UI Designer Jr

Softtek
Full-timeβ€’Madrid, Spain
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πŸ“ Job Overview

Job Title: UI Designer Jr

Company: Softtek

Location: Madrid, Community of Madrid, Spain

Job Type: FULL_TIME

Category: Product Design / UX/UI Design

Date Posted: 2026-09-16T12:43:06

Experience Level: Junior (0-2 years)

Remote Status: Hybrid (3 days in office)

πŸš€ Role Summary

  • This role is focused on shaping user experiences for digital products through junior-level UX/UI design responsibilities.

  • Key activities include participating in the full product design lifecycle, from research and ideation to prototyping and validation.

  • The position requires collaboration with cross-functional teams (product, business, development) to ensure user-centric solutions.

  • Emphasis will be placed on creating digital products and services that provide tangible business value and enhance user satisfaction.

πŸ“ Enhancement Note: While the title is "UI Designer Jr," the description and responsibilities clearly indicate a broader Product Designer role with a strong emphasis on UX/UI. The role is junior, implying a need for foundational skills and a willingness to learn and grow within a structured product development environment.

πŸ“ˆ Primary Responsibilities

  • Conduct user research to identify user needs, behaviors, pain points, and opportunities for enhancement in digital products.

  • Develop comprehensive customer journeys, user flows, and information architecture to map out user interactions and product structure.

  • Actively participate in ideation sessions, workshops, and co-creation dynamics with diverse teams to foster innovative solutions.

  • Design wireframes, interactive prototypes, and final interface designs using Figma to visualize and iterate on product concepts.

  • Collaborate closely with product managers and development teams to ensure seamless implementation of designed solutions, maintaining design integrity.

  • Plan and execute usability testing, analyzing results to identify actionable insights and drive iterative improvements in user experience.

  • Contribute to the continuous evolution of digital products, ensuring they are intuitive, accessible, and consistently focused on the end-user.

πŸ“ Enhancement Note: The responsibilities highlight a comprehensive product design process, from initial user discovery to post-launch optimization. For a junior role, the expectation is likely to support senior designers and product managers in these activities, rather than leading them independently.

πŸŽ“ Skills & Qualifications

Education: Bachelor's degree in Product Design, Industrial Design, Integral Design, or a similar relevant field.

Experience: 0-2 years of academic or professional experience in UX/UI, User Experience, or Product Design.

Required Skills:

  • Figma Proficiency: Demonstrated ability to use Figma for interface design, prototyping, and collaborative design workflows.

  • Design Methodologies: Solid understanding of Design Thinking and Human-Centered Design principles and their application.

  • User Research & Testing: Experience in conducting user research, user interviews, and usability testing to gather insights.

  • Flow & Architecture: Knowledge of customer journeys, user flows, and information architecture creation.

  • Collaborative Tools: Familiarity with collaborative platforms such as Miro or FigJam for ideation and workshops.

  • Documentation: Ability to present and document design solutions effectively for stakeholders and development teams.

  • English Proficiency: High level of English, both written and spoken, essential for international collaboration and documentation.

Preferred Skills:

  • UX Research: Deeper experience in dedicated UX research methodologies and techniques.

  • UX Metrics: Familiarity with key user experience metrics and their interpretation (e.g., SUS, NPS, task completion rates).

  • Behavioral Analysis: Understanding of how to analyze user behavior data to inform design decisions.

  • Digital Accessibility: Knowledge of accessibility standards (e.g., WCAG) and their implementation in design.

  • Digital Product Strategy: Exposure to broader digital product strategy and lifecycle management.

πŸ“ Enhancement Note: The "preferred skills" section indicates areas where candidates can differentiate themselves. For a junior role, demonstrating a strong foundation in the required skills and a clear eagerness to learn and develop in the preferred areas will be key. The emphasis on Figma and collaborative tools suggests a modern, agile design workflow.

πŸ“Š Process & Systems Portfolio Requirements

Portfolio Essentials:

  • Case Studies: Showcase 2-3 detailed case studies demonstrating your involvement in the product design process, from problem identification to solution implementation.

  • UX/UI Deliverables: Include examples of wireframes, user flows, interactive prototypes, and final interface designs.

  • Research & Validation: Present evidence of user research activities and usability testing, including insights gathered and how they influenced design decisions.

  • Tool Proficiency: Highlight your experience with Figma and other collaborative tools (Miro/FigJam) within your projects.

  • Problem-Solving: Clearly articulate the design challenges faced in each project and how your solutions addressed them effectively.

Process Documentation:

  • Workflow Design: Demonstrate an understanding of how to map out and optimize user workflows.

  • Design Iteration: Show examples of how designs were iterated upon based on feedback and testing.

  • Impact Demonstration: Where possible, quantify the impact of your design contributions on key metrics or user satisfaction.

πŸ“ Enhancement Note: A strong portfolio is critical for junior design roles. It should not only showcase visual design skills but also the candidate's understanding of the UX process, problem-solving abilities, and collaborative approach. The emphasis on Figma suggests it should be the primary tool showcased.

πŸ’΅ Compensation & Benefits

Salary Range: Based on industry benchmarks for Junior UI/UX Designers in Madrid, Spain, with 0-2 years of experience, the estimated salary range is €24,000 - €32,000 annually. This is a gross salary estimate and can vary based on specific qualifications, interview performance, and Softtek's internal compensation structure.

Benefits:

  • Hybrid Work Model: Offers flexibility with 3 days in the office and 2 days remote, promoting work-life balance.

  • Professional Development: Opportunities for specialized training in UX/UI and Product Design, including access to workshops and potentially certifications.

  • Collaborative Environment: Work within a dynamic digital product team, fostering cross-functional learning and mentorship.

  • Career Growth: Potential pathways for advancement within Softtek's Product Digital team as experience and skills develop.

  • Standard Benefits: Likely includes social security contributions, paid time off, and other standard employment benefits as per Spanish labor law.

Working Hours: Full-time employment, typically around 40 hours per week, with flexibility offered through the hybrid work arrangement.

πŸ“ Enhancement Note: The salary estimate is based on research of junior-level design roles in Madrid, considering the cost of living and typical compensation for this experience bracket. Benefits are inferred based on common offerings for hybrid roles in tech companies in Spain. Specific details should be confirmed during the interview process.

🎯 Team & Company Context

🏒 Company Culture

Industry: Information Technology and Services, with a focus on Digital Transformation and Product Engineering. Softtek operates globally, providing IT consulting and services.

Company Size: Softtek is a large enterprise company, with tens of thousands of employees worldwide. This means access to extensive resources, structured processes, and a wide network of professionals.

Founded: Softtek was founded in 1982, indicating a long-standing presence and established operational history in the IT sector.

Team Structure:

  • The role is within the "Product Digital" team, suggesting a dedicated group focused on building and enhancing Softtek's digital offerings.

  • This team likely comprises Product Managers, UX/UI Designers, Developers, QA Testers, and potentially Data Analysts, working in agile squads.

  • Collaboration with business units and other IT departments is expected to align digital product strategy with broader company goals. Methodology:

  • User-Centric Design: The team emphasizes a user-centric approach, integrating Design Thinking and Human-Centered Design principles.

  • Agile Development: Expect to work within agile frameworks, facilitating iterative design and development cycles.

  • Data-Informed Decisions: Emphasis on research, testing, and metrics to guide design choices and ensure product effectiveness.

Company Website: https://www.softtek.com/

πŸ“ Enhancement Note: As a large, established IT services company, Softtek likely offers a structured environment with clear processes. The "Product Digital" team suggests an internal focus on developing their own digital solutions, which can be a more product-centric environment compared to pure service-based roles.

πŸ“ˆ Career & Growth Analysis

Operations Career Level: Junior Product Designer / UX/UI Designer. This level involves executing design tasks under guidance, learning core methodologies, and contributing to specific features or components of digital products. The focus is on skill development and understanding the product lifecycle.

Reporting Structure: The Junior Designer will likely report to a Senior UX/UI Designer, a Lead Product Designer, or a Product Manager within the Digital Product team. This provides mentorship and clear direction.

Operations Impact: While junior, the role contributes directly to the usability, intuitiveness, and overall user satisfaction of Softtek's digital products. This impacts user adoption, engagement, and ultimately, the perceived value of Softtek's digital solutions.

Growth Opportunities:

  • Skill Specialization: Develop deep expertise in UX research, interaction design, visual design, or accessibility.

  • Project Leadership: Progress to leading design efforts on smaller features or projects, and eventually larger product initiatives.

  • Mentorship: Opportunity to learn from experienced designers and potentially mentor future junior team members.

  • Cross-functional Exposure: Gain experience working with various departments, understanding different business needs and technical constraints.

πŸ“ Enhancement Note: For a junior role, the emphasis is on learning and foundational skill-building. Growth will be tied to mastering core design principles, becoming proficient in industry-standard tools, and demonstrating an ability to translate user needs into effective design solutions.

🌐 Work Environment

Office Type: Hybrid model, requiring 3 days per week in the Madrid office (specifically Tres Cantos). This suggests a blend of focused individual work at home and collaborative, in-person interaction at the office.

Office Location(s): Tres Cantos, Madrid. This location is a business hub north of Madrid, accessible by public transport and car.

Workspace Context:

  • Collaborative Spaces: The office likely provides meeting rooms, brainstorming areas, and open spaces conducive to team collaboration and workshops.

  • Technology Access: Expect access to necessary design software, hardware, and company IT infrastructure.

  • Team Interaction: The 3-day in-office requirement is designed to foster team cohesion, spontaneous problem-solving, and direct communication with colleagues and managers.

Work Schedule: A standard 40-hour work week, typical for full-time positions in Spain. The hybrid nature allows for some flexibility in structuring the remote workdays.

πŸ“ Enhancement Note: The hybrid model is a key aspect of the work environment. Candidates should be comfortable with a structured in-office presence combined with remote work, and understand the purpose of in-person days is primarily for collaboration and team building.

πŸ“„ Application & Portfolio Review Process

Interview Process:

  • Initial Screening: Potentially an AI-driven interview via the Eightfold platform, assessing basic qualifications, motivation, and availability.

  • Hiring Manager/Team Interview: A more in-depth interview focusing on UX/UI principles, design thinking, and your approach to problem-solving.

  • Portfolio Review: A dedicated session where you will present your portfolio, explaining your design process, decisions, and impact for selected case studies.

  • Technical/Skills Assessment: May include a design exercise or a practical task to evaluate your Figma skills and design thinking.

  • Cultural Fit Interview: Assessment of your alignment with Softtek's values and the Digital Product team's collaborative style.

Portfolio Review Tips:

  • Storytelling: Structure your case studies as narratives, clearly outlining the problem, your role, the process, the solution, and the outcome.

  • Process Focus: Emphasize how you arrived at your designs, showcasing your research, ideation, iteration, and testing methods.

  • Figma Showcase: Be prepared to walk through your Figma files, demonstrating your proficiency and organization.

  • Quantify Impact: If possible, highlight any measurable results or positive feedback from your projects.

  • Conciseness: For a junior role, focus on 2-3 strong projects that best represent your skills and potential.

Challenge Preparation:

  • Design Exercise: Be ready for a hypothetical design problem related to digital products. Focus on your thought process, not just the final output.

  • Whiteboarding: Practice sketching user flows, wireframes, or information architecture on a whiteboard (or digital equivalent) to articulate ideas quickly.

  • Tool Familiarity: Ensure you are comfortable with Figma and collaborative tools under timed conditions.

πŸ“ Enhancement Note: The mention of an AI interview platform is significant. Candidates should prepare for this initial stage, understanding it's a tool to streamline initial assessments. The portfolio review is crucial and should highlight process over just polished visuals.

πŸ›  Tools & Technology Stack

Primary Tools:

  • Figma: Essential for interface design, wireframing, prototyping, and collaborative design. Expect to use it extensively.

  • Miro/FigJam: Required for collaborative ideation, user journey mapping, flow charting, and workshop facilitation.

  • User Research Platforms: May include tools for surveys, interviews, and usability testing (e.g., SurveyMonkey, Typeform, Maze, UserTesting.com).

Analytics & Reporting:

  • Analytics Tools: Familiarity with web/app analytics tools (e.g., Google Analytics, Amplitude, Mixpanel) is a plus, as understanding user behavior data informs design.

  • Data Visualization: While not a primary focus, understanding how data is presented in dashboards (e.g., Tableau, Power BI) can help in designing for data consumption.

CRM & Automation:

  • CRM Systems: Basic understanding of CRM concepts (e.g., Salesforce) can be beneficial for context, as digital products often integrate with sales and marketing processes.

πŸ“ Enhancement Note: Proficiency in Figma is non-negotiable. Experience with collaborative whiteboarding tools is also highly valued. For a junior role, the emphasis is on mastering these core tools and understanding how they fit into the broader product development ecosystem.

πŸ‘₯ Team Culture & Values

Operations Values:

  • User-Centricity: Placing the user at the heart of all design decisions.

  • Collaboration: Working effectively with cross-functional teams to achieve shared goals.

  • Innovation: Encouraging creative problem-solving and exploring new design approaches.

  • Continuous Improvement: A commitment to learning, iterating, and enhancing both products and personal skills.

  • Data-Driven: Using insights from research and analytics to guide design strategy.

Collaboration Style:

  • Cross-functional Integration: Designers work closely with product managers, developers, and business stakeholders, requiring strong communication and negotiation skills.

  • Feedback Culture: Openness to constructive criticism and a proactive approach to giving and receiving feedback.

  • Knowledge Sharing: Encouraging the sharing of best practices, design patterns, and learnings within the team and broader organization.

πŸ“ Enhancement Note: Softtek's culture likely balances a large corporate structure with agile team practices. The "Digital Product" team will foster a collaborative, user-focused environment where design is integrated early and often in the development process.

⚑ Challenges & Growth Opportunities

Challenges:

  • Balancing User Needs with Business Goals: Effectively advocating for the user while ensuring design solutions align with business objectives and technical constraints.

  • Navigating a Large Organization: Understanding and adapting to the processes and stakeholders within a large enterprise like Softtek.

  • Rapidly Evolving Tools & Technologies: Staying current with the latest design tools, methodologies, and digital trends.

  • Translating Feedback: Effectively interpreting and acting upon feedback from diverse stakeholders and user testing results.

Learning & Development Opportunities:

  • Mentorship Programs: Access to guidance from senior designers and product leaders.

  • Formal Training: Opportunities for specialized courses in UX research, interaction design, accessibility, or specific design tools.

  • Industry Events: Potential for attending design conferences or webinars to stay abreast of industry trends.

  • Internal Knowledge Sharing: Participation in workshops, lunch-and-learns, and design critiques.

πŸ“ Enhancement Note: For a junior designer, challenges are often learning opportunities. The company's structure and focus on digital products provide a fertile ground for developing a well-rounded product design skillset.

πŸ’‘ Interview Preparation

Strategy Questions:

  • "Describe your process for designing a new feature, from initial concept to final handover to development." (Focus on your UX process, research, ideation, and Figma use).

  • "How do you handle conflicting feedback from different stakeholders (e.g., product, engineering, marketing)?" (Demonstrate your communication and negotiation skills, and how you prioritize user needs).

  • "Walk me through a challenging design problem you faced and how you solved it. What was the outcome?" (Use a STAR method approach, highlighting your problem-solving skills and impact). Company & Culture Questions:

  • "What interests you about Softtek and this specific Product Designer role?" (Research Softtek's digital initiatives and align your interests).

  • "How do you approach collaboration within a cross-functional team?" (Highlight your experience with Agile, communication, and teamwork).

  • "How do you ensure your designs are user-centric and accessible?" (Discuss your understanding of these principles and how you apply them). Portfolio Presentation Strategy:

  • Structure: Begin with a brief overview of your portfolio and the types of projects included.

  • Deep Dive: Select 2-3 projects to present in detail, explaining the context, your role, the problem, your process (research, ideation, prototyping, testing), the solution, and the results/learnings.

  • Tool Demonstration: Be prepared to show your Figma files, explaining your design system, component usage, and prototyping features.

  • Q&A: Anticipate questions about your design decisions, challenges, and how you would approach similar problems in the future.

πŸ“ Enhancement Note: Prepare specific examples for each question, linking them back to your portfolio projects. For the AI interview, be clear, concise, and speak directly to the prompt. For human interviews, enthusiasm and a clear articulation of your design thinking are key.

πŸ“Œ Application Steps

To apply for this UI Designer Jr position:

  • Submit your application through the provided link on Softtek's careers portal.

  • Portfolio Customization: Tailor your portfolio to highlight projects that best showcase your Figma skills, UX/UI process, and understanding of user-centered design, especially those relevant to digital products.

  • Resume Optimization: Ensure your resume clearly outlines your relevant education, any internships or academic projects, and lists your proficiency in required tools like Figma and Miro. Use keywords from the job description.

  • AI Interview Preparation: Familiarize yourself with AI interview platforms and practice answering common behavioral and technical questions clearly and concisely. Prepare to discuss your availability and motivation.

  • Company Research: Understand Softtek's business, their digital product strategy, and their approach to design. Research their recent projects or news to inform your application and interview responses.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates must hold a degree in Product, Industrial, or Integral Design, along with specialized training in UX/UI. Proficiency in Figma, knowledge of Design Thinking methodologies, and a high level of English are required.