Alternant UX/UI Designer

Groupement Mousquetaires
Full-timeChâtillon, France

📍 Job Overview

Job Title: Alternant UX/UI Designer

Company: Groupement Mousquetaires

Location: 133 Avenue de la République, 92320 Châtillon, France

Job Type: Alternance (Apprenticeship/Internship)

Category: Digital Design / User Experience Operations

Date Posted: 2026-06-08

Experience Level: Entry-Level / Intern

Remote Status: Hybrid

🚀 Role Summary

  • This is an apprenticeship opportunity within the IT department (DSI Alimentaire) focused on User Experience (UX) and User Interface (UI) design for internal applications.

  • The role involves contributing to the democratization of UX/UI design practices within the organization and maintaining a Design System for the DevFactory.

  • You will collaborate with experienced UX/UI designers and participate in workshops to enhance user experiences.

  • The position requires creating design deliverables such as mockups and wireframes, directly impacting the usability of internal tools.

📝 Enhancement Note: While the title is "Alternant UX/UI Designer," the core responsibilities and expected outcomes align with foundational roles in User Experience Operations, focusing on the practical application of design principles to improve internal software usability and efficiency. The "DevFactory Design System" suggests a focus on software development lifecycle and internal tooling.

📈 Primary Responsibilities

  • Participate in UX/UI design workshops alongside senior designers to understand and contribute to user-centered design processes.

  • Assist in the creation and ongoing maintenance of the DevFactory Design System, ensuring consistency and scalability of design elements across internal applications.

  • Develop and refine design deliverables, including wireframes, mockups, and prototypes, based on user needs and business requirements.

  • Contribute to the "democratization of UX/UI Design" within the Stime (IT department), which implies sharing knowledge, best practices, and advocating for user-centric approaches.

  • Collaborate with business and IT teams to gather requirements and ensure that designed solutions effectively address user pain points and operational needs.

  • Support the continuous improvement of user experiences for internal applications by providing design input and feedback.

📝 Enhancement Note: The responsibility of "democratization of UX/UI Design" suggests that the intern will not only execute tasks but also play a role in educating and influencing internal teams on the importance of user experience, a key aspect of operational efficiency within a large organization's IT department.

🎓 Skills & Qualifications

Education: Preparing for a Bac+3 (Bachelor's degree equivalent) or higher in UX/UI Design, Digital Design, or a related field.

Experience: Ideally, candidates will have foundational experience (from coursework, student projects, or internships) in the following areas:

  • Understanding of User Experience (UX) and User Interface (UI) design principles.

  • Familiarity with design and prototyping tools such as Figma, Adobe XD, or Sketch.

  • A strong sensibility for ergonomics and user-centered design methodologies.

  • Basic knowledge of interface design principles, including typography, color theory, and composition. Required Skills:

  • Proficiency in at least one major design tool (Figma, Adobe XD, Sketch).

  • Understanding of UX/UI principles and best practices.

  • Strong visual design skills with an eye for detail.

  • Ability to create wireframes and mockups.

  • Excellent collaboration and communication skills.

  • Curiosity, creativity, and a proactive approach to learning. Preferred Skills:

  • Experience contributing to or maintaining a Design System.

  • Familiarity with agile development methodologies.

  • Basic understanding of user research techniques.

  • Sensitivity to ergonomics and accessibility standards.

📝 Enhancement Note: Given this is an apprenticeship role, the emphasis is on foundational knowledge and potential. The "Bac+3 or more" suggests a need for a candidate who is currently pursuing higher education and can apply academic learning in a practical, professional setting. The required skills are geared towards immediate contribution to design tasks and learning within the team.

📊 Process & Systems Portfolio Requirements

Portfolio Essentials:

  • A portfolio showcasing academic or personal projects demonstrating an understanding of UX/UI design principles.

  • Examples of wireframes, mockups, and any user flow diagrams created.

  • Evidence of proficiency with design tools such as Figma, Adobe XD, or Sketch.

  • Projects that highlight a user-centered design approach and consideration for ergonomics.

  • A clear demonstration of design thinking process, even if for smaller-scale projects. Process Documentation:

  • While formal process documentation is not expected at this level, candidates should be prepared to discuss their personal design process and how they approach problem-solving from concept to deliverable.

  • Ability to articulate the steps taken in creating design assets and the rationale behind design decisions.

📝 Enhancement Note: For an apprenticeship role, the portfolio is less about complex, ROI-driven projects and more about demonstrating foundational skills, learning capacity, and a clear design thinking process. The emphasis is on potential and the ability to learn and apply established design operations.

💵 Compensation & Benefits

Salary Range: As this is an apprenticeship (alternance), compensation will be in accordance with French apprenticeship regulations and the company's internal policies for apprentices. This typically involves a percentage of the minimum wage, varying based on age and the duration of the apprenticeship. Specific details will be provided during the hiring process.

Benefits:

  • Accord d’entreprise sur le télétravail (Company agreement on remote work) - suggesting hybrid work flexibility.

  • Prime Vacances (Holiday Bonus).

  • Accord d’intéressement (Profit-sharing agreement).

  • Restaurant d’entreprise (Company restaurant) with quality food options.

  • Gym access for employees.

  • Numerous training programs are offered upon starting to support learning new technologies and projects.

Working Hours: The standard working hours for a full-time position are 40 hours per week, as indicated by the ai_working_hours data. Apprenticeship hours will align with this structure, subject to legal requirements for apprentices.

📝 Enhancement Note: The salary for an "alternant" role is legally defined in France and is a percentage of the SMIC (Salaire Minimum Interprofessionnel de Croissance). While not a traditional salary, it's a crucial part of the compensation package. The provided benefits list is comprehensive and indicates a supportive work environment.

🎯 Team & Company Context

🏢 Company Culture

Industry: The Groupement Mousquetaires operates in the retail sector, specifically focusing on food distribution with its various brands. The Stime, as its IT department, plays a crucial role in supporting these retail operations through technology.

Company Size: Groupement Mousquetaires is a large organization with 160,000 employees and over 3,100 independent store owners. The Stime, as the IT department, is a significant entity within this structure, contributing to the digital transformation of the Group.

Founded: The Groupement Mousquetaires was founded in 1969. The Stime, as the IT department, has evolved to become a key partner in the technological advancements of the Group.

Team Structure:

  • The UX/UI team within the DSI Alimentaire consists of 4 members, including experienced UX/UI Designers.

  • The intern will report to a Pole Manager and a Domain Manager, indicating a structured reporting line within the IT department.

  • Cross-functional collaboration is expected with business (métiers) and IT teams to ensure user-centric design aligns with operational needs. Methodology:

  • The team's methodology likely involves user-centered design principles, agile development support, and the use of a Design System for consistency.

  • Emphasis on collaboration and knowledge sharing to "democratize UX/UI design."

  • Data-driven insights, while not explicitly detailed for this role, are fundamental to improving user experiences and operational efficiency.

Company Website: https://www.mousquetaires.com/ (Groupement Mousquetaires)

📝 Enhancement Note: Understanding that this is an apprenticeship within a large retail group's IT department is key. The "DSI Alimentaire" (Food IT Department) and "DevFactory" context suggests a focus on internal software supporting retail operations, supply chain, and potentially e-commerce or in-store technologies.

📈 Career & Growth Analysis

Operations Career Level: This role is an entry-level, apprenticeship position designed for individuals pursuing a career in digital design, specifically UX/UI. It offers a foundational understanding of design operations within a large corporate IT environment.

Reporting Structure: The intern will report to a Pole Manager and a Domain Manager within the DSI Alimentaire. This structure provides direct mentorship and oversight from experienced professionals in the IT and design fields.

Operations Impact: While not directly responsible for revenue generation, the UX/UI intern's work contributes to the efficiency and usability of internal applications. Improved internal tools lead to better productivity for employees, smoother operational workflows, and ultimately, better service delivery within the retail operations.

Growth Opportunities:

  • Skill Development: Significant opportunities to learn and apply UX/UI design principles, master industry-standard tools (Figma, Adobe XD, Sketch), and contribute to a Design System.

  • Industry Exposure: Gain practical experience in the IT department of a major retail group, understanding how technology supports large-scale business operations.

  • Mentorship: Receive guidance from experienced UX/UI designers and IT managers, fostering professional development and networking within the organization.

  • Potential Future Roles: Successful completion of the apprenticeship could lead to opportunities for further internships or junior positions within the Stime or Groupement Mousquetaires, depending on performance and business needs.

📝 Enhancement Note: The growth path for an apprentice is primarily focused on learning and skill acquisition. The "democratization of UX/UI" aspect also offers a chance to develop soft skills in communication and advocacy.

🌐 Work Environment

Office Type: The company provides a modern and functional office environment with new facilities, including a company restaurant and a gym. The description mentions a "restaurant d'entreprise dont la qualité fait moins regretter le télétravail," indicating a comfortable and well-equipped on-site experience.

Office Location(s): The primary office location is at 133 Avenue de la République, 92320 Châtillon, France, within the Île-de-France region.

Workspace Context:

  • Collaborative Environment: The office is designed to facilitate collaboration, with opportunities for breaks on a terrace during warm weather, suggesting a positive and social atmosphere.

  • Technology & Tools: Access to modern IT infrastructure and design tools (Figma, Adobe XD, Sketch) necessary for the role.

  • Team Interaction: Opportunities to interact with a dedicated UX/UI team and other IT professionals, fostering knowledge sharing and a supportive work culture.

Work Schedule: The standard work schedule is 40 hours per week, with a hybrid work arrangement indicated. This means a combination of on-site work at the Châtillon office and remote work, as supported by the company's remote work agreement.

📝 Enhancement Note: The mention of new, functional premises, a quality restaurant, and a gym suggests a company that invests in employee well-being and a positive physical work environment, which is beneficial for collaborative design work.

📄 Application & Portfolio Review Process

Interview Process:

  • Initial HR Interview: A first screening to assess general fit, motivation, and understanding of the apprenticeship.

  • Operational Interview: An in-depth interview with the Pole Manager and Domain Manager to evaluate technical skills, design thinking, and suitability for the specific UX/UI tasks. This is where your portfolio will be reviewed.

  • Portfolio Review: Be prepared to present and discuss your design projects, focusing on your process, tool usage, and understanding of UX/UI principles. Showcase your ability to apply concepts like user-centered design and ergonomics.

  • Cultural Fit Assessment: Evaluate your curiosity, creativity, collaborative spirit, and ability to work in a team.

Portfolio Review Tips:

  • Showcase Your Process: Clearly explain your design thinking from problem identification to solution. Use wireframes, mockups, and user flows to illustrate your steps.

  • Highlight Tool Proficiency: Demonstrate your mastery of Figma, Adobe XD, or Sketch by showing examples of your work created with these tools.

  • Emphasize User-Centricity: Explain how you considered user needs, ergonomics, and user experience in your projects.

  • Keep it Concise: For an apprenticeship role, focus on 2-3 strong projects that best represent your skills and potential.

  • Be Ready to Discuss: Anticipate questions about your design choices, challenges faced, and what you learned from each project.

Challenge Preparation:

  • While a formal design challenge might not be part of the initial stages, be prepared for questions that test your problem-solving skills related to design.

  • Think about how you would approach improving the usability of a common internal application or a feature.

  • Practice articulating design concepts clearly and concisely, as you will need to communicate effectively with both technical and non-technical stakeholders.

📝 Enhancement Note: The interview process is described as simple and effective, focusing on assessing both technical aptitude and personal qualities. The portfolio review is a critical component, so thorough preparation is advised.

🛠 Tools & Technology Stack

Primary Tools:

  • Design & Prototyping: Figma, Adobe XD, Sketch (proficiency in at least one is required).

  • Design System: Experience with or exposure to maintaining and utilizing design systems (DevFactory Design System).

Analytics & Reporting:

  • While not explicitly mentioned for this role, understanding that the DSI Alimentaire likely uses various analytics tools to track application performance and user behavior is beneficial. Awareness of how design impacts these metrics is a plus. CRM & Automation:

  • Not directly relevant to this UX/UI design role, but the broader IT department will utilize CRM and automation tools to support business operations.

📝 Enhancement Note: The core technical requirement revolves around design software. Familiarity with design systems is a significant advantage, indicating a move towards more structured and scalable design operations within the DevFactory.

👥 Team Culture & Values

Operations Values:

  • User-Centricity: A strong emphasis on understanding and meeting user needs is central to UX/UI design. Expect this to be a core value.

  • Collaboration: Working effectively within a team of 4 UX/UI designers and cross-functionally with IT and business teams.

  • Continuous Improvement: The role involves improving existing applications and contributing to a Design System, reflecting a value for ongoing enhancement.

  • Innovation & Creativity: Bringing fresh ideas to design challenges and contributing to the "democratization of UX/UI Design."

  • Efficiency: Designing intuitive interfaces that improve user productivity and streamline operational processes.

Collaboration Style:

  • Team-Oriented: Working closely with other UX/UI designers, participating in workshops, and contributing to shared projects like the Design System.

  • Cross-Functional: Engaging with business stakeholders and IT teams to gather requirements and ensure designs meet operational needs.

  • Knowledge Sharing: Expected to contribute to the "democratization of UX/UI design," suggesting an open environment for sharing best practices and learnings.

📝 Enhancement Note: The company's commitment to diversity and inclusion, as stated in the "Informations complémentaires" section, also reflects a value of creating an equitable and welcoming work environment for all employees, including apprentices.

⚡ Challenges & Growth Opportunities

Challenges:

  • Learning Curve: Adapting to a professional environment and a large corporate IT structure, while mastering advanced design techniques and internal tools.

  • Design System Contribution: Contributing effectively to an established Design System requires understanding its existing components and guidelines.

  • Balancing Stakeholder Needs: Integrating feedback from various business and IT stakeholders while maintaining a user-centered design approach.

  • Democratizing UX/UI: Actively promoting and educating others on UX/UI principles within an organization that may have varying levels of design maturity.

Learning & Development Opportunities:

  • Formal Training: Access to numerous training programs offered from the start, covering new technologies and projects.

  • Mentorship: Direct guidance from experienced UX/UI designers and IT managers within the Stime.

  • Practical Experience: Hands-on involvement in real-world design projects and the maintenance of a critical Design System.

  • Industry Exposure: Gaining valuable insight into the IT operations of a major retail conglomerate.

📝 Enhancement Note: The challenges presented are typical for an apprentice role but are framed as opportunities for growth and skill development within a supportive team structure.

💡 Interview Preparation

Strategy Questions:

  • Design Process: "Describe your typical UX/UI design process from concept to final deliverable. How would you approach designing a new feature for an internal application?" (Focus on user research, ideation, wireframing, prototyping, and testing.)

  • Tool Proficiency: "Which design tools are you most comfortable with, and why? Can you walk me through a project where you utilized [Figma/Adobe XD/Sketch]?" (Be ready to present your portfolio and explain your tool choices.)

  • User-Centricity: "How do you ensure your designs are user-centered? What steps do you take to understand user needs and pain points?" (Discuss empathy, user personas, and usability principles.)

  • Design Systems: "What is a Design System, and why is it important? How would you contribute to maintaining or expanding one?" (Show an understanding of consistency, scalability, and efficiency.)

Company & Culture Questions:

  • "Why are you interested in an apprenticeship with Groupement Mousquetaires and the Stime?" (Research the company's mission, values, and recent projects. Connect your aspirations to their goals.)

  • "How do you approach collaboration and teamwork?" (Highlight your curiosity, creativity, and ability to work with others, referencing your experience with group projects.)

  • "What are your career aspirations in UX/UI design?" (Show enthusiasm for learning and growth within the field.) Portfolio Presentation Strategy:

  • Tell a Story: Structure your portfolio presentation around the narrative of each project – the problem, your solution, and the outcome.

  • Focus on Process: Explain why you made certain design decisions, not just what you designed.

  • Highlight Impact (even if small): For academic or personal projects, discuss how your design aimed to solve a specific problem or improve an experience.

  • Be Prepared for Questions: Anticipate questions about your design choices, challenges, and what you learned.

📝 Enhancement Note: Preparing for questions about your design process, tool proficiency, and understanding of user-centered design will be crucial. Since it's an apprenticeship, demonstrating potential and a strong learning attitude is as important as existing skills.

📌 Application Steps

To apply for this operations apprenticeship position:

  • Submit your application through the provided link on jobs.smartrecruiters.com.

  • Portfolio Customization: Ensure your portfolio clearly showcases projects demonstrating your understanding of UX/UI principles, tool proficiency (Figma, Adobe XD, Sketch), and a user-centered design approach. Select 2-3 strong examples that best represent your skills and learning potential.

  • Resume Optimization: Tailor your resume to highlight relevant academic coursework, student projects, internships, and any experience related to design, digital media, or technology. Emphasize skills such as creativity, collaboration, and problem-solving.

  • Interview Preparation: Practice articulating your design process and rationale for design decisions. Be ready to discuss your motivation for pursuing an apprenticeship in UX/UI design at Groupement Mousquetaires.

  • Company Research: Familiarize yourself with the Groupement Mousquetaires' retail brands, their digital presence, and the role of the Stime in their IT transformation. Understand the company's commitment to employee well-being and diversity.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions based on the provided data. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates should be pursuing a Bachelor's degree or higher in UX/UI or digital design. Basic knowledge of design tools like Figma and principles of user-centered design and ergonomics is required.