Intern - Product Designer
๐ Job Overview
Job Title: Intern - Product Designer
Company: Betsson Group
Location: Malta
Job Type: Internship
Category: Product Design / UX/UI Design
Date Posted: 2026-05-15T08:15:02
Experience Level: 0-2 Years
Remote Status: On-site
๐ Role Summary
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This internship focuses on shaping user-centered digital experiences within the innovative Web3 team, emphasizing a collaborative and fast-paced environment.
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The role involves hands-on creation of UI designs, wireframes, and prototypes to enhance user journeys and overall product experience.
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Interns will gain exposure to user research methodologies, competitor analysis, and contribute to maintaining design system consistency across various product features.
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This is an excellent opportunity for aspiring designers to collaborate closely with experienced designers, product managers, and engineers, fostering practical skill development.
๐ Enhancement Note: This role is for an "Intern - Product Designer" at Betsson Group, located in Malta. The focus is on UX/UI and product design within their Web3 team. Given the intern level, the responsibilities will be supportive and learning-oriented, with a strong emphasis on practical application of design tools and principles.
๐ Primary Responsibilities
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Develop and refine UI designs, wireframes, and interactive prototypes to translate product concepts into tangible user interfaces.
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Contribute to improving user journeys and overall product experiences by identifying pain points and proposing design solutions.
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Assist in conducting user research, competitor reviews, and gathering insights to inform design decisions and product strategy.
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Support the design team in maintaining and evolving the design system to ensure consistency and scalability across all digital products and features.
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Collaborate effectively with cross-functional teams, including designers, product managers, and engineers, to ensure seamless integration of design into the development lifecycle.
๐ Enhancement Note: As an intern role, the primary responsibilities will involve assisting senior designers and product managers. The scope will likely include executing specific design tasks under guidance, rather than leading design strategy. Emphasis is placed on learning and contributing to ongoing projects.
๐ Skills & Qualifications
Education: While not explicitly stated, a background or ongoing study in Graphic Design, Interaction Design, Human-Computer Interaction (HCI), or a related design field is highly beneficial. Coursework demonstrating design thinking principles is a strong indicator of potential.
Experience: 0-2 years of experience, including academic projects, personal projects, or previous internships in UX/UI or product design. A demonstrated understanding of the design process from ideation to execution is key.
Required Skills:
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Keen interest in UX/UI and product design principles.
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Proficiency with design and prototyping tools, with a strong emphasis on Figma or similar industry-standard software (e.g., Sketch, Adobe XD).
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Ability to produce a portfolio showcasing design thinking, user-centered design approaches, and project outcomes, which can include coursework or personal projects.
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Strong verbal and written communication skills in English, essential for team collaboration and feedback.
Preferred Skills:
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Familiarity with user research methodologies and competitive analysis techniques.
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Understanding of design system principles and their application in creating scalable interfaces.
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Basic knowledge of web development concepts (HTML, CSS) to better inform design decisions and collaboration with engineers.
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Experience with agile development methodologies.
๐ Enhancement Note: The "What we are looking for" section directly translates to required skills. The "portfolio, coursework, or personal projects" requirement implies a need to demonstrate practical application of design thinking, even without formal professional experience. English communication is highlighted as a critical soft skill.
๐ Process & Systems Portfolio Requirements
Portfolio Essentials:
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Showcase a minimum of 2-3 diverse design projects that highlight your design process, from initial problem definition to final solution.
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Clearly articulate your role and contributions within each project, especially if it was a team effort.
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Demonstrate your ability to think critically about user needs, business goals, and technical constraints.
Process Documentation:
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For each portfolio project, briefly describe the design methodology used (e.g., user-centered design, design thinking, agile UX).
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Explain how user research and feedback were incorporated into the design iterations.
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Detail the tools and technologies utilized, with a specific mention of Figma or equivalent.
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Highlight any metrics or outcomes that demonstrate the success or impact of your designs, if available.
๐ Enhancement Note: Given this is an internship, the portfolio requirements will focus on demonstrating potential and foundational understanding rather than extensive professional impact. The emphasis is on the design process, tool proficiency, and the ability to learn and collaborate.
๐ต Compensation & Benefits
Salary Range: Internships at Betsson Group in Malta typically offer a competitive stipend. Based on industry standards for design internships in high-cost-of-living European locations like Malta, a range of โฌ800 - โฌ1,200 per month is a reasonable estimate.
Benefits:
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Hands-on experience in a dynamic Web3 product design environment.
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Mentorship from experienced product designers and product managers.
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Opportunity to contribute to real-world digital products and user experiences.
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Exposure to a fast-paced, international company culture with a significant presence in Malta.
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Potential for future career opportunities within Betsson Group.
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Networking opportunities within the gaming and technology sectors.
Working Hours: The standard full-time working hours are 40 hours per week. Interns will typically work within these hours, with potential for some flexibility depending on team needs and project deadlines, aligning with the company's dynamic environment.
๐ Enhancement Note: Salary for internships is usually structured as a stipend rather than a full salary. The provided range is an estimation based on typical intern compensation in Malta for tech/design roles. Benefits are focused on learning, development, and exposure rather than traditional employee benefits.
๐ฏ Team & Company Context
๐ข Company Culture
Industry: The company operates within the iGaming and Entertainment industry, with a specific focus on innovation through its Web3 initiatives. This context implies a fast-paced, highly regulated, and competitive market that values user engagement and cutting-edge technology.
Company Size: Betsson Group is a large organization with over 1,700 employees, and approximately 900 based at their Malta HQ. This indicates a structured environment with ample opportunities for cross-functional collaboration and learning from a diverse workforce, while also maintaining a dynamic and energetic atmosphere.
Founded: Betsson Group has a long history, founded in 1963. This longevity suggests a stable and established company with a deep understanding of its market, while its current focus on Web3 indicates a forward-thinking approach to innovation and adaptation.
Team Structure:
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The Web3 team is likely a specialized unit within the broader product or technology division. It will comprise designers, product managers, engineers, and potentially blockchain specialists.
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The reporting structure will place the intern under the guidance of a Senior Product Designer or a Design Lead, with overall oversight from a Product Manager.
Methodology:
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Data-driven design decisions: Insights from user research, analytics, and A/B testing are likely leveraged to inform design choices.
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Agile development: The team likely operates within an agile framework, emphasizing iterative development, regular feedback loops, and adaptability to changing requirements.
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User-centricity: A strong focus on understanding and meeting user needs is paramount, driving the design of intuitive and engaging experiences.
Company Website: https://www.betssongroup.com/
๐ Enhancement Note: Betsson Group's description highlights a "75% millennial" workforce and a "go-getter, initiator and adrenaline junkie" culture, suggesting an environment that values proactivity, innovation, and a high-energy work ethic, particularly relevant for their Web3 initiatives.
๐ Career & Growth Analysis
Operations Career Level: This is an entry-level, internship position (0-2 years experience). The role is structured for learning and development, providing foundational experience in product design within a specialized area (Web3). The scope is focused on executing tasks under supervision rather than strategic decision-making.
Reporting Structure: The intern will report directly to a Senior Product Designer or Design Lead, who will provide guidance, feedback, and project assignments. They will also interact closely with Product Managers and Engineers.
Operations Impact: While the intern's direct impact will be on specific design tasks and features, their work collectively contributes to the overall user experience and the success of the Web3 team's product development efforts. They will learn how design impacts user engagement, conversion rates, and product adoption.
Growth Opportunities:
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Skill Development: Deepen expertise in UX/UI principles, user research, wireframing, prototyping, and design systems, with a focus on Figma.
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Industry Exposure: Gain practical experience in the fast-paced iGaming and emerging Web3 technology sectors.
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Networking: Build professional connections with designers, product managers, and engineers within a large, international organization.
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Potential for Future Roles: Successful interns may be considered for future junior or full-time positions within Betsson Group, depending on performance and business needs.
๐ Enhancement Note: The growth opportunities are framed around gaining practical skills and industry exposure, which are the primary goals of an internship. The "iGaming and Web3" context offers a unique specialization.
๐ Work Environment
Office Type: The role is described as On-site in Malta. This suggests a traditional office environment conducive to in-person collaboration, mentorship, and team building.
Office Location(s): The primary location mentioned is Malta, with a note of approximately 900 employees based at their HQ there. This indicates a vibrant, potentially modern office space designed for a large, international workforce.
Workspace Context:
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Collaborative Environment: The emphasis on "collaborative team" and interaction with designers, PMs, and engineers suggests an open-plan or studio-style workspace that facilitates easy communication and teamwork.
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Tools and Technology: Access to industry-standard design software like Figma, along with necessary hardware and potentially other collaboration tools (e.g., Slack, Jira).
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Team Interaction: Opportunities for daily interaction with colleagues, participation in team meetings, design critiques, and brainstorming sessions.
Work Schedule: The standard working hours are 40 hours per week. Given the "fast-paced" nature of the company, there might be occasional needs for flexibility to meet project deadlines, but the core schedule will be aligned with standard business hours.
๐ Enhancement Note: The "fast-paced," "lightning fast with twists and turns," and "adrenaline junkie" descriptions suggest a dynamic office culture that thrives on energy and quick adaptation, which is typical for tech and gaming companies.
๐ Application & Portfolio Review Process
Interview Process:
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Initial Screening: A review of your application, resume, and portfolio to assess suitability for the intern role.
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Hiring Manager/Designer Interview: A discussion focusing on your interest in product design, UX/UI principles, and your understanding of design tools like Figma. This may include behavioral questions about teamwork and learning.
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Portfolio Review: A dedicated session where you present selected projects from your portfolio, explaining your design process, decision-making, and learnings. Be prepared to discuss your thought process and how you approach problem-solving.
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Team/Cultural Fit Interview: An opportunity to meet with potential team members (designers, PMs, engineers) to assess your fit within the team's collaborative style and the company's energetic culture.
Portfolio Review Tips:
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Curate Wisely: Select 2-3 strong projects that best showcase your design thinking, process, and skills relevant to product design and UX/UI.
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Tell a Story: For each project, clearly articulate the problem, your approach, your role, the tools used (especially Figma), the challenges faced, and the outcomes or learnings.
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Focus on Process: Emphasize your thought process, user-centered approach, and how you iterate based on feedback or research.
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Visual Clarity: Ensure your portfolio is well-organized, visually appealing, and easy to navigate.
Challenge Preparation:
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While not explicitly mentioned, be prepared for potential design exercises or case studies that assess your problem-solving skills and ability to apply design principles under a time constraint.
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Practice articulating your design decisions clearly and concisely, focusing on user needs and business objectives.
๐ Enhancement Note: The emphasis on a portfolio and demonstrating design thinking is critical for this role. The interview process will likely gauge not only technical skills but also enthusiasm, learnability, and cultural fit within Betsson's dynamic environment.
๐ Tools & Technology Stack
Primary Tools:
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Figma: This is explicitly mentioned and will be the primary tool for UI design, wireframing, and prototyping. Proficiency is a key requirement.
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Prototyping Tools: While Figma handles prototyping, familiarity with other dedicated tools like InVision or Adobe XD might be beneficial.
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Design System Tools: Understanding how to work with and contribute to design systems, which might involve specific components or libraries within Figma.
Analytics & Reporting:
CRM & Automation:
- Not directly relevant to the Product Designer intern role, but understanding how design integrates with user journeys managed by CRM or marketing automation tools can provide context.
๐ Enhancement Note: Figma is the cornerstone of the technical requirements for this role. Any additional familiarity with related design and collaboration tools will be a plus.
๐ฅ Team Culture & Values
Operations Values:
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Innovation & Creativity: A drive to explore new ideas, especially within the Web3 space, and to create engaging, user-centered digital products.
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Collaboration & Teamwork: A strong emphasis on working together across disciplines, sharing knowledge, and supporting team members to achieve common goals.
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User-Centricity: A commitment to understanding and prioritizing the needs and experiences of users in all design decisions.
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Agility & Adaptability: The ability to thrive in a fast-paced environment, adapt to change, and embrace new challenges with enthusiasm.
Collaboration Style:
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Cross-functional integration: Designers work closely with Product Managers to define requirements and engineers to ensure feasibility and smooth implementation.
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Feedback-driven: An open culture of constructive feedback during design critiques and team reviews to continuously improve designs and processes.
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Knowledge sharing: Encouraging the sharing of insights, best practices, and learnings across the design team and wider organization.
๐ Enhancement Note: Betsson's culture is described as fast-paced and energetic ("go-getter, initiator and adrenaline junkie"), suggesting a team that values proactivity, ownership, and a positive, driven attitude.
โก Challenges & Growth Opportunities
Challenges:
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Fast-Paced Environment: Adapting to the rapid iteration cycles and evolving priorities common in tech and Web3 development.
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Web3 Specifics: Understanding the unique design considerations and user behaviors within the Web3 ecosystem, which is still an emerging field.
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Balancing User Needs with Business Goals: Learning to create designs that are both user-friendly and align with the company's strategic objectives.
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Receiving and Incorporating Feedback: Effectively processing constructive criticism from diverse stakeholders to refine designs.
Learning & Development Opportunities:
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Hands-on Project Experience: Working on live projects that directly impact user experience and product development.
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Mentorship: Receiving guidance from experienced designers on best practices, career development, and specific design challenges.
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Industry Exposure: Gaining insights into the iGaming and Web3 technology sectors, understanding market trends and user expectations.
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Tool Mastery: Deepening proficiency in Figma and other design tools through practical application.
๐ Enhancement Note: The primary challenge for an intern is often navigating a professional environment and translating academic knowledge into practical application. The Web3 aspect adds a layer of complexity and learning opportunity.
๐ก Interview Preparation
Strategy Questions:
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"Tell me about a challenging design problem you solved in a project. What was your process, and what was the outcome?" (Focus on your design thinking, problem-solving, and ability to articulate your process).
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"How do you approach user research and user journey mapping? Can you give an example from your portfolio?" (Demonstrate your understanding of user-centric design methodologies).
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"Describe your experience with Figma. What are your favorite features and why?" (Highlight your technical proficiency and your rationale for tool choices).
Company & Culture Questions:
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"Why are you interested in product design, and specifically in Betsson Group's Web3 team?" (Connect your passion to the company's mission and industry).
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"How do you see yourself contributing to a fast-paced, collaborative team environment?" (Align your work style with the company culture described).
Portfolio Presentation Strategy:
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Structure: For each project, clearly outline the problem, your role, your process (research, ideation, design, testing), key decisions, and outcomes/learnings.
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Visuals: Use high-quality mockups, wireframes, and prototypes. Explain why you made certain design choices, not just what you designed.
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Conciseness: Be mindful of time. Focus on the most impactful aspects of your projects and be ready to answer questions about details.
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Enthusiasm: Convey your passion for design and your excitement about the opportunity.
๐ Enhancement Note: The interview will heavily weigh your portfolio presentation and your ability to articulate your design process and passion for product design, especially within the context of Betsson's dynamic Web3 team.
๐ Application Steps
To apply for this Product Designer Intern position:
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Submit your application through the provided Greenhouse link, ensuring all required fields are completed accurately.
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Portfolio Customization: Tailor your portfolio to highlight projects demonstrating UX/UI principles, design thinking, and proficiency with Figma. Select projects that align with digital product design and user experience.
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Resume Optimization: Clearly state your internship status, relevant coursework, personal projects, or any prior design experience. Use keywords like "Product Design," "UX/UI," "Wireframing," "Prototyping," and "Figma."
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Interview Preparation: Practice your portfolio walkthrough, focusing on articulating your design process and rationale. Prepare to discuss your interest in Betsson Group and the Web3 space.
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Company Research: Familiarize yourself with Betsson Group's products and their focus on Web3. Understand their company culture as described (fast-paced, collaborative, innovative).
โ ๏ธ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.
Application Requirements
Candidates should have a strong interest in UX/UI and product design with familiarity in tools like Figma. A portfolio or coursework demonstrating design thinking and strong English communication skills are required.