Gameplay & UI Developer

Jobgether
Full-timeβ€’Italy

πŸ“ Job Overview

Job Title: Gameplay & UI Developer

Company: Jobgether (for a partner company)

Location: Italy (Remote within CET Β±2 hours)

Job Type: Full-time

Category: Game Development Operations (GDO) / Technical Game Design

Date Posted: 2026-09-14

Experience Level: 5+ Years Professional Experience

Remote Status: Fully Remote

πŸš€ Role Summary

  • Drive the development of client-facing gameplay features, with a significant emphasis on UI, animation, and visual polish for a globally successful mobile game.

  • Implement core gameplay improvements and develop new meta features to enhance player engagement and extend the game's lifespan.

  • Collaborate within a senior, multidisciplinary team, taking ownership of features from design through testing and iterative refinement.

  • Leverage technical expertise and creativity to shape gameplay decisions, experiment with new ideas, and optimize existing systems based on player feedback and performance insights.

  • Contribute to game design discussions and translate conceptual ideas into high-quality, playable experiences that resonate with millions of players worldwide.

πŸ“ Enhancement Note: While the title is "Gameplay & UI Developer," the emphasis on "client-facing features," "UI, animation, visual polish," "core gameplay improvements," and "developing new meta features" strongly suggests a role that bridges technical development with user experience and engagement strategy, akin to a specialized GTM (Go-To-Market) enablement role within the gaming context, focusing on product polish and feature adoption. The "operations" aspect comes from the continuous improvement of a live product based on data and player feedback.

πŸ“ˆ Primary Responsibilities

  • Develop and implement engaging client-facing gameplay features, prioritizing UI/UX, animation, and visual fidelity to elevate the player experience.

  • Design, code, and integrate new meta-game features and systems that expand the depth and longevity of the existing mobile game.

  • Refine, maintain, and optimize current gameplay mechanics, technical systems, and performance benchmarks to ensure a seamless and enjoyable player journey.

  • Actively contribute to game design discussions, translating abstract concepts into concrete, polished gameplay elements and user interfaces.

  • Proactively identify and resolve technical challenges, focusing on performance optimization, memory management, and overall stability for mobile platforms.

  • Take ownership of assigned features and projects, driving them from initial concept through development, testing, and post-launch iteration.

  • Collaborate effectively with a multidisciplinary team of designers, artists, and fellow developers, fostering a productive and creative development environment.

  • Analyze player feedback, performance data, and market trends to inform and implement iterative improvements to existing features and systems.

  • Champion high standards of technical quality, creative execution, and attention to detail across all aspects of game development.

  • Experiment with new ideas and approaches to gameplay and UI, adapting them to the game's established aesthetic and player expectations.

πŸ“ Enhancement Note: The responsibilities highlight a blend of core development, feature innovation, and live operations management within a game development context. The focus on "player feedback," "performance insights," and "enhancing existing systems" points towards a continuous improvement cycle, which is a key aspect of GTM operations for live products.

πŸŽ“ Skills & Qualifications

Education: While no specific degree is mandated, a strong foundation in Computer Science, Game Development, or a related field, or equivalent practical experience, is expected.

Experience: 5+ years of professional game development experience, with a demonstrated history of successfully developing and shipping mobile titles.

Required Skills:

  • Unity Engine Expertise: Deep proficiency in Unity, including advanced scripting, editor customization, and asset pipeline management.

  • C# Programming: Expert-level C# development skills, with a strong understanding of object-oriented principles and efficient coding practices.

  • Mobile Game Development: Proven experience in developing, optimizing, and shipping games for iOS and Android platforms.

  • UI Development & Implementation: Strong capabilities in creating and implementing user interfaces within Unity, focusing on responsiveness, aesthetics, and intuitive navigation.

  • Animation Systems: Experience with Unity's animation systems (Mecanim, Timeline) and implementing dynamic, engaging animations for characters and UI elements.

  • Gameplay Systems Design: Ability to design, implement, and refine core gameplay mechanics and player interaction systems.

  • Performance Optimization: Solid understanding of mobile performance constraints and techniques for optimizing frame rates, memory usage, and load times.

  • Problem-Solving: Exceptional analytical and problem-solving skills, with a methodical approach to debugging and resolving complex technical issues.

  • Collaboration & Communication: Excellent written and verbal communication skills in English, with a proven ability to collaborate effectively within multidisciplinary teams.

  • Attention to Detail: A keen eye for detail, ensuring a high level of polish and quality in all delivered features.

Preferred Skills:

  • Specialized Technical Expertise: Advanced skills in areas such as shader development, particle systems, technical architecture, networking, or advanced scripting.

  • Casual Mobile Gaming Market: In-depth understanding of the casual mobile gaming market, player behaviors, and engagement patterns.

  • Game Design Acumen: Ability to contribute meaningfully to game design decisions and conceptualize innovative gameplay features.

  • Data Analysis & Iteration: Experience analyzing player data and feedback to drive iterative improvements and feature enhancements.

  • Version Control: Proficiency with version control systems like Git.

πŸ“ Enhancement Note: The "preferred skills" section is crucial for candidates looking to stand out. Highlighting expertise in "shader development, particle systems, technical architecture, networking" suggests the role may involve deeper technical contributions beyond standard UI/gameplay implementation, potentially impacting back-end systems or advanced visual effects, which are critical for GTM success in live-service games.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Showcase of Unity & C# Projects: Demonstrable projects built with Unity and C#, highlighting your technical contributions and problem-solving abilities.

  • UI/UX Implementation Examples: Specific examples of user interfaces you've designed and implemented, showcasing navigation, responsiveness, and visual appeal.

  • Gameplay Feature Demos: Video or interactive demos of core gameplay mechanics or meta-features you have developed, illustrating your understanding of player engagement.

  • Performance Optimization Case Studies: Documentation or examples of how you've identified and resolved performance bottlenecks in previous projects.

  • Animation Integration Examples: Demonstrations of how you've integrated character or UI animations to enhance the player experience.

Process Documentation:

  • Workflow Design & Optimization: Examples of how you've approached designing and optimizing development workflows, particularly for iterative feature development in live games.

  • System Enhancement Case Studies: Documentation detailing the process of enhancing existing game systems, including the problem, your solution, and the impact.

  • Testing & Iteration Methodologies: Evidence of your process for testing features, gathering feedback, and iterating on designs based on player input.

πŸ“ Enhancement Note: For a role like this, a portfolio is paramount. It should not just show finished products but also demonstrate the process of development, optimization, and iteration. Candidates should be prepared to walk through specific examples of how they've improved a system or feature, akin to presenting a GTM strategy for a new product feature.

πŸ’΅ Compensation & Benefits

Salary Range: Based on industry benchmarks for experienced Gameplay & UI Developers in Italy and the "best-in-class compensation" claim, a range of €60,000 - €90,000 annually is estimated. This range can vary based on specific experience, specialized skills, and exact location within Italy (cost of living).

Benefits:

  • Full Remote Work: The position is fully remote, with the requirement to be within CET Β±2 hours for collaboration.

  • Best-in-Class Compensation: Highly competitive salary package.

  • Country-Specific Benefits: Additional benefits tailored to the employee's country of residence, which may include health insurance, retirement plans, or other local perks.

  • Impactful Work: Opportunity to work on a globally recognized mobile game with direct influence on gameplay, features, and player experience.

  • Collaborative Environment: Work alongside experienced gaming professionals in a supportive and creative setting.

  • Creative Contribution: Chance to contribute creatively to significant game development decisions.

  • Live Game Development Exposure: Experience in the dynamic environment of live game development, including feature iteration and player-driven improvements.

Working Hours: Approximately 40 hours per week, with flexibility expected due to the nature of game development and remote work. The CET Β±2 hours requirement indicates a need for overlap with core European working hours.

πŸ“ Enhancement Note: The salary estimate is derived from analyzing typical compensation for senior game developers in Western Europe, adjusted for the "best-in-class" descriptor and the specific requirements of Unity/C# expertise in a live mobile game context. The remote nature within a specific time zone also influences this.

🎯 Team & Company Context

🏒 Company Culture

Industry: Mobile Gaming / Interactive Entertainment. The partner company operates within a highly competitive and dynamic global market, requiring continuous innovation and a strong focus on player retention and monetization.

Company Size: Not explicitly stated, but the description implies a lean, senior, and multidisciplinary team working on a "globally successful mobile game." This suggests a mature product with an established development process, likely within a medium to large-sized company or a dedicated studio within a larger entity.

Founded: The founding date is not provided, but the existence of a "globally successful mobile game" indicates a company with a track record and established market presence.

Team Structure:

  • Senior & Multidisciplinary: The team is described as "small, senior, and multidisciplinary," implying a high level of expertise and autonomy for its members.

  • Collaborative Focus: Strong emphasis on teamwork, with developers, designers, and artists working closely together.

  • Ownership & Autonomy: Team members are expected to take ownership of features and contribute meaningfully to design decisions.

  • Live Operations Integration: The team likely operates within a live-service model, requiring continuous development, iteration, and response to player feedback.

Methodology:

  • Agile/Iterative Development: The emphasis on "testing, iteration, and refinement based on player feedback and performance insights" points towards agile methodologies.

  • Data-Driven Improvement: Decisions are informed by "player feedback and performance insights," indicating a data-informed approach to development.

  • Feature Ownership: Individual developers are given ownership of features, encouraging accountability and deep engagement.

  • Cross-Functional Collaboration: Close working relationships between development disciplines are essential for creating polished experiences.

Company Website: https://jobgether.com/ (Jobgether is the platform facilitating the application; the partner company's website is not directly provided but implied through their product.)

πŸ“ Enhancement Note: The "partner company" aspect means specific details are inferred. The "globally successful mobile game" and "senior, multidisciplinary team" suggest a company that prioritizes quality, experienced talent, and a structured, yet collaborative, development process common in successful live-service game studios. This mirrors GTM operations where product evolution is driven by market feedback and strategic goals.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: This role is positioned as a Senior Developer, requiring 5+ years of experience. It's a hands-on technical role with significant influence on product direction and player experience, akin to a Senior GTM Product Specialist who drives feature adoption and optimization.

Reporting Structure: The candidate will work within a "small, senior, and multidisciplinary team." Reporting lines are not explicitly defined but would likely be to a Lead Developer, Technical Director, or Game Director, with close collaboration across all disciplines.

Operations Impact: The role's impact is direct and significant. By developing engaging gameplay, polished UI, and new meta features, the developer directly influences player retention, satisfaction, and potentially monetization. This is analogous to how GTM operations specialists contribute to sales pipeline health, customer acquisition, and revenue growth by ensuring the product/service meets market needs and is effectively delivered.

Growth Opportunities:

  • Technical Specialization: Deepen expertise in specific areas like advanced shaders, complex animation systems, network programming, or engine architecture, becoming a go-to expert.

  • Game Design Influence: Grow from implementing features to actively contributing to and shaping game design decisions, potentially moving towards a lead design or technical design role.

  • Live Operations Leadership: Develop skills in managing live game services, analyzing player data, and strategizing for long-term player engagement and monetization.

  • Mentorship: Opportunity to mentor junior developers and contribute to the team's overall technical growth and best practices.

  • Cross-Disciplinary Learning: Gain exposure to art, design, and product management aspects of game development through close collaboration.

πŸ“ Enhancement Note: The "operations" angle here is about the continuous improvement and strategic evolution of a live product. Growth opportunities mirror those in GTM ops, focusing on deepening expertise, strategic impact, and leadership within the product lifecycle.

🌐 Work Environment

Office Type: Fully Remote. This offers significant flexibility in terms of location, provided the candidate resides within CET Β±2 hours.

Office Location(s): Remote within Italy, specifically within the CET Β±2 hours timezone. This ensures overlap for real-time collaboration with the rest of the team.

Workspace Context:

  • Independent Workstation: Candidates will manage their own remote work setup, requiring a reliable internet connection and suitable personal workspace.

  • Digital Collaboration Tools: The team will rely heavily on digital communication and collaboration tools (e.g., Slack, Discord, project management software, version control systems) for daily interaction and workflow.

  • Virtual Team Interaction: While remote, the environment is described as "collaborative," implying active participation in virtual meetings, code reviews, and brainstorming sessions.

  • Focus on Output: The remote setup emphasizes results and contributions over physical presence, aligning with modern GTM operations where efficiency and impact are key metrics.

Work Schedule: Approximately 40 hours per week. While full-time, the remote nature within a specific time zone suggests a degree of flexibility, allowing for efficient task management and personal work-life balance, provided core collaboration hours are met.

πŸ“ Enhancement Note: The remote aspect is a key benefit and also a requirement for effective GTM operations, enabling access to global talent while maintaining team cohesion through scheduled interaction.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • AI-Powered Screening: Initial application review by Jobgether's AI system to match core requirements.

  • Shortlisting: Top candidates are shortlisted and their profiles shared directly with the partner hiring company.

  • Partner Company Interviews: The hiring company will manage subsequent interview stages, which typically include:

    • Technical Assessment/Coding Challenge: Evaluating C# and Unity proficiency, problem-solving skills, and potentially UI implementation or gameplay logic.
    • Portfolio Review & Discussion: A deep dive into the candidate's portfolio, discussing specific projects, technical challenges, and decision-making processes. This is where the "operations" aspect of process and impact will be scrutinized.
    • Gameplay/Design Discussion: Conversations about game design principles, player experience, and how the candidate approaches creating engaging features.
    • Team/Culture Fit Interviews: Assessing collaboration skills, communication style, and alignment with the team's senior, multidisciplinary environment.

Portfolio Review Tips:

  • Highlight Process, Not Just Product: For each project, explain the problem, your approach, the technical solutions implemented, challenges faced, and the final outcome/impact. Focus on the how and why.

  • Showcase UI/UX Polish: Provide clear examples of user-friendly interfaces, effective animations, and visually appealing elements.

  • Demonstrate Optimization: If possible, include examples of performance improvements or code optimization techniques you've applied.

  • Quantify Impact: Where possible, use metrics (e.g., improved frame rate, reduced load times, positive player feedback on a feature) to demonstrate the impact of your work.

  • Tailor to the Role: Emphasize projects that align with mobile game development, Unity, C#, UI, and gameplay systems.

Challenge Preparation:

  • Unity & C# Fundamentals: Brush up on core Unity concepts, C# best practices, and common game development patterns.

  • Problem-Solving Scenarios: Practice approaching technical problems logically, outlining your thought process before jumping to solutions.

  • UI/UX Design Principles: Be ready to discuss principles of good UI/UX design for mobile games.

  • Live Game Considerations: Think about challenges unique to live-service games, such as balancing, updates, and player retention.

πŸ“ Enhancement Note: The AI screening by Jobgether is a unique step. Candidates should ensure their resume and portfolio clearly map to the keywords and requirements mentioned in the job description to pass this initial automated filter. The portfolio review is where the "operations" mindset of driving product success through technical execution will be key.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Unity Engine: The core development platform; deep expertise is essential.

  • C#: The primary programming language.

  • Version Control: Git (likely) for code management and collaboration.

  • Project Management Tools: Jira, Asana, Trello, or similar for task tracking and workflow management.

  • Communication Tools: Slack, Discord, or similar for team communication.

Analytics & Reporting:

  • In-Game Analytics SDKs: Tools like Firebase Analytics, GameAnalytics, Unity Analytics, or custom solutions for tracking player behavior, feature usage, and performance metrics.

  • Data Visualization Tools: Potentially used by the team for reviewing analytics data (e.g., Tableau, Power BI, custom dashboards).

CRM & Automation:

  • While not a traditional CRM role, understanding how player data is managed and how features are "rolled out" (akin to a GTM campaign) is relevant.

  • Live Ops Tools: Internal tools or third-party services for managing game updates, A/B testing features, and deploying content.

πŸ“ Enhancement Note: While the role is development-focused, understanding the tools used for analytics and live operations is crucial. This knowledge demonstrates an awareness of how their developed features integrate into the broader "go-to-market" strategy of the live game.

πŸ‘₯ Team Culture & Values

Operations Values:

  • Player-Centricity: A strong focus on creating experiences that delight players, driven by feedback and a deep understanding of the target audience.

  • Quality & Polish: Commitment to delivering highly polished, bug-free, and aesthetically pleasing features.

  • Collaboration & Teamwork: Valuing open communication, mutual respect, and collective problem-solving within a multidisciplinary team.

  • Innovation & Creativity: Encouraging the exploration of new ideas and creative solutions to gameplay and UI challenges.

  • Data-Informed Decision Making: Utilizing player data and performance metrics to guide development and feature iteration, mirroring a data-driven GTM approach.

  • Ownership & Accountability: Fostering a culture where individuals take responsibility for their work and its impact.

Collaboration Style:

  • Cross-Functional Synergy: Developers, designers, and artists work in close concert, with shared goals for feature success.

  • Open Feedback Loops: A culture where constructive feedback is regularly exchanged to improve features and processes.

  • Agile & Iterative: Embracing flexibility and continuous improvement, adapting to new insights and challenges.

  • Knowledge Sharing: Encouraging the sharing of expertise and best practices across the team to elevate collective capabilities.

πŸ“ Enhancement Note: The "operations" aspect of the culture is about ensuring the product is continuously improved and aligned with player needs and business objectives. This aligns perfectly with GTM operations' focus on market alignment and product success.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing Innovation with Live Game Constraints: Developing new features while ensuring they integrate seamlessly with existing systems and don't negatively impact performance or player experience in a live environment.

  • Maintaining High Polish Standards: Consistently delivering top-tier visual and interactive polish within project timelines for a globally recognized game.

  • Adapting to Evolving Player Expectations: Keeping pace with the ever-changing demands and trends in the mobile gaming market.

  • Remote Collaboration Efficiency: Ensuring effective communication and workflow with a distributed team across different locations (within CET Β±2 hours).

  • Technical Debt Management: Working on a live product often involves managing existing codebases, requiring careful refactoring and optimization.

Learning & Development Opportunities:

  • Advanced Unity/C# Skills: Opportunities to master complex engine features, performance optimization techniques, and advanced C# patterns.

  • Game Design & Systems Thinking: Deepening understanding of game design principles and how technical implementations affect player psychology and engagement.

  • Live Operations Strategy: Gaining insight into the strategic aspects of managing a live game, including monetization, retention, and A/B testing.

  • Cross-Disciplinary Expertise: Learning from specialists in art, animation, and design to broaden one's skillset.

  • Industry Trends: Staying abreast of the latest trends in mobile gaming, UI/UX design, and game development technologies.

πŸ“ Enhancement Note: The challenges and growth opportunities are framed to highlight how overcoming them contributes to the "operations" of a successful live game, directly impacting its market performance and player base.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe a time you significantly improved the performance or polish of a UI element or gameplay feature. What was your process, and what was the outcome?" (Focus on process, metrics, and impact).

  • "How would you approach designing a new meta-feature for our game, considering player engagement, retention, and potential monetization?" (Demonstrate strategic thinking and understanding of game loops).

  • "Walk us through a complex technical challenge you faced in Unity/C# and how you resolved it. What did you learn?" (Showcase problem-solving methodology and technical depth). Company & Culture Questions:

  • "What aspects of our game's current UI or gameplay do you find most compelling, and where do you see opportunities for enhancement?" (Requires pre-interview game research).

  • "How do you contribute to a collaborative team environment, especially in a remote setting?" (Highlight communication, feedback, and teamwork skills).

  • "How do you ensure the quality and polish of your work, especially when working on a live product?" (Emphasize attention to detail and iterative processes). Portfolio Presentation Strategy:

  • Structure Your Narrative: For each project, clearly outline the problem, your role/contributions, the technical solutions, challenges, and the quantifiable results or impact.

  • Show, Don't Just Tell: Use video demos, interactive builds, or clear screenshots to illustrate your work, especially for UI and animation.

  • Focus on Process: Explain your decision-making process, why you chose certain technical approaches, and how you iterated based on feedback or testing. This is crucial for demonstrating an "operations" mindset.

  • Be Ready for Deep Dives: Prepare to answer detailed technical questions about your code, design choices, and optimization strategies.

πŸ“ Enhancement Note: The interview preparation emphasizes demonstrating not just technical skill but also strategic thinking, problem-solving acumen, and an understanding of how individual contributions drive the success of a live product, much like a GTM operations specialist.

πŸ“Œ Application Steps

To apply for this Gameplay & UI Developer position:

  • Utilize the provided link to submit your application via Jobgether.

  • Portfolio Customization: Curate your portfolio to prominently feature projects demonstrating your expertise in Unity, C#, mobile game development, UI implementation, and animation. Prioritize examples that showcase your problem-solving skills and ability to deliver polished features.

  • Resume Optimization: Ensure your resume clearly highlights your 5+ years of professional experience, focusing on achievements relevant to mobile game development and the specific skills mentioned (Unity, C#, UI, gameplay, optimization). Use keywords from the job description.

  • Interview Preparation: Practice articulating your experience through the lens of process, problem-solving, and impact. Prepare to discuss your portfolio in detail, explaining your methodologies and the outcomes of your work.

  • Company Research: Familiarize yourself with Jobgether's platform and, if possible, research the partner company's game to understand its style, target audience, and existing features. This will help tailor your responses and demonstrate genuine interest.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

The ideal candidate has 5+ years of professional experience with C# and Unity in the mobile gaming industry. You must possess strong problem-solving skills and a proven track record of shipping successful mobile games.