Diseñador UX

Metova
Full-time

📍 Job Overview

Job Title: Diseñador UX

Company: Metova

Location: Guadalajara, Jalisco, Mexico

Job Type: TEMPORARY

Category: UX/UI Design

Date Posted: 2026-06-08T20:04:47.178

Experience Level: 2-5 years

Remote Status: Hybrid (3 days in-office, 2 days remote)

🚀 Role Summary

  • This role focuses on the conceptualization and design of user experiences for digital projects, ensuring intuitive and accessible platforms.

  • You will be responsible for creating detailed user flows and interactive prototypes for both web and mobile applications.

  • A key aspect involves translating user needs and business requirements into effective and engaging UX/UI designs.

  • The position requires advanced proficiency in Figma and a strong understanding of UI design principles to create visually appealing interfaces.

  • This is a temporary, one-month project requiring immediate availability.

📝 Enhancement Note: While the original job title is "Diseñador UX" (UX Designer), the provided description and AI-generated skills clearly indicate a hybrid UX/UI role. The emphasis on Figma (a UX/UI tool) and UI knowledge reinforces this. The role is temporary, which is a critical detail for candidates.

📈 Primary Responsibilities

  • Conceptualize, design, and prototype user experiences for digital products, ensuring intuitive and accessible interfaces.

  • Develop detailed user flows, wireframes, and interactive prototypes using Figma to visualize and test design concepts.

  • Collaborate with product managers and engineers to define user requirements and translate them into effective UX/UI solutions.

  • Conduct user research and usability testing to gather feedback and iterate on designs, aiming for enhanced user satisfaction.

  • Ensure visual consistency and adherence to brand guidelines across all digital platforms, contributing to a cohesive user interface.

  • Create high-fidelity mockups and design assets for development handoff, ensuring clear communication of design intent.

  • Contribute to the continuous improvement of design processes and methodologies within the team.

📝 Enhancement Note: The core responsibilities have been expanded to reflect typical UX/UI designer duties, emphasizing the end-to-end design process from conceptualization to high-fidelity mockups and user validation. The temporary nature of the role implies a focus on delivering specific project milestones within the one-month timeframe.

🎓 Skills & Qualifications

Education: Bachelor's degree in Graphic Design, Digital Design, Computing, or a related field (equivalent experience or incomplete degree considered).

Experience: Minimum of 3 years of progressive experience in UX/UI design, with a strong focus on web and mobile application design.

Required Skills:

  • Advanced proficiency in Figma for wireframing, prototyping, and UI design.

  • Proven experience in conceptualizing and designing user experiences (UX) for digital projects.

  • Strong understanding and practical application of UI design principles for visual interface creation.

  • Ability to create detailed user flows, wireframes, and interactive prototypes.

  • Experience working with a portfolio that demonstrates successful web and mobile projects.

  • Immediate availability for a one-month temporary project. Preferred Skills:

  • Experience with user research methodologies and usability testing.

  • Familiarity with agile development methodologies.

  • Basic understanding of front-end development principles.

  • Strong visual design and aesthetic sensibility.

  • Excellent communication and collaboration skills.

📝 Enhancement Note: The experience level has been inferred from the AI's "2-5" years range and the requirement of "+3 years" in similar roles. The educational requirement has been broadened to include incomplete degrees or equivalent experience as often seen in creative fields.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A comprehensive portfolio showcasing a minimum of 3 years of relevant UX/UI design work, with a clear emphasis on web and mobile applications.

  • Specific examples of projects where Figma was utilized as the primary design tool, demonstrating advanced capabilities in wireframing, prototyping, and high-fidelity mockups.

  • Case studies that articulate the design process, problem-solving approach, user-centric considerations, and tangible outcomes or improvements achieved.

  • Examples of user flows, wireframes, and interactive prototypes that clearly illustrate intuitive navigation and user journey mapping.

  • Visual design elements that demonstrate a strong understanding of UI principles, aesthetic appeal, and brand consistency. Process Documentation:

  • Provide documentation or examples of how you have mapped user journeys and created detailed user flows during the design process.

  • Showcase instances where you have conducted usability testing or gathered user feedback to iterate and improve designs.

  • Be prepared to discuss your approach to design handoff and collaboration with development teams to ensure accurate implementation of your designs.

📝 Enhancement Note: Given the role's focus on UX/UI and the requirement for a portfolio, this section details what a strong portfolio for such a role would entail, emphasizing Figma proficiency and process demonstration. The temporary nature means the portfolio should quickly highlight relevant skills for the project scope.

💵 Compensation & Benefits

Salary Range: Given the temporary nature of the contract and the location (Guadalajara, Mexico), and considering the requirement for 3+ years of experience and advanced Figma skills, a competitive hourly rate or a fixed monthly salary for the one-month project is expected. Based on industry benchmarks for similar contract roles in Mexico, a range of MXN $25,000 - MXN $45,000 per month (approximately USD $1,350 - $2,450) is a reasonable estimate, depending on the exact scope and candidate's experience.

Benefits:

  • Prestaciones de ley (Statutory Benefits) as mandated by Mexican labor law, which typically include:

    • Social security contributions (IMSS)
    • Housing fund contributions (INFONAVIT)
    • Paid vacation days (pro-rated for the contract duration)
    • Christmas bonus (Aguinaldo, pro-rated)
    • Profit-sharing (PTU, if applicable and pro-rated)
  • Hybrid work model, offering flexibility with 2 days of remote work per week.

  • Opportunity to work on a specific, short-term digital project.

Working Hours: Approximately 40 hours per week, with a hybrid work schedule of 3 days in the office (Guadalajara) and 2 days remote.

📝 Enhancement Note: Salary estimation is based on the provided location (Guadalajara, Mexico), job type (temporary contract), experience level (3+ years), and common benefits for such roles in Mexico. The AI's "Statutory Benefits" has been expanded to provide more specific examples relevant to Mexican labor law.

🎯 Team & Company Context

🏢 Company Culture

Industry: Technology / Software Development, likely serving various clients or internal projects. Metova's general focus is on building custom software solutions.

Company Size: Based on Workable's typical company listings, Metova likely falls into the small to medium-sized business (SMB) category, suggesting a structure where roles can be highly impactful and individuals may wear multiple hats.

Founded: Information not directly provided, but Metova has been in operation for a significant period, suggesting established processes and a mature approach to software development.

Team Structure:

  • The UX Designer will likely be part of a project-based team, potentially reporting to a Design Lead, Project Manager, or a Senior UX/UI Designer.

  • Collaboration will be crucial with product owners, developers, and potentially other designers on the project.

  • Given the temporary nature, the team structure will likely be focused on efficient project delivery within the one-month timeframe. Methodology:

  • Design thinking principles are likely employed, focusing on understanding user needs, ideation, prototyping, and testing.

  • Agile methodologies may be in use, requiring adaptability and iterative design cycles.

  • Strong emphasis on collaboration and communication within the project team to ensure alignment and timely delivery.

Company Website: https://metova.com/

📝 Enhancement Note: Company context has been inferred from the provided company URL and general knowledge of software development firms. The focus is on how this context impacts a temporary UX designer role.

📈 Career & Growth Analysis

Operations Career Level: This role is positioned as a Mid-Level Designer, suitable for individuals with 2-5 years of experience who can independently manage design tasks for specific project components. While temporary, it offers a chance to apply and refine existing UX/UI skills.

Reporting Structure: The designer will likely report to a Project Manager or a Lead Designer overseeing the project. Direct interaction with stakeholders and development teams is expected.

Operations Impact: While not a traditional "Revenue Operations" role, the UX Designer's work directly impacts user adoption, satisfaction, and retention, which are critical drivers of revenue and business success. Effective UX/UI design can significantly influence conversion rates and customer loyalty.

Growth Opportunities:

  • Skill Specialization: Deepen expertise in Figma and advanced prototyping techniques, or explore specific areas like user research or interaction design.

  • Project Variety: Gain exposure to different types of digital products and client challenges, expanding the portfolio with diverse project types.

  • Process Improvement: Contribute to refining design workflows within a project context, potentially influencing how future projects are approached.

  • Networking: Build professional connections with team members and stakeholders within Metova, which could lead to future opportunities.

📝 Enhancement Note: The "Operations Career Level" is adapted for a design role, focusing on mid-level responsibilities. The "Impact" is framed in terms of business outcomes relevant to UX/UI. Growth opportunities are tailored to a temporary contract role, focusing on skill enhancement and portfolio building.

🌐 Work Environment

Office Type: Hybrid work environment, requiring 3 days of in-office presence in Guadalajara and allowing 2 days of remote work. This suggests a need for a collaborative office space designed for team interaction and project work.

Office Location(s): Guadalajara, Jalisco, Mexico. Specific office details are not provided, but being in a major city like Guadalajara implies accessibility via public transportation and proximity to business centers.

Workspace Context:

  • The office environment is likely conducive to collaborative design sessions, brainstorming, and in-person meetings with project teams.

  • Access to necessary office equipment, reliable internet, and a professional setting for client or internal team interactions.

  • The remote days offer flexibility, allowing for focused individual work and personal time management.

Work Schedule: A standard full-time work schedule (approximately 40 hours per week) is expected, with flexibility on the remote days. The hybrid model requires adherence to designated in-office days for team synergy and project alignment.

📝 Enhancement Note: The work environment details are derived from the "Hybrid" work arrangement and the office location. Emphasis is placed on the collaborative aspects suitable for design work and the balance between in-office and remote days.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial Screening: A brief call to assess basic qualifications, immediate availability, and understanding of the temporary nature of the role.

  • Portfolio Review: A dedicated session where candidates present their portfolio, discussing specific projects, design choices, and their role in using Figma. Expect questions on user-centric design principles and problem-solving.

  • Technical/Skills Assessment: Potentially a short design challenge or a discussion on specific Figma functionalities and UI design best practices.

  • Team/Cultural Fit Interview: A conversation with the hiring manager or project lead to assess collaboration style, communication skills, and ability to integrate into a temporary project team.

Portfolio Review Tips:

  • Curate Selectively: Focus on 3-5 of your strongest, most relevant projects that best showcase your UX/UI skills, especially those using Figma for web/mobile applications.

  • Tell a Story: For each project, clearly articulate the problem, your approach, your specific contributions (especially with Figma), the design process, and the outcomes.

  • Highlight Figma Usage: Be prepared to walk through specific Figma files or prototypes, explaining your design system, component usage, and prototyping techniques.

  • Quantify Impact: If possible, include metrics or qualitative feedback that demonstrate the positive impact of your designs on user experience or business goals.

  • Address Temporary Nature: Be ready to discuss your ability to quickly ramp up, deliver within a tight one-month deadline, and collaborate effectively in a project-specific team.

Challenge Preparation:

  • Review common UX/UI challenges, such as redesigning a feature, creating a user flow for a specific task, or optimizing a visual interface.

  • Practice articulating your design decisions concisely and justifying them based on user needs and design principles.

  • Be prepared to use Figma during a live challenge or present a prepared solution.

📝 Enhancement Note: This section provides tailored advice for a UX Designer applying for a temporary role, emphasizing portfolio presentation, Figma proficiency, and the ability to deliver quickly. The interview process is structured to reflect typical steps for design roles.

🛠 Tools & Technology Stack

Primary Tools:

  • Figma: Indispensable and required at an advanced level for all aspects of UX/UI design, including wireframing, prototyping, collaborative design, and creating design systems.

  • Prototyping Tools: While Figma is primary, familiarity with other prototyping tools might be beneficial for understanding different approaches.

Analytics & Reporting:

  • While not a primary responsibility for this role, a basic understanding of how user analytics (e.g., from tools like Google Analytics, Mixpanel) inform design decisions can be advantageous. CRM & Automation:

  • Not directly relevant to the core UX/UI design tasks for this specific temporary project.

📝 Enhancement Note: The technology stack is heavily focused on Figma, as explicitly stated in the requirements. Other tools are listed as secondary or beneficial, reflecting the specialized nature of this UX/UI role.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A core value ensuring that all design decisions prioritize the user's needs and experience.

  • Collaboration: Embracing open communication and teamwork with designers, product managers, and developers to achieve project goals.

  • Efficiency: Striving for streamlined design processes and effective solutions, especially critical for a short-term project.

  • Quality: Commitment to delivering high-quality, well-crafted designs that meet both user and business objectives.

  • Adaptability: Willingness to adapt to project requirements, feedback, and evolving timelines within a temporary engagement.

Collaboration Style:

  • Cross-functional Integration: Actively participating in team meetings, design reviews, and working sessions with developers and product stakeholders.

  • Feedback Exchange: Open to providing and receiving constructive feedback to continuously improve designs and project outcomes.

  • Knowledge Sharing: Contributing insights and best practices during team discussions, particularly regarding UX/UI design and Figma utilization.

📝 Enhancement Note: This section infers cultural values and collaboration styles typical for design teams, especially within a project-driven environment like a temporary contract. The emphasis is on adaptability and user focus.

⚡ Challenges & Growth Opportunities

Challenges:

  • Tight Deadline: Delivering a comprehensive UX/UI design within a one-month timeframe requires exceptional time management and prioritization skills.

  • Scope Management: Effectively managing potential scope creep and ensuring focus on the core project objectives within the limited duration.

  • Remote Collaboration: Balancing in-office and remote work days to maintain seamless communication and collaboration with the project team.

  • Quick Onboarding: Rapidly understanding project goals, existing systems, and team dynamics to contribute effectively from day one.

Learning & Development Opportunities:

  • Figma Mastery: An opportunity to push the boundaries of your Figma skills through intensive project work.

  • Project-Specific Learning: Gaining experience with the specific industry or product domain of the project.

  • Agile Workflow Familiarity: Enhancing experience working within agile or fast-paced project environments.

  • Portfolio Expansion: Adding a significant, well-executed project to your portfolio that demonstrates your ability to deliver under pressure.

📝 Enhancement Note: Challenges and growth opportunities are framed considering the temporary, short-term nature of the role and the specific skills required.

💡 Interview Preparation

Strategy Questions:

  • "Describe a challenging UX problem you solved using Figma and how you approached it." (Focus on your process, Figma features used, and the outcome.)

  • "How do you ensure a digital product is intuitive and accessible for a diverse user base?" (Discuss user-centric design principles, research, and testing.)

  • "Walk us through a user flow you designed for a web or mobile application. What were the key considerations?" (Be prepared to present a portfolio example.) Company & Culture Questions:

  • "What do you know about Metova and our work?" (Research their website and recent projects.)

  • "How do you approach collaborating with developers and product managers on a project?" (Highlight communication, feedback, and handoff processes.)

  • "Given this is a one-month temporary role, what is your strategy for quickly becoming productive and delivering value?" (Emphasize your adaptability and focus.) Portfolio Presentation Strategy:

  • Structure: Organize your presentation logically: Introduction (project goal, your role), Problem Definition, Design Process (research, ideation, wireframing, prototyping, UI design), Figma Showcase (key features, interactions), Outcomes/Impact, and Lessons Learned.

  • Visuals: Use clear, high-quality visuals of your work. Be prepared to share your Figma files or interactive prototypes.

  • Conciseness: Practice your presentation to ensure it fits within the allocated time, focusing on key insights rather than exhaustive detail.

  • Engagement: Be ready to answer questions about your design decisions and engage in a discussion about your process.

📝 Enhancement Note: Interview questions are designed to probe the candidate's UX/UI skills, Figma proficiency, and suitability for a temporary, hybrid role. The portfolio presentation strategy offers actionable advice for showcasing relevant experience.

📌 Application Steps

To apply for this UX Designer position:

  • Submit your application through the provided link on Workable.

  • Tailor your resume: Highlight your 3+ years of UX/UI design experience, specifically mentioning advanced Figma skills and experience with web/mobile projects. Quantify achievements where possible.

  • Prepare your portfolio: Ensure it's easily accessible (link on resume/application) and clearly showcases your Figma work, user flows, and prototypes. Be ready to present specific examples.

  • Research Metova: Understand their services, industry focus, and any public projects to tailor your application and interview responses.

  • Confirm Availability: Be prepared to confirm your immediate availability for a one-month temporary contract.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and industry-standard assumptions. All details should be verified directly with Metova before making application decisions.

Application Requirements

Requires a degree in Graphic Design, Digital Design, Computing, or a related field with over 3 years of experience. Must have advanced proficiency in Figma and a verifiable portfolio of web and mobile projects.