engaging assets. Their output is critical for attracting and retaining players.
Growth Opportunities:
- Skill Specialization: Deepen expertise in specific areas like UI/UX for games, character design, or motion graphics.
- Leadership Potential: Potentially transition into a Senior Graphic Designer or Art Director role, leading projects and mentoring junior designers.
- Cross-Functional Learning: Gain insights into game design, development pipelines, and player psychology through collaboration.
- Industry Exposure: Develop a strong portfolio within the dynamic gaming and gambling sector, opening doors to further opportunities.
- Professional Development: Utilize the company's support for courses, training, and certifications to enhance skills and career trajectory.
π Enhancement Note: The emphasis on professional development and self-development perks suggests a strong commitment to employee growth. For a mid-level designer, this role offers a solid foundation for advancing within the specialized field of game design, with clear paths for skill enhancement and potential leadership.
π Work Environment
Office Type: Remote. The job explicitly states "Remote Work Option" and the location_type is "TELECOMMUTE."
Office Location(s): While the primary location is Bratislava, Slovakia, the role is fully remote, allowing flexibility within Slovakia.
Workspace Context:
- A fully remote setup requires self-discipline, effective time management, and strong digital communication tools.
- Collaboration will primarily occur through digital platforms (e.g., Figma, Slack, video conferencing).
- Access to necessary design software and hardware is expected to be managed by the employee, though the company supports professional development which may include acquiring new tools.
- The remote environment fosters autonomy and a focus on output.
Work Schedule: Full-time, typically around 40 hours per week. The remote nature allows for some flexibility in structuring the workday, but adherence to core working hours for team collaboration and meetings will be necessary.
π Enhancement Note: The fully remote nature necessitates a proactive approach to communication and collaboration. Candidates should be comfortable working independently and leveraging digital tools to stay connected and productive.
π Application & Portfolio Review Process
Interview Process:
- Initial Screening: Review of CV and portfolio link.
- Portfolio Review & Technical Interview: Discussion of past projects, design decisions, and problem-solving approaches. This will likely involve a deep dive into the candidate's portfolio, focusing on game logos and relevant design examples.
- Skills Assessment/Design Challenge: A practical design task or case study to evaluate design skills, problem-solving abilities, and adherence to brand guidelines. This could involve creating a concept for a game pop-up or logo.
- Cultural Fit Interview: Conversation with hiring managers or team members to assess alignment with company values (ownership, communication, honesty) and teamwork capabilities.
- Final Interview: Potentially with senior leadership, discussing overall fit, career aspirations, and salary expectations.
Portfolio Review Tips:
- Curate Strategically: Highlight your strongest, most relevant work, especially game logos and UI/UX for games.
- Tell a Story: For each project, explain the brief, your role, the challenges, your design process, and the outcomes. Use case study format.
- Showcase Your Process: Include sketches, wireframes, iterations, and rationale behind your design choices.
- Quantify Impact: If possible, demonstrate how your designs contributed to user engagement or brand recognition (e.g., through metrics, testimonials).
- Technical Proficiency: Ensure your portfolio clearly demonstrates proficiency in Photoshop, Illustrator, and Figma.
- Clarity and Professionalism: Organize your portfolio logically, ensure high-quality images, and provide clear descriptions.
Challenge Preparation:
- Understand the Brief: Carefully read and understand any design challenge. Ask clarifying questions if needed.
- Time Management: Allocate your time effectively for ideation, design, and presentation.
- Focus on Fundamentals: Demonstrate strong composition, typography, and color theory in your solution.
- Justify Your Choices: Be prepared to explain the rationale behind every design decision, linking it back to the brief and target audience.
- Adaptability: Show your ability to work within given constraints or brand guidelines.
π Enhancement Note: The interview process will heavily rely on the portfolio. Candidates should prepare to discuss their design decisions in detail and demonstrate how they translate creative concepts into functional, engaging visuals for the gaming industry. The "game logos" requirement is non-negotiable.
π Tools & Technology Stack
Primary Tools:
- Adobe Photoshop: For raster graphics editing, photo manipulation, and digital painting.
- Adobe Illustrator: For vector graphics, logo creation, and scalable illustrations.
- Figma: For collaborative interface design, prototyping, and asset management.
Analytics & Reporting:
- While not directly an operations role, understanding how design impacts user engagement might involve familiarity with analytics tools used by the product teams. This could include tools like Google Analytics or in-game analytics platforms.
CRM & Automation:
- Not directly relevant to the Graphic Designer role.
π Enhancement Note: Proficiency in Photoshop, Illustrator, and Figma is a hard requirement. Figma's inclusion suggests a modern, collaborative design workflow typical in tech and gaming companies.
π₯ Team Culture & Values
Operations Values:
- Ownership: Taking full responsibility for design projects from concept to delivery, being accountable for outcomes.
- Communication: Clearly articulating design ideas, providing constructive feedback, and actively participating in team discussions. Open and honest dialogue is key.
- Honesty: Maintaining transparency in all interactions, providing genuine feedback, and admitting to challenges or mistakes.
Collaboration Style:
- Cross-functional Integration: Working closely with Artists and Game Designers to ensure visual consistency and quality across game assets.
- Feedback-Driven: Openness to receiving and giving constructive criticism to improve design quality and team output.
- Agile & Iterative: Likely a fast-paced environment where designs are developed and refined through multiple iterations based on feedback and testing.
π Enhancement Note: The company's core values are central to their culture. A candidate who demonstrates these values in their work approachβtaking initiative, communicating effectively, and being transparentβwill be a strong fit.
β‘ Challenges & Growth Opportunities
Challenges:
- Fast-Paced Environment: The gaming industry is highly dynamic, requiring designers to adapt quickly to new trends and project demands.
- Balancing Creativity with Technical Constraints: Ensuring designs are not only aesthetically pleasing but also technically feasible for developers and animators.
- Remote Collaboration: Maintaining effective communication and creative synergy with team members when working remotely.
- Industry-Specific Demands: Meeting the unique visual expectations and regulatory considerations of the gambling and gaming sectors.
Learning & Development Opportunities:
- Skill Enhancement: Utilizing company support to master new design software, techniques, or specialized areas like 3D modeling or animation basics.
- Industry Knowledge: Gaining deep insights into game design principles, player psychology, and the business of online gaming.
- Networking: Building relationships with industry professionals through potential company-sponsored events or online communities.
- Career Progression: Opportunities to advance to senior roles or specialize in areas critical to game development.
π Enhancement Note: The challenges are typical for the gaming industry but are framed as opportunities for growth. The company's investment in professional development directly addresses the need for continuous learning in a rapidly evolving field.
π‘ Interview Preparation
Strategy Questions:
- "Tell me about a time you had to create a logo for a product with specific thematic requirements. How did you approach it, and what was the outcome?" (Focus on game logos, process, and results).
- "Describe your process for preparing graphic assets for developers/animators. What tools and formats do you typically use?" (Assess technical handoff skills).
- "How do you ensure your designs align with usability principles and enhance user engagement?" (Evaluate understanding of player experience).
- "Walk me through a project where you collaborated closely with Game Designers or Artists. What were the challenges, and how did you overcome them?" (Assess collaboration and communication).
Company & Culture Questions:
- "How do you embody the company values of ownership, communication, and honesty in your work?" (Gauge cultural fit).
- "What interests you specifically about the gaming and gambling industry?" (Understand motivation and industry alignment).
- "How do you stay updated with the latest design trends in the gaming world?" (Assess proactivity and industry awareness).
Portfolio Presentation Strategy:
- Structure: Organize your portfolio by project type, with game logos and relevant UI/UX examples prominently featured.
- Narrative: For each key project, articulate the problem, your role, your design process, the challenges, and the final outcome.
- Visuals: Ensure high-quality images and clear explanations. Use interactive elements or prototypes if available.
- Technical Details: Be ready to discuss the software used, technical constraints, and asset handoff procedures.
- Conciseness: Be prepared to present a summary of your work efficiently, focusing on the most impactful pieces.
π Enhancement Note: Prepare to defend your design choices with strong rationale, especially for game logos. Demonstrating a clear, efficient process for asset handoff and a solid understanding of the gaming industry's visual language will be key differentiators.
π Application Steps
To apply for this Graphic Designer position:
- Submit your application through the provided application link on Enjoy Gaming LLC's careers page.
- Portfolio Customization: Ensure your portfolio link is clearly visible on your CV and that it prominently features your best game logo designs and relevant UI/UX work for interactive products. Tailor any accompanying text to highlight your experience in the gaming or gambling industry.
- Resume Optimization: Update your resume to clearly state your years of experience, proficiency in Photoshop, Illustrator, and Figma, and any specific experience within the gaming or gambling sector. Quantify achievements where possible.
- Interview Preparation: Practice articulating your design process, especially for logo creation and asset handoff. Be ready to discuss how you embody ownership, communication, and honesty. Prepare to walk through your portfolio with enthusiasm.
- Company Research: Familiarize yourself with Enjoy Gaming LLC's existing games and brand aesthetic if possible to demonstrate genuine interest and understanding of their market.
β οΈ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have an up-to-date portfolio and at least 3 years of professional experience as a Designer, preferably in the Gambling or Gaming industry. Proficiency in design software and strong communication skills are also essential.